toned down gamer

This commit is contained in:
Bib Bob
2023-04-12 19:26:13 -05:00
parent f7996e87b8
commit 2257409fda

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@@ -2,21 +2,6 @@
..()
name = "Biotech implant device prototype ([item_name])"
/datum/design/item/organ/internal/augment/armmounted/laserarm
desc = "A large implant that fits into a subject's arm. It deploys a laser-emitting array by some painful means."
id = "laserarm_implant"
req_tech = list(TECH_COMBAT = 5, TECH_BIO = 5, TECH_ENGINEERING = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000, MAT_URANIUM = 2000)
build_path = /obj/item/organ/internal/augment/armmounted
sort_string = "JVACC"
/datum/design/item/organ/internal/augment/armmounted/dartbow
desc = "A small implant that fits into a subject's arm. It deploys a dart launching mechanism through the flesh through unknown means."
id = "dart_implant"
req_tech = list(TECH_COMBAT = 5, TECH_BIO = 5, TECH_ILLEGAL = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000, MAT_URANIUM = 2000, MAT_PHORON = 1000)
build_path = /obj/item/organ/internal/augment/armmounted/dartbow
sort_string = "JVACD"
/datum/design/item/organ/internal/augment/armmounted/hand
desc = "An augment that fits neatly into the hand, useful for determining the usefulness of an object for research."
@@ -26,29 +11,6 @@
build_path = /obj/item/organ/internal/augment/armmounted/hand
sort_string = "JVACE"
/datum/design/item/organ/internal/augment/armmounted/hand/blade
desc = "A small implant that fits neatly into the hand. It deploys a small, but dangerous blade."
id = "claw_implant"
req_tech = list(TECH_COMBAT = 5, TECH_BIO = 5, TECH_MATERIAL = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000, MAT_PLASTEEL = 4000)
build_path = /obj/item/organ/internal/augment/armmounted/hand/blade
sort_string = "JVACF"
/datum/design/item/organ/internal/augment/armmounted/hand/sword
desc = "An augment that fits neatly into the hand, It deploys a powerful energy blade."
id = "esword_implant"
req_tech = list(TECH_COMBAT = 5, TECH_BIO = 5, TECH_ILLEGAL = 5)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000, MAT_PLASTEEL = 4000, MAT_METALHYDROGEN = 500)
build_path = /obj/item/organ/internal/augment/armmounted/hand/sword
sort_string = "JVACG"
/datum/design/item/organ/internal/augment/armmounted/shoulder/blade
desc = "A large implant that fits into a subject's arm. It deploys a large metal blade by some painful means."
id = "sword_implant"
req_tech = list(TECH_COMBAT = 5, TECH_BIO = 5, TECH_MATERIAL = 3)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000, MAT_PLASTEEL = 6000)
build_path = /obj/item/organ/internal/augment/armmounted/shoulder/blade
sort_string = "JVACH"
/datum/design/item/organ/internal/augment/armmounted/shoulder/multiple
desc = "A large implant that fits into a subject's arm. It deploys an array of tools by some painful means."
@@ -65,27 +27,3 @@
materials = list(MAT_STEEL = 6000, MAT_GLASS = 6000, MAT_SILVER = 1000)
build_path = /obj/item/organ/internal/augment/armmounted/shoulder/multiple/medical
sort_string = "JVACJ"
/datum/design/item/organ/internal/augment/armmounted/shoulder/surge
desc = "A large implant that fits into a subject's arm. It looks kind of like a skeleton."
id = "stim_implant"
req_tech = list(TECH_COMBAT = 3, TECH_BIO = 7, TECH_MATERIAL = 2)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 6000, MAT_URANIUM = 1000)
build_path = /obj/item/organ/internal/augment/armmounted/shoulder/surge
sort_string = "JVACK"
/datum/design/item/organ/internal/augment/armmounted/taser
desc = "A large implant that fits into a subject's arm. It deploys a taser-emitting array by some painful means."
id = "taser_implant"
req_tech = list(TECH_COMBAT = 5, TECH_BIO = 5, TECH_ENGINEERING = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000)
build_path = /obj/item/organ/internal/augment/armmounted/taser
sort_string = "JVACL"
/datum/design/item/organ/internal/augment/bioaugment/thermalshades
desc = "A miniscule implant that houses a pair of thermolensed sunglasses. Don't ask how they deploy, you don't want to know."
id = "thermal_implant"
req_tech = list(TECH_COMBAT = 5, TECH_BIO = 7, TECH_MATERIAL = 2, TECH_ILLEGAL = 4)
materials = list(MAT_STEEL = 2000, MAT_GLASS = 2000, MAT_URANIUM = 2000, MAT_PLASTEEL = 1000)
build_path = /obj/item/organ/internal/augment/bioaugment/thermalshades
sort_string = "JVACM"