Mooooore fluff for General and me and Deathy's fluff getting a small fix

Signed-off-by: izac112 <izac10@live.com>
This commit is contained in:
izac112
2017-05-17 02:29:42 +02:00
parent 272d1c3fb5
commit 1ddc7255f9
8 changed files with 113 additions and 8 deletions
@@ -58,6 +58,26 @@
magazine_type = /obj/item/ammo_magazine/c45m2024
allowed_magazines = list(/obj/item/ammo_magazine/c45m2024,/obj/item/ammo_magazine/c45m)
/obj/item/weapon/gun/projectile/m2024/update_icon()
..()
if(ammo_magazine)
icon_state = "[initial(icon_state)]"
else
icon_state = "[initial(icon_state)]-empty"
/*******M1911 Custom fluff*******/
/obj/item/weapon/gun/projectile/fluff/m1911
name = "M1911 Custom"
desc = "A modernized, customized M1911 pistol with a rail for attachments such as flashlight or laser sight (fooken laser sights). It's engraved, and the engraving says, 'For honorable duty.' It's original, Sol Gov firearm from Earth, not a cheap mars replica."
icon_state = "m1911"
item_state = "m1911"
icon = 'icons/obj/gun_yw.dmi'
caliber = ".45"
load_method = MAGAZINE
fire_sound = 'sound/weapons/semiauto.ogg'
magazine_type = /obj/item/ammo_magazine/c45m
allowed_magazines = list(/obj/item/ammo_magazine/c45m)
/obj/item/weapon/gun/projectile/m2024/update_icon()
..()
if(ammo_magazine)
@@ -39,7 +39,9 @@
has_items = list(
/obj/item/clothing/under/color/grey/fluff/sam_bodysuit,
/obj/item/clothing/gloves/sterile/latex/fluff/sam_gloves,
/obj/item/clothing/shoes/boots/jackboots/fluff/sam_boots)
/obj/item/clothing/shoes/boots/jackboots/fluff/sam_boots,
/obj/item/clothing/suit/storage/toggle/fluff/sam_jacket,
/obj/item/weapon/storage/belt/utility/fluff/sam_belt)
// **************
//The god himself
@@ -54,6 +56,7 @@
/obj/item/clothing/gloves/arm_guard/fluff/madoka_arms,
/obj/item/clothing/shoes/leg_guard/fluff/madoka_legs,
/obj/item/weapon/oldtwohanded/spear/fluff/madoka_koto_1)
// **********
//JohnWolf135
// **********
@@ -80,6 +83,8 @@
// Izac112
// *******
//Ally Faell
/obj/item/weapon/storage/box/fluff/ally
name = "Ally's Kit"
desc = "A kit containing Ally's equipment."
@@ -87,6 +92,15 @@
/obj/item/clothing/under/fluff/ally_1,
/obj/item/clothing/under/rank/security/corp/fluff/ally_2)
//Raja Bastet
/obj/item/weapon/storage/box/fluff/raja
name = "Ally's Kit"
desc = "A kit containing Ally's equipment."
has_items = list(
/obj/item/weapon/storage/belt/utility/fluff/raja_belt,
/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/raja_coat)
// **************
// Admiral Dragon
// **************
@@ -109,7 +123,8 @@
desc = "A kit containing Melissa's equipment."
has_items = list(
/obj/item/weapon/flame/lighter/zippo/fluff/edgy_zippo,
/obj/item/clothing/under/rank/security/corp/fluff/melissa_uniform)
/obj/item/clothing/under/rank/security/corp/fluff/melissa_uniform,
/obj/item/device/modkit_conversion/fluff/melissa_gun_kit)
// *******
// Deathty
@@ -120,4 +135,4 @@
desc = "A kit containing Arthur's equipment."
has_items = list(
/obj/item/device/modkit_conversion/fluff/art_hos_kit,
/obj/item/clothing/under/color/grey/fluff/art_uniform)
/obj/item/clothing/under/rank/security/corp/fluf/art_uniform)
@@ -433,10 +433,30 @@
icon_override = 'icons/vore/custom_clothes_yw.dmi'
item_state = "pilotboots_mob"
/obj/item/weapon/storage/belt/utility/fluff/sam_belt
name = "Mech Pilot Belt"
desc = "A white-blue toolbelt with many slots to hold tools in, seems to be made to literally be attached onto a suit."
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "mechpilot"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
item_state = "mechpilot_mob"
/obj/item/clothing/suit/storage/toggle/fluff/sam_jacket
name = "Mech Pilot Jacket"
desc = "A black jacket made of genuine leather with blue markings on each shoulder. The letters 'ERT' are stenciled onto the back in gold lettering."
