Attempt to normalize computer and circuit board names and their research names.

Also moved RCON console board and SMES board where they belong. Formatted some board code and fixed some typos, too.

Cloning console renamed to Cloning Control Console.
The teleporter console is now called Teleporter Control Console.
The power monitor is now called Power Monitoring Console.
SMES board glass and acid construction price normalized (though other resources are still required; is that a good thing? It would be better to just introduce a new expensive part that is used to build it (if the coils aren't enough) rather than have a single board with atypical price.
This commit is contained in:
Amunak
2014-12-10 20:37:18 +01:00
parent 44e8dd7153
commit 1e769b4314
14 changed files with 139 additions and 177 deletions

View File

@@ -1,7 +1,7 @@
//Engine control and monitoring console
/obj/machinery/computer/engines
name = "engines control console"
name = "Engine Control Console"
icon_state = "id"
var/state = "status"
var/list/engines = list()

View File

@@ -1,7 +1,7 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
/obj/machinery/computer/operating
name = "Operating Computer"
name = "Patient Monitor Console"
density = 1
anchored = 1.0
icon_state = "operating"

View File

@@ -1,8 +1,3 @@
/obj/item/weapon/circuitboard/rcon_console
name = "\improper RCON Remote Control Console circuit board"
build_path = /obj/machinery/computer/rcon
origin_tech = "programming=4;engineering=3;powerstorage=5"
/obj/machinery/computer/rcon
name = "RCON Console"
desc = "Console used to remotely control machinery on the station."
@@ -48,10 +43,6 @@
)))
data["breaker_info"] = breakerlist
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)

