Fix bug with in-round constructed teleporters

This commit is contained in:
Aronai Sieyes
2020-06-10 10:44:22 -04:00
parent dfcf26cb03
commit 275eeb4400

View File

@@ -18,10 +18,10 @@
..()
underlays.Cut()
underlays += image('icons/obj/stationobjs_vr.dmi', icon_state = "telecomp-wires") //VOREStation Edit: different direction for wires to account for dirs
teleport_control = new(src)
/obj/machinery/computer/teleporter/Initialize()
. = ..()
teleport_control = new(src)
var/obj/machinery/teleport/station/station = null
var/obj/machinery/teleport/hub/hub = null