mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-27 18:42:44 +00:00
Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts: config/config.txt
This commit is contained in:
@@ -47,22 +47,7 @@ atom/proc/add_fibers(mob/living/carbon/human/M)
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suit_fibers += "Material from a pair of [M.gloves.name]."
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if(!suit_fibers.len) del suit_fibers
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atom/proc/get_duplicate(var/atom/location)
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var/atom/movable/temp_atom = new /atom/movable(location)
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temp_atom.name = src.name
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temp_atom.desc = src.desc
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temp_atom.icon = src.icon
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temp_atom.icon_state = src.icon_state
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temp_atom.fingerprints = src.fingerprints
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temp_atom.blood_DNA = src.blood_DNA
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temp_atom.suit_fibers = src.suit_fibers
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if(src.original_atom)
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temp_atom.original_atom = src.original_atom
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else
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temp_atom.original_atom = list(src)
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return temp_atom
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#define FINGERPRINT_COMPLETE 6 //This is the output of the stringpercent(print) proc, and means about 80% of
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var/const/FINGERPRINT_COMPLETE = 6 //This is the output of the stringpercent(print) proc, and means about 80% of
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//the print must be there for it to be complete. (Prints are 32 digits)
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obj/machinery/computer/forensic_scanning
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@@ -204,96 +189,90 @@ obj/machinery/computer/forensic_scanning
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if("database")
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canclear = 1
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if(href_list["delete_record"])
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delete_dossier(text2num(href_list["delete_record"]))
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delete_dossier(href_list["delete_record"])
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if(href_list["delete_aux"])
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delete_record(text2num(href_list["delete_aux"]))
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delete_record(href_list["delete_aux"])
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if((!misc || !misc.len) && (!files || !files.len))
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temp = "Database is empty."
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for(var/atom/A in contents)
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if(A == scanning)
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continue
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del(A)
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else
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if(files && files.len)
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temp = "<b>Criminal Evidence Database</b><br><br>"
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temp += "Consolidated data points:<br>"
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for(var/i = 1, i <= files.len, i++)
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temp += "<a href='?src=\ref[src];operation=record;identifier=[i]'>{Dossier [i]}</a><br>"
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var/i = 1
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for(var/print in files)
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temp += "<a href='?src=\ref[src];operation=record;identifier=[print]'>{Dossier [i]}</a><br>"
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i++
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temp += "<br><a href='?src=\ref[src];operation=card'>{Insert Finger Print Card (To complete a Dossier)}</a><br><br><br>"
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else
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temp = ""
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if(misc && misc.len)
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if(href_list["delete"])
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delete_record(text2num(href_list["delete"]))
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temp += "<b>Auxiliary Evidence Database</b><br><br>"
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temp += "This is where anything without fingerprints goes.<br><br>"
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for(var/i = 1, i <= misc.len, i++)
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var/list/temp_list = misc[i]
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var/item_name = get_name(temp_list[1])
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temp += "<a href='?src=\ref[src];operation=auxiliary;identifier=[i]'>{[item_name]}</a><br>"
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for(var/atom in misc)
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var/list/data_entry = misc[atom]
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temp += "<a href='?src=\ref[src];operation=auxiliary;identifier=[atom]'>{[data_entry[3]]}</a><br>"
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if("record")
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canclear = 0
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if(files)
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temp = "<b>Criminal Evidence Database</b><br><br>"
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temp += "Consolidated data points: Dossier [href_list["identifier"]]<br>"
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var/identifier = text2num(href_list["identifier"])
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var/list/dossier = files[identifier]
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var/list/prints = params2list(dossier[1])
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temp += "Consolidated data points: Dossier [files.Find(href_list["identifier"])]<br>"
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var/list/dossier = files[href_list["identifier"]]
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var/print_string = "Fingerprints: Print not complete!<br>"
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if(stringpercent(prints[num2text(2)]) <= FINGERPRINT_COMPLETE)
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print_string = "Fingerprints: (80% or higher completion reached)<br>" + prints[num2text(2)] + "<br>"
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if(stringpercent(dossier[1]) <= FINGERPRINT_COMPLETE)
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print_string = "Fingerprints: (80% or higher completion reached)<br>[dossier[1]]<br>"
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temp += print_string
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for(var/i = 2, i <= dossier.len, i++)
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for(var/object in dossier)
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if(object == dossier[1])
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continue
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temp += "<hr>"
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var/list/outputs = dossier[i]
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var/item_name = get_name(outputs[1])
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var/list/prints_len = outputs[2]
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temp += "<big><b>Object:</b> [item_name]</big><br>"
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var/list/outputs = dossier[object]
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var/list/prints_len = outputs[1]
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temp += "<big><b>Object:</b> [outputs[4]]</big><br>"
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temp += " <b>Fingerprints:</b><br>"
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temp += " [prints_len.len] Unique fingerprints found.<br>"
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var/list/fibers = outputs[3]
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var/list/fibers = outputs[2]
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if(fibers && fibers.len)
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temp += " <b>Fibers:</b><br>"
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for(var/j = 1, j <= fibers.len, j++)
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temp += " [fibers[j]]<br>"
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var/list/blood = outputs[4]
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var/list/blood = outputs[3]
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if(blood && blood.len)
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temp += " <b>Blood:</b><br>"
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for(var/j = 1, j <= blood.len, j++)
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var/list/templist2 = blood[j]
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temp += " Type: [templist2[2]], DNA: [templist2[1]]<br>"
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temp += "<br><a href='?src=\ref[src];operation=database;delete_record=[href_list["identifier"]]'>{Delete this Dossier}</a>"
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temp += "<br><a href='?src=\ref[src];operation=databaseprint;identifier=[href_list["identifier"]]'>{Print}</a>"
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else
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temp = "ERROR. Database not found!<br>"
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temp += "<br><a href='?src=\ref[src];operation=database;delete_record=[href_list["identifier"]]'>{Delete this Dossier}</a>"
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temp += "<br><a href='?src=\ref[src];operation=databaseprint;identifier=[href_list["identifier"]]'>{Print}</a>"
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temp += "<br><a href='?src=\ref[src];operation=database'>{Return}</a>"
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if("databaseprint")
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if(files)
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var/obj/item/weapon/paper/P = new(loc)
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P.name = "Database File (Dossier [href_list["identifier"]])"
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P.name = "Database File (Dossier [files.Find(href_list["identifier"])])"
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P.overlays += "paper_words"
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P.info = "<b>Criminal Evidence Database</b><br><br>"
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P.info += "Consolidated data points: Dossier [href_list["identifier"]]<br>"
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var/list/dossier = files[text2num(href_list["identifier"])]
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var/list/prints = params2list(dossier[1])
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var/list/dossier = files[href_list["identifier"]]
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var/print_string = "Fingerprints: Print not complete!<br>"
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if(stringpercent(prints[num2text(2)]) <= FINGERPRINT_COMPLETE)
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print_string = "Fingerprints: " + prints[num2text(2)] + "<BR>"
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if(stringpercent(dossier[1]) <= FINGERPRINT_COMPLETE)
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print_string = "Fingerprints: (80% or higher completion reached)<br>[dossier[1]]<br>"
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P.info += print_string
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for(var/i = 2, i <= dossier.len, i++)
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for(var/object in dossier)
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if(object == dossier[1])
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continue
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P.info += "<hr>"
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var/list/outputs = dossier[i]
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var/item_name = get_name(outputs[1])
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var/list/prints_len = outputs[2]
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P.info += "<big><b>Object:</b> [item_name]</big><br>"
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var/list/outputs = dossier[object]
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var/list/prints_len = outputs[1]
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P.info += "<big><b>Object:</b> [outputs[4]]</big><br>"
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P.info += " <b>Fingerprints:</b><br>"
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P.info += " [prints_len.len] Unique fingerprints found.<br>"
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var/list/fibers = outputs[3]
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var/list/fibers = outputs[2]
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if(fibers && fibers.len)
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P.info += " <b>Fibers:</b><br>"
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for(var/j = 1, j <= fibers.len, j++)
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P.info += " [fibers[j]]<br>"
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var/list/blood = outputs[4]
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var/list/blood = outputs[3]
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if(blood && blood.len)
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P.info += " <b>Blood:</b><br>"
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for(var/j = 1, j <= blood.len, j++)
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@@ -305,42 +284,38 @@ obj/machinery/computer/forensic_scanning
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canclear = 0
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if(misc)
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temp = "<b>Auxiliary Evidence Database</b><br><br>"
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var/identifier = text2num(href_list["identifier"])
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var/list/outputs = misc[identifier]
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var/item_name = get_name(outputs[1])
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temp += "<big><b>Consolidated data points:</b> [item_name]</big><br>"
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var/list/fibers = outputs[2]
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var/list/outputs = misc[href_list["identifier"]]
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temp += "<big><b>Consolidated data points:</b> [outputs[3]]</big><br>"
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var/list/fibers = outputs[1]
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if(fibers && fibers.len)
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temp += " <b>Fibers:</b><br>"
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for(var/j = 1, j <= fibers.len, j++)
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temp += "<br> [fibers[j]]"
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var/list/blood = outputs[3]
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var/list/blood = outputs[2]
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if(blood && blood.len)
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temp += " <b>Blood:</b><br>"
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for(var/j = 1, j <= blood.len, j++)
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var/list/templist2 = blood[j]
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temp += " Type: [templist2[2]], DNA: [templist2[1]]<br>"
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temp += "<br><a href='?src=\ref[src];operation=database;delete_aux=[href_list["identifier"]]'>{Delete This Record}</a>"
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temp += "<br><a href='?src=\ref[src];operation=auxiliaryprint;identifier=[href_list["identifier"]]'>{Print}</a>"
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else
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temp = "ERROR. Database not found!<br>"
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temp += "<br><a href='?src=\ref[src];operation=database;delete_aux=[href_list["identifier"]]'>{Delete This Record}</a>"
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temp += "<br><a href='?src=\ref[src];operation=auxiliaryprint;identifier=[href_list["identifier"]]'>{Print}</a>"
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temp += "<br><a href='?src=\ref[src];operation=database'>{Return}</a>"
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if("auxiliaryprint")
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if(misc)
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var/obj/item/weapon/paper/P = new(loc)
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var/identifier = text2num(href_list["identifier"])
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var/list/outputs = misc[identifier]
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var/item_name = get_name(outputs[1])
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P.name = "Auxiliary Database File ([item_name])"
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var/list/outputs = misc[href_list["identifier"]]
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P.name = "Auxiliary Database File ([outputs[3]])"
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P.overlays += "paper_words"
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P.info = "<b>Auxiliary Evidence Database</b><br><br>"
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P.info += "<big><b>Consolidated data points:</b> [item_name]</big><br>"
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var/list/fibers = outputs[2]
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P.info += "<big><b>Consolidated data points:</b> [outputs[3]]</big><br>"
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var/list/fibers = outputs[1]
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if(fibers && fibers.len)
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P.info += " <b>Fibers:</b><br>"
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for(var/j = 1, j <= fibers.len, j++)
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P.info += "<br> [fibers[j]]"
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var/list/blood = outputs[3]
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var/list/blood = outputs[2]
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if(blood && blood.len)
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P.info += " <b>Blood:</b><br>"
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for(var/j = 1, j <= blood.len, j++)
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@@ -383,9 +358,8 @@ obj/machinery/computer/forensic_scanning
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scan_data = "<u>[scanning]</u><br><br>"
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if (scanning.blood_DNA)
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scan_data += "Blood Found:<br>"
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for(var/i = 1, i <= scanning.blood_DNA.len, i++)
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var/list/templist = scanning.blood_DNA[i]
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scan_data += "Blood type: [templist[2]]\nDNA: [templist[1]]<br><br>"
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for(var/blood in scanning.blood_DNA)
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scan_data += "Blood type: [scanning.blood_DNA[blood]]\nDNA: [blood]<br><br>"
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else
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scan_data += "No Blood Found<br><br>"
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if(!scanning.fingerprints)
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@@ -448,221 +422,138 @@ obj/machinery/computer/forensic_scanning
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temp = "Data Transfer Failed: No Object."
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updateUsrDialog()
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verb/reset()
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set name = "Reset Database"
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set category = "Object"
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set src in oview(1)
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temp = ""
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add_fingerprint(usr)
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files = list()
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misc = list()
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for(var/atom/A in contents)
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if(A == scanning)
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continue
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del(A)
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return
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ex_act()
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return
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proc/add_data_scanner(var/obj/item/device/detective_scanner/W)
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if(W.stored)
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for(var/i = 1, i <= W.stored.len, i++)
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var/list/data = W.stored[i]
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add_data(data[1],1,data[2],data[3],data[4])
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for(var/atom in W.stored)
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var/list/data = W.stored[atom]
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add_data_master(atom,data[1],data[2],data[3],data[4])
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W.stored = list()
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for(var/atom/A in W.contents)
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del(A)
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return
|
||||
|
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proc/add_data(var/atom/scanned_atom)
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||||
return add_data_master("\ref [scanned_atom]", scanned_atom.fingerprints,\
|
||||
scanned_atom.suit_fibers, scanned_atom.blood_DNA, scanned_atom.name)
|
||||
|
||||
proc/add_data(var/atom/A, var/override = 0, var/tempfingerprints, var/tempsuit_fibers,var/tempblood_DNA)
|
||||
|
||||
|
||||
/********************************
|
||||
*****DO NOT DIRECTLY CALL ME*****
|
||||
********************************/
|
||||
proc/add_data_master(var/atom_reference, var/list/atom_fingerprints, var/list/atom_suit_fibers, var/list/atom_blood_DNA, var/atom_name)
|
||||
//What follows is massive. It cross references all stored data in the scanner with the other stored data,
|
||||
//and what is already in the computer. Not sure how bad the lag may/may not be.
|
||||
var
|
||||
backup_prints
|
||||
backup_fibers
|
||||
backup_DNA
|
||||
if(override)
|
||||
backup_prints = A.fingerprints
|
||||
A.fingerprints = tempfingerprints
|
||||
backup_fibers = A.suit_fibers
|
||||
A.suit_fibers = tempsuit_fibers
|
||||
backup_DNA = A.blood_DNA
|
||||
A.blood_DNA = tempblood_DNA
|
||||
if(!A.fingerprints) //No prints
|
||||
var/merged = 0
|
||||
|
||||
if(!atom_fingerprints) //No prints
|
||||
if(!misc)
|
||||
misc = list()
|
||||
if(misc)
|
||||
for(var/i = 1, i <= misc.len, i++) //Lets see if we can find it.
|
||||
var/list/templist = misc[i]
|
||||
var/atom/check = templist[1]
|
||||
var/atom_checker_scan = (A.original_atom ? check.original_atom[1] == A.original_atom[1] : 0)
|
||||
if(check.original_atom[1] == A || atom_checker_scan) //There it is!
|
||||
merged = 1
|
||||
var/list/fibers = templist[2]
|
||||
if(!fibers)
|
||||
fibers = list()
|
||||
if(A.suit_fibers)
|
||||
for(var/j = 1, j <= A.suit_fibers.len, j++) //Fibers~~~
|
||||
if(!fibers.Find(A.suit_fibers[j])) //It isn't! Add!
|
||||
fibers += A.suit_fibers[j]
|
||||
var/list/blood = templist[3]
|
||||
if(!blood)
|
||||
blood = list()
|
||||
if(A.blood_DNA)
|
||||
for(var/j = 1, j <= A.blood_DNA.len, j++) //Blood~~~
|
||||
if(!blood.Find(A.blood_DNA[j])) //It isn't! Add!
|
||||
blood += A.blood_DNA[j]
|
||||
var/list/sum_list[3] //Pack it back up!
|
||||
sum_list[1] = check
|
||||
sum_list[2] = fibers
|
||||
sum_list[3] = blood
|
||||
misc[i] = sum_list //Store it!
|
||||
break //We found it, we're done here.
|
||||
if(!merged) //Nope! Guess we have to add it!
|
||||
var/list/templist[3]
|
||||
templist[1] = A.get_duplicate(src)
|
||||
templist[2] = A.suit_fibers
|
||||
templist[3] = A.blood_DNA
|
||||
misc.len++
|
||||
misc[misc.len] = templist //Store it!
|
||||
return !merged
|
||||
else //Has prints.
|
||||
var/list/found_prints[A.fingerprints.len]
|
||||
for(var/i = 1, i <= found_prints.len, i++)
|
||||
found_prints[i] = 0
|
||||
if(!files)
|
||||
files = list()
|
||||
for(var/i = 1, i <= files.len, i++) //Lets see if we can find the owner of the prints
|
||||
var/list/perp_list = files[i]
|
||||
var/list/perp_prints = params2list(perp_list[1])
|
||||
var/perp = perp_prints[num2text(1)]
|
||||
var/found2 = 0
|
||||
for(var/m = 1, m <= A.fingerprints.len, m++) //Compare database prints with prints on object.
|
||||
var/list/test_prints_list = params2list(A.fingerprints[m])
|
||||
var/checker = test_prints_list[num2text(1)]
|
||||
if(checker == perp) //Found 'em! Merge!
|
||||
found_prints[m] = 1
|
||||
for(var/n = 2, n <= perp_list.len, n++) //Lets see if it is already in the database
|
||||
var/list/target = perp_list[n]
|
||||
var/atom/atom_checker = target[1]
|
||||
var/atom_checker_scan = (A.original_atom ? atom_checker.original_atom[1] == A.original_atom[1] : 0)
|
||||
if(atom_checker.original_atom[1] == A || atom_checker_scan) //Found the original object!
|
||||
found2 = 1
|
||||
var/list/prints = target[2]
|
||||
if(!prints)
|
||||
prints = list()
|
||||
if(A.fingerprints)
|
||||
for(var/j = 1, j <= A.fingerprints.len, j++) //Fingerprints~~~
|
||||
var/list/print_test1 = params2list(A.fingerprints[j])
|
||||
var/test_print1 = print_test1[num2text(1)]
|
||||
var/found = 0
|
||||
for(var/k = 1, k <= prints.len, k++) //Lets see if the print is already in there
|
||||
var/list/print_test2 = params2list(prints[k])
|
||||
var/test_print2 = print_test2[num2text(1)]
|
||||
if(test_print2 == test_print1) //It is! Merge!