View File

@@ -3,7 +3,7 @@
/obj/structure/computerframe
density = 1
anchored = 0
name = "Computer-frame"
name = "Computer frame"
icon = 'icons/obj/stock_parts.dmi'
icon_state = "0"
var/state = 0
@@ -51,7 +51,7 @@
*/
/obj/item/weapon/circuitboard/message_monitor
name = "Circuit board (Message Monitor)"
name = "Circuit board (Message Monitor Console)"
build_path = /obj/machinery/computer/message_monitor
origin_tech = "programming=3"
@@ -87,15 +87,15 @@
origin_tech = "programming=4;biotech=2"
board_type = "other"
/obj/item/weapon/circuitboard/aiupload
name = "Circuit board (AI Upload)"
name = "Circuit board (AI Upload Console)"
build_path = /obj/machinery/computer/aiupload
origin_tech = "programming=4"
/obj/item/weapon/circuitboard/borgupload
name = "Circuit board (Cyborg Upload)"
name = "Circuit board (Cyborg Upload Console)"
build_path = /obj/machinery/computer/borgupload
origin_tech = "programming=4"
/obj/item/weapon/circuitboard/med_data
name = "Circuit board (Medical Records)"
name = "Circuit board (Medical Records Console)"
build_path = /obj/machinery/computer/med_data
/obj/item/weapon/circuitboard/pandemic
name = "Circuit board (PanD.E.M.I.C. 2200)"
@@ -106,36 +106,36 @@
build_path = /obj/machinery/computer/scan_consolenew
origin_tech = "programming=2;biotech=2"
/obj/item/weapon/circuitboard/communications
name = "Circuit board (Communications)"
name = "Circuit board (Communications Console)"
build_path = /obj/machinery/computer/communications
origin_tech = "programming=2;magnets=2"
/obj/item/weapon/circuitboard/card
name = "Circuit board (ID Computer)"
name = "Circuit board (ID Card Modification Console)"
build_path = /obj/machinery/computer/card
/obj/item/weapon/circuitboard/card/centcom
name = "Circuit board (CentCom ID Computer)"
name = "Circuit board (CentCom ID Card Modification Console)"
build_path = /obj/machinery/computer/card/centcom
//obj/item/weapon/circuitboard/shield
// name = "Circuit board (Shield Control)"
// build_path = "/obj/machinery/computer/stationshield"
/obj/item/weapon/circuitboard/teleporter
name = "Circuit board (Teleporter)"
name = "Circuit board (Teleporter Control Console)"
build_path = /obj/machinery/computer/teleporter
origin_tech = "programming=2;bluespace=2"
/obj/item/weapon/circuitboard/secure_data
name = "Circuit board (Security Records)"
name = "Circuit board (Security Records Console)"
build_path = /obj/machinery/computer/secure_data
/obj/item/weapon/circuitboard/skills
name = "Circuit board (Employment Records)"
name = "Circuit board (Employment Records Console)"
build_path = /obj/machinery/computer/skills
/obj/item/weapon/circuitboard/stationalert
name = "Circuit board (Station Alerts)"
name = "Circuit board (Station Alert Console)"
build_path = /obj/machinery/computer/station_alert
///obj/item/weapon/circuitboard/atmospheresiphonswitch
// name = "Circuit board (Atmosphere Siphon Control)"
// build_path = /obj/machinery/computer/atmosphere/siphonswitch
/obj/item/weapon/circuitboard/air_management
name = "Circuit board (Atmospheric Monitor)"
name = "Circuit board (Atmosphere Monitoring Console)"
build_path = /obj/machinery/computer/general_air_control
var/frequency = 1439
/obj/item/weapon/circuitboard/air_management/tank_control
@@ -159,36 +159,36 @@
frequency = C.frequency
/obj/item/weapon/circuitboard/atmos_alert
name = "Circuit board (Atmospheric Alert)"
name = "Circuit board (Atmospheric Alert Console)"
build_path = /obj/machinery/computer/atmos_alert
/obj/item/weapon/circuitboard/pod
name = "Circuit board (Massdriver control)"
build_path = /obj/machinery/computer/pod
/obj/item/weapon/circuitboard/robotics
name = "Circuit board (Robotics Control)"
name = "Circuit board (Robotics Control Console)"
build_path = /obj/machinery/computer/robotics
origin_tech = "programming=3"
/obj/item/weapon/circuitboard/drone_control
name = "Circuit board (Drone Control)"
name = "Circuit board (Drone Control Console)"
build_path = /obj/machinery/computer/drone_control
origin_tech = "programming=3"
/obj/item/weapon/circuitboard/cloning
name = "Circuit board (Cloning)"
name = "Circuit board (Cloning Control Console)"
build_path = /obj/machinery/computer/cloning
origin_tech = "programming=3;biotech=3"
/obj/item/weapon/circuitboard/arcade
name = "Circuit board (Arcade)"
name = "Circuit board (Arcade Machine)"
build_path = /obj/machinery/computer/arcade
origin_tech = "programming=1"
/obj/item/weapon/circuitboard/turbine_control
name = "Circuit board (Turbine control)"
name = "Circuit board (Turbine Control Console)"
build_path = /obj/machinery/computer/turbine_computer
/obj/item/weapon/circuitboard/solar_control
name = "Circuit board (Solar Control)"
name = "Circuit board (Solar Control Console)"
build_path = /obj/machinery/power/solar_control
origin_tech = "programming=2;powerstorage=2"
/obj/item/weapon/circuitboard/powermonitor
name = "Circuit board (Power Monitor)"
