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[MIRROR] low sorting priority fixes (#6878)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
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@@ -37,6 +37,7 @@
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/obj/effect/landmark/corpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
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var/mob/living/carbon/human/M = new /mob/living/carbon/human (src.loc)
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M.low_sorting_priority = TRUE
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if(random_species)
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var/random_pick = pick(random_species_list)
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M.set_species(random_pick)
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@@ -1896,6 +1896,7 @@
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H.set_species(monkey_type)
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H.real_name = H.species.get_random_name()
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H.name = H.real_name
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H.low_sorting_priority = TRUE
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if(ismob(loc))
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var/mob/M = loc
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M.unEquip(src)
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