|
||||
prints[k] = "1=" + test_print2 + "&2=" + stringmerge(print_test2[num2text(2)],print_test1[num2text(2)])
|
||||
found = 1
|
||||
break //We found it, we're done here.
|
||||
if(!found) //It isn't! Add!
|
||||
prints += A.fingerprints[j]
|
||||
var/list/fibers = target[3]
|
||||
if(!fibers)
|
||||
fibers = list()
|
||||
if(A.suit_fibers)
|
||||
for(var/j = 1, j < A.suit_fibers.len, j++) //Fibers~~~
|
||||
if(!fibers.Find(A.suit_fibers[j])) //It isn't! Add!
|
||||
fibers += A.suit_fibers[j]
|
||||
var/list/blood = target[4]
|
||||
if(!blood)
|
||||
blood = list()
|
||||
if(A.blood_DNA)
|
||||
for(var/j = 1, j < A.blood_DNA.len, j++) //Blood~~~
|
||||
if(!blood.Find(A.blood_DNA[j])) //It isn't! Add!
|
||||
blood += A.blood_DNA[j]
|
||||
var/list/sum_list[4] //Pack it back up!
|
||||
sum_list[1] = atom_checker
|
||||
sum_list[2] = prints
|
||||
sum_list[3] = fibers
|
||||
sum_list[4] = blood
|
||||
perp_list[n] = sum_list //Store it!
|
||||
files[i] = perp_list
|
||||
break //We found it, we're done here.
|
||||
if(!found2) //Add a new datapoint to this perp!
|
||||
var/list/sum_list[4]
|
||||
sum_list[1] = A.get_duplicate(src)
|
||||
sum_list[2] = A.fingerprints
|
||||
sum_list[3] = A.suit_fibers
|
||||
sum_list[4] = A.blood_DNA
|
||||
perp_list.len++
|
||||
perp_list[perp_list.len] = sum_list
|
||||
files[i] = perp_list
|
||||
for(var/m = 1, m <= found_prints.len, m++) //Uh Oh! A print wasn't used! New datapoint!
|
||||
if(found_prints[m] == 0)
|
||||
var/list/newperp[2]
|
||||
var/list/sum_list[4]
|
||||
sum_list[1] = A.get_duplicate(src)
|
||||
sum_list[2] = A.fingerprints
|
||||
sum_list[3] = A.suit_fibers
|
||||
sum_list[4] = A.blood_DNA
|
||||
newperp[2] = sum_list
|
||||
newperp[1] = A.fingerprints[m]
|
||||
if(!files)
|
||||
files = newperp
|
||||
else
|
||||
files.len++
|
||||
files[files.len] = newperp
|
||||
update_fingerprints() //Lets update the calculated sum of the stored prints.
|
||||
if(override)
|
||||
A.fingerprints = backup_prints
|
||||
A.suit_fibers = backup_fibers
|
||||
A.blood_DNA = backup_DNA
|
||||
return
|
||||
var/list/data_entry = misc[atom_reference]
|
||||
if(data_entry)
|
||||
var/list/fibers = data_entry[1]
|
||||
if(!fibers)
|
||||
fibers = list()
|
||||
if(atom_suit_fibers)
|
||||
for(var/j = 1, j <= atom_suit_fibers.len, j++) //Fibers~~~
|
||||
if(!fibers.Find(atom_suit_fibers[j])) //It isn't! Add!
|
||||
fibers += atom_suit_fibers[j]
|
||||
var/list/blood = data_entry[2]
|
||||
if(!blood)
|
||||
blood = list()
|
||||
if(atom_blood_DNA)
|
||||
for(var/main_blood in atom_blood_DNA)
|
||||
if(!blood[main_blood])
|
||||
blood[main_blood] = atom_blood_DNA[blood]
|
||||
return 1
|
||||
var/list/templist[2]
|
||||
templist[1] = atom_suit_fibers
|
||||
templist[2] = atom_blood_DNA
|
||||
templist[3] = atom_name
|
||||
misc[atom_reference] = templist //Store it!
|
||||
return 0
|
||||
//Has prints.
|
||||
if(!files)
|
||||
files = list()
|
||||
for(var/main_print in atom_fingerprints)
|
||||
var/list/data_entry = files[main_print]
|
||||
if(data_entry)//The print is already in here!
|
||||
var/list/internal_atom = data_entry[atom_reference] //Lets see if we can find the current object
|
||||
if(internal_atom)
|
||||
//We must be on a roll! Just update what needs to be updated.
|
||||
var/list/internal_prints = internal_atom[1]
|
||||
for(var/print in atom_fingerprints) //Sorry for the double loop! D:
|
||||
var/associated_print = internal_prints[print]
|
||||
var/reference_print = atom_fingerprints[print]
|
||||
if(associated_print && associated_print != reference_print) //It does not match
|
||||
internal_prints[print] = stringmerge(associated_print, reference_print)
|
||||
else if(!associated_print)
|
||||
internal_prints[print] = reference_print
|
||||
//If the main print was updated, lets update the master as well.
|
||||
if(print == main_print && (!associated_print || (associated_print && associated_print != reference_print)))
|
||||
update_fingerprints(main_print, internal_prints[print])
|
||||
//Fibers.
|
||||
var/list/fibers = internal_atom[2]
|
||||
if(!fibers)
|
||||
fibers = list()
|
||||
if(atom_suit_fibers)
|
||||
for(var/j = 1, j < atom_suit_fibers.len, j++) //Fibers~~~
|
||||
if(!fibers.Find(atom_suit_fibers[j])) //It isn't! Add!
|
||||
fibers += atom_suit_fibers[j]
|
||||
//Blood.
|
||||
var/list/blood = internal_atom[3]
|
||||
if(!blood)
|
||||
blood = list()
|
||||
if(atom_blood_DNA)
|
||||
for(var/main_blood in atom_blood_DNA)
|
||||
if(!blood[main_blood])
|
||||
blood[main_blood] = atom_blood_DNA[blood]
|
||||
|
||||
continue
|
||||
//It's not in there! We gotta add it.
|
||||
update_fingerprints(main_print, atom_fingerprints[main_print])
|
||||
var/list/data_point[4]
|
||||
data_point[1] = atom_fingerprints
|
||||
data_point[2] = atom_suit_fibers
|
||||
data_point[3] = atom_blood_DNA
|
||||
data_point[4] = atom_name
|
||||
data_entry[atom_reference] = data_point
|
||||
continue
|
||||
//No print at all! New data entry, go!
|
||||
var/list/data_point[4]
|
||||
data_point[1] = atom_fingerprints
|
||||
data_point[2] = atom_suit_fibers
|
||||
data_point[3] = atom_blood_DNA
|
||||
data_point[4] = atom_name
|
||||
var/list/new_file[1]
|
||||
new_file[1] = atom_fingerprints[main_print]
|
||||
new_file[atom_reference] = data_point
|
||||
files[main_print] = new_file
|
||||
return 1
|
||||
/********************************
|
||||
***END DO NOT DIRECTLY CALL ME***
|
||||
********************************/
|
||||
|
||||
proc/update_fingerprints() //I am tired, but this updates the master print from evidence, which is used to determine completion of a print.
|
||||
for(var/k = 1, k <= files.len, k++)
|
||||
var/list/perp_list = files[k]
|
||||
var/list/perp_prints = params2list(perp_list[1])
|
||||
var/perp = perp_prints[num2text(1)]
|
||||
var/list/found_prints = list()
|
||||
for(var/i = 2, i <= perp_list.len, i++)
|
||||
var/list/test_list = perp_list[i]
|
||||
var/list/test_prints = test_list[2]
|
||||
for(var/j = 1, j <= test_prints.len, j++)
|
||||
var/list/test_list_2 = params2list(test_prints[j])
|
||||
var/test_prints_2 = test_list_2[num2text(1)]
|
||||
if(test_prints_2 == perp)
|
||||
found_prints += test_list_2[num2text(2)]
|
||||
break
|
||||
for(var/prints in found_prints)
|
||||
perp_prints[num2text(2)] = stringmerge(perp_prints[num2text(2)],prints)
|
||||
perp_list[1] = "1=" + perp + "&2=" + perp_prints[num2text(2)]
|
||||
files[k] = perp_list
|
||||
proc/update_fingerprints(var/ref_print, var/new_print)
|
||||
var/list/master = files[ref_print]
|
||||
if(master)
|
||||
master[1] = stringmerge(master[1],new_print)
|
||||
else
|
||||
CRASH("Fucking hell. Something went wrong, and it tried to update a null print or something. Tell SkyMarshal")
|
||||
return
|
||||
|
||||
proc/process_card() //Same as above, but for fingerprint cards
|
||||
if(card.fingerprints && !(card.amount > 1) && islist(card.fingerprints) && files && files.len)
|
||||
usr << "You insert the card, and it is destroyed by the machinery in the process of comparing prints."
|
||||
var/found = 0
|
||||
for(var/k = 1, k <= card.fingerprints.len, k++)
|
||||
var/list/test_prints = params2list(card.fingerprints[k])
|
||||
var/print = test_prints[num2text(1)]
|
||||
for(var/i = 1, i <= files.len, i++)
|
||||
var/list/test_list = files[i]
|
||||
var/list/perp_prints = params2list(test_list[1])
|
||||
var/perp = perp_prints[num2text(1)]
|
||||
if(perp == print)
|
||||
test_list[1] = "1=" + print + "&2=" + print
|
||||
files[i] = test_list
|
||||
found = 1
|
||||
break
|
||||
for(var/master_print in card.fingerprints)
|
||||
var/list/data_entry = files[master_print]
|
||||
if(data_entry)
|
||||
found = 1
|
||||
data_entry[1] = master_print
|
||||
if(found)
|
||||
usr << "The machinery finds can completes a match."
|
||||
usr << "The machinery finds it can complete a match."
|
||||
else
|
||||
usr << "No match found."
|
||||
del(card)
|
||||
@@ -674,24 +565,14 @@ obj/machinery/computer/forensic_scanning
|
||||
return
|
||||
return
|
||||
|
||||
proc/delete_record(var/location) //Deletes an entry in the misc database at the given location
|
||||
proc/delete_record(var/atom_ref) //Deletes an entry in the misc database at the given location
|
||||
if(misc && misc.len)
|
||||
for(var/i = location, i < misc.len, i++)
|
||||
misc[i] = misc[i+i]
|
||||
misc.len--
|
||||
misc.Remove(atom_ref)
|
||||
return
|
||||
|
||||
proc/get_name(var/atom/A) //HurrDurr
|
||||
return A.name
|
||||
|
||||
proc/delete_dossier(var/location) //Deletes a Dossier at a given location.
|
||||
proc/delete_dossier(var/print) //Deletes a Dossier at a given location.
|
||||
if(files && files.len)
|
||||
if(files.len > location)
|
||||
for(var/i = location, i < files.len, i++)
|
||||
files[i] = files[i + 1]
|
||||
if(files.len >= location)
|
||||
files[files.len] = list()
|
||||
files.len--
|
||||
files.Remove(print)
|
||||
return
|
||||
|
||||
detective
|
||||
@@ -784,17 +665,17 @@ turf/Entered(mob/living/carbon/human/M)
|
||||
|
||||
turf/proc/add_bloody_footprints(mob/living/carbon/human/M,leaving,d,info,bloodcolor)
|
||||
for(var/obj/effect/decal/cleanable/blood/tracks/T in src)
|
||||
if(T.dir == d && findtext(T.icon, bloodcolor))
|
||||
if(T.dir == d && findtext(T.icon_state, bloodcolor))
|
||||
if((leaving && T.icon_state == "steps2") || (!leaving && T.icon_state == "steps1"))
|
||||
T.desc = "These bloody footprints appear to have been made by [info]."
|
||||
if(T.blood_DNA)
|
||||
T.blood_DNA.len++
|
||||
if(!T.blood_DNA)
|
||||
T.blood_DNA = list()
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
T.blood_DNA[T.blood_DNA.len] = list(M.dna.unique_enzymes,M.dna.b_type)
|
||||
T.blood_DNA[M.dna.unique_enzymes] = M.dna.b_type
|
||||
else if(istype(M,/mob/living/carbon/alien))
|
||||
T.blood_DNA[T.blood_DNA.len] = list("UNKNOWN DNA","X*")
|
||||
T.blood_DNA["UNKNOWN DNA"] = "X*"
|
||||
else if(istype(M,/mob/living/carbon/monkey))
|
||||
T.blood_DNA[T.blood_DNA.len] = list("Non-human DNA","A+")
|
||||
T.blood_DNA["Non-human DNA"] = "A+"
|
||||
return
|
||||
var/obj/effect/decal/cleanable/blood/tracks/this = new(src)
|
||||
this.icon = 'footprints.dmi'
|
||||
@@ -819,14 +700,13 @@ turf/proc/add_bloody_footprints(mob/living/carbon/human/M,leaving,d,info,bloodco
|
||||
else if(bloodcolor == "xeno")
|
||||
this.desc = "These acidic bloody footprints appear to have been made by [info]."
|
||||
else if(bloodcolor == "oil")
|
||||
this.name = "oil"
|
||||
this.desc = "These oil footprints appear to have been made by [info]."
|
||||
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
if(this.blood_DNA.len)
|
||||
this.blood_DNA.len++
|
||||
this.blood_DNA[this.blood_DNA.len] = list(M.dna.unique_enzymes,M.dna.b_type)
|
||||
else
|
||||
this.blood_DNA = list(list(M.dna.unique_enzymes,M.dna.b_type))
|
||||
if(!this.blood_DNA)
|
||||
this.blood_DNA = list()
|
||||
this.blood_DNA[M.dna.unique_enzymes] = M.dna.b_type
|
||||
|
||||
proc/get_tracks(mob/M)
|
||||
if(istype(M,/mob/living))
|
||||
|
||||
@@ -65,6 +65,76 @@ var/global/BSACooldown = 0
|
||||
alert("You cannot perform this action. You must be of a higher administrative rank!")