name = "Circuit board (Power Monitoring Console)"
build_path = /obj/machinery/computer/power_monitor
/obj/item/weapon/circuitboard/olddoor
name = "Circuit board (DoorMex)"
@@ -200,19 +200,19 @@
name = "Circuit board (Magix)"
build_path = /obj/machinery/computer/pod/old/swf
/obj/item/weapon/circuitboard/prisoner
name = "Circuit board (Prisoner Management)"
name = "Circuit board (Prisoner Management Console)"
build_path = /obj/machinery/computer/prisoner
/obj/item/weapon/circuitboard/rdconsole
name = "Circuit Board (RD Console)"
name = "Circuit Board (R&D Control Console)"
build_path = /obj/machinery/computer/rdconsole/core
/obj/item/weapon/circuitboard/mecha_control
name = "Circuit Board (Exosuit Control Console)"
build_path = /obj/machinery/computer/mecha
/obj/item/weapon/circuitboard/rdservercontrol
name = "Circuit Board (R&D Server Control)"
name = "Circuit Board (R&D Server Control Console)"
build_path = /obj/machinery/computer/rdservercontrol
/obj/item/weapon/circuitboard/crew
name = "Circuit board (Crew monitoring computer)"
name = "Circuit board (Crew Monitoring Console)"
build_path = /obj/machinery/computer/crew
origin_tech = "programming=3;biotech=2;magnets=2"
/obj/item/weapon/circuitboard/mech_bay_power_console
@@ -220,12 +220,11 @@
build_path = /obj/machinery/computer/mech_bay_power_console
origin_tech = "programming=2;powerstorage=3"
/obj/item/weapon/circuitboard/ordercomp
name = "Circuit board (Supply ordering console)"
name = "Circuit board (Supply Ordering Console)"
build_path = /obj/machinery/computer/ordercomp
origin_tech = "programming=2"
/obj/item/weapon/circuitboard/supplycomp
name = "Circuit board (Supply shuttle console)"
name = "Circuit board (Supply Shuttle Console)"
build_path = /obj/machinery/computer/supplycomp
origin_tech = "programming=3"
var/contraband_enabled = 0
@@ -239,19 +238,19 @@
contraband_enabled = SC.can_order_contraband
/obj/item/weapon/circuitboard/operating
name = "Circuit board (Operating Computer)"
name = "Circuit board (Patient Monitoring Console)"
build_path = /obj/machinery/computer/operating
origin_tech = "programming=2;biotech=2"
/obj/item/weapon/circuitboard/comm_monitor
name = "Circuit board (Telecommunications Monitor)"
name = "Circuit board (Telecommunications Monitor Console)"
build_path = /obj/machinery/computer/telecomms/monitor
origin_tech = "programming=3"
/obj/item/weapon/circuitboard/comm_server
name = "Circuit board (Telecommunications Server Monitor)"
name = "Circuit board (Telecommunications Server Monitor Console)"
build_path = /obj/machinery/computer/telecomms/server
origin_tech = "programming=3"
/obj/item/weapon/circuitboard/comm_traffic
name = "Circuitboard (Telecommunications Traffic Control)"
name = "Circuitboard (Telecommunications Traffic Control Console)"
build_path = /obj/machinery/computer/telecomms/traffic
origin_tech = "programming=3"
@@ -262,19 +261,19 @@
name = "Circuit board (Disease Splicer)"
build_path = /obj/machinery/computer/diseasesplicer
/obj/item/weapon/circuitboard/mining_shuttle
name = "Circuit board (Mining Shuttle)"
name = "Circuit board (Mining Shuttle Console)"
build_path = /obj/machinery/computer/shuttle_control/mining
origin_tech = "programming=2"
/obj/item/weapon/circuitboard/engineering_shuttle
name = "Circuit board (Engineering Shuttle)"
name = "Circuit board (Engineering Shuttle Console)"
build_path = /obj/machinery/computer/shuttle_control/engineering
origin_tech = "programming=2"
/obj/item/weapon/circuitboard/research_shuttle
name = "Circuit board (Research Shuttle)"
name = "Circuit board (Research Shuttle Console)"
build_path = /obj/machinery/computer/shuttle_control/research
origin_tech = "programming=2"
/obj/item/weapon/circuitboard/HolodeckControl // Not going to let people get this, but it's just here for future
name = "Circuit board (Holodeck Control)"
name = "Circuit board (Holodeck Control Console)"
build_path = /obj/machinery/computer/HolodeckControl
origin_tech = "programming=4"
/obj/item/weapon/circuitboard/aifixer
@@ -282,14 +281,17 @@
build_path = /obj/machinery/computer/aifixer
origin_tech = "programming=3;biotech=2"
/obj/item/weapon/circuitboard/area_atmos
name = "Circuit board (Area Air Control)"
name = "Circuit board (Area Air Control Console)"
build_path = /obj/machinery/computer/area_atmos
origin_tech = "programming=2"
/obj/item/weapon/circuitboard/prison_shuttle
name = "Circuit board (Prison Shuttle)"
name = "Circuit board (Prison Shuttle Console)"
build_path = /obj/machinery/computer/prison_shuttle
origin_tech = "programming=2"
/obj/item/weapon/circuitboard/rcon_console
name = "Circuit board (RCON Remote Control Console)"
build_path = /obj/machinery/computer/rcon
origin_tech = "programming=4;engineering=3;powerstorage=5"
/obj/item/weapon/circuitboard/supplycomp/attackby(obj/item/I as obj, mob/user as mob)
if(istype(I,/obj/item/device/multitool))

