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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-24 05:38:15 +01:00
WHAT IS WRONG WITH YOU
It won't freaking compile. This is the original file now. No mentions of resleeving sickness
This commit is contained in:
@@ -85,15 +85,15 @@
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H.add_modifier(modifier_type)
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//Apply damage
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H.adjustCloneLoss((H.getMaxHealth() - config.health_threshold_dead)*-0.75) //CHOMPStation revert sleeving sickness change
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H.adjustCloneLoss((H.getMaxHealth() - config.health_threshold_dead)*-0.75)
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H.Paralyse(4)
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H.updatehealth()
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//Grower specific mutations //CHOMPStation revert sleeving sickness change. Adding this code block back.
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//Grower specific mutations
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if(heal_level < 60)
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randmutb(H)
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H.dna.UpdateSE()
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H.dna.UpdateUI()
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randmutb(H)
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H.dna.UpdateSE()
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H.dna.UpdateUI()
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//Update appearance, remake icons
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H.UpdateAppearance()
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@@ -134,10 +134,10 @@
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connected_message("Clone Rejected: Deceased.")
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return
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else if(occupant.health < heal_level && occupant.getCloneLoss() > 0) //CHOMPStation reverting sleeving sickness
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else if(occupant.health < heal_level && occupant.getCloneLoss() > 0)
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//Slowly get that clone healed and finished.
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occupant.adjustCloneLoss(-2 * heal_rate) //CHOMPStation reverting sleeving sickness
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occupant.adjustCloneLoss(-2 * heal_rate)
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//Premature clones may have brain damage.
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occupant.adjustBrainLoss(-(CEILING((0.5*heal_rate), 1)))
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@@ -152,7 +152,7 @@
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use_power(7500) //This might need tweaking.
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return
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else if(((occupant.health >= heal_level) || (occupant.health == occupant.maxHealth)) && (!eject_wait)) //CHOMPStation reverting sleeving sickness
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else if(((occupant.health >= heal_level) || (occupant.health == occupant.maxHealth)) && (!eject_wait))
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playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
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audible_message("\The [src] signals that the growing process is complete.")
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connected_message("Growing Process Complete.")
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@@ -409,7 +409,6 @@
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anchored = 1
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var/blur_amount
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var/confuse_amount
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//CHOMPStation EDIT yeet resleeving sickness. var/sickness_duration
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var/mob/living/carbon/human/occupant = null
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var/connected = null
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@@ -439,9 +438,6 @@
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manip_rating += M.rating
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blur_amount = (48 - manip_rating * 8)
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//CHOMPStation EDIT yeet resleeving sickness. var/total_rating = manip_rating + scan_rating
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//CHOMPStation EDIT yeet resleeving sickness. sickness_duration = (25 - (total_rating-4)*1.875) MINUTES // YW Edit, 25 minutes default, 15 minutes with max non-anomaly upgrades, 7,5 minutes with max anomaly ones
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/obj/machinery/transhuman/resleever/attack_hand(mob/user as mob)
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user.set_machine(src)
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var/health_text = ""
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@@ -588,15 +584,8 @@
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else
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occupant << "<span class='warning'>You feel a small pain in your head as you're given a new backup implant. Oh, and a new body. It's disorienting, to say the least.</span>"
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occupant.confused = max(occupant.confused, confuse_amount) // Apply immedeate effects
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occupant.confused = max(occupant.confused, confuse_amount)
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occupant.eye_blurry = max(occupant.eye_blurry, blur_amount)
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/*CHOMPStation removal begin
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if(!(occupant.mind.vore_death))
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occupant.add_modifier(/datum/modifier/resleeving_sickness, sickness_duration) // YW Edit
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else
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occupant.add_modifier(/datum/modifier/resleeving_sickness, sickness_duration) // Much more serious if it wasn't a death by vore though
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occupant.mind.vore_death = FALSE // Reset our death type. Just in case
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*/ //CHOMPStation removal end
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if(occupant.mind && occupant.original_player && ckey(occupant.mind.key) != occupant.original_player)
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log_and_message_admins("is now a cross-sleeved character. Body originally belonged to [occupant.real_name]. Mind is now [occupant.mind.name].",occupant)
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