|
||||
return
|
||||
|
||||
if(href_list["simplemake"])
|
||||
|
||||
if(!href_list["mob"])
|
||||
usr << "Invalid mob"
|
||||
return
|
||||
|
||||
var/mob/M = locate(href_list["mob"])
|
||||
|
||||
if(!M || !ismob(M))
|
||||
usr << "Cannot find mob"
|
||||
return
|
||||
|
||||
var/delmob = 0
|
||||
var/option = alert("Delete old mob?","Message","Yes","No","Cancel")
|
||||
if(option == "Cancel")
|
||||
return
|
||||
if(option == "Yes")
|
||||
delmob = 1
|
||||
|
||||
log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]")
|
||||
message_admins("\blue [key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]", 1)
|
||||
|
||||
switch(href_list["simplemake"])
|
||||
if("observer")
|
||||
M.change_mob_type( /mob/dead/observer , null, null, delmob)
|
||||
if("drone")
|
||||
M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob)
|
||||
if("hunter")
|
||||
M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob)
|
||||
if("queen")
|
||||
M.change_mob_type( /mob/living/carbon/alien/humanoid/queen , null, null, delmob)
|
||||
if("sentinel")
|
||||
M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob)
|
||||
if("larva")
|
||||
M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob)
|
||||
if("human")
|
||||
M.change_mob_type( /mob/living/carbon/human , null, null, delmob)
|
||||
if("metroid")
|
||||
M.change_mob_type( /mob/living/carbon/metroid , null, null, delmob)
|
||||
if("adultmetroid")
|
||||
M.change_mob_type( /mob/living/carbon/metroid/adult , null, null, delmob)
|
||||
if("monkey")
|
||||
M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob)
|
||||
if("robot")
|
||||
M.change_mob_type( /mob/living/silicon/robot , null, null, delmob)
|
||||
if("cat")
|
||||
M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob)
|
||||
if("runtime")
|
||||
M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob)
|
||||
if("corgi")
|
||||
M.change_mob_type( /mob/living/simple_animal/corgi , null, null, delmob)
|
||||
if("ian")
|
||||
M.change_mob_type( /mob/living/simple_animal/corgi/Ian , null, null, delmob)
|
||||
if("crab")
|
||||
M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob)
|
||||
if("coffee")
|
||||
M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob)
|
||||
if("parrot")
|
||||
M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob)
|
||||
if("drprofessor")
|
||||
M.change_mob_type( /mob/living/simple_animal/parrot/DrProfessor , null, null, delmob)
|
||||
if("constructarmoured")
|
||||
M.change_mob_type( /mob/living/simple_animal/constructarmoured , null, null, delmob)
|
||||
if("constructbuilder")
|
||||
M.change_mob_type( /mob/living/simple_animal/constructbuilder , null, null, delmob)
|
||||
if("constructwraith")
|
||||
M.change_mob_type( /mob/living/simple_animal/constructwraith , null, null, delmob)
|
||||
if("shade")
|
||||
M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob)
|
||||
|
||||
if(href_list["view_player_info"])
|
||||
show_player_info(href_list["view_player_info"])
|
||||
|
||||
@@ -179,10 +249,10 @@ var/global/BSACooldown = 0
|
||||
if(!reason)
|
||||
return
|
||||
|
||||
log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins)]")
|
||||
log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins + CMinutes)]")
|
||||
|
||||
ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins)]")
|
||||
message_admins("\blue [key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins)]", 1)
|
||||
ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins + CMinutes)]")
|
||||
message_admins("\blue [key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [GetBanExp(mins + CMinutes)]", 1)
|
||||
Banlist.cd = "/base/[banfolder]"
|
||||
Banlist["reason"] << reason
|
||||
Banlist["temp"] << temp
|
||||
@@ -522,8 +592,8 @@ var/global/BSACooldown = 0
|
||||
for(var/job in notbannedlist)
|
||||
ban_unban_log_save("[key_name(usr)] jobbanned [key_name(M)] from [job]. reason: [reason]")
|
||||
log_admin("[key_name(usr)] banned [key_name(M)] from [job]")
|
||||
feedback_inc("ban_job",1)
|
||||
feedback_add_details("ban_job","- [job]")
|
||||
//feedback_inc("ban_job",1)
|
||||
//feedback_add_details("ban_job","- [job]")
|
||||
jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]")
|
||||
if(!msg) msg = job
|
||||
else msg += ", [job]"
|
||||
@@ -547,8 +617,8 @@ var/global/BSACooldown = 0
|
||||
if("Yes")
|
||||
ban_unban_log_save("[key_name(usr)] unjobbanned [key_name(M)] from [job]")
|
||||
log_admin("[key_name(usr)] unbanned [key_name(M)] from [job]")
|
||||
feedback_inc("ban_job_unban",1)
|
||||
feedback_add_details("ban_job_unban","- [job]")
|
||||
//feedback_inc("ban_job_unban",1)
|
||||
//feedback_add_details("ban_job_unban","- [job]")
|
||||
jobban_unban(M, job)
|
||||
if(!msg) msg = job
|
||||
else msg += ", [job]"
|
||||
@@ -885,6 +955,11 @@ var/global/BSACooldown = 0
|
||||
|
||||
if (href_list["sendtoprison"])
|
||||
if ((src.rank in list( "Moderator", "Admin Candidate", "Temporary Admin", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
|
||||
|
||||
var/confirm = alert(usr, "Send to admin prison for the round?", "Message", "Yes", "No")
|
||||
if(confirm != "Yes")
|
||||
return
|
||||
|
||||
var/mob/M = locate(href_list["sendtoprison"])
|
||||
if (ismob(M))
|
||||
if(istype(M, /mob/living/silicon/ai))
|
||||
@@ -954,6 +1029,11 @@ var/global/BSACooldown = 0
|
||||
|
||||
if (href_list["tdome1"])
|
||||
if ((src.rank in list( "Admin Candidate", "Temporary Admin", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
|
||||
|
||||
var/confirm = alert(usr, "Confirm?", "Message", "Yes", "No")
|
||||
if(confirm != "Yes")
|
||||
return
|
||||
|
||||
var/mob/M = locate(href_list["tdome1"])
|
||||
if (ismob(M))
|
||||
if(istype(M, /mob/living/silicon/ai))
|
||||
@@ -980,6 +1060,11 @@ var/global/BSACooldown = 0
|
||||
|
||||
if (href_list["tdome2"])
|
||||
if ((src.rank in list( "Admin Candidate", "Temporary Admin", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
|
||||
|
||||
var/confirm = alert(usr, "Confirm?", "Message", "Yes", "No")
|
||||
if(confirm != "Yes")
|
||||
return
|
||||
|
||||
var/mob/M = locate(href_list["tdome2"])
|
||||
if (ismob(M))
|
||||
if(istype(M, /mob/living/silicon/ai))
|
||||
@@ -1006,6 +1091,11 @@ var/global/BSACooldown = 0
|
||||
|
||||
if (href_list["tdomeadmin"])
|
||||
if ((src.rank in list( "Admin Candidate", "Temporary Admin", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
|
||||
|
||||
var/confirm = alert(usr, "Confirm?", "Message", "Yes", "No")
|
||||
if(confirm != "Yes")
|
||||
return
|
||||
|
||||
var/mob/M = locate(href_list["tdomeadmin"])
|
||||
if (ismob(M))
|
||||
if(istype(M, /mob/living/silicon/ai))
|
||||
@@ -1049,6 +1139,16 @@ var/global/BSACooldown = 0
|
||||
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)")
|
||||
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1)
|
||||
|
||||
// if (href_list["adminauth"])
|
||||
// if ((src.rank in list( "Admin Candidate", "Temporary Admin", "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
|
||||
// var/mob/M = locate(href_list["adminauth"])
|
||||
// if (ismob(M) && !M.client.authenticated && !M.client.authenticating)
|
||||
// M.client.verbs -= /client/proc/authorize
|
||||
// M.client.authenticated = text("admin/[]", usr.client.authenticated)
|
||||
// log_admin("[key_name(usr)] authorized [key_name(M)]")
|
||||
// message_admins("\blue [key_name_admin(usr)] authorized [key_name_admin(M)]", 1)
|
||||
// M.client << text("You have been authorized by []", usr.key)
|
||||
|
||||
if (href_list["revive"])
|
||||
if ((src.rank in list( "Trial Admin", "Badmin", "Game Admin", "Game Master" )))
|
||||
var/mob/living/M = locate(href_list["revive"])
|
||||
@@ -1227,9 +1327,15 @@ var/global/BSACooldown = 0
|
||||
sleep(2)
|
||||
cl.jumptomob(M)
|
||||
|
||||
|
||||
|
||||
|
||||
if (href_list["traitor_panel_pp"])
|
||||
var/mob/M = locate(href_list["traitor_panel_pp"])
|
||||
if(isnull(M))
|
||||
usr << "Mob doesn't seem to exist."
|
||||
return
|
||||
if(!ismob(M))
|
||||
usr << "This doen't seem to be a mob."
|
||||
return
|
||||
show_traitor_panel(M)
|
||||
|
||||
if (href_list["BlueSpaceArtillery"])
|
||||
var/mob/M = locate(href_list["BlueSpaceArtillery"])
|
||||
@@ -1324,6 +1430,11 @@ var/global/BSACooldown = 0
|
||||
|
||||
if (href_list["getmob"])
|
||||
if(rank in list( "Trial Admin", "Badmin", "Game Admin", "Game Master"))
|
||||
|
||||
var/confirm = alert(usr, "Confirm?", "Message", "Yes", "No")
|
||||
if(confirm != "Yes")
|
||||
return
|
||||
|
||||
var/mob/M = locate(href_list["getmob"])
|
||||
usr.client.Getmob(M)
|
||||
else
|
||||
@@ -1605,8 +1716,8 @@ var/global/BSACooldown = 0
|
||||
ok = 1*/
|
||||
if("toxic")
|
||||
/*
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","T")
|
||||
//feedback_inc("admin_secrets_fun_used",1)
|
||||
//feedback_add_details("admin_secrets_fun_used","T")
|
||||
for(var/obj/machinery/atmoalter/siphs/fullairsiphon/O in world)
|
||||
O.t_status = 3
|
||||
for(var/obj/machinery/atmoalter/siphs/scrubbers/O in world)
|
||||
@@ -1904,30 +2015,16 @@ var/global/BSACooldown = 0
|
||||
world << sound('granomalies.ogg')
|
||||
var/turf/T = pick(blobstart)
|
||||
var/obj/effect/bhole/bh = new /obj/effect/bhole( T.loc, 30 )
|
||||
spawn(rand(50, 300))
|
||||
spawn(rand(100, 600))
|
||||
del(bh)
|
||||
if("timeanomalies")
|
||||
command_alert("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert")
|
||||
world << sound('spanomalies.ogg')
|
||||
var/list/turfs = list( )
|
||||
var/turf/picked
|
||||
for(var/turf/T in world)
|
||||
if(T.z == 1 && istype(T,/turf/simulated/floor) && !istype(T,/turf/space))
|
||||
turfs += T
|
||||
for(var/turf/T in world)
|
||||
set background = 1
|
||||
if(prob(20) && T.z == 1 && istype(T,/turf/simulated/floor))
|
||||
spawn(50+rand(0,3000))
|
||||
picked = pick(turfs)
|
||||
var/obj/effect/portal/P = new /obj/effect/portal( T )
|
||||
P.target = picked
|
||||
P.creator = null
|
||||
P.icon = 'objects.dmi'
|
||||
P.failchance = 0
|
||||
P.icon_state = "anom"
|
||||
P.name = "wormhole"
|
||||
spawn(rand(300,600))
|
||||
del(P)
|
||||
|
||||
if("timeanomalies") //dear god this code was awful :P Still needs further optimisation
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","STA")
|
||||
//moved to its own dm so I could split it up and prevent the spawns copying variables over and over
|
||||
//can be found in code\game\game_modes\events\wormholes.dm
|
||||
wormhole_event()
|
||||
|
||||
if("goblob")
|
||||
//feedback_inc("admin_secrets_fun_used",1)
|
||||
//feedback_add_details("admin_secrets_fun_used","BL")
|
||||
@@ -2103,121 +2200,7 @@ var/global/BSACooldown = 0
|
||||
dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions] <BR>"
|
||||
usr << browse(dat, "window=jobdebug;size=600x500")
|
||||
if("check_antagonist")
|
||||
if (ticker && ticker.current_state >= GAME_STATE_PLAYING)
|
||||
var/dat = "<html><head><title>Round Status</title></head><body><h1><B>Round Status</B></h1>"
|
||||
dat += "Current Game Mode: <B>[ticker.mode.name]</B><BR>"
|
||||
dat += "Round Duration: <B>[round(world.time / 36000)]:[(((world.time / 600 % 60)/10) > 1 ? world.time / 600 % 60 : add_zero(world.time / 600 % 60, 2))]:[world.time / 100 % 6][world.time / 100 % 10]</B><BR>"
|
||||
dat += "<B>Emergency shuttle</B><BR>"
|
||||
if (!emergency_shuttle.online)
|
||||
dat += "<a href='?src=\ref[src];call_shuttle=1'>Call Shuttle</a><br>"
|
||||
else
|
||||
var/timeleft = emergency_shuttle.timeleft()
|
||||
switch(emergency_shuttle.location)
|
||||
if(0)
|
||||
dat += "ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
|
||||
dat += "<a href='?src=\ref[src];call_shuttle=2'>Send Back</a><br>"
|
||||
if(1)
|
||||
dat += "ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
|
||||
|
||||
if(ticker.mode.syndicates.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Syndicates</B></td><td></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.syndicates)
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Nuclear Operative not found!</i></td></tr>"
|
||||
dat += "</table><br><table><tr><td><B>Nuclear Disk(s)</B></td></tr>"
|
||||
for(var/obj/item/weapon/disk/nuclear/N in world)
|
||||
dat += "<tr><td>[N.name], "
|
||||
var/atom/disk_loc = N.loc
|
||||
while(!istype(disk_loc, /turf))
|
||||
if(istype(disk_loc, /mob))
|
||||
var/mob/M = disk_loc
|
||||
dat += "carried by <a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a> "
|
||||
if(istype(disk_loc, /obj))
|
||||
var/obj/O = disk_loc
|
||||
dat += "in \a [O.name] "
|
||||
disk_loc = disk_loc.loc
|
||||
dat += "in [disk_loc.loc] at ([disk_loc.x], [disk_loc.y], [disk_loc.z])</td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.head_revolutionaries.len || ticker.mode.revolutionaries.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Revolutionaries</B></td><td></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.head_revolutionaries)
|
||||
var/mob/M = N.current
|
||||
if(!M)
|
||||
dat += "<tr><td><i>Head Revolutionary not found!</i></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a> <b>(Leader)</b>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.revolutionaries)
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
dat += "</table><table cellspacing=5><tr><td><B>Target(s)</B></td><td></td><td><B>Location</B></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.get_living_heads())
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
var/turf/mob_loc = get_turf_loc(M)
|
||||
dat += "<td>[mob_loc.loc]</td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Head not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.changelings.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Changelings</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/changeling in ticker.mode.changelings)
|
||||
var/mob/M = changeling.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
dat += "<td><A HREF='?src=\ref[src];traitor=\ref[M]'>Show Objective</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Changeling not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.wizards.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Wizards</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/wizard in ticker.mode.wizards)
|
||||
var/mob/M = wizard.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
dat += "<td><A HREF='?src=\ref[src];traitor=\ref[M]'>Show Objective</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Wizard not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.cult.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Cultists</B></td><td></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.cult)
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.traitors.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Traitors</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/traitor in ticker.mode.traitors)
|
||||
var/mob/M = traitor.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
dat += "<td><A HREF='?src=\ref[src];traitor=\ref[M]'>Show Objective</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Traitor not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
dat += "</body></html>"
|
||||
usr << browse(dat, "window=roundstatus;size=400x500")
|
||||
else
|
||||
alert("The game hasn't started yet!")
|
||||
check_antagonists()
|
||||
if("showailaws")
|
||||
for(var/mob/living/silicon/ai/ai in world)
|
||||
usr << "[key_name(ai, usr)]'s Laws:"
|
||||
@@ -2343,6 +2326,7 @@ var/global/BSACooldown = 0
|
||||
set category = "Admin"
|
||||
set name = "Show Player Panel"
|
||||
set desc="Edit player (respawn, ban, heal, etc)"
|
||||
|
||||
if(!M)
|
||||
usr << "You seem to be selecting a mob that doesn't exist anymore."
|
||||
return
|
||||
@@ -2351,56 +2335,123 @@ var/global/BSACooldown = 0
|
||||
if (!istype(src,/obj/admins))
|
||||
usr << "Error: you are not an admin!"
|
||||
return
|
||||
var/dat = "<html><head><title>Options for [M.key]</title></head>"
|
||||
var/foo = " "
|
||||
if (ismob(M) && M.client)
|
||||
foo += text("<A HREF='?src=\ref[src];prom_demot=\ref[M.client]'>Promote/Demote</A> | ")
|
||||
|
||||
var/body = "<html><head><title>Options for [M.key]</title></head>"
|
||||
body += "<body>Options panel for <b>[M]</b>"
|
||||
if(M.client)
|
||||
body += " played by <b>[M.client]</b> "
|
||||
if(M.client.holder)
|
||||
body += "\[<A href='?src=\ref[src];prom_demot=\ref[M.client]'>[M.client.holder.rank]</A>\]"
|
||||
else
|
||||
body += "\[<A href='?src=\ref[src];prom_demot=\ref[M.client]'>Player</A>\]"
|
||||
|
||||
if(istype(M, /mob/new_player))
|
||||
body += " <B>Hasn't Entered Game</B> "
|
||||
else
|
||||
body += " \[<A href='?src=\ref[src];revive=\ref[M]'>Heal</A>\] "
|
||||
|
||||
body += "<br><br>\[ "
|
||||
body += "<a href='?src=\ref[src];adminplayervars=\ref[M]'>VV</a> - "
|
||||
body += "<a href='?src=\ref[src];traitor_panel_pp=\ref[M]'>TP</a> - "
|
||||
body += "<a href='?src=\ref[usr];priv_msg=\ref[M]'>PM</a> - "
|
||||
body += "<a href='?src=\ref[src];adminplayersubtlemessage=\ref[M]'>SM</a> - "
|
||||
body += "<a href='?src=\ref[src];adminplayerobservejump=\ref[M]'>JMP</a>\] </b><br>"
|
||||
|
||||
body += "<b>Mob type</b> = [M.type]<br><br>"
|
||||
|
||||
body += "<A href='?src=\ref[src];boot2=\ref[M]'>Kick</A> | "
|
||||
body += "<A href='?src=\ref[src];newban=\ref[M]'>Ban</A> | "
|
||||
body += "<A href='?src=\ref[src];jobban2=\ref[M]'>Jobban</A> "
|
||||
|
||||
if(M.client)
|
||||
body += "| <A HREF='?src=\ref[src];sendtoprison=\ref[M]'>Prison</A> | "
|
||||
body += "<b>Mute:</b> "
|
||||
if(M.client.muted_complete)
|
||||
body += "<b>Completely Muted:</b> (<A href='?src=\ref[src];mute_complete=\ref[M]'>Allow adminhelp</A>)"
|
||||
else
|
||||
if(M.client.muted)
|
||||
body += "<b>Soft Mute:</b> (<A href='?src=\ref[src];mute2=\ref[M]'>Unmute</A>) (<A href='?src=\ref[src];mute_complete=\ref[M]'>Mute adminhelps</A>)"
|
||||
else
|
||||
body += "Voiced: (<A href='?src=\ref[src];mute2=\ref[M]'>Mute</A>)"
|
||||
|
||||
body += "<br><br>"
|
||||
body += "<A href='?src=\ref[src];jumpto=\ref[M]'><b>Jump to</b></A> | "
|
||||
body += "<A href='?src=\ref[src];getmob=\ref[M]'>Get</A>"
|
||||
|
||||
body += "<br><br>"
|
||||
body += "<A href='?src=\ref[src];traitor=\ref[M]'>Traitor panel</A> | "
|
||||
body += "<A href='?src=\ref[src];narrateto=\ref[M]'>Narrate to</A> | "
|
||||
body += "<A href='?src=\ref[src];subtlemessage=\ref[M]'>Subtle message</A>"
|
||||
|
||||
if (M.client)
|
||||