View File

@@ -1,5 +1,5 @@
/obj/machinery/computer/cloning
name = "Cloning console"
name = "Cloning Control Console"
icon = 'icons/obj/computer.dmi'
icon_state = "dna"
circuit = "/obj/item/weapon/circuitboard/cloning"

View File

@@ -1,5 +1,5 @@
/obj/machinery/computer/crew
name = "Crew monitoring computer"
name = "Crew Monitoring Computer"
desc = "Used to monitor active health sensors built into most of the crew's uniforms."
icon_state = "crew"
use_power = 1

View File

@@ -1,6 +1,6 @@
/obj/machinery/computer/station_alert
name = "Station Alert Computer"
name = "Station Alert Console"
desc = "Used to access the station's automated alert system."
icon_state = "alert:0"
circuit = "/obj/item/weapon/circuitboard/stationalert"

View File

@@ -308,8 +308,15 @@ obj/item/weapon/circuitboard/rdserver
"/obj/item/weapon/stock_parts/capacitor" = 2,
"/obj/item/weapon/stock_parts/manipulator" = 1)
// Telecomms circuit boards:
/obj/item/weapon/circuitboard/smes
name = "Circuit Board (Superconductive Magnetic Energy Storage)"
build_path = "/obj/machinery/power/smes/buildable"
board_type = "machine"
origin_tech = "powerstorage=6;engineering=4"
frame_desc = "Requires 1 superconducting magnetic coil and 30 wires."
req_components = list("/obj/item/weapon/smes_component/coil" = 1, "/obj/item/stack/cable_coil" = 30)
// Telecomms circuit boards:
/obj/item/weapon/circuitboard/telecomms/receiver
name = "Circuit Board (Subspace Receiver)"
build_path = "/obj/machinery/telecomms/receiver"
@@ -392,7 +399,3 @@ obj/item/weapon/circuitboard/rdserver
"/obj/item/weapon/stock_parts/subspace/filter" = 1,
"/obj/item/weapon/stock_parts/subspace/crystal" = 1,
"/obj/item/weapon/stock_parts/micro_laser/high" = 2)

View File

@@ -1,5 +1,5 @@
/obj/machinery/computer/teleporter
name = "Teleporter"
name = "Teleporter Control Console"
desc = "Used to control a linked teleportation Hub and Station."
icon_state = "teleport"
circuit = "/obj/item/weapon/circuitboard/teleporter"

View File

@@ -364,73 +364,54 @@
throw_speed = 3
throw_range = 15
ripley
/obj/item/weapon/circuitboard/mecha/ripley
origin_tech = "programming=3"
ripley/peripherals
/obj/item/weapon/circuitboard/mecha/ripley/peripherals
name = "Circuit board (Ripley Peripherals Control module)"
icon_state = "mcontroller"
ripley/main
/obj/item/weapon/circuitboard/mecha/ripley/main
name = "Circuit board (Ripley Central Control module)"
icon_state = "mainboard"
gygax
/obj/item/weapon/circuitboard/mecha/gygax
origin_tech = "programming=4"
gygax/peripherals
/obj/item/weapon/circuitboard/mecha/gygax/peripherals
name = "Circuit board (Gygax Peripherals Control module)"
icon_state = "mcontroller"
gygax/targeting
/obj/item/weapon/circuitboard/mecha/gygax/targeting
name = "Circuit board (Gygax Weapon Control and Targeting module)"
icon_state = "mcontroller"
origin_tech = "programming=4;combat=4"
gygax/main
/obj/item/weapon/circuitboard/mecha/gygax/main
name = "Circuit board (Gygax Central Control module)"
icon_state = "mainboard"
durand
/obj/item/weapon/circuitboard/mecha/durand
origin_tech = "programming=4"
durand/peripherals
/obj/item/weapon/circuitboard/mecha/durand/peripherals
name = "Circuit board (Durand Peripherals Control module)"
icon_state = "mcontroller"
durand/targeting
/obj/item/weapon/circuitboard/mecha/durand/targeting
name = "Circuit board (Durand Weapon Control and Targeting module)"
icon_state = "mcontroller"
origin_tech = "programming=4;combat=4"
durand/main
/obj/item/weapon/circuitboard/mecha/durand/main
name = "Circuit board (Durand Central Control module)"
icon_state = "mainboard"
honker
/obj/item/weapon/circuitboard/mecha/honker
origin_tech = "programming=4"
honker/peripherals
/obj/item/weapon/circuitboard/mecha/honker/peripherals
name = "Circuit board (H.O.N.K Peripherals Control module)"
icon_state = "mcontroller"
honker/targeting
/obj/item/weapon/circuitboard/mecha/honker/targeting
name = "Circuit board (H.O.N.K Weapon Control and Targeting module)"
icon_state = "mcontroller"
honker/main
/obj/item/weapon/circuitboard/mecha/honker/main
name = "Circuit board (H.O.N.K Central Control module)"
icon_state = "mainboard"
odysseus
/obj/item/weapon/circuitboard/mecha/odysseus
origin_tech = "programming=3"
odysseus/peripherals
/obj/item/weapon/circuitboard/mecha/odysseus/peripherals
name = "Circuit board (Odysseus Peripherals Control module)"
icon_state = "mcontroller"
odysseus/main
/obj/item/weapon/circuitboard/mecha/odysseus/main
name = "Circuit board (Odysseus Central Control module)"
icon_state = "mainboard"

