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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,5 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Instant vore events (Tongue vore, wing vore, dizzy vore, chair vore, etc) will now only send their completion message, not an attempt message as well."
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- refactor: "Refactors vore to allow for instant vore types properly."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "Vending machines now have a pretty grid view mode as their default. You can switch back to rows if necessary."
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@@ -1,5 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- qol: "Cargo can make batteries"
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- rscadd: "Hyper device cell can be researched and created"
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@@ -1,7 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- bugfix: "Multiple buckling related fixes"
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- bugfix: "Wizard forcewall is now visible"
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- bugfix: "Mime forcewall is now invisible"
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- bugfix: "Tiny animals with hands can no longer pick themselves up, causing the universe to collapse."
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@@ -1,5 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscdel: "removed some of the old (non-functional) irc code"
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- code_imp: "removed some unticked DM files"
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@@ -1,5 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- bugfix: "Refinery mixer wouldn't show its angle correctly when rotating counter clockwise in the northwest direction."
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- bugfix: "Refinery mixer status light properly shows if it is in a locked state"
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@@ -1,4 +0,0 @@
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author: "Willburd"
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delete-after: True
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changes:
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- bugfix: "roundstart loyalty implant code will no longer ignore the config file"
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- bugfix: "Blitzrods use proper projectile code for mob hits"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- refactor: "cleaned up icon files for backpacks, bags, and belts - there shouldn't be any player-facing changes, but please report any invisible or bugged clothes in appropriate channels"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- refactor: "cleaned up icon files for accessories - there shouldn't be any player-facing changes, but please report any invisible or bugged clothes in appropriate channels"
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@@ -1,8 +0,0 @@
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author: "Drathek"
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delete-after: True
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changes:
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- bugfix: "Fixes a few issues where some unit tests would never qdel what they new'd because they called `continue`"
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- code_imp: "Increases usage of `cached_icon_states`"
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- code_imp: "Adds css validation to spritesheets unit testing (must comply with https://www.w3.org/TR/CSS2/syndata.html#value-def-identifier )"
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- code_imp: "Cleans up various single var usage"
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- refactor: "Refactors `sprite_accessories_shall_be_unique` to use initial values instead of newing the datum"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- refactor: "cleaned up icon files for boots - there shouldn't be any player-facing changes, but please report any invisible or bugged clothes in appropriate channels"
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- rscadd: "Telekinetic gloves"
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@@ -1,7 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- image: "Battery icons able to be swapped to battery variants"
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- balance: "Hyper device cell now has 2400 charge, up from 600"
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- balance: "Void cell and recharging alien device cell adjusted."
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- balance: "Yellow slime extract now has 20000 charge. Self charges 500 instead of 25 now."
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@@ -1,4 +0,0 @@
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author: "Drathek"
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delete-after: True
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changes:
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- code_imp: "Energy weapons now use cached_icon_states for fallback icon behavior"
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@@ -368,3 +368,50 @@
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- rscadd: Refinery mixing machine for use with refinery pumps
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- bugfix: Refinery machines use the sending machine's transfer value and not the
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receiving machine
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2025-08-17:
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CHOMPStation2StaffMirrorBot:
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- refactor: cleaned up icon files for boots - there shouldn't be any player-facing
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changes, but please report any invisible or bugged clothes in appropriate channels
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- qol: Cargo can make batteries
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- rscadd: Hyper device cell can be researched and created
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- rscdel: removed some of the old (non-functional) irc code
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- code_imp: removed some unticked DM files
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- refactor: cleaned up icon files for backpacks, bags, and belts - there shouldn't
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be any player-facing changes, but please report any invisible or bugged clothes
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in appropriate channels
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- refactor: cleaned up icon files for accessories - there shouldn't be any player-facing
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changes, but please report any invisible or bugged clothes in appropriate channels
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- rscadd: Vending machines now have a pretty grid view mode as their default. You
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can switch back to rows if necessary.
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Diana:
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- image: Battery icons able to be swapped to battery variants
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- balance: Hyper device cell now has 2400 charge, up from 600
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- balance: Void cell and recharging alien device cell adjusted.
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- balance: Yellow slime extract now has 20000 charge. Self charges 500 instead
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of 25 now.
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- bugfix: Instant vore events (Tongue vore, wing vore, dizzy vore, chair vore, etc)
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will now only send their completion message, not an attempt message as well.
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- refactor: Refactors vore to allow for instant vore types properly.
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Drathek:
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- bugfix: Fixes a few issues where some unit tests would never qdel what they new'd
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because they called `continue`
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- code_imp: Increases usage of `cached_icon_states`
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- code_imp: Adds css validation to spritesheets unit testing (must comply with https://www.w3.org/TR/CSS2/syndata.html#value-def-identifier
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)
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- code_imp: Cleans up various single var usage
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- refactor: Refactors `sprite_accessories_shall_be_unique` to use initial values
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instead of newing the datum
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- code_imp: Energy weapons now use cached_icon_states for fallback icon behavior
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Will:
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- bugfix: Multiple buckling related fixes
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- bugfix: Wizard forcewall is now visible
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- bugfix: Mime forcewall is now invisible
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- bugfix: Tiny animals with hands can no longer pick themselves up, causing the
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universe to collapse.
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- rscadd: Telekinetic gloves
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- bugfix: Refinery mixer wouldn't show its angle correctly when rotating counter
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clockwise in the northwest direction.
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- bugfix: Refinery mixer status light properly shows if it is in a locked state
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- bugfix: Blitzrods use proper projectile code for mob hits
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Willburd:
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- bugfix: roundstart loyalty implant code will no longer ignore the config file
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