if(!istype(M, /mob/new_player))
|
||||
if(!ismonkey(M))
|
||||
foo += text("<A HREF='?src=\ref[src];monkeyone=\ref[M]'>Monkeyize</A> | ")
|
||||
body += "<br><br>"
|
||||
body += "<b>Transformation:</b>"
|
||||
body += "<br>"
|
||||
|
||||
//Monkey
|
||||
if(ismonkey(M))
|
||||
body += "<B>Monkeyized</B> | "
|
||||
else
|
||||
foo += text("<B>Monkeyized</B> | ")
|
||||
if(!iscorgi(M))
|
||||
foo += text("<A HREF='?src=\ref[src];corgione=\ref[M]'>Corgize</A> | ")
|
||||
body += "<A href='?src=\ref[src];monkeyone=\ref[M]'>Monkeyize</A> | "
|
||||
|
||||
//Corgi
|
||||
if(iscorgi(M))
|
||||
body += "<B>Corgized</B> | "
|
||||
else
|
||||
foo += text("<B>Corgized</B> | ")
|
||||
body += "<A href='?src=\ref[src];corgione=\ref[M]'>Corgize</A> | "
|
||||
|
||||
//AI / Cyborg
|
||||
if(isAI(M))
|
||||
foo += text("<B>Is an AI</B> | ")
|
||||
body += "<B>Is an AI</B> "
|
||||
else if(ishuman(M))
|
||||
foo += text("<A HREF='?src=\ref[src];makeai=\ref[M]'>Make AI</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];makeaisilent=\ref[M]'>Make AI Silently</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];makerobot=\ref[M]'>Make Robot</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];makealien=\ref[M]'>Make Alien</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];makemetroid=\ref[M]'>Make Metroid</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];tdome1=\ref[M]'>Thunderdome 1</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];tdome2=\ref[M]'>Thunderdome 2</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];tdomeadmin=\ref[M]'>Thunderdome Admin</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];tdomeobserve=\ref[M]'>Thunderdome Observer</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];sendtoprison=\ref[M]'>Prison</A> | ")
|
||||
// foo += text("<A HREF='?src=\ref[src];sendtomaze=\ref[M]'>Maze</A> | ")
|
||||
foo += text("<A HREF='?src=\ref[src];revive=\ref[M]'>Heal/Revive</A> | ")
|
||||
else
|
||||
foo += text("<B>Hasn't Entered Game</B> | ")
|
||||
foo += text("<A href='?src=\ref[src];forcespeech=\ref[M]'>Forcesay</A> | ")
|
||||
if(M.client)
|
||||
foo += text("<A href='?src=\ref[src];mute2=\ref[M]'>Mute: [(M.client.muted ? "Muted" : "Voiced")]</A> | ")
|
||||
foo += text("<A href='?src=\ref[src];mute_complete=\ref[M]'>Complete mute: [(M.client.muted ? "Completely Muted" : "Voiced")]</A> | ")
|
||||
else
|
||||
foo += "Mute unavailable - no client"
|
||||
foo += text("<A href='?src=\ref[src];boot2=\ref[M]'>Boot</A>")
|
||||
foo += text("<br>")
|
||||
foo += text("<A href='?src=\ref[src];jumpto=\ref[M]'>Jump to</A> | ")
|
||||
foo += text("<A href='?src=\ref[src];getmob=\ref[M]'>Get</A> | ")
|
||||
foo += text("<A href='?src=\ref[src];sendmob=\ref[M]'>Send</A>")
|
||||
foo += text("<br>")
|
||||
foo += text("<A href='?src=\ref[src];traitor=\ref[M]'>Edit mind</A> | ")
|
||||
foo += text("<A href='?src=\ref[src];narrateto=\ref[M]'>Narrate to</A> | ")
|
||||
foo += text("<A href='?src=\ref[src];subtlemessage=\ref[M]'>Subtle message</A>")
|
||||
foo += text("<br>")
|
||||
foo += text("<A href='?src=\ref[src];newban=\ref[M]'>Ban</A> | ")
|
||||
foo += text("<A href='?src=\ref[src];jobban2=\ref[M]'>Jobban</A>")
|
||||
dat += text("<body>[foo]</body></html>")
|
||||
usr << browse(dat, "window=adminplayeropts;size=480x150")
|
||||
body += "<A href='?src=\ref[src];makeai=\ref[M]'>Make AI</A> | "
|
||||
body += "<A href='?src=\ref[src];makeaisilent=\ref[M]'>Make AI Silently</A> | "
|
||||
body += "<A href='?src=\ref[src];makerobot=\ref[M]'>Make Robot</A> | "
|
||||
body += "<A href='?src=\ref[src];makealien=\ref[M]'>Make Alien</A> | "
|
||||
body += "<A href='?src=\ref[src];makemetroid=\ref[M]'>Make Metroid</A> "
|
||||
|
||||
body += "<br><br>"
|
||||
body += "<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>"
|
||||
body += "<A href='?src=\ref[src];simplemake=observer;mob=\ref[M]'>Observer</A> | "
|
||||
body += "\[ Alien: <A href='?src=\ref[src];simplemake=drone;mob=\ref[M]'>Drone</A>, "
|
||||
body += "<A href='?src=\ref[src];simplemake=hunter;mob=\ref[M]'>Hunter</A>, "
|
||||
body += "<A href='?src=\ref[src];simplemake=queen;mob=\ref[M]'>Queen</A>, "
|
||||
body += "<A href='?src=\ref[src];simplemake=sentinel;mob=\ref[M]'>Sentinel</A>, "
|
||||
body += "<A href='?src=\ref[src];simplemake=larva;mob=\ref[M]'>Larva</A> \] "
|
||||
body += "<A href='?src=\ref[src];simplemake=human;mob=\ref[M]'>Human</A> "
|
||||
body += "\[ Metroid: <A href='?src=\ref[src];simplemake=metroid;mob=\ref[M]'>Baby</A>, "
|
||||
body += "<A href='?src=\ref[src];simplemake=adultmetroid;mob=\ref[M]'>Adult</A> \] "
|
||||
body += "<A href='?src=\ref[src];simplemake=monkey;mob=\ref[M]'>Monkey</A> | "
|
||||
body += "<A href='?src=\ref[src];simplemake=robot;mob=\ref[M]'>Cyborg</A> | "
|
||||
body += "<A href='?src=\ref[src];simplemake=cat;mob=\ref[M]'>Cat</A> | "
|
||||
body += "<A href='?src=\ref[src];simplemake=runtime;mob=\ref[M]'>Runtime</A> | "
|
||||
body += "<A href='?src=\ref[src];simplemake=corgi;mob=\ref[M]'>Corgi</A> | "
|
||||
body += "<A href='?src=\ref[src];simplemake=ian;mob=\ref[M]'>Ian</A> | "
|
||||
body += "<A href='?src=\ref[src];simplemake=crab;mob=\ref[M]'>Crab</A> | "
|
||||
body += "<A href='?src=\ref[src];simplemake=coffee;mob=\ref[M]'>Coffee</A> | "
|
||||
//body += "<A href='?src=\ref[src];simplemake=parrot;mob=\ref[M]'>Parrot</A> | "
|
||||
//body += "<A href='?src=\ref[src];simplemake=drprofessor;mob=\ref[M]'>DrProfessor</A> | "
|
||||
body += "\[ Construct: <A href='?src=\ref[src];simplemake=constructarmoured;mob=\ref[M]'>Armoured</A> , "
|
||||
body += "<A href='?src=\ref[src];simplemake=constructbuilder;mob=\ref[M]'>Builder</A> , "
|
||||
body += "<A href='?src=\ref[src];simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \] "
|
||||
body += "<A href='?src=\ref[src];simplemake=shade;mob=\ref[M]'>Shade</A>"
|
||||
body += "<br>"
|
||||
|
||||
if (M.client)
|
||||
body += "<br><br>"
|
||||
body += "<b>Other actions:</b>"
|
||||
body += "<br>"
|
||||
body += "<A href='?src=\ref[src];forcespeech=\ref[M]'>Forcesay</A> | "
|
||||
body += "<A href='?src=\ref[src];tdome1=\ref[M]'>Thunderdome 1</A> | "
|
||||
body += "<A href='?src=\ref[src];tdome2=\ref[M]'>Thunderdome 2</A> | "
|
||||
body += "<A href='?src=\ref[src];tdomeadmin=\ref[M]'>Thunderdome Admin</A> | "
|
||||
body += "<A href='?src=\ref[src];tdomeobserve=\ref[M]'>Thunderdome Observer</A> | "
|
||||
|
||||
body += "<br>"
|
||||
body += "</body></html>"
|
||||
|
||||
usr << browse(body, "window=adminplayeropts;size=550x515")
|
||||
//feedback_add_details("admin_verb","SPP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
@@ -3195,47 +3246,6 @@ var/global/BSACooldown = 0
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/obj/admins/proc/view_txt_log()
|
||||
set category = "Admin"
|
||||
set desc="Shows todays server log in new window"
|
||||
set name="Show Server Log"
|
||||
var/path = "data/logs/[time2text(world.realtime,"YYYY")]/[time2text(world.realtime,"MM")]-[time2text(world.realtime,"Month")]/[time2text(world.realtime,"DD")]-[time2text(world.realtime,"Day")].log"
|
||||
var/output = {"<html>
|
||||
<head>
|
||||
<title>[time2text(world.realtime,"Day, MMM DD, YYYY")] - Log</title>
|
||||
</head>
|
||||
<body>
|
||||
<pre>
|
||||
[file2text(path)]
|
||||
</pre>
|
||||
</body>
|
||||
</html>"}
|
||||
usr << browse(output,"window=server_logfile")
|
||||
onclose(usr,"server_logfile")
|
||||
//feedback_add_details("admin_verb","VTL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
/obj/admins/proc/view_atk_log()
|
||||
set category = "Admin"
|
||||
set desc="Shows todays server attack log in new window"
|
||||
set name="Show Server Attack Log"
|
||||
var/path = "data/logs/[time2text(world.realtime,"YYYY")]/[time2text(world.realtime,"MM")]-[time2text(world.realtime,"Month")]/[time2text(world.realtime,"DD")]-[time2text(world.realtime,"Day")] Attack.log"
|
||||
var/output = {"<html>
|
||||
<head>
|
||||
<title>[time2text(world.realtime,"Day, MMM DD, YYYY")] - Attack Log</title>
|
||||
</head>
|
||||
<body>
|
||||
<pre>
|
||||
[file2text(path)]
|
||||
</pre>
|
||||
</body>
|
||||
</html>"}
|
||||
usr << browse(output,"window=server_logfile")
|
||||
onclose(usr,"server_logfile")
|
||||
// feedback_add_details("admin_verb","SSAL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
/*/client/proc/unjobban_panel()
|
||||
set name = "Unjobban Panel"
|
||||
set category = "Admin"
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
verbs += /client/proc/cmd_admin_delete
|
||||
verbs += /client/proc/cmd_admin_add_freeform_ai_law
|
||||
verbs += /client/proc/cmd_admin_rejuvenate
|
||||
verbs += /client/proc/cmd_admin_drop_everything
|
||||
//verbs += /client/proc/cmd_admin_drop_everything --Merged with view variables
|
||||
//verbs += /client/proc/cmd_modify_object_variables --Merged with view variables
|
||||
|
||||
if ("Admin Candidate")
|
||||
@@ -127,11 +127,11 @@
|
||||
verbs += /obj/admins/proc/votekill
|
||||
verbs += /obj/admins/proc/show_player_panel
|
||||
verbs += /client/proc/deadchat //toggles deadchat
|
||||
verbs += /client/proc/cmd_admin_mute
|
||||
//verbs += /client/proc/cmd_admin_mute --was never used (according to stats trackind) - use show player panel --erro
|
||||
verbs += /client/proc/cmd_admin_pm_context
|
||||
verbs += /client/proc/cmd_admin_pm_panel
|
||||
verbs += /client/proc/cmd_admin_subtle_message
|
||||
verbs += /client/proc/warn
|
||||
//verbs += /client/proc/warn - was never used
|
||||
verbs += /client/proc/dsay
|
||||
verbs += /client/proc/admin_play
|
||||
verbs += /client/proc/admin_observe
|
||||
@@ -140,7 +140,7 @@
|
||||
verbs += /client/proc/player_panel_new
|
||||
verbs += /client/proc/unban_panel
|
||||
verbs += /client/proc/jobbans
|
||||
verbs += /client/proc/playernotes
|
||||
|
||||
verbs += /client/proc/voting
|
||||
verbs += /client/proc/hide_verbs
|
||||
verbs += /client/proc/general_report
|
||||
@@ -148,6 +148,7 @@
|
||||
verbs += /client/proc/deadmin_self
|
||||
//verbs += /client/proc/cmd_admin_prison --Merged with player panel
|
||||
//verbs += /obj/admins/proc/unprison --Merged with player panel
|
||||
verbs += /client/proc/playernotes
|
||||
verbs += /obj/admins/proc/show_skills
|
||||
else return
|
||||
|
||||
@@ -169,6 +170,7 @@
|
||||
if (holder.level >= 2)
|
||||
verbs += /client/proc/cmd_admin_add_random_ai_law
|
||||
verbs += /client/proc/secrets
|
||||
verbs += /client/proc/check_antagonists
|
||||
verbs += /client/proc/play_sound
|
||||
verbs += /client/proc/stealth
|
||||
verbs += /client/proc/deadmin_self
|
||||
@@ -183,7 +185,8 @@
|
||||
verbs += /obj/admins/proc/view_atk_log
|
||||
verbs += /obj/admins/proc/toggleaban //abandon mob
|
||||
verbs += /obj/admins/proc/show_traitor_panel
|
||||
verbs += /client/proc/cmd_admin_remove_plasma
|
||||
verbs += /client/proc/getserverlog //fetch an old serverlog to look at
|
||||
//verbs += /client/proc/cmd_admin_remove_plasma --This proc is outdated, does not do anything
|
||||
verbs += /client/proc/admin_call_shuttle
|
||||
verbs += /client/proc/admin_cancel_shuttle
|
||||
verbs += /client/proc/cmd_admin_dress
|
||||
@@ -195,6 +198,7 @@
|
||||
verbs += /client/proc/toggleadminhelpsound
|
||||
verbs += /proc/possess
|
||||
verbs += /proc/release
|
||||
verbs += /client/proc/make_tajaran
|
||||
verbs += /client/proc/admin_deny_shuttle
|
||||
verbs += /client/proc/cmd_admin_christmas
|
||||
verbs += /client/proc/editappear
|
||||
@@ -227,7 +231,7 @@
|
||||
//verbs += /proc/togglebuildmode --Merged with view variables
|
||||
//verbs += /client/proc/cmd_modify_object_variables --Merged with view variables
|
||||
verbs += /client/proc/togglebuildmodeself
|
||||
|
||||
verbs += /client/proc/debug_master_controller
|
||||
else return
|
||||
|
||||
//Game Admin
|
||||
@@ -239,13 +243,11 @@
|
||||
verbs += /client/proc/cmd_admin_world_narrate
|
||||
verbs += /client/proc/cmd_debug_del_all
|
||||
verbs += /client/proc/cmd_debug_tog_aliens
|
||||
verbs += /client/proc/ticklag
|
||||
verbs += /client/proc/mapload
|
||||
// verbs += /client/proc/mapload
|
||||
verbs += /client/proc/check_words
|
||||
verbs += /client/proc/drop_bomb
|
||||
verbs += /client/proc/cmd_admin_grantfullaccess
|
||||
verbs += /client/proc/kill_airgroup
|
||||
verbs += /client/proc/cmd_admin_drop_everything
|
||||
//verbs += /client/proc/cmd_admin_drop_everything --Merged with view variables
|
||||
verbs += /client/proc/make_sound
|
||||
verbs += /client/proc/play_local_sound
|
||||
verbs += /client/proc/send_space_ninja
|
||||
@@ -273,7 +275,6 @@
|
||||
verbs += /client/proc/delbook
|
||||
verbs += /client/proc/Force_Event_admin
|
||||
verbs += /client/proc/radioalert
|
||||
verbs += /client/proc/make_tajaran
|
||||
verbs += /client/proc/CarbonCopy
|
||||
verbs += /client/proc/jump_to_dead_group
|
||||
else return
|
||||
@@ -285,11 +286,13 @@
|
||||
verbs += /client/proc/get_admin_state
|
||||
verbs += /client/proc/reload_admins
|
||||
verbs += /client/proc/cmd_debug_make_powernets
|
||||
verbs += /client/proc/enable_debug_verbs
|
||||
verbs += /client/proc/everyone_random
|
||||
verbs += /client/proc/only_one
|
||||
verbs += /client/proc/deadmin_self
|
||||
verbs += /client/proc/getruntimelog //used by coders to retrieve runtime logs
|
||||
verbs += /client/proc/enable_mapping_debug
|
||||
verbs += /client/proc/giveruntimelog //used by coders to retrieve runtime logs
|
||||
verbs += /client/proc/cinematic //used by coders to retrieve runtime logs
|
||||
verbs += /client/proc/enable_debug_verbs
|
||||
verbs += /client/proc/kill_air
|
||||
verbs += /client/proc/callprocgen
|
||||
verbs += /client/proc/callprocobj
|
||||
@@ -344,12 +347,10 @@
|
||||
verbs -= /client/proc/Cell
|
||||
verbs -= /client/proc/cmd_debug_del_all
|
||||
verbs -= /client/proc/cmd_debug_tog_aliens
|
||||
verbs -= /client/proc/ticklag
|
||||
verbs -= /client/proc/mapload
|
||||
// verbs -= /client/proc/mapload
|
||||
verbs -= /client/proc/check_words
|
||||
verbs -= /client/proc/drop_bomb
|
||||
verbs -= /client/proc/cmd_admin_grantfullaccess
|
||||
verbs -= /client/proc/cmd_admin_drop_everything
|
||||
//verbs -= /client/proc/cmd_admin_drop_everything --merged with view variables
|
||||
verbs -= /client/proc/make_sound
|
||||
verbs -= /client/proc/only_one
|
||||
verbs -= /client/proc/send_space_ninja
|
||||
@@ -369,7 +370,7 @@
|
||||
verbs -= /client/proc/cmd_admin_rejuvenate
|
||||
verbs -= /client/proc/cmd_admin_delete
|
||||
verbs -= /client/proc/toggleadminhelpsound
|
||||
verbs -= /client/proc/cmd_admin_remove_plasma
|
||||
//verbs -= /client/proc/cmd_admin_remove_plasma --This proc is outdated, does not do anything
|
||||
verbs -= /client/proc/admin_call_shuttle
|
||||
verbs -= /client/proc/admin_cancel_shuttle
|
||||
verbs -= /client/proc/cmd_admin_dress
|
||||
@@ -377,17 +378,18 @@
|
||||
verbs -= /client/proc/spawn_xeno
|
||||
verbs -= /client/proc/cmd_admin_add_random_ai_law
|
||||
verbs -= /client/proc/secrets
|
||||
verbs -= /client/proc/check_antagonists
|
||||
verbs -= /client/proc/play_sound
|
||||
verbs -= /client/proc/stealth
|
||||
verbs -= /client/proc/cmd_admin_check_contents
|
||||
verbs -= /client/proc/cmd_admin_create_centcom_report
|
||||
verbs -= /client/proc/deadchat //toggles deadchat
|
||||
verbs -= /client/proc/cmd_admin_mute
|
||||
//verbs -= /client/proc/cmd_admin_mute --was never used (according to stats trackind) - use show player panel --erro
|
||||
verbs -= /client/proc/cmd_admin_pm_context
|
||||
verbs -= /client/proc/cmd_admin_pm_panel
|
||||
verbs -= /client/proc/cmd_admin_say
|
||||
verbs -= /client/proc/cmd_admin_subtle_message
|
||||
verbs -= /client/proc/warn
|
||||
//verbs -= /client/proc/warn
|
||||
verbs -= /client/proc/dsay
|
||||
verbs -= /client/proc/admin_play
|
||||
verbs -= /client/proc/admin_observe
|
||||
@@ -403,6 +405,7 @@
|
||||
verbs -= /client/proc/cmd_admin_gib_self
|
||||
verbs -= /client/proc/restartcontroller
|
||||
verbs -= /client/proc/play_local_sound
|
||||
verbs -= /client/proc/enable_debug_verbs
|
||||
verbs -= /client/proc/toggleprayers
|
||||
verbs -= /client/proc/Blobize
|
||||
verbs -= /client/proc/toggle_clickproc //TODO ERRORAGE (Temporary proc while the enw clickproc is being tested)
|
||||
@@ -416,6 +419,9 @@
|
||||
verbs -= /client/proc/deadmin_self
|
||||
verbs -= /client/proc/jumptocoord
|
||||
verbs -= /client/proc/everyone_random
|
||||
verbs -= /client/proc/giveruntimelog //used by coders to retrieve runtime logs
|
||||
verbs -= /client/proc/getserverlog
|
||||
verbs -= /client/proc/cinematic //show a cinematic sequence
|
||||
verbs -= /client/proc/cmd_admin_change_custom_event
|
||||
verbs -= /client/proc/admin_invis
|
||||
verbs -= /client/proc/callprocgen
|
||||
@@ -425,9 +431,7 @@
|
||||
verbs -= /client/proc/Force_Event_admin
|
||||
verbs -= /client/proc/radioalert
|
||||
verbs -= /client/proc/rnd_check_designs
|
||||
verbs -= /client/proc/make_tajaran
|
||||
verbs -= /client/proc/CarbonCopy
|
||||
verbs -= /client/proc/getruntimelog //used by coders to retrieve runtime logs
|
||||
verbs -= /proc/possess
|
||||
verbs -= /proc/release
|
||||
//verbs -= /client/proc/give_spell --Merged with view variables
|
||||
@@ -445,13 +449,15 @@
|
||||
//verbs -= /client/proc/cmd_switch_radio --removed because tcommsat is staying
|
||||
verbs -= /client/proc/togglebuildmodeself
|
||||
verbs -= /client/proc/kill_airgroup
|
||||
verbs -= /client/proc/debug_master_controller
|
||||
verbs -= /client/proc/make_tajaran
|
||||
verbs -= /client/proc/admin_deny_shuttle
|
||||
verbs -= /client/proc/cmd_admin_christmas
|
||||
verbs -= /client/proc/editappear
|
||||
verbs -= /client/proc/jump_to_dead_group
|
||||
verbs -= /client/proc/playernotes
|
||||
verbs -= /obj/admins/proc/show_skills
|
||||
verbs -= /client/proc/enable_mapping_debug
|
||||
verbs -= /client/proc/enable_debug_verbs
|
||||
return
|
||||
|
||||
|
||||
@@ -524,6 +530,14 @@
|
||||
// feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
/client/proc/check_antagonists()
|
||||
set name = "Check Antagonists"
|
||||
set category = "Admin"
|
||||
if(holder)
|
||||
holder.check_antagonists()
|
||||
//feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
/client/proc/jobbans()
|
||||
set name = "Unjobban Panel"
|
||||
set category = "Admin"
|
||||
@@ -622,7 +636,7 @@
|
||||
log_admin("[ckey] warned [M.ckey], resulting in a [AUTOBANTIME] minute autoban.")