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "mechjacket"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
item_state = "mechjacket_mob"
cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
// *******
// Izac112
// *******
//Ally Faell
/obj/item/clothing/under/fluff/ally_1
name = "Skintight bodysuit"
desc = "A black-purple bodysuit made of some durable synthetic material fitted for a akula. Lewd."
@@ -454,6 +474,42 @@
icon_override = 'icons/vore/custom_clothes_yw.dmi'
item_state = "allyuniform"
//Raja Bastet
/obj/item/weapon/storage/belt/utility/fluff/raja_belt
name = "Mech Engineer Belt"
desc = "A black-golden toolbelt with many slots to hold tools in. Also comes with a blue buckle."
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "mechengineer"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
item_state = "mechengineer_mob"
/obj/item/clothing/suit/storage/hooded/wintercoat/fluff/raja_coat
name = "Mech Engineer Coat"
desc = "A black winter coat made of genuine leather, decorated with blue markings and an interior made of genuine, white fur. The letters 'ERT' are stenciled onto the back in gold lettering."
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "coatmech"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
item_state = "coatmech_mob"
/obj/item/clothing/suit/storage/hooded/proc/ToggleHood
if(!suittoggled)
if(ishuman(loc))
var/mob/living/carbon/human/H = src.loc
if(H.wear_suit != src)
H << "<span class='warning'>You must be wearing [src] to put up the hood!</span>"
return
if(H.head)
H << "<span class='warning'>You're already wearing something on your head!</span>"
return
else
suittoggled = 1
icon_state = "[initial(icon_state)]_t,
item_state = "[initial(item_state)]_t"
H.update_inv_wear_suit()
else
RemoveHood()
// ***********
// Johnwolf135
// ***********
@@ -606,14 +662,13 @@
//Arthur Schutz
/obj/item/clothing/under/color/grey/fluff/art_uniform
/obj/item/clothing/under/rank/security/corp/fluf/art_uniform
name = "SecCom Uniform"
desc = "A standard issue SifGuard uniform for every military officer. Made from advanced fabrics which provide both the physical security and the fashionable security of it's wearer. They are designed with both purposes of utility work and formal work. This uniform has a couple of additional badges on the torso along with the nametag with 'A. Schutz' engraved onto it."
icon = 'icons/vore/custom_clothes_yw.dmi'
icon_state = "sifguard_fox_s"
icon_state = "sifguardfox"
icon_override = 'icons/vore/custom_clothes_yw.dmi'
item_state = "sifguard_fox"
item_state = "sifguardfox"
/obj/item/clothing/suit/storage/vest/hoscoat/art_hos
name = "SecCom Jacket"
@@ -36,7 +36,6 @@
var/from_suit = /obj/item/clothing/suit/space/void
var/to_helmet = /obj/item/clothing/head/cardborg
var/to_suit = /obj/item/clothing/suit/cardborg
//Conversion proc
afterattack(obj/O, mob/user as mob)
var/flag
@@ -104,6 +104,16 @@
icon = 'icons/vore/custom_items_yw.dmi'
icon_state = "melzippo"
/obj/item/device/modkit_conversion/fluff/melissa_gun_kit
name = "Melissa's modkit"
desc = "A kit containing all the needed tools and parts to modify a 45 Pistol."
icon = 'icons/vore/custom_items_vr.dmi'
icon_state = "modkit"
from_suit = /obj/item/weapon/gun/projectile/sec/flash
to_suit = /obj/item/weapon/gun/projectile/fluff/m1911
// *******
// Deathty
// *******
+6
View File
@@ -125,6 +125,12 @@ character_name: Ally Faell
item_path: /obj/item/weapon/storage/box/fluff/ally
}
{
ckey: izac112
character_name: Raja Bastet
item_path: /obj/item/weapon/storage/box/fluff/raja
}
{
ckey: ivymoomoo
character_name: Ivy Baladeva
Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.6 KiB

After

Width:  |  Height:  |  Size: 4.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 69 KiB

After

Width:  |  Height:  |  Size: 74 KiB