View File

@@ -92,7 +92,7 @@ var/list/mechtoys = list(
..()
/obj/machinery/computer/supplycomp
name = "Supply shuttle console"
name = "Supply Shuttle Console"
icon = 'icons/obj/computer.dmi'
icon_state = "supply"
req_access = list(access_cargo)
@@ -104,7 +104,7 @@ var/list/mechtoys = list(
var/last_viewed_group = "categories"
/obj/machinery/computer/ordercomp
name = "Supply ordering console"
name = "Supply Ordering Console"
icon = 'icons/obj/computer.dmi'
icon_state = "request"
circuit = "/obj/item/weapon/circuitboard/ordercomp"

View File

@@ -5,7 +5,7 @@
*/
/obj/machinery/computer/power_monitor
name = "Power Monitor"
name = "Power Monitoring Console"
desc = "Computer designed to remotely monitor power levels around the station"
icon = 'icons/obj/computer.dmi'
icon_state = "power"

View File

@@ -1,20 +1,8 @@
// Constructable SMES version. Based on Coils. Each SMES can hold 6 Coils by default.
// Each coil adds 250kW I/O and 5M capacity.
// This is second version, now subtype of regular SMES.
// Constructable SMES version (based on SMES Coils)
//Board
/obj/item/weapon/circuitboard/smes
name = "Circuit board (SMES Cell)"
build_path = "/obj/machinery/power/smes/buildable"
board_type = "machine"
origin_tech = "powerstorage=6;engineering=4" // Board itself is high tech. Coils have to be ordered from cargo or salvaged from existing SMESs.
frame_desc = "Requires 1 superconducting magnetic coil and 30 wires."
req_components = list("/obj/item/weapon/smes_coil" = 1, "/obj/item/stack/cable_coil" = 30)
//Construction Item
//Construction Items
/obj/item/weapon/smes_coil
name = "Superconducting Magnetic Coil"
name = "Superconductive Magnetic Coil"
desc = "Heavy duty superconducting magnetic coil, mainly used in construction of SMES units."
icon = 'icons/obj/stock_parts.dmi'
icon_state = "smes_coil" // Just few icons patched together. If someone wants to make better icon, feel free to do so!
@@ -22,9 +10,6 @@
var/ChargeCapacity = 5000000
var/IOCapacity = 250000
// SMES itself
/obj/machinery/power/smes/buildable
var/max_coils = 6 //30M capacity, 1.5MW input/output when fully upgraded /w default coils

