Changes readaptation numbers and max. Fixes audio bug with enhanced bioelectrogenesis.

This commit is contained in:
LorenLuke
2017-04-15 22:16:57 -07:00
parent ca378b7b69
commit 18b716afe3
2 changed files with 3 additions and 3 deletions

View File

@@ -13,8 +13,8 @@ var/global/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","E
var/isabsorbing = 0 var/isabsorbing = 0
var/geneticpoints = 5 var/geneticpoints = 5
var/max_geneticpoints = 5 var/max_geneticpoints = 5
var/readapts = 2 var/readapts = 1
var/max_readapts = 3 var/max_readapts = 2
var/list/purchased_powers = list() var/list/purchased_powers = list()
var/mimicing = "" var/mimicing = ""
var/cloaked = 0 var/cloaked = 0

View File

@@ -24,7 +24,7 @@
if(held_item == null) if(held_item == null)
if(src.mind.changeling.recursive_enhancement) if(src.mind.changeling.recursive_enhancement)
if(changeling_generic_weapon(/obj/item/weapon/electric_hand/efficent)) if(changeling_generic_weapon(/obj/item/weapon/electric_hand/efficent,0))
src << "<span class='notice'>We will shock others more efficently.</span>" src << "<span class='notice'>We will shock others more efficently.</span>"
return 1 return 1
else else