Merge pull request #415 from KotetsuRedwood/KotetsuRedwood-CinnamonStuff

Cinnamon stuff!
This commit is contained in:
Razgriz
2020-11-05 17:09:47 -07:00
committed by GitHub
8 changed files with 134 additions and 9 deletions
+58 -1
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@@ -191,4 +191,61 @@
/obj/item/weapon/reagent_containers/food/snacks/greentealeaf/Initialize()
..()
reagents.add_reagent("tealeavesgreen", 6)
bitesize = 1
bitesize = 1
/obj/item/weapon/reagent_containers/food/snacks/butterscotch
name = "Butterscotch"
desc = "A sweet, golden-brown liquid, usually used as part of confectionary. Just a spoonful wouldn't hurt, right?"
icon = 'icons/obj/food_ch.dmi'
icon_state = "butterscotch" //Sprite by Dinnel
nutriment_amt = 1
nutriment_desc = list("sickly sweet deliciousness" = 1)
/obj/item/weapon/reagent_containers/food/snacks/butterscotch/Initialize()
..()
bitesize = 1
/obj/item/weapon/reagent_containers/food/snacks/slicable/buttspie
name = "Butterscotch-Cinnamon Pie"
desc = "A delightfully caramel-coloured filling in a crispy pie base, dotted with sprays of cream."
icon = 'icons/obj/food_ch.dmi'
icon_state = "butts_pie" //Sprite by Dinnel
slice_path = /obj/item/weapon/reagent_containers/food/snacks/slice/buttspie
slices_num = 6
nutriment_amt = 12
nutriment_desc = list("a warm, buttery sweetness that reminds you of home" = 5)
center_of_mass = list("x"=16, "y"=9)
/obj/item/weapon/reagent_containers/food/snacks/slicable/buttspie/Initialize()
..()
bitesize = 4
/obj/item/weapon/reagent_containers/food/snacks/slice/buttspie //TODO: Fix the numbers.
name = "Slice of Butterscotch-Cinnamon Pie"
desc = "A slice of pie, filled with delightfully caramel-coloured filling. There a spray of cream on top."
icon = 'icons/obj/food_ch.dmi'
icon_state = "butts_pie_slice" //Sprite by Dinnel
trash = /obj/item/trash/plate
whole_path = /obj/item/weapon/reagent_containers/food/snacks/slicable/buttspie
/obj/item/weapon/reagent_containers/food/snacks/slice/buttspie/Initialize()
..()
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/spicy_boys //These are off-brand red hots/atomic fireballs
name = "Spicy Boys"
desc = "Spicy little candy rounds for very naughty individuals."
icon = 'icons/obj/food_ch.dmi'
icon_state = "spicy_boys" //Sprite by Dinnel
nutriment_amt = 1 //todo - change numbers
nutriment_desc = list("a sweet, candy-like spiciness." = 2) //WIP flavour??
/obj/item/weapon/reagent_containers/food/snacks/cinnamonroll
name = "cinnamon roll"
desc = "A precious little cinnamon roll, just begging to be eaten."
icon = 'icons/obj/food_ch.dmi'
icon_state = "cinnamon_roll" //Sprite by Dinnel
nutriment_amt = 1 //Todo - Change numbers.
nutriment_desc = list("a precious sweetness that needs protecting" = 2) //This is a WIP flavour, Could keep it if you don't mind the "gotta protect the precious cinnamon roll" joke
//TODO: Maybe butterscotch candies?
