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[MIRROR] Innland Stairs Hotfix (#12430)
Co-authored-by: Killian <49700375+KillianKirilenko@users.noreply.github.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
co-authored by
Killian
Cameron Lennox
parent
2c76f92f0a
commit
18e67b460d
@@ -0,0 +1,27 @@
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/obj/effect/step_trigger/teleporter/innland_to_bedrooms
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name = "stairs to bedrooms"
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desc = "These stairs go up!"
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icon = 'icons/obj/structures/stairs_64x64.dmi'
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icon_state = ""
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invisibility = INVISIBILITY_NONE
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layer = STAIRS_LAYER
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/obj/effect/step_trigger/teleporter/innland_to_lower
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name = "stairs to lower level"
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desc = "These stairs go down..."
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icon = 'icons/obj/structures/stairs_64x64.dmi'
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icon_state = ""
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invisibility = INVISIBILITY_NONE
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layer = STAIRS_LAYER
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/obj/effect/step_trigger/teleporter/innland_to_bedrooms/Initialize(mapload)
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. = ..()
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teleport_x = 8
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teleport_y = 130
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teleport_z = src.z
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/obj/effect/step_trigger/teleporter/innland_to_lower/Initialize(mapload)
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. = ..()
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teleport_x = 33
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teleport_y = 95
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teleport_z = src.z
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+60
-36
@@ -77,33 +77,16 @@
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/turf/simulated/floor/carpet/bcarpet,
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/area/redgate/structure/powered)
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"an" = (
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/obj/structure/dummystairs{
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/obj/effect/step_trigger/teleporter/innland_to_bedrooms{
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dir = 1
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},
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"ao" = (
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/obj/structure/dummystairs{
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dir = 1
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},
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/obj/effect/map_effect/portal/master/side_a{
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portal_id = "bedrooms";
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name = "main_to_bedrooms"
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},
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"ap" = (
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"aq" = (
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/obj/effect/map_effect/portal/master/side_b{
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name = "bedrooms_to_main";
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portal_id = "bedrooms";
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dir = 1
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},
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/obj/structure/dummystairs{
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dir = 1
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},
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/obj/effect/step_trigger/teleporter/innland_to_lower,
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"ar" = (
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@@ -112,15 +95,6 @@
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},
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"as" = (
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/obj/machinery/light/small{
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dir = 8
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},
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/obj/structure/dummystairs{
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dir = 1
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},
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"at" = (
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/mob/living/simple_mob/vore/alienanimals/teppi,
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/turf/simulated/floor/outdoors/grass/seasonal,
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@@ -217,6 +191,13 @@
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"aL" = (
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/turf/simulated/floor/reinforced,
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/area/redgate/wilds)
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"aM" = (
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/obj/structure/sign/directions/dorms{
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dir = 1;
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pixel_y = 25
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},
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"aN" = (
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/obj/structure/flora/ausbushes/ywflowers,
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/turf/simulated/floor/outdoors/grass/seasonal,
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@@ -536,6 +517,49 @@
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},
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/turf/simulated/floor/carpet/purcarpet,
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/area/redgate/structure/powered/bed3)
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"bI" = (
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/obj/machinery/light/small{
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dir = 8
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},
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"bJ" = (
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/obj/structure/sign/directions/roomnum{
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pixel_y = 8
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},
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/turf/simulated/wall/wood,
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/area/redgate/structure/powered/bed1)
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"bK" = (
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/obj/structure/sign/directions/roomnum{
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dir = 1;
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pixel_y = -8
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},
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/turf/simulated/wall/wood,
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/area/redgate/structure/powered/bed2)
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"bL" = (
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/obj/machinery/light/small{
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dir = 4
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},
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/obj/structure/extinguisher_cabinet{
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dir = 4;
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pixel_x = -30
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},
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/turf/unsimulated/floor/wood,
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/area/redgate/structure/powered)
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"bM" = (
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/obj/structure/sign/directions/roomnum{
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dir = 8;
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pixel_y = 8
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},
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/turf/simulated/wall/wood,
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/area/redgate/structure/powered/bed4)
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"bN" = (
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/obj/structure/sign/directions/roomnum{
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dir = 4;
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pixel_y = -8
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},
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/turf/simulated/wall/wood,
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/area/redgate/structure/powered/bed3)
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"bO" = (
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/turf/simulated/mineral/floor/ignore_cavegen/cave{
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desc = "It's finely packed dirt. It is soft, and comfortable to walk on.";
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@@ -2194,9 +2218,9 @@ af
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ba
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ba
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bn
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ba
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bM
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af
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av
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bK
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aP
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av
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av
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@@ -2337,12 +2361,12 @@ bA
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ap
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ap
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ap
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ah
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bL
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ap
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ap
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ap
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bI
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ap
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as
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aq
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af
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kw
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@@ -2475,7 +2499,7 @@ kw
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(9,1,1) = {"
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kw
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af
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bf
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bN
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bq
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bf
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bf
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@@ -2483,7 +2507,7 @@ af
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aA
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aA
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aH
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aA
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bJ
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af
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af
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af
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@@ -5785,7 +5809,7 @@ af
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af
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af
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af
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ap
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aM
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ap
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af
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dT
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@@ -5924,7 +5948,7 @@ ge
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cQ
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cQ
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af
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ao
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ap
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an
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ah
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ap
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@@ -5165,6 +5165,7 @@
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#include "maps\offmap_vr\common_offmaps.dm"
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#include "maps\redgate\facility_items.dm"
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#include "maps\redgate\fantasy_items.dm"
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#include "maps\redgate\innland.dm"
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#include "maps\redgate\casino_canal\casino_canal.dm"
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#include "maps\redgate\casino_canal\casino_canal_floodecals.dm"
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#include "maps\redgate\falls\atoll_decals.dm"
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