|
||||
ban_unban_log_save("[ckey] warned [M.ckey], resulting in a [AUTOBANTIME] minute autoban.")
|
||||
message_admins("\blue [ckey] warned [M.ckey], resulting in a [AUTOBANTIME] minute autoban.")
|
||||
feedback_inc("ban_warn",1)
|
||||
//feedback_inc("ban_warn",1)
|
||||
|
||||
del(M.client)
|
||||
// feedback_add_details("admin_verb","WARN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -662,6 +676,8 @@
|
||||
if(!S) return
|
||||
T.spell_list += new S
|
||||
// feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
|
||||
message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1)
|
||||
|
||||
/client/proc/make_sound(var/obj/O in world) // -- TLE
|
||||
set category = "Special Verbs"
|
||||
@@ -673,7 +689,9 @@
|
||||
return
|
||||
for (var/mob/V in hearers(O))
|
||||
V.show_message(message, 2)
|
||||
// feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound")
|
||||
message_admins("\blue [key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound", 1)
|
||||
// feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/client/proc/togglebuildmodeself()
|
||||
@@ -716,6 +734,8 @@
|
||||
kill_air = 1
|
||||
usr << "<b>Disabled air processing.</b>"
|
||||
// feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] used 'kill air'.")
|
||||
message_admins("\blue [key_name_admin(usr)] used 'kill air'.", 1)
|
||||
|
||||
/client/proc/show_verbs()
|
||||
set name = "Toggle admin verb visibility"
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
var/quick_create_object_html = null
|
||||
var/pathtext = null
|
||||
|
||||
pathtext = input("Select the path of the object you wish to create.", "Path", "/obj") in list("/obj","/obj/structure","/obj/item","/obj/machinery")
|
||||
pathtext = input("Select the path of the object you wish to create.", "Path", "/obj") in list("/obj","/obj/structure","/obj/item","/obj/item/weapon","/obj/machinery")
|
||||
|
||||
var path = text2path(pathtext)
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,797 +0,0 @@
|
||||
//GUYS REMEMBER TO ADD A += to UPDATE_ADMINS
|
||||
//AND A -= TO CLEAR_ADMIN_VERBS
|
||||
|
||||
|
||||
|
||||
//Some verbs that are still in the code but not used atm
|
||||
// Debug
|
||||
// verbs += /client/proc/radio_report //for radio debugging dont think its been used in a very long time
|
||||
// verbs += /client/proc/fix_next_move //has not been an issue in a very very long time
|
||||
|
||||
// Mapping helpers added via enable_debug_verbs verb
|
||||
// verbs += /client/proc/do_not_use_these
|
||||
// verbs += /client/proc/camera_view
|
||||
// verbs += /client/proc/sec_camera_report
|
||||
// verbs += /client/proc/intercom_view
|
||||
// verbs += /client/proc/air_status //Air things
|
||||
// verbs += /client/proc/Cell //More air things
|
||||
|
||||
/client/proc/update_admins(var/rank)
|
||||
|
||||
if(!holder)
|
||||
holder = new /obj/admins(src)
|
||||
|
||||
holder.rank = rank
|
||||
|
||||
if(!holder.state)
|
||||
var/state = alert("Which state do you want the admin to begin in?", "Admin-state", "Play", "Observe", "Neither")
|
||||
if(state == "Play")
|
||||
holder.state = 1
|
||||
admin_play()
|
||||
return
|
||||
else if(state == "Observe")
|
||||
holder.state = 2
|
||||
admin_observe()
|
||||
return
|
||||
else
|
||||
del(holder)
|
||||
return
|
||||
|
||||
switch (rank)
|
||||
if ("Game Master")
|
||||
holder.level = 6
|
||||
|
||||
if ("Senior Game Admin")
|
||||
holder.level = 5
|
||||
|
||||
if ("Game Admin")
|
||||
holder.level = 4
|
||||
|
||||
if ("Secondary Game Admin")
|
||||
holder.level = 3
|
||||
|
||||
if ("Trial Admin")
|
||||
holder.level = 2
|
||||
if(holder.state == 2) // if observing
|
||||
verbs += /client/proc/debug_variables
|
||||
verbs += /client/proc/cmd_modify_ticker_variables
|
||||
verbs += /client/proc/toggle_view_range
|
||||
verbs += /client/proc/Getmob
|
||||
verbs += /client/proc/Getkey
|
||||
verbs += /client/proc/sendmob
|
||||
verbs += /client/proc/Jump
|
||||
verbs += /client/proc/jumptokey
|
||||
verbs += /client/proc/jumptomob
|
||||
verbs += /client/proc/jumptoturf
|
||||
verbs += /client/proc/jumptocoord
|
||||
verbs += /client/proc/cmd_admin_delete
|
||||
verbs += /client/proc/cmd_admin_add_freeform_ai_law
|
||||
verbs += /client/proc/cmd_admin_rejuvenate
|
||||
verbs += /client/proc/cmd_admin_drop_everything
|
||||
//verbs += /client/proc/cmd_modify_object_variables --Merged with view variables
|
||||
|
||||
if ("Temporary Admin")
|
||||
holder.level = 1
|
||||
if(holder.state == 2) // if observing
|
||||
verbs += /client/proc/debug_variables
|
||||
verbs += /client/proc/cmd_modify_ticker_variables
|
||||
verbs += /client/proc/toggle_view_range
|
||||
verbs += /client/proc/Getmob
|
||||
verbs += /client/proc/Getkey
|
||||
verbs += /client/proc/sendmob
|
||||
verbs += /client/proc/Jump
|
||||
verbs += /client/proc/jumptokey
|
||||
verbs += /client/proc/jumptomob
|
||||
verbs += /client/proc/jumptoturf
|
||||
verbs += /client/proc/jumptocoord
|
||||
verbs += /client/proc/cmd_admin_delete
|
||||
verbs += /client/proc/cmd_admin_add_freeform_ai_law
|
||||
verbs += /client/proc/cmd_admin_rejuvenate
|
||||
verbs += /client/proc/cmd_admin_drop_everything
|
||||
//verbs += /client/proc/cmd_modify_object_variables --Merged with view variables
|
||||
|
||||
if ("Moderator")
|
||||
holder.level = 0
|
||||
|
||||
if ("Admin Observer")
|
||||
holder.level = -1
|
||||
|
||||
if ("Banned")
|
||||
holder.level = -2
|
||||
del(src)
|
||||
return
|
||||
|
||||
else
|
||||
del(holder)
|
||||
return
|
||||
|
||||
if (holder) //THE BELOW handles granting powers. The above is for special cases only!
|
||||
holder.owner = src
|
||||
|
||||
//Admin Observer
|
||||
if (holder.level >= -1)
|
||||
verbs += /client/proc/cmd_admin_say
|
||||
verbs += /client/proc/cmd_admin_gib_self
|
||||
verbs += /client/proc/deadmin_self
|
||||
else return
|
||||
|
||||
//Moderator
|
||||
if (holder.level >= 0)
|
||||
verbs += /obj/admins/proc/announce
|
||||
verbs += /obj/admins/proc/startnow
|
||||
verbs += /obj/admins/proc/toggleAI //Toggle the AI
|
||||
verbs += /obj/admins/proc/toggleenter //Toggle enterting
|
||||
verbs += /obj/admins/proc/toggleguests //Toggle guests entering
|
||||
verbs += /obj/admins/proc/toggleooc //toggle ooc
|
||||
verbs += /obj/admins/proc/toggleoocdead //toggle ooc for dead/unc
|
||||
verbs += /obj/admins/proc/voteres //toggle votes
|
||||
verbs += /obj/admins/proc/vmode
|
||||
verbs += /obj/admins/proc/votekill
|
||||
verbs += /obj/admins/proc/show_player_panel
|
||||
verbs += /client/proc/deadchat //toggles deadchat
|
||||
verbs += /client/proc/cmd_admin_mute
|
||||
verbs += /client/proc/cmd_admin_pm_context
|
||||
verbs += /client/proc/cmd_admin_pm_panel
|
||||
verbs += /client/proc/cmd_admin_subtle_message
|
||||
verbs += /client/proc/warn
|
||||
verbs += /client/proc/dsay
|
||||
verbs += /client/proc/admin_play
|
||||
verbs += /client/proc/admin_observe
|
||||
verbs += /client/proc/game_panel
|
||||
verbs += /client/proc/player_panel
|
||||
verbs += /client/proc/player_panel_new
|
||||
verbs += /client/proc/unban_panel
|
||||
verbs += /client/proc/jobbans
|
||||
verbs += /client/proc/unjobban_panel
|
||||
verbs += /client/proc/voting
|
||||
verbs += /client/proc/hide_verbs
|
||||
verbs += /client/proc/general_report
|
||||
verbs += /client/proc/air_report
|
||||
verbs += /client/proc/deadmin_self
|
||||
//verbs += /client/proc/cmd_admin_prison --Merged with player panel
|
||||
//verbs += /obj/admins/proc/unprison --Merged with player panel
|
||||
else return
|
||||
|
||||
//Temporary Admin
|
||||
if (holder.level >= 1)
|
||||
deadchat = 1
|
||||
seeprayers = 1
|
||||
|
||||
verbs += /obj/admins/proc/toggleaban //abandon mob
|
||||
verbs += /obj/admins/proc/show_traitor_panel
|
||||
verbs += /client/proc/cmd_admin_remove_plasma
|
||||
verbs += /client/proc/admin_call_shuttle
|
||||
verbs += /client/proc/admin_cancel_shuttle
|
||||
verbs += /client/proc/cmd_admin_dress
|
||||
verbs += /client/proc/respawn_character
|
||||
verbs += /client/proc/spawn_xeno
|
||||
verbs += /client/proc/toggleprayers
|
||||
verbs += /client/proc/deadmin_self
|
||||
verbs += /client/proc/tension_report
|
||||
verbs += /client/proc/toggleadminhelpsound
|
||||
verbs += /client/proc/cmd_admin_add_random_ai_law
|
||||
verbs += /client/proc/secrets
|
||||
verbs += /client/proc/play_sound
|
||||
verbs += /client/proc/stealth
|
||||
verbs += /obj/admins/proc/delay //game start delay
|
||||
verbs += /obj/admins/proc/immreboot //immediate reboot
|
||||
verbs += /obj/admins/proc/restart //restart
|
||||
verbs += /client/proc/cmd_admin_check_contents
|
||||
verbs += /client/proc/cmd_admin_create_centcom_report
|
||||
verbs += /client/proc/toggle_hear_deadcast
|
||||
verbs += /client/proc/toggle_hear_radio
|
||||
verbs += /proc/possess
|
||||
verbs += /proc/release
|
||||
verbs += /client/proc/deadmin_self
|
||||
else return
|
||||
|
||||
/* //Trial Admin
|
||||
if (holder.level >= 2)
|
||||
|
||||
else return
|
||||
*/
|
||||
//Secondary Game Admin
|
||||
if (holder.level >= 3)
|
||||
verbs += /obj/admins/proc/view_txt_log
|
||||
verbs += /obj/admins/proc/view_atk_log
|
||||
verbs += /obj/admins/proc/spawn_atom
|
||||
verbs += /client/proc/cmd_admin_list_open_jobs
|
||||
verbs += /client/proc/cmd_admin_direct_narrate
|
||||
verbs += /client/proc/kill_air
|
||||
verbs += /client/proc/cmd_admin_world_narrate
|
||||
verbs += /client/proc/cmd_debug_del_all
|
||||
verbs += /client/proc/cmd_debug_tog_aliens
|
||||
verbs += /client/proc/mapload
|
||||
verbs += /client/proc/check_words
|
||||
verbs += /client/proc/drop_bomb
|
||||
verbs += /client/proc/cmd_admin_grantfullaccess
|
||||
verbs += /client/proc/cmd_admin_drop_everything
|
||||
verbs += /client/proc/make_sound
|
||||
verbs += /client/proc/play_local_sound
|
||||
verbs += /client/proc/send_space_ninja
|
||||
verbs += /client/proc/restartcontroller //Can call via aproccall --I_hate_easy_things.jpg, Mport --Agouri
|
||||
verbs += /client/proc/Blobize //I need to remember to move/remove this later
|
||||
verbs += /client/proc/toggle_clickproc //TODO ERRORAGE (Temporary proc while the new clickproc is being tested)
|
||||
verbs += /client/proc/toggle_gravity_on
|
||||
verbs += /client/proc/toggle_gravity_off
|
||||
verbs += /client/proc/toggle_random_events
|
||||
verbs += /obj/admins/proc/adrev //toggle admin revives
|
||||
verbs += /obj/admins/proc/adspawn //toggle admin item spawning
|
||||
verbs += /client/proc/debug_variables
|
||||
verbs += /client/proc/cmd_modify_ticker_variables
|
||||
verbs += /client/proc/Debug2 //debug toggle switch
|
||||
verbs += /client/proc/toggle_view_range
|
||||
verbs += /client/proc/Getmob
|
||||
verbs += /client/proc/Getkey
|
||||
verbs += /client/proc/sendmob
|
||||
verbs += /client/proc/Jump
|
||||
verbs += /client/proc/jumptokey
|
||||
verbs += /client/proc/jumptomob
|
||||
verbs += /client/proc/jumptoturf
|
||||
verbs += /client/proc/cmd_admin_delete
|
||||
verbs += /client/proc/cmd_admin_add_freeform_ai_law
|
||||
verbs += /client/proc/cmd_admin_add_random_ai_law
|
||||
verbs += /client/proc/cmd_admin_rejuvenate
|
||||
verbs += /client/proc/hide_most_verbs
|
||||
verbs += /client/proc/jumptocoord
|
||||
verbs += /client/proc/cmd_modify_ticker_variables
|
||||
verbs += /client/proc/deadmin_self
|
||||
//verbs += /client/proc/cmd_mass_modify_object_variables --Merged with view variables
|
||||
//verbs += /client/proc/cmd_admin_explosion --Merged with view variables
|
||||
//verbs += /client/proc/cmd_admin_emp --Merged with view variables
|
||||
//verbs += /client/proc/give_spell --Merged with view variables
|
||||
//verbs += /client/proc/cmd_admin_ninjafy --Merged with view variables
|
||||
//verbs += /client/proc/cmd_switch_radio --removed as tcommsat is staying
|
||||
else return
|
||||
|
||||
//Game Admin
|
||||
if (holder.level >= 4)
|
||||
verbs += /client/proc/ticklag
|
||||
else return
|
||||
|
||||
//Senior Game admin
|
||||
if (holder.level >= 5)
|
||||
verbs += /client/proc/colorooc
|
||||
verbs += /client/proc/strike_team
|
||||
verbs += /client/proc/everyone_random
|
||||
verbs += /client/proc/only_one
|
||||
verbs += /obj/admins/proc/toggle_aliens //toggle aliens
|
||||
verbs += /obj/admins/proc/toggle_space_ninja //toggle ninjas
|
||||
verbs += /client/proc/deadmin_self
|
||||
else return
|
||||
|
||||
//Game Master
|
||||
if (holder.level >= 6)
|
||||
verbs += /obj/admins/proc/adjump
|
||||
verbs += /client/proc/callproc
|
||||
verbs += /client/proc/triple_ai
|
||||
verbs += /client/proc/get_admin_state
|
||||
verbs += /client/proc/reload_admins
|
||||
verbs += /client/proc/cmd_debug_make_powernets
|
||||
verbs += /client/proc/object_talk
|
||||
verbs += /client/proc/enable_debug_verbs
|
||||
verbs += /client/proc/deadmin_self
|
||||
else return
|
||||
return
|
||||
|
||||
|
||||
/client/proc/clear_admin_verbs()
|
||||
deadchat = 0
|
||||
|
||||
verbs -= /obj/admins/proc/vmode
|
||||
verbs -= /obj/admins/proc/votekill
|
||||
verbs -= /obj/admins/proc/announce
|
||||
verbs -= /obj/admins/proc/startnow
|
||||
verbs -= /obj/admins/proc/toggleAI //Toggle the AI
|
||||
verbs -= /obj/admins/proc/toggleenter //Toggle enterting
|
||||
verbs -= /obj/admins/proc/toggleguests //Toggle guests entering
|
||||
verbs -= /obj/admins/proc/toggleooc //toggle ooc
|
||||
verbs -= /obj/admins/proc/toggleoocdead //toggle ooc for dead/unc
|
||||
verbs -= /obj/admins/proc/voteres //toggle votes
|
||||
verbs -= /obj/admins/proc/delay //game start delay
|
||||
verbs -= /obj/admins/proc/immreboot //immediate reboot
|
||||
verbs -= /obj/admins/proc/restart //restart
|
||||
verbs -= /obj/admins/proc/show_traitor_panel
|
||||
verbs -= /obj/admins/proc/show_player_panel
|
||||
verbs -= /obj/admins/proc/toggle_aliens //toggle aliens
|
||||
verbs -= /obj/admins/proc/toggle_space_ninja //toggle ninjas
|
||||
verbs -= /obj/admins/proc/adjump
|
||||
verbs -= /obj/admins/proc/view_txt_log
|
||||
verbs -= /obj/admins/proc/view_atk_log
|
||||
verbs -= /obj/admins/proc/spawn_atom
|
||||
verbs -= /obj/admins/proc/adrev //toggle admin revives
|
||||
verbs -= /obj/admins/proc/adspawn //toggle admin item spawning
|
||||
verbs -= /obj/admins/proc/toggleaban //abandon mob
|
||||
verbs -= /client/proc/hide_verbs
|
||||
verbs -= /client/proc/hide_most_verbs
|
||||
verbs -= /client/proc/show_verbs
|
||||
verbs -= /client/proc/colorooc
|
||||
verbs -= /client/proc/triple_ai
|
||||
verbs -= /client/proc/get_admin_state
|
||||
verbs -= /client/proc/reload_admins
|
||||
verbs -= /client/proc/kill_air
