Non-animated runes aren't being cached, probably a bug.

This commit is contained in:
Uristqwerty
2013-02-19 23:40:06 -05:00
parent 11a0b81400
commit 29f1095a25

View File

@@ -126,6 +126,6 @@ var/list/uristrune_cache = list()
result.Insert(I3, "", frame = 7, delay = 2)
result.Insert(I2, "", frame = 8, delay = 2)
uristrune_cache[lookup] = result
uristrune_cache[lookup] = result
return result