View File

@@ -68,8 +68,8 @@ datum/design/proc/CalcReliability(var/list/temp_techs)
///////////////////Computer Boards///////////////////////////////////
datum/design/seccamera
name = "Circuit Design (Security)"
desc = "Allows for the construction of circuit boards used to build security camera computers."
name = "Circuit Design (Security Camera Monitor)"
desc = "Allows for the construction of circuit boards used to build a Security Camera Monitor."
id = "seccamera"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -78,7 +78,7 @@ datum/design/seccamera
datum/design/aicore
name = "Circuit Design (AI Core)"
desc = "Allows for the construction of circuit boards used to build new AI cores."
desc = "Allows for the construction of circuit boards used to build AI cores."
id = "aicore"
req_tech = list("programming" = 4, "biotech" = 3)
build_type = IMPRINTER
@@ -87,7 +87,7 @@ datum/design/aicore
datum/design/aiupload
name = "Circuit Design (AI Upload)"
desc = "Allows for the construction of circuit boards used to build an AI Upload Console."
desc = "Allows for the construction of circuit boards used to build an AI Upload console."
id = "aiupload"
req_tech = list("programming" = 4)
build_type = IMPRINTER
@@ -96,7 +96,7 @@ datum/design/aiupload
datum/design/borgupload
name = "Circuit Design (Cyborg Upload)"
desc = "Allows for the construction of circuit boards used to build a Cyborg Upload Console."
desc = "Allows for the construction of circuit boards used to build a Cyborg Upload console."
id = "borgupload"
req_tech = list("programming" = 4)
build_type = IMPRINTER
@@ -105,7 +105,7 @@ datum/design/borgupload
datum/design/med_data
name = "Circuit Design (Medical Records)"
desc = "Allows for the construction of circuit boards used to build a medical records console."
desc = "Allows for the construction of circuit boards used to build a Medical Records console."
id = "med_data"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -113,8 +113,8 @@ datum/design/med_data
build_path = /obj/item/weapon/circuitboard/med_data
datum/design/operating
name = "Circuit Design (Operating Computer)"
desc = "Allows for the construction of circuit boards used to build an operating computer console."
name = "Circuit Design (Patient Monitoring)"
desc = "Allows for the construction of circuit boards used to build a Patient Monitoring console."
id = "operating"
req_tech = list("programming" = 2, "biotech" = 2)
build_type = IMPRINTER
@@ -132,7 +132,7 @@ datum/design/pandemic
datum/design/scan_console
name = "Circuit Design (DNA Machine)"
desc = "Allows for the construction of circuit boards used to build a new DNA scanning console."
desc = "Allows for the construction of circuit boards used to build a DNA scanning console."
id = "scan_console"
req_tech = list("programming" = 2, "biotech" = 3)
build_type = IMPRINTER
@@ -149,8 +149,8 @@ datum/design/comconsole
build_path = /obj/item/weapon/circuitboard/communications
datum/design/idcardconsole
name = "Circuit Design (ID Computer)"
desc = "Allows for the construction of circuit boards used to build an ID computer."
name = "Circuit Design (ID Card Modification)"
desc = "Allows for the construction of circuit boards used to build an ID Card Modification console."
id = "idcardconsole"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -158,8 +158,8 @@ datum/design/idcardconsole
build_path = /obj/item/weapon/circuitboard/card
datum/design/crewconsole
name = "Circuit Design (Crew monitoring computer)"
desc = "Allows for the construction of circuit boards used to build a Crew monitoring computer."
name = "Circuit Design (Crew Monitoring)"
desc = "Allows for the construction of circuit boards used to build a Crew Monitoring console."
id = "crewconsole"
req_tech = list("programming" = 3, "magnets" = 2, "biotech" = 2)
build_type = IMPRINTER
@@ -167,8 +167,8 @@ datum/design/crewconsole
build_path = /obj/item/weapon/circuitboard/crew
datum/design/teleconsole
name = "Circuit Design (Teleporter Console)"
desc = "Allows for the construction of circuit boards used to build a teleporter control console."
name = "Circuit Design (Teleporter Control)"
desc = "Allows for the construction of circuit boards used to build a Teleporter Control console."
id = "teleconsole"
req_tech = list("programming" = 3, "bluespace" = 2)
build_type = IMPRINTER
@@ -176,8 +176,8 @@ datum/design/teleconsole
build_path = /obj/item/weapon/circuitboard/teleporter
datum/design/secdata
name = "Circuit Design (Security Records Console)"
desc = "Allows for the construction of circuit boards used to build a security records console."
name = "Circuit Design (Security Records)"
desc = "Allows for the construction of circuit boards used to build a Security Records console."
id = "secdata"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -186,7 +186,7 @@ datum/design/secdata
datum/design/atmosalerts
name = "Circuit Design (Atmosphere Alert)"
desc = "Allows for the construction of circuit boards used to build an atmosphere alert console.."
desc = "Allows for the construction of circuit boards used to build an Atmosphere Alert console."