|
||||
verbs -= /client/proc/cmd_debug_make_powernets
|
||||
verbs -= /client/proc/object_talk
|
||||
verbs -= /client/proc/strike_team
|
||||
verbs -= /client/proc/cmd_admin_list_open_jobs
|
||||
verbs -= /client/proc/cmd_admin_direct_narrate
|
||||
verbs -= /client/proc/cmd_admin_world_narrate
|
||||
verbs -= /client/proc/callproc
|
||||
verbs -= /client/proc/Cell
|
||||
verbs -= /client/proc/cmd_debug_del_all
|
||||
verbs -= /client/proc/cmd_debug_tog_aliens
|
||||
verbs -= /client/proc/ticklag
|
||||
verbs -= /client/proc/mapload
|
||||
verbs -= /client/proc/check_words
|
||||
verbs -= /client/proc/drop_bomb
|
||||
verbs -= /client/proc/cmd_admin_grantfullaccess
|
||||
verbs -= /client/proc/cmd_admin_drop_everything
|
||||
verbs -= /client/proc/make_sound
|
||||
verbs -= /client/proc/only_one
|
||||
verbs -= /client/proc/send_space_ninja
|
||||
verbs -= /client/proc/debug_variables
|
||||
verbs -= /client/proc/cmd_modify_ticker_variables
|
||||
verbs -= /client/proc/Debug2 //debug toggle switch
|
||||
verbs -= /client/proc/toggle_view_range
|
||||
verbs -= /client/proc/Getmob
|
||||
verbs -= /client/proc/Getkey
|
||||
verbs -= /client/proc/sendmob
|
||||
verbs -= /client/proc/Jump
|
||||
verbs -= /client/proc/jumptokey
|
||||
verbs -= /client/proc/jumptomob
|
||||
verbs -= /client/proc/jumptoturf
|
||||
verbs -= /client/proc/cmd_admin_add_freeform_ai_law
|
||||
verbs -= /client/proc/cmd_admin_add_random_ai_law
|
||||
verbs -= /client/proc/cmd_admin_rejuvenate
|
||||
verbs -= /client/proc/cmd_admin_delete
|
||||
verbs -= /client/proc/toggleadminhelpsound
|
||||
verbs -= /client/proc/cmd_admin_remove_plasma
|
||||
verbs -= /client/proc/admin_call_shuttle
|
||||
verbs -= /client/proc/admin_cancel_shuttle
|
||||
verbs -= /client/proc/cmd_admin_dress
|
||||
verbs -= /client/proc/respawn_character
|
||||
verbs -= /client/proc/spawn_xeno
|
||||
verbs -= /client/proc/cmd_admin_add_random_ai_law
|
||||
verbs -= /client/proc/secrets
|
||||
verbs -= /client/proc/play_sound
|
||||
verbs -= /client/proc/stealth
|
||||
verbs -= /client/proc/cmd_admin_check_contents
|
||||
verbs -= /client/proc/cmd_admin_create_centcom_report
|
||||
verbs -= /client/proc/deadchat //toggles deadchat
|
||||
verbs -= /client/proc/cmd_admin_mute
|
||||
verbs -= /client/proc/cmd_admin_pm_context
|
||||
verbs -= /client/proc/cmd_admin_pm_panel
|
||||
verbs -= /client/proc/cmd_admin_say
|
||||
verbs -= /client/proc/cmd_admin_subtle_message
|
||||
verbs -= /client/proc/warn
|
||||
verbs -= /client/proc/dsay
|
||||
verbs -= /client/proc/admin_play
|
||||
verbs -= /client/proc/admin_observe
|
||||
verbs -= /client/proc/game_panel
|
||||
verbs -= /client/proc/player_panel
|
||||
verbs -= /client/proc/unban_panel
|
||||
verbs -= /client/proc/jobbans
|
||||
verbs -= /client/proc/unjobban_panel
|
||||
verbs -= /client/proc/voting
|
||||
verbs -= /client/proc/hide_verbs
|
||||
verbs -= /client/proc/general_report
|
||||
verbs -= /client/proc/air_report
|
||||
verbs -= /client/proc/cmd_admin_say
|
||||
verbs -= /client/proc/cmd_admin_gib_self
|
||||
verbs -= /client/proc/restartcontroller
|
||||
verbs -= /client/proc/play_local_sound
|
||||
verbs -= /client/proc/enable_debug_verbs
|
||||
verbs -= /client/proc/toggleprayers
|
||||
verbs -= /client/proc/Blobize
|
||||
verbs -= /client/proc/toggle_clickproc //TODO ERRORAGE (Temporary proc while the enw clickproc is being tested)
|
||||
verbs -= /client/proc/toggle_hear_deadcast
|
||||
verbs -= /client/proc/toggle_hear_radio
|
||||
verbs -= /client/proc/tension_report
|
||||
verbs -= /client/proc/player_panel_new
|
||||
verbs -= /client/proc/toggle_gravity_on
|
||||
verbs -= /client/proc/toggle_gravity_off
|
||||
verbs -= /client/proc/toggle_random_events
|
||||
verbs -= /client/proc/deadmin_self
|
||||
verbs -= /client/proc/jumptocoord
|
||||
verbs -= /client/proc/everyone_random
|
||||
verbs -= /proc/possess
|
||||
verbs -= /proc/release
|
||||
//verbs -= /client/proc/give_spell --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_admin_ninjafy --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_modify_object_variables --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_admin_explosion --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_admin_emp --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_admin_godmode --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_admin_gib --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_mass_modify_object_variables --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_admin_attack_log --Merged with view variables
|
||||
//verbs -= /proc/togglebuildmode --Merged with view variables
|
||||
//verbs -= /client/proc/cmd_admin_prison --Merged with player panel
|
||||
//verbs -= /obj/admins/proc/unprison --Merged with player panel
|
||||
//verbs -= /client/proc/cmd_switch_radio --removed because tcommsat is staying
|
||||
verbs -= /client/proc/togglebuildmodeself
|
||||
return
|
||||
|
||||
|
||||
/client/proc/admin_observe()
|
||||
set category = "Admin"
|
||||
set name = "Set Observe"
|
||||
if(!holder)
|
||||
alert("You are not an admin")
|
||||
return
|
||||
|
||||
verbs -= /client/proc/admin_play
|
||||
spawn( 1200 )
|
||||
verbs += /client/proc/admin_play
|
||||
var/rank = holder.rank
|
||||
clear_admin_verbs()
|
||||
holder.state = 2
|
||||
update_admins(rank)
|
||||
if(!istype(mob, /mob/dead/observer))
|
||||
mob.adminghostize(1)
|
||||
src << "\blue You are now observing"
|
||||
|
||||
/client/proc/admin_play()
|
||||
set category = "Admin"
|
||||
set name = "Set Play"
|
||||
if(!holder)
|
||||
alert("You are not an admin")
|
||||
return
|
||||
verbs -= /client/proc/admin_observe
|
||||
spawn( 1200 )
|
||||
verbs += /client/proc/admin_observe
|
||||
var/rank = holder.rank
|
||||
clear_admin_verbs()
|
||||
holder.state = 1
|
||||
update_admins(rank)
|
||||
if(istype(mob, /mob/dead/observer))
|
||||
mob:reenter_corpse()
|
||||
src << "\blue You are now playing"
|
||||
|
||||
/client/proc/get_admin_state()
|
||||
set name = "Get Admin State"
|
||||
set category = "Debug"
|
||||
for(var/mob/M in world)
|
||||
if(M.client && M.client.holder)
|
||||
if(M.client.holder.state == 1)
|
||||
src << "[M.key] is playing - [M.client.holder.state]"
|
||||
else if(M.client.holder.state == 2)
|
||||
src << "[M.key] is observing - [M.client.holder.state]"
|
||||
else
|
||||
src << "[M.key] is undefined - [M.client.holder.state]"
|
||||
|
||||
|
||||
/client/proc/player_panel()
|
||||
set name = "Player Panel"
|
||||
set category = "Admin"
|
||||
if(holder)
|
||||
holder.player_panel_old()
|
||||
return
|
||||
|
||||
/client/proc/player_panel_new()
|
||||
set name = "Player Panel-New"
|
||||
set category = "Admin"
|
||||
if(holder)
|
||||
holder.player_panel_new()
|
||||
return
|
||||
|
||||
/client/proc/jobbans()
|
||||
set name = "Display Job bans"
|
||||
set category = "Admin"
|
||||
if(holder)
|
||||
holder.Jobbans()
|
||||
return
|
||||
|
||||
/client/proc/unban_panel()
|
||||
set name = "Unban Panel"
|
||||
set category = "Admin"
|
||||
if(holder)
|
||||
holder.unbanpanel()
|
||||
return
|
||||
|
||||
/client/proc/game_panel()
|
||||
set name = "Game Panel"
|
||||
set category = "Admin"
|
||||
if(holder)
|
||||
holder.Game()
|
||||
return
|
||||
|
||||
/client/proc/secrets()
|
||||
set name = "Secrets"
|
||||
set category = "Admin"
|
||||
if (holder)
|
||||
holder.Secrets()
|
||||
return
|
||||
|
||||
/client/proc/voting()
|
||||
set name = "Voting"
|
||||
set category = "Admin"
|
||||
if (holder)
|
||||
holder.Voting()
|
||||
|
||||
/client/proc/colorooc()
|
||||
set category = "Fun"
|
||||
set name = "OOC Text Color"
|
||||
ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color
|
||||
return
|
||||
|
||||
/client/proc/stealth()
|
||||
set category = "Admin"
|
||||
set name = "Stealth Mode"
|
||||
if(!authenticated || !holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
stealth = !stealth
|
||||
if(stealth)
|
||||
var/new_key = trim(input("Enter your desired display name.", "Fake Key", key))
|
||||
if(!new_key)
|
||||
stealth = 0
|
||||
return
|
||||
new_key = strip_html(new_key)
|
||||
if(length(new_key) >= 26)
|
||||
new_key = copytext(new_key, 1, 26)
|
||||
fakekey = new_key
|
||||
else
|
||||
fakekey = null
|
||||
log_admin("[key_name(usr)] has turned stealth mode [stealth ? "ON" : "OFF"]")
|
||||
message_admins("[key_name_admin(usr)] has turned stealth mode [stealth ? "ON" : "OFF"]", 1)
|
||||
|
||||
#define AUTOBATIME 10
|
||||
/client/proc/warn(var/mob/M in world)
|
||||
set category = "Special Verbs"
|
||||
set name = "Warn"
|
||||
set desc = "Warn a player"
|
||||
if(!authenticated || !holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
if(M.client && M.client.holder && (M.client.holder.level >= holder.level))
|
||||
alert("You cannot perform this action. You must be of a higher administrative rank!", null, null, null, null, null)
|
||||
return
|
||||
if(!M.client.warned)
|
||||
M << "\red <B>You have been warned by an administrator. This is the only warning you will recieve.</B>"
|
||||
M.client.warned = 1
|
||||
message_admins("\blue [ckey] warned [M.ckey].")
|
||||
else
|
||||
AddBan(M.ckey, M.computer_id, "Autobanning due to previous warn", ckey, 1, AUTOBATIME)
|
||||
M << "\red<BIG><B>You have been autobanned by [ckey]. This is what we in the biz like to call a \"second warning\".</B></BIG>"
|
||||
M << "\red This is a temporary ban; it will automatically be removed in [AUTOBATIME] minutes."
|
||||
log_admin("[ckey] warned [M.ckey], resulting in a [AUTOBATIME] minute autoban.")
|
||||
ban_unban_log_save("[ckey] warned [M.ckey], resulting in a [AUTOBATIME] minute autoban.")
|
||||
message_admins("\blue [ckey] warned [M.ckey], resulting in a [AUTOBATIME] minute autoban.")
|
||||
feedback_inc("ban_warn",1)
|
||||
|
||||
del(M.client)
|
||||
|
||||
|
||||
/client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE
|
||||
set category = "Special Verbs"
|
||||
set name = "Drop Bomb"
|
||||
set desc = "Cause an explosion of varying strength at your location."
|
||||
|
||||
var/turf/epicenter = mob.loc
|
||||
var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb")
|
||||
var/choice = input("What size explosion would you like to produce?") in choices
|
||||
switch(choice)
|
||||
if(null)
|
||||
return 0
|
||||
if("Small Bomb")
|
||||
explosion(epicenter, 1, 2, 3, 3)
|
||||
if("Medium Bomb")
|
||||
explosion(epicenter, 2, 3, 4, 4)
|
||||
if("Big Bomb")
|
||||
explosion(epicenter, 3, 5, 7, 5)
|
||||
if("Custom Bomb")
|
||||
var/devastation_range = input("Devastation range (in tiles):") as num
|
||||
var/heavy_impact_range = input("Heavy impact range (in tiles):") as num
|
||||
var/light_impact_range = input("Light impact range (in tiles):") as num
|
||||
var/flash_range = input("Flash range (in tiles):") as num
|
||||
explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range)
|
||||
message_admins("\blue [ckey] creating an admin explosion at [epicenter.loc].")
|
||||
|
||||
/client/proc/give_spell(mob/T as mob in world) // -- Urist
|
||||
set category = "Fun"
|
||||
set name = "Give Spell"
|
||||
set desc = "Gives a spell to a mob."
|
||||
var/obj/effect/proc_holder/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spells
|
||||
if(!S) return
|
||||
T.spell_list += new S
|
||||
|
||||
/client/proc/make_sound(var/obj/O in world) // -- TLE
|
||||
set category = "Special Verbs"
|
||||
set name = "Make Sound"
|
||||
set desc = "Display a message to everyone who can hear the target"
|
||||
if(O)
|
||||
var/message = input("What do you want the message to be?", "Make Sound") as text|null
|
||||
if(!message)
|
||||
return
|
||||
for (var/mob/V in hearers(O))
|
||||
V.show_message(message, 2)
|
||||
|
||||
|
||||
/client/proc/togglebuildmodeself()
|
||||
set name = "Toggle Build Mode Self"
|
||||
set category = "Special Verbs"
|
||||
if(src.mob)
|
||||
togglebuildmode(src.mob)
|
||||
|
||||
|
||||
/client/proc/toggleadminhelpsound()
|
||||
set name = "Toggle Adminhelp Sound"
|
||||
set category = "Admin"
|
||||
sound_adminhelp = !sound_adminhelp
|
||||
if(sound_adminhelp)
|
||||
usr << "You will now hear a sound when adminhelps arrive"
|
||||
else
|
||||
usr << "You will no longer hear a sound when adminhelps arrive"
|
||||
|
||||
/client/proc/object_talk(var/msg as text) // -- TLE
|
||||
set category = "Special Verbs"
|
||||
set name = "oSay"
|
||||
set desc = "Display a message to everyone who can hear the target"
|
||||
if(mob.control_object)
|
||||
if(!msg)
|
||||
return
|
||||
for (var/mob/V in hearers(mob.control_object))
|
||||
V.show_message("<b>[mob.control_object.name]</b> says: \"" + msg + "\"", 2)
|
||||
|
||||
/client/proc/kill_air() // -- TLE
|
||||
set category = "Debug"
|
||||
set name = "Kill Air"
|
||||
set desc = "Toggle Air Processing"
|
||||
if(kill_air)
|
||||
kill_air = 0
|
||||
usr << "<b>Enabled air processing.</b>"
|
||||
else
|
||||
kill_air = 1
|
||||
usr << "<b>Disabled air processing.</b>"
|
||||
|
||||
/client/proc/show_verbs()
|
||||
set name = "Toggle admin verb visibility"
|
||||
set category = "Admin"
|
||||
src << "Restoring admin verbs back"
|
||||
|
||||
var/temp = deadchat
|
||||
clear_admin_verbs()
|
||||
update_admins(holder.rank)
|
||||
deadchat = temp
|
||||
|
||||
/client/proc/toggle_clickproc() //TODO ERRORAGE (This is a temporary verb here while I test the new clicking proc)
|
||||
set name = "Toggle NewClickProc"
|
||||
set category = "Admin"
|
||||
|
||||
if(!holder) return
|
||||
using_new_click_proc = !using_new_click_proc
|
||||
world << "Testing of new click proc [using_new_click_proc ? "enabled" : "disabled"]"
|
||||
|
||||
/client/proc/toggle_hear_deadcast()
|
||||
set name = "Toggle Hear Deadcast"
|
||||
set category = "Admin"
|
||||
|
||||
if(!holder) return
|
||||
STFU_ghosts = !STFU_ghosts
|
||||
usr << "You will now [STFU_ghosts ? "not hear" : "hear"] ghosts"
|
||||
|
||||
/client/proc/toggle_hear_radio()
|
||||
set name = "Toggle Hear Radio"
|
||||
set category = "Admin"
|
||||
|
||||
if(!holder) return
|
||||
STFU_radio = !STFU_radio
|
||||
usr << "You will now [STFU_radio ? "not hear" : "hear"] radio chatter from nearby radios or speakers"
|
||||
|
||||
/client/proc/deadmin_self()
|
||||
set name = "De-admin self"
|
||||
set category = "Admin"
|
||||
|
||||
if(src.holder)
|
||||
if(alert("Confirm self-deadmin for the round? You can't re-admin yourself without someont promoting you.",,"Yes","No") == "Yes")
|
||||
del(holder)
|
||||
log_admin("[src] deadmined themself.")
