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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
AI PiP Fixes
Fixes the undefined icon resulting in this:  Fixes the two buttons being misaligned with the UI. Fixes double-clicking inside the AI PiP room teleporting the AI Eye out to the room and completely breaking the view. Do note that double-clicking no longer works at all inside the multi-cam room, as a tradeoff for completely preventing UI breaks.
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@@ -75,8 +75,8 @@
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#define ui_ai_pda_log "SOUTH:6,WEST+11:16"
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#define ui_ai_take_picture "SOUTH:6,WEST+12:16"
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#define ui_ai_view_images "SOUTH:6,WEST+13:16"
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#define ui_ai_multicam "SOUTH+1:6,WEST+13"
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#define ui_ai_add_multicam "SOUTH+1:6,WEST+14"
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#define ui_ai_multicam "SOUTH+1:6,WEST+12:16"
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#define ui_ai_add_multicam "SOUTH+1:6,WEST+13:16"
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//Gun buttons
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#define ui_gun1 "EAST-2:26,SOUTH+2:7"
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@@ -2,6 +2,7 @@
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name = "Picture-in-picture"
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screen_loc = "CENTER"
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plane = PLANE_WORLD
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icon = null
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var/atom/center
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var/width = 0
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var/height = 0
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@@ -86,7 +86,12 @@
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/atom/proc/move_camera_by_click()
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if(istype(usr, /mob/living/silicon/ai))
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var/mob/living/silicon/ai/AI = usr
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if(AI.eyeobj && (AI.multicam_on || (AI.client.eye == AI.eyeobj)))
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if(AI.eyeobj)
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+ if(!AI.multicam_on || AI.client.eye != AI.eyeobj)
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+ return
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+ var/area/A = get_area(AI.eyeobj)
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+ if(istype(A, /area/ai_multicam_room))
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+ return
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var/turf/T = get_turf(src)
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if(T)
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AI.eyeobj.setLoc(T)
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