id = "atmosalerts"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -194,8 +194,8 @@ datum/design/atmosalerts
build_path = /obj/item/weapon/circuitboard/atmos_alert
datum/design/air_management
name = "Circuit Design (Atmospheric Monitor)"
desc = "Allows for the construction of circuit boards used to build an Atmospheric Monitor."
name = "Circuit Design (Atmosphere Monitoring)"
desc = "Allows for the construction of circuit boards used to build an Atmosphere Monitoring console."
id = "air_management"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -203,17 +203,17 @@ datum/design/air_management
build_path = /obj/item/weapon/circuitboard/air_management
datum/design/rcon_console
name = "Circuit Design (RCON Console)"
desc = "Allows for the construction of circuit boards used to build an RCON Remote Control Console."
name = "Circuit Design (RCON Remote Control)"
desc = "Allows for the construction of circuit boards used to build a RCON Remote Control console."
id = "rcon_console"
req_tech = list("programming" = 4, "engineering" = 3, "powerstorage" = 5)
req_tech = list("programming" = 3, "engineering" = 3, "powerstorage" = 2, "bluespace" = 1)
build_type = IMPRINTER
materials = list("$glass" = 2000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/rcon_console
/* Uncomment if someone makes these buildable
datum/design/general_alert
name = "Circuit Design (General Alert Console)"
name = "Circuit Design (General Alert)"
desc = "Allows for the construction of circuit boards used to build a General Alert console."
id = "general_alert"
req_tech = list("programming" = 2)
@@ -223,7 +223,7 @@ datum/design/general_alert
*/
datum/design/robocontrol
name = "Circuit Design (Robotics Control Console)"
name = "Circuit Design (Robotics Control)"
desc = "Allows for the construction of circuit boards used to build a Robotics Control console."
id = "robocontrol"
req_tech = list("programming" = 4)
@@ -232,7 +232,7 @@ datum/design/robocontrol
build_path = /obj/item/weapon/circuitboard/robotics
datum/design/dronecontrol
name = "Circuit Design (Drone Control Console)"
name = "Circuit Design (Drone Control)"
desc = "Allows for the construction of circuit boards used to build a Drone Control console."
id = "dronecontrol"
req_tech = list("programming" = 4)
@@ -241,8 +241,8 @@ datum/design/dronecontrol
build_path = /obj/item/weapon/circuitboard/drone_control
datum/design/clonecontrol
name = "Circuit Design (Cloning Machine Console)"
desc = "Allows for the construction of circuit boards used to build a new Cloning Machine console."
name = "Circuit Design (Cloning Control)"
desc = "Allows for the construction of circuit boards used to build a Cloning Control console."
id = "clonecontrol"
req_tech = list("programming" = 3, "biotech" = 3)
build_type = IMPRINTER
@@ -251,7 +251,7 @@ datum/design/clonecontrol
datum/design/clonepod
name = "Circuit Design (Clone Pod)"
desc = "Allows for the construction of circuit boards used to build a Cloning Pod."
desc = "Allows for the construction of circuit boards used to build a Clone Pod."
id = "clonepod"
req_tech = list("programming" = 3, "biotech" = 3)
build_type = IMPRINTER
@@ -269,7 +269,7 @@ datum/design/clonescanner
datum/design/arcademachine
name = "Circuit Design (Arcade Machine)"
desc = "Allows for the construction of circuit boards used to build a new arcade machine."
desc = "Allows for the construction of circuit boards used to build an Arcade Machine."
id = "arcademachine"
req_tech = list("programming" = 1)
build_type = IMPRINTER
@@ -277,8 +277,8 @@ datum/design/arcademachine
build_path = /obj/item/weapon/circuitboard/arcade
datum/design/powermonitor
name = "Circuit Design (Power Monitor)"
desc = "Allows for the construction of circuit boards used to build a new power monitor"
name = "Circuit Design (Power Monitoring)"
desc = "Allows for the construction of circuit boards used to build a Power Monitoring console"
id = "powermonitor"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -287,7 +287,7 @@ datum/design/powermonitor
datum/design/solarcontrol
name = "Circuit Design (Solar Control)"
desc = "Allows for the construction of circuit boards used to build a solar control console"
desc = "Allows for the construction of circuit boards used to build a Solar Control console"
id = "solarcontrol"
req_tech = list("programming" = 2, "powerstorage" = 2)
build_type = IMPRINTER
@@ -295,8 +295,8 @@ datum/design/solarcontrol
build_path = /obj/item/weapon/circuitboard/solar_control
datum/design/prisonmanage
name = "Circuit Design (Prisoner Management Console)"
desc = "Allows for the construction of circuit boards used to build a prisoner management console."
name = "Circuit Design (Prisoner Management)"
desc = "Allows for the construction of circuit boards used to build a Prisoner Management console."
id = "prisonmanage"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -304,8 +304,8 @@ datum/design/prisonmanage
build_path = /obj/item/weapon/circuitboard/prisoner
datum/design/mechacontrol
name = "Circuit Design (Exosuit Control Console)"