|
||||
message_admins("[src] deadmined themself.", 1)
|
||||
src.clear_admin_verbs()
|
||||
src.update_admins(null)
|
||||
admins.Remove(src.ckey)
|
||||
usr << "You are now a normal player."
|
||||
|
||||
/client/proc/startSinglo()
|
||||
set name = "Singlo Starter"
|
||||
set category = "Debug"
|
||||
set desc = "Starts a self-sustaining, stable singlo. This artifical singlo does not have a gravitational pull."
|
||||
|
||||
for(var/obj/machinery/emitter/E in world)
|
||||
if(E.anchored)
|
||||
E.active = 1
|
||||
|
||||
for(var/obj/machinery/field_generator/F in world)
|
||||
if(F.anchored)
|
||||
F.Varedit_start = 1
|
||||
spawn(30)
|
||||
for(var/obj/machinery/the_singularitygen/G in world)
|
||||
if(G.anchored)
|
||||
var/obj/machinery/singularity/S = new /obj/machinery/singularity(get_turf(G), 50)
|
||||
spawn(0)
|
||||
del(G)
|
||||
S.energy = 1750
|
||||
S.current_size = 7
|
||||
S.icon = '224x224.dmi'
|
||||
S.icon_state = "singularity_s7"
|
||||
S.pixel_x = -96
|
||||
S.pixel_y = -96
|
||||
S.grav_pull = 0
|
||||
//S.consume_range = 3
|
||||
S.dissipate = 0
|
||||
//S.dissipate_delay = 10
|
||||
//S.dissipate_track = 0
|
||||
//S.dissipate_strength = 10
|
||||
|
||||
for(var/obj/machinery/power/rad_collector/Rad in world)
|
||||
if(Rad.anchored)
|
||||
if(!Rad.P)
|
||||
var/obj/item/weapon/tank/plasma/Plasma = new/obj/item/weapon/tank/plasma(Rad)
|
||||
Plasma.air_contents.toxins = 70
|
||||
Rad.drainratio = 0
|
||||
Rad.P = Plasma
|
||||
Plasma.loc = Rad
|
||||
|
||||
if(!Rad.active)
|
||||
Rad.toggle_power()
|
||||
|
||||
for(var/obj/machinery/power/smes/SMES in world)
|
||||
if(SMES.anchored)
|
||||
SMES.chargemode = 1
|
||||
|
||||
/client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs
|
||||
set name = "Toggle most admin verb visibility"
|
||||
set category = "Admin"
|
||||
src << "Hiding most admin verbs"
|
||||
|
||||
var/temp = deadchat
|
||||
clear_admin_verbs()
|
||||
deadchat = temp
|
||||
verbs -= /client/proc/hide_verbs
|
||||
verbs -= /client/proc/hide_most_verbs
|
||||
verbs += /client/proc/show_verbs
|
||||
|
||||
if(holder.level >= 5)//Senior Game Admin********************************************************************
|
||||
verbs += /client/proc/colorooc
|
||||
|
||||
if(holder.level >= 3)//Secondary Game admin********************************************************************
|
||||
verbs += /client/proc/debug_variables
|
||||
//verbs += /client/proc/cmd_modify_object_variables --merged with view vairiables
|
||||
verbs += /client/proc/Jump
|
||||
verbs += /client/proc/jumptoturf
|
||||
verbs += /client/proc/togglebuildmodeself
|
||||
|
||||
verbs += /client/proc/dsay
|
||||
verbs += /client/proc/admin_play
|
||||
verbs += /client/proc/admin_observe
|
||||
verbs += /client/proc/game_panel
|
||||
verbs += /client/proc/player_panel
|
||||
verbs += /client/proc/cmd_admin_subtle_message
|
||||
verbs += /client/proc/cmd_admin_pm_context
|
||||
verbs += /client/proc/cmd_admin_pm_panel
|
||||
verbs += /client/proc/cmd_admin_gib_self
|
||||
|
||||
verbs += /client/proc/deadchat //toggles deadchat
|
||||
verbs += /obj/admins/proc/toggleooc //toggle ooc
|
||||
verbs += /client/proc/cmd_admin_say//asay
|
||||
verbs += /client/proc/toggleadminhelpsound
|
||||
return
|
||||
|
||||
|
||||
/client/proc/hide_verbs()
|
||||
set name = "Toggle admin verb visibility"
|
||||
set category = "Admin"
|
||||
src << "Hiding almost all admin verbs"
|
||||
|
||||
var/temp = deadchat
|
||||
clear_admin_verbs()
|
||||
deadchat = temp
|
||||
verbs -= /client/proc/hide_verbs
|
||||
verbs -= /client/proc/hide_most_verbs
|
||||
verbs += /client/proc/show_verbs
|
||||
|
||||
verbs += /client/proc/deadchat //toggles deadchat
|
||||
verbs += /obj/admins/proc/toggleooc //toggle ooc
|
||||
verbs += /client/proc/cmd_admin_say//asay
|
||||
return
|
||||
@@ -1,502 +0,0 @@
|
||||
var/list/forbidden_varedit_object_types = list(
|
||||
/obj/admins, //Admins editing their own admin-power object? Yup, sounds like a good idea.
|
||||
/obj/machinery/blackbox_recorder, //Prevents people messing with feedback gathering
|
||||
/datum/feedback_variable //Prevents people messing with feedback gathering
|
||||
)
|
||||
|
||||
/client/proc/cmd_modify_object_variables(obj/O as obj|mob|turf|area in world)
|
||||
set category = "Debug"
|
||||
set name = "Edit Variables"
|
||||
set desc="(target) Edit a target item's variables"
|
||||
src.modify_variables(O)
|
||||
|
||||
/client/proc/cmd_modify_ticker_variables()
|
||||
set category = "Debug"
|
||||
set name = "Edit Ticker Variables"
|
||||
|
||||
if (ticker == null)
|
||||
src << "Game hasn't started yet."
|
||||
else
|
||||
src.modify_variables(ticker)
|
||||
|
||||
/client/proc/mod_list_add_ass() //haha
|
||||
|
||||
var/class = "text"
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
|
||||
if(!class)
|
||||
return
|
||||
|
||||
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
|
||||
class = "marked datum"
|
||||
|
||||
var/var_value = null
|
||||
|
||||
switch(class)
|
||||
|
||||
if("text")
|
||||
var_value = input("Enter new text:","Text") as null|text
|
||||
|
||||
if("num")
|
||||
var_value = input("Enter new number:","Num") as null|num
|
||||
|
||||
if("type")
|
||||
var_value = input("Enter type:","Type") as null|anything in typesof(/obj,/mob,/area,/turf)
|
||||
|
||||
if("reference")
|
||||
var_value = input("Select reference:","Reference") as null|mob|obj|turf|area in world
|
||||
|
||||
if("mob reference")
|
||||
var_value = input("Select reference:","Reference") as null|mob in world
|
||||
|
||||
if("file")
|
||||
var_value = input("Pick file:","File") as null|file
|
||||
|
||||
if("icon")
|
||||
var_value = input("Pick icon:","Icon") as null|icon
|
||||
|
||||
if("marked datum")
|
||||
var_value = holder.marked_datum
|
||||
|
||||
if(!var_value) return
|
||||
|
||||
return var_value
|
||||
|
||||
|
||||
/client/proc/mod_list_add(var/list/L)
|
||||
|
||||
var/class = "text"
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type") as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
|
||||
if(!class)
|
||||
return
|
||||
|
||||
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
|
||||
class = "marked datum"
|
||||
|
||||
var/var_value = null
|
||||
|
||||
switch(class)
|
||||
|
||||
if("text")
|
||||
var_value = input("Enter new text:","Text") as text
|
||||
|
||||
if("num")
|
||||
var_value = input("Enter new number:","Num") as num
|
||||
|
||||
if("type")
|
||||
var_value = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
|
||||
|
||||
if("reference")
|
||||
var_value = input("Select reference:","Reference") as mob|obj|turf|area in world
|
||||
|
||||
if("mob reference")
|
||||
var_value = input("Select reference:","Reference") as mob in world
|
||||
|
||||
if("file")
|
||||
var_value = input("Pick file:","File") as file
|
||||
|
||||
if("icon")
|
||||
var_value = input("Pick icon:","Icon") as icon
|
||||
|
||||
if("marked datum")
|
||||
var_value = holder.marked_datum
|
||||
|
||||
if(!var_value) return
|
||||
|
||||
switch(alert("Would you like to associate a var with the list entry?",,"Yes","No"))
|
||||
if("Yes")
|
||||
L += var_value
|
||||
L[var_value] = mod_list_add_ass() //haha
|
||||
if("No")
|
||||
L += var_value
|
||||
|
||||
/client/proc/mod_list(var/list/L)
|
||||
if(!istype(L,/list)) src << "Not a List."
|
||||
|
||||
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine", "poo", "icon", "icon_state")
|
||||
|
||||
var/list/names = sortList(L)
|
||||
|
||||
var/variable = input("Which var?","Var") as null|anything in names + "(ADD VAR)"
|
||||
|
||||
if(variable == "(ADD VAR)")
|
||||
mod_list_add(L)
|
||||
return
|
||||
|
||||
if(!variable)
|
||||
return
|
||||
|
||||
var/default
|
||||
|
||||
var/dir
|
||||
|
||||
if (locked.Find(variable) && !(src.holder.rank in list("Secondary Game Admin", "Game Admin", "Senior Game Admin", "Game Master")))
|
||||
return
|
||||
|
||||
if(isnull(variable))
|
||||
usr << "Unable to determine variable type."
|
||||
|
||||
else if(isnum(variable))
|
||||
usr << "Variable appears to be <b>NUM</b>."
|
||||
default = "num"
|
||||
dir = 1
|
||||
|
||||
else if(istext(variable))
|
||||
usr << "Variable appears to be <b>TEXT</b>."
|
||||
default = "text"
|
||||
|
||||
else if(isloc(variable))
|
||||
usr << "Variable appears to be <b>REFERENCE</b>."
|
||||
default = "reference"
|
||||
|
||||
else if(isicon(variable))
|
||||
usr << "Variable appears to be <b>ICON</b>."
|
||||
variable = "\icon[variable]"
|
||||
default = "icon"
|
||||
|
||||
else if(istype(variable,/atom) || istype(variable,/datum))
|
||||
usr << "Variable appears to be <b>TYPE</b>."
|
||||
default = "type"
|
||||
|
||||
else if(istype(variable,/list))
|
||||
usr << "Variable appears to be <b>LIST</b>."
|
||||
default = "list"
|
||||
|
||||
else if(istype(variable,/client))
|
||||
usr << "Variable appears to be <b>CLIENT</b>."
|
||||
default = "cancel"
|
||||
|
||||
else
|
||||
usr << "Variable appears to be <b>FILE</b>."
|
||||
default = "file"
|
||||
|
||||
usr << "Variable contains: [variable]"
|
||||
if(dir)
|
||||
switch(variable)
|
||||
if(1)
|
||||
dir = "NORTH"
|
||||
if(2)
|
||||
dir = "SOUTH"
|
||||
if(4)
|
||||
dir = "EAST"
|
||||
if(8)
|
||||
dir = "WEST"
|
||||
if(5)
|
||||
dir = "NORTHEAST"
|
||||
if(6)
|
||||
dir = "SOUTHEAST"
|
||||
if(9)
|
||||
dir = "NORTHWEST"
|
||||
if(10)
|
||||
dir = "SOUTHWEST"
|
||||
else
|
||||
dir = null
|
||||
|
||||
if(dir)
|
||||
usr << "If a direction, direction is: [dir]"
|
||||
|
||||
var/class = "text"
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
|
||||
if(!class)
|
||||
return
|
||||
|
||||
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
|
||||
class = "marked datum"
|
||||
|
||||
switch(class)
|
||||
|
||||
if("list")
|
||||
mod_list(variable)
|
||||
|
||||
if("restore to default")
|
||||
variable = initial(variable)
|
||||
|
||||
if("edit referenced object")
|
||||
modify_variables(variable)
|
||||
|
||||
if("(DELETE FROM LIST)")
|
||||
L -= variable
|
||||
return
|
||||
|
||||
if("text")
|
||||
variable = input("Enter new text:","Text",\
|
||||
variable) as text
|
||||
|
||||
if("num")
|
||||
variable = input("Enter new number:","Num",\
|
||||
variable) as num
|
||||
|
||||
if("type")
|
||||
variable = input("Enter type:","Type",variable) \
|
||||
in typesof(/obj,/mob,/area,/turf)
|
||||
|
||||
if("reference")
|
||||
variable = input("Select reference:","Reference",\
|
||||
variable) as mob|obj|turf|area in world
|
||||
|
||||
if("mob reference")
|
||||
variable = input("Select reference:","Reference",\
|
||||
variable) as mob in world
|
||||
|
||||
if("file")
|
||||
variable = input("Pick file:","File",variable) \
|
||||
as file
|
||||
|
||||
if("icon")
|
||||
variable = input("Pick icon:","Icon",variable) \
|
||||
as icon
|
||||
|
||||
if("marked datum")
|
||||
variable = holder.marked_datum
|
||||
|
||||
/client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
|
||||
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "cuffed", "ka", "last_eaten", "urine", "poo", "icon", "icon_state")
|
||||
|
||||
if(!src.authenticated || !src.holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
|
||||
for(var/p in forbidden_varedit_object_types)
|
||||
if( istype(O,p) )
|
||||
usr << "\red It is forbidden to edit this object's variables."
|
||||
return
|
||||
|
||||
var/class
|
||||
var/variable
|
||||
var/var_value
|
||||
|
||||
if(param_var_name)
|
||||
if(!param_var_name in O.vars)
|
||||
src << "A variable with this name ([param_var_name]) doesn't exist in this atom ([O])"
|
||||
return
|
||||
|
||||
if (param_var_name == "holder" && holder.rank != "Game Master")
|
||||
src << "No. Stop being stupid."
|
||||
return
|
||||
|
||||
if (locked.Find(param_var_name) && !(src.holder.rank in list("Secondary Game Admin", "Game Admin", "Senior Game Admin", "Game Master")))
|
||||
src << "Editing this variable requires you to be a game master or game admin."
|
||||
return
|
||||
|
||||
variable = param_var_name
|
||||
|
||||
var_value = O.vars[variable]
|
||||
|
||||
if(autodetect_class)
|
||||
if(isnull(var_value))
|
||||
usr << "Unable to determine variable type."
|
||||
class = null
|
||||
autodetect_class = null
|
||||
else if(isnum(var_value))
|
||||
usr << "Variable appears to be <b>NUM</b>."
|
||||
class = "num"
|
||||
dir = 1
|
||||
|
||||
else if(istext(var_value))
|
||||
usr << "Variable appears to be <b>TEXT</b>."
|
||||
class = "text"
|
||||
|
||||
else if(isloc(var_value))
|
||||
usr << "Variable appears to be <b>REFERENCE</b>."
|
||||
class = "reference"
|
||||
|
||||
else if(isicon(var_value))
|
||||
usr << "Variable appears to be <b>ICON</b>."
|
||||
var_value = "\icon[var_value]"
|
||||
class = "icon"
|
||||
|
||||
else if(istype(var_value,/atom) || istype(var_value,/datum))
|
||||
usr << "Variable appears to be <b>TYPE</b>."
|
||||
class = "type"
|
||||
|
||||
else if(istype(var_value,/list))
|
||||
usr << "Variable appears to be <b>LIST</b>."
|
||||
class = "list"
|
||||
|
||||
else if(istype(var_value,/client))
|
||||
usr << "Variable appears to be <b>CLIENT</b>."
|
||||
class = "cancel"
|
||||
|
||||
else
|
||||
usr << "Variable appears to be <b>FILE</b>."
|
||||
class = "file"
|
||||
|
||||
else
|
||||
|
||||
var/list/names = list()
|
||||
for (var/V in O.vars)
|
||||
names += V
|
||||
|
||||
names = sortList(names)
|
||||
|
||||
variable = input("Which var?","Var") as null|anything in names
|
||||
if(!variable)
|
||||
return
|
||||
var_value = O.vars[variable]
|
||||
|
||||
if (locked.Find(variable) && !(src.holder.rank in list("Secondary Game Admin", "Game Admin", "Senior Game Admin", "Game Master")))
|
||||
return
|
||||
|
||||
if (variable == "holder" && holder.rank != "Game Master") //Hotfix, a bit ugly but that exploit has been there for ages and now somebody just had to go and tell everyone of it bluh bluh - U
|
||||
return
|
||||
|
||||
if(!autodetect_class)
|
||||
|
||||
var/dir
|
||||
var/default
|
||||
if(isnull(var_value))
|
||||
usr << "Unable to determine variable type."