@@ -97,3 +97,12 @@
/obj/item/weapon/reagent_containers/food/snacks/steamrolltealeaf
)
result = /obj/item/weapon/reagent_containers/food/snacks/greentealeaf
/datum/recipe/butterscotch
reagents = list("sugar" = 10, "cream" = 5)
reagent_mix = RECIPE_REAGENT_REPLACE //No actual reagents since it's meant to be a cooking item
items = list(
/obj/item/weapon/reagent_containers/food/snacks/spreads/butter
)
result = /obj/item/weapon/reagent_containers/food/snacks/butterscotch
result_quantity = 2
+23
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@@ -0,0 +1,23 @@
/datum/recipe/buttspie
appliance = OVEN
reagents = list("cinnamonpowder" = 10)
items = list(
/obj/item/weapon/reagent_containers/food/snacks/butterscotch,
/obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough
)
result = /obj/item/weapon/reagent_containers/food/snacks/slicable/buttspie
/datum/recipe/cinnamon_roll
appliance = OVEN
reagents = list("cinnamonpowder" = 5, "sugar" = 10)
items = list(
/obj/item/weapon/reagent_containers/food/snacks/dough,
/obj/item/weapon/reagent_containers/food/snacks/spreads/butter
)
result = /obj/item/weapon/reagent_containers/food/snacks/cinnamonroll
/datum/recipe/spicy_boys
appliance = OVEN
reagents = list("cinnamonpowder" = 5, "sugar" = 10, "cornoil" = 10)
result = /obj/item/weapon/reagent_containers/food/snacks/spicy_boys
result_quantity = 6
+20 -1
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@@ -200,4 +200,23 @@
set_trait(TRAIT_PLANT_ICON,"alien4") //spooky pods
set_trait(TRAIT_IDEAL_HEAT, 283)
set_trait(TRAIT_NUTRIENT_CONSUMPTION, 0)
set_trait(TRAIT_WATER_CONSUMPTION, 0)
set_trait(TRAIT_WATER_CONSUMPTION, 0)
/datum/seed/cinnamon //WIP - I have no idea what I'm doing with growables in code right now.
name = "cinnamon"
seed_name = "cinnamon"
display_name = "cinnamon tree"
chems = list("cinnamonpowder" = list(5,25))
mutants = null
kitchen_tag = "cinnamon"
/datum/seed/cinnamon/New()
..()
set_trait(TRAIT_HARVEST_REPEAT,1)
set_trait(TRAIT_MATURATION,6)
set_trait(TRAIT_PRODUCTION,6)
set_trait(TRAIT_YIELD,5)
set_trait(TRAIT_POTENCY,10)
set_trait(TRAIT_PRODUCT_ICON, "stalk")
set_trait(TRAIT_PRODUCT_COLOUR, "#FF9A85")
set_trait(TRAIT_PLANT_ICON,"tree2")
+10 -6
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@@ -1,6 +1,10 @@
/obj/item/seeds/teaseed
seed_type = "tea"
/obj/item/seeds/pitcherseed
seed_type = "pitcher plant"
/obj/item/seeds/teaseed
seed_type = "tea"
/obj/item/seeds/cinnamon
seed_type = "cinnamon"
/obj/item/seeds/pitcherseed
seed_type = "pitcher plant"
@@ -9,4 +9,16 @@
strength = 15
glass_name = "akvavit"
glass_desc = "Burns the nose and throat, and soothes it with a herby aftertaste...Barely."
glass_desc = "Burns the nose and throat, and soothes it with a herby aftertaste...Barely."
/datum/reagent/cinnamonpowder
name = "ground cinnamon"
id = "cinnamonpowder"
description = "Cinnamon, a spice made from tree bark, ground into a fine powder. Probably not a good idea to eat on its own!"
taste_description= "sweet spice with a hint of wood"
color = "#a96622"
glass_name = "ground cinnamon"
glass_desc = "A glass of ground cinnamon. Dare you take the challenge?"
//TODO: Make eating it on its own make you cough.
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@@ -2229,6 +2229,7 @@
#include "code\modules\food\recipes_microwave_ch.dm"
#include "code\modules\food\recipes_microwave_vr.dm"
#include "code\modules\food\recipes_oven.dm"
#include "code\modules\food\recipes_oven_ch.dm"
#include "code\modules\food\drinkingglass\drinkingglass.dm"
#include "code\modules\food\drinkingglass\extras.dm"
#include "code\modules\food\drinkingglass\glass_boxes.dm"