desc = "Allows for the construction of circuit boards used to build an exosuit control console."
name = "Circuit Design (Exosuit Control)"
desc = "Allows for the construction of circuit boards used to build an Exosuit Control console."
id = "mechacontrol"
req_tech = list("programming" = 3)
build_type = IMPRINTER
@@ -313,8 +313,8 @@ datum/design/mechacontrol
build_path = /obj/item/weapon/circuitboard/mecha_control
datum/design/mechapower
name = "Circuit Design (Mech Bay Power Control Console)"
desc = "Allows for the construction of circuit boards used to build a mech bay power control console."
name = "Circuit Design (Mech Bay Power Control)"
desc = "Allows for the construction of circuit boards used to build a Mech Bay Power Control console."
id = "mechapower"
req_tech = list("programming" = 2, "powerstorage" = 3)
build_type = IMPRINTER
@@ -322,8 +322,8 @@ datum/design/mechapower
build_path = /obj/item/weapon/circuitboard/mech_bay_power_console
datum/design/rdconsole
name = "Circuit Design (R&D Console)"
desc = "Allows for the construction of circuit boards used to build a new R&D console."
name = "Circuit Design (R&D Control)"
desc = "Allows for the construction of circuit boards used to build a R&D Control console."
id = "rdconsole"
req_tech = list("programming" = 4)
build_type = IMPRINTER
@@ -331,8 +331,8 @@ datum/design/rdconsole
build_path = /obj/item/weapon/circuitboard/rdconsole
datum/design/ordercomp
name = "Circuit Design (Supply ordering console)"
desc = "Allows for the construction of circuit boards used to build a Supply ordering console."
name = "Circuit Design (Supply Ordering)"
desc = "Allows for the construction of circuit boards used to build a Supply Ordering console."
id = "ordercomp"
req_tech = list("programming" = 2)
build_type = IMPRINTER
@@ -340,8 +340,8 @@ datum/design/ordercomp
build_path = /obj/item/weapon/circuitboard/ordercomp
datum/design/supplycomp
name = "Circuit Design (Supply shuttle console)"
desc = "Allows for the construction of circuit boards used to build a Supply shuttle console."
name = "Circuit Design (Supply Shuttle)"
desc = "Allows for the construction of circuit boards used to build a Supply Shuttle console."
id = "supplycomp"
req_tech = list("programming" = 3)
build_type = IMPRINTER
@@ -349,8 +349,8 @@ datum/design/supplycomp
build_path = /obj/item/weapon/circuitboard/supplycomp
datum/design/comm_monitor
name = "Circuit Design (Telecommunications Monitoring Console)"
desc = "Allows for the construction of circuit boards used to build a telecommunications monitor."
name = "Circuit Design (Telecommunications Monitoring)"
desc = "Allows for the construction of circuit boards used to build a Telecommunications Monitor console."
id = "comm_monitor"
req_tech = list("programming" = 3)
build_type = IMPRINTER
@@ -358,8 +358,8 @@ datum/design/comm_monitor
build_path = /obj/item/weapon/circuitboard/comm_monitor
datum/design/comm_server
name = "Circuit Design (Telecommunications Server Monitoring Console)"
desc = "Allows for the construction of circuit boards used to build a telecommunication server browser and monitor."
name = "Circuit Design (Telecommunications Server Monitoring)"
desc = "Allows for the construction of circuit boards used to build a Telecommunication Server Monitoring console."
id = "comm_server"
req_tech = list("programming" = 3)
build_type = IMPRINTER
@@ -384,16 +384,6 @@ datum/design/aifixer
materials = list("$glass" = 2000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/aifixer
// VERY VERY EXPENSIVE (needs diamonds and stuff)
datum/design/smes_cell
name = "Circuit Design (SMES Cell)"
desc = "Allows for the construction of circuit boards used to build an SMES Cell."
id = "smes_cell"
req_tech = list("powerstorage" = 7, "engineering" = 5) // Higher than obtained by deconstructing existing boards. Needs more RnD effor to make
build_type = IMPRINTER
materials = list("$glass" = 4000, "sacid" = 40, "$gold" = 1000, "$silver" = 1000, "$diamond" = 500)
build_path = /obj/item/weapon/circuitboard/smes
///////////////////////////////////
//////////AI Module Disks//////////
///////////////////////////////////
@@ -1077,7 +1067,9 @@ datum/design/super_matter_bin
reliability_base = 75
build_path = /obj/item/weapon/stock_parts/matter_bin/super
/////////////////////////////////////////
//////////Tcommsat Stock Parts///////////
/////////////////////////////////////////
datum/design/subspace_ansible
name = "Subspace Ansible"
@@ -1334,6 +1326,14 @@ datum/design/batteryrack
materials = list("$glass" = 2000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/batteryrack
datum/design/smes_cell
name = "Circuit Design (Superconductive Magnetic Energy Storage)"
desc = "Allows for the construction of circuit boards used to build a SMES."
id = "smes_cell"
req_tech = list("powerstorage" = 7, "engineering" = 5)
build_type = IMPRINTER
materials = list("$glass" = 2000, "sacid" = 20, "$gold" = 1000, "$silver" = 1000, "$diamond" = 500)
build_path = /obj/item/weapon/circuitboard/smes
/////////////////////////////////////////
////////////Medical Tools////////////////