Buff spider count (#1752)

Min 2 and max 3 to min 6 and max 12.

Also added var for min overall so that I can leave the other two vermin alone.
This commit is contained in:
Razgriz
2021-04-06 18:13:55 -07:00
committed by GitHub
parent a95d7fa746
commit 1b9c7ace1a

View File

@@ -73,24 +73,28 @@
//VOREStation Edit - Fixes event
var/list/spawn_types = list()
var/min_number //CHOMP Add
var/max_number
vermin = rand(0,2)
switch(vermin)
if(VERM_MICE)
spawn_types = list(/mob/living/simple_mob/animal/passive/mouse/gray, /mob/living/simple_mob/animal/passive/mouse/brown, /mob/living/simple_mob/animal/passive/mouse/white)
min_number = 2 //CHOMP Add
max_number = 12
vermstring = "mice"
if(VERM_LIZARDS)
spawn_types = list(/mob/living/simple_mob/animal/passive/lizard)
min_number = 2 //CHOMP Add
max_number = 6
vermstring = "lizards"
if(VERM_SPIDERS)
spawn_types = list(/obj/effect/spider/spiderling)
max_number = 3
min_number = 6 //CHOMP Add
max_number = 12 //CHOMP edit
vermstring = "spiders"
spawn(0)
var/num = rand(2,max_number)
var/num = rand(min_number,max_number)
while(turfs.len > 0 && num > 0)
var/turf/simulated/floor/T = pick(turfs)
turfs.Remove(T)