|
||||
|
||||
else if(isnum(var_value))
|
||||
usr << "Variable appears to be <b>NUM</b>."
|
||||
default = "num"
|
||||
dir = 1
|
||||
|
||||
else if(istext(var_value))
|
||||
usr << "Variable appears to be <b>TEXT</b>."
|
||||
default = "text"
|
||||
|
||||
else if(isloc(var_value))
|
||||
usr << "Variable appears to be <b>REFERENCE</b>."
|
||||
default = "reference"
|
||||
|
||||
else if(isicon(var_value))
|
||||
usr << "Variable appears to be <b>ICON</b>."
|
||||
var_value = "\icon[var_value]"
|
||||
default = "icon"
|
||||
|
||||
else if(istype(var_value,/atom) || istype(var_value,/datum))
|
||||
usr << "Variable appears to be <b>TYPE</b>."
|
||||
default = "type"
|
||||
|
||||
else if(istype(var_value,/list))
|
||||
usr << "Variable appears to be <b>LIST</b>."
|
||||
default = "list"
|
||||
|
||||
else if(istype(var_value,/client))
|
||||
usr << "Variable appears to be <b>CLIENT</b>."
|
||||
default = "cancel"
|
||||
|
||||
else
|
||||
usr << "Variable appears to be <b>FILE</b>."
|
||||
default = "file"
|
||||
|
||||
usr << "Variable contains: [var_value]"
|
||||
if(dir)
|
||||
switch(var_value)
|
||||
if(1)
|
||||
dir = "NORTH"
|
||||
if(2)
|
||||
dir = "SOUTH"
|
||||
if(4)
|
||||
dir = "EAST"
|
||||
if(8)
|
||||
dir = "WEST"
|
||||
if(5)
|
||||
dir = "NORTHEAST"
|
||||
if(6)
|
||||
dir = "SOUTHEAST"
|
||||
if(9)
|
||||
dir = "NORTHWEST"
|
||||
if(10)
|
||||
dir = "SOUTHWEST"
|
||||
else
|
||||
dir = null
|
||||
if(dir)
|
||||
usr << "If a direction, direction is: [dir]"
|
||||
|
||||
if(src.holder && src.holder.marked_datum)
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
|
||||
else
|
||||
class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
|
||||
"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
|
||||
|
||||
if(!class)
|
||||
return
|
||||
|
||||
var/original_name
|
||||
|
||||
if (!istype(O, /atom))
|
||||
original_name = "\ref[O] ([O])"
|
||||
else
|
||||
original_name = O:name
|
||||
|
||||
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
|
||||
class = "marked datum"
|
||||
|
||||
switch(class)
|
||||
|
||||
if("list")
|
||||
mod_list(O.vars[variable])
|
||||
return
|
||||
|
||||
if("restore to default")
|
||||
O.vars[variable] = initial(O.vars[variable])
|
||||
|
||||
if("edit referenced object")
|
||||
return .(O.vars[variable])
|
||||
|
||||
if("text")
|
||||
var/var_new = input("Enter new text:","Text",O.vars[variable]) as null|text
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("num")
|
||||
if(variable=="luminosity")
|
||||
var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
|
||||
if(var_new == null) return
|
||||
O.sd_SetLuminosity(var_new)
|
||||
else
|
||||
var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("type")
|
||||
var/var_new = input("Enter type:","Type",O.vars[variable]) as null|anything in typesof(/obj,/mob,/area,/turf)
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("reference")
|
||||
var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob|obj|turf|area in world
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("mob reference")
|
||||
var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob in world
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("file")
|
||||
var/var_new = input("Pick file:","File",O.vars[variable]) as null|file
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("icon")
|
||||
var/var_new = input("Pick icon:","Icon",O.vars[variable]) as null|icon
|
||||
if(var_new==null) return
|
||||
O.vars[variable] = var_new
|
||||
|
||||
if("marked datum")
|
||||
O.vars[variable] = holder.marked_datum
|
||||
|
||||
log_admin("[key_name(src)] modified [original_name]'s [variable] to [O.vars[variable]]")
|
||||
message_admins("[key_name_admin(src)] modified [original_name]'s [variable] to [O.vars[variable]]", 1)
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
/client/proc/play_sound(S as sound)
|
||||
set category = "Fun"
|
||||
set name = "Play Global Sound"
|
||||
|
||||
//if(Debug2)
|
||||
if(!src.authenticated || !src.holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
|
||||
var/sound/uploaded_sound = sound(S,0,1,0)
|
||||
uploaded_sound.channel = 777
|
||||
uploaded_sound.priority = 255
|
||||
uploaded_sound.wait = 1
|
||||
|
||||
if(src.holder.rank == "Game Master" || src.holder.rank == "Senior Game Admin" || src.holder.rank == "Game Admin" || src.holder.rank == "Secondary Game Admin")
|
||||
log_admin("[key_name(src)] played sound [S]")
|
||||
message_admins("[key_name_admin(src)] played sound [S]", 1)
|
||||
for(var/mob/M in world)
|
||||
if(M.client)
|
||||
if(M.client.midis)
|
||||
M << uploaded_sound
|
||||
else
|
||||
if(usr.client.canplaysound)
|
||||
usr.client.canplaysound = 0
|
||||
log_admin("[key_name(src)] played sound [S]")
|
||||
message_admins("[key_name_admin(src)] played sound [S]", 1)
|
||||
for(var/mob/M in world)
|
||||
if(M.client)
|
||||
if(M.client.midis)
|
||||
M << uploaded_sound
|
||||
else
|
||||
usr << "You already used up your jukebox monies this round!"
|
||||
del(uploaded_sound)
|
||||
|
||||
|
||||
/client/proc/play_local_sound(S as sound)
|
||||
set category = "Fun"
|
||||
set name = "Play Local Sound"
|
||||
|
||||
if(!src.authenticated || !src.holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
|
||||
if(src.holder.rank == "Game Master" || src.holder.rank == "Senior Game Admin" || src.holder.rank == "Game Admin" || src.holder.rank == "Secondary Game Admin")
|
||||
log_admin("[key_name(src)] played a local sound [S]")
|
||||
message_admins("[key_name_admin(src)] played a local sound [S]", 1)
|
||||
playsound(get_turf_loc(src.mob), S, 50, 0, 0)
|
||||
return
|
||||
|
||||
|
||||
/*
|
||||
/client/proc/cuban_pete()
|
||||
set category = "Fun"
|
||||
set name = "Cuban Pete Time"
|
||||
|
||||
message_admins("[key_name_admin(usr)] has declared Cuban Pete Time!", 1)
|
||||
for(var/mob/M in world)
|
||||
if(M.client)
|
||||
if(M.client.midis)
|
||||
M << 'cubanpetetime.ogg'
|
||||
|
||||
for(var/mob/living/carbon/human/CP in world)
|
||||
if(CP.real_name=="Cuban Pete" && CP.key!="Rosham")
|
||||
CP << "Your body can't contain the rhumba beat"
|
||||
CP.gib(1)
|
||||
|
||||
|
||||
/client/proc/bananaphone()
|
||||
set category = "Fun"
|
||||
set name = "Banana Phone"
|
||||
|
||||
message_admins("[key_name_admin(usr)] has activated Banana Phone!", 1)
|
||||
for(var/mob/M in world)
|
||||
if(M.client)
|
||||
if(M.client.midis)
|
||||
M << 'bananaphone.ogg'
|
||||
|
||||
|
||||
client/proc/space_asshole()
|
||||
set category = "Fun"
|
||||
set name = "Space Asshole"
|
||||
|
||||
message_admins("[key_name_admin(usr)] has played the Space Asshole Hymn.", 1)
|
||||
for(var/mob/M in world)
|
||||
if(M.client)
|
||||
if(M.client.midis)
|
||||
M << 'space_asshole.ogg'
|
||||
|
||||
|
||||
client/proc/honk_theme()
|
||||
set category = "Fun"
|
||||
set name = "Honk"
|
||||
|
||||
message_admins("[key_name_admin(usr)] has creeped everyone out with Blackest Honks.", 1)
|
||||
for(var/mob/M in world)
|
||||
if(M.client)
|
||||
if(M.client.midis)
|
||||
M << 'honk_theme.ogg'*/
|
||||
@@ -94,6 +94,7 @@
|
||||
<td><A href='?src=\ref[usr];priv_msg=\ref[M]'><b>PM</b></A> |
|
||||
<A HREF='?src=\ref[src];adminplayeropts=\ref[M]'>PP</A> |
|
||||
<A HREF='?src=\ref[src];adminplayervars=\ref[M]'>VV</A> |
|
||||
<A HREF='?src=\ref[src];traitor_panel_pp=\ref[M]'>TP</A> |
|
||||
<A HREF='?src=\ref[src];adminplayersubtlemessage=\ref[M]'>SM</A> |
|
||||
<A HREF='?src=\ref[src];adminplayerobservejump=\ref[M]'>JMP</A></font>
|
||||
<br><font size="2">[muting]</font><br>
|
||||
@@ -168,4 +169,123 @@
|
||||
|
||||
dat += "</table></body></html>"
|
||||
|
||||
usr << browse(dat, "window=players;size=640x480")
|
||||
usr << browse(dat, "window=players;size=640x480")
|
||||
|
||||
|
||||
|
||||
/obj/admins/proc/check_antagonists()
|
||||
if (ticker && ticker.current_state >= GAME_STATE_PLAYING)
|
||||
var/dat = "<html><head><title>Round Status</title></head><body><h1><B>Round Status</B></h1>"
|
||||
dat += "Current Game Mode: <B>[ticker.mode.name]</B><BR>"
|
||||
dat += "Round Duration: <B>[round(world.time / 36000)]:[add_zero(world.time / 600 % 60, 2)]:[world.time / 100 % 6][world.time / 100 % 10]</B><BR>"
|
||||
dat += "<B>Emergency shuttle</B><BR>"
|
||||
if (!emergency_shuttle.online)
|
||||
dat += "<a href='?src=\ref[src];call_shuttle=1'>Call Shuttle</a><br>"
|
||||
else
|
||||
var/timeleft = emergency_shuttle.timeleft()
|
||||
switch(emergency_shuttle.location)
|
||||
if(0)
|
||||
dat += "ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
|
||||
dat += "<a href='?src=\ref[src];call_shuttle=2'>Send Back</a><br>"
|
||||
if(1)
|
||||
dat += "ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
|
||||
|
||||
if(ticker.mode.syndicates.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Syndicates</B></td><td></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.syndicates)
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Nuclear Operative not found!</i></td></tr>"
|
||||
dat += "</table><br><table><tr><td><B>Nuclear Disk(s)</B></td></tr>"
|
||||
for(var/obj/item/weapon/disk/nuclear/N in world)
|
||||
dat += "<tr><td>[N.name], "
|
||||
var/atom/disk_loc = N.loc
|
||||
while(!istype(disk_loc, /turf))
|
||||
if(istype(disk_loc, /mob))
|
||||
var/mob/M = disk_loc
|
||||
dat += "carried by <a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a> "
|
||||
if(istype(disk_loc, /obj))
|
||||
var/obj/O = disk_loc
|
||||
dat += "in \a [O.name] "
|
||||
disk_loc = disk_loc.loc
|
||||
dat += "in [disk_loc.loc] at ([disk_loc.x], [disk_loc.y], [disk_loc.z])</td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.head_revolutionaries.len || ticker.mode.revolutionaries.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Revolutionaries</B></td><td></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.head_revolutionaries)
|
||||
var/mob/M = N.current
|
||||
if(!M)
|
||||
dat += "<tr><td><i>Head Revolutionary not found!</i></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a> <b>(Leader)</b>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.revolutionaries)
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
dat += "</table><table cellspacing=5><tr><td><B>Target(s)</B></td><td></td><td><B>Location</B></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.get_living_heads())
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
var/turf/mob_loc = get_turf_loc(M)
|
||||
dat += "<td>[mob_loc.loc]</td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Head not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.changelings.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Changelings</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/changeling in ticker.mode.changelings)
|
||||
var/mob/M = changeling.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
dat += "<td><A HREF='?src=\ref[src];traitor=\ref[M]'>Show Objective</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Changeling not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.wizards.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Wizards</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/wizard in ticker.mode.wizards)
|
||||
var/mob/M = wizard.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
dat += "<td><A HREF='?src=\ref[src];traitor=\ref[M]'>Show Objective</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Wizard not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.cult.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Cultists</B></td><td></td></tr>"
|
||||
for(var/datum/mind/N in ticker.mode.cult)
|
||||
var/mob/M = N.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.traitors.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Traitors</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/traitor in ticker.mode.traitors)
|
||||
var/mob/M = traitor.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
dat += "<td><A HREF='?src=\ref[src];traitor=\ref[M]'>Show Objective</A></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><i>Traitor not found!</i></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
dat += "</body></html>"
|
||||
usr << browse(dat, "window=roundstatus;size=400x500")
|
||||
else
|
||||
alert("The game hasn't started yet!")
|
||||
|
||||
@@ -7,4 +7,16 @@
|
||||
master_controller.process()
|
||||
if("No")
|
||||
return 0
|
||||
//feedback_add_details("admin_verb","RMC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
/client/proc/debug_master_controller()
|
||||
set category = "Debug"
|
||||
set name = "Debug Master Controller"
|
||||
switch(alert("Debug Master Controller or Failsafe?" ,, "Master Controller" , "Failsafe"))
|
||||
if("Master Controller")
|
||||
debug_variables(master_controller)
|
||||
if("Failsafe")
|
||||
debug_variables(Failsafe)
|
||||
//feedback_add_details("admin_verb","DMC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
@@ -47,7 +47,7 @@
|
||||
|
||||
//get message text, limit it's length.and clean/escape html
|
||||
if(!msg)
|
||||
msg = input(src,"Message:", "Private message to [C.key]") as text|null
|
||||
msg = input(src,"Message:", "Private message") as text|null // This is to stop identification of stealthmins for now -- Erthilo
|
||||
if(!msg) return
|
||||
if(!C)
|
||||
if(holder) src << "<font color='red'>Error: Admin-PM: Client not found.</font>"
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
set name = "Asay" //Gave this shit a shorter name so you only have to time out "asay" rather than "admin say" to use it --NeoFite
|
||||
set hidden = 1
|
||||
|
||||
// All admins should be authenticated, but... what if?
|
||||
|
||||
if (!src.holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
@@ -24,7 +22,7 @@
|
||||
for (var/mob/M in world)
|
||||
if (M.client && M.client.holder)
|
||||
if (src.holder.rank == "Admin Observer")
|
||||
M << "<span class=\"gfartadmin\"><span class=\"prefix\">ADMIN:</span> <span class=\"name\">[key_name(usr, M)]:</span> <span class=\"message\">[msg]</span></span>"
|
||||
M << "<span class='adminobserver'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, M)]:</EM> <span class='message'>[msg]</span></span>"
|
||||
else
|
||||
M << "<span class='admin'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, M)]</EM> (<A HREF='?src=\ref[M.client.holder];adminplayerobservejump=\ref[mob]'>JMP</A>): <span class='message'>[msg]</span></span>"
|
||||
|
||||
|
||||
@@ -4,7 +4,38 @@
|
||||
if(!src.holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
//feedback_add_details("admin_verb","CP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
//all plumbing - yes, some things might get stated twice, doesn't matter.
|
||||
for (var/obj/machinery/atmospherics/plumbing in world)
|
||||
if (plumbing.nodealert)
|
||||
usr << "Unconnected [plumbing.name] located at [plumbing.x],[plumbing.y],[plumbing.z] ([get_area(plumbing.loc)])"
|
||||
|
||||
//Manifolds
|
||||
for (var/obj/machinery/atmospherics/pipe/manifold/pipe in world)
|
||||
if (!pipe.node1 || !pipe.node2 || !pipe.node3)
|
||||
usr << "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])"
|
||||
|
||||
//Pipes
|
||||
for (var/obj/machinery/atmospherics/pipe/simple/pipe in world)
|
||||
if (!pipe.node1 || !pipe.node2)
|
||||
usr << "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])"
|
||||
|
||||
/client/proc/powerdebug()
|
||||
set category = "Mapping"
|
||||
set name = "Check Power"
|
||||
if(!src.holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
feedback_add_details("admin_verb","CPOW") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
for (var/datum/powernet/PN in powernets)
|
||||
if (!PN.nodes || !PN.nodes.len)
|
||||
if(PN.cables && (PN.cables.len > 1))
|
||||
var/obj/structure/cable/C = PN.cables[1]
|
||||
usr << "Powernet with no nodes! (number [PN.number]) - example cable at [C.x], [C.y], [C.z] in area [get_area(C.loc)]"
|
||||
|
||||
if (!PN.cables || (PN.cables.len < 10))
|
||||
if(PN.cables && (PN.cables.len > 1))
|
||||
var/obj/structure/cable/C = PN.cables[1]
|
||||
usr << "Powernet with fewer than 10 cables! (number [PN.number]) - example cable at [C.x], [C.y], [C.z] in area [get_area(C.loc)]"
|
||||
17
code/modules/admin/verbs/cinematic.dm
Normal file
17
code/modules/admin/verbs/cinematic.dm
Normal file
@@ -0,0 +1,17 @@
|
||||
/client/proc/cinematic(var/cinematic as anything in list("explosion",null))
|
||||
set name = "cinematic"
|
||||
set category = "Fun"
|
||||
set desc = "Shows a cinematic." // Intended for testing but I thought it might be nice for events on the rare occasion Feel free to comment it out if it's not wanted.
|
||||
set hidden = 1
|
||||
if(!ticker) return
|
||||
switch(cinematic)
|
||||
if("explosion")
|
||||
var/parameter = input(src,"station_missed = ?","Enter Parameter",0) as num
|
||||
var/override
|
||||
switch(parameter)
|
||||
if(1)
|
||||
override = input(src,"mode = ?","Enter Parameter",null) as anything in list("nuclear emergency","no override")
|
||||
if(0)
|
||||
override = input(src,"mode = ?","Enter Parameter",null) as anything in list("blob","nuclear emergency","AI malfunction","no override")
|
||||
ticker.station_explosion_cinematic(parameter,override)
|
||||
return
|
||||
@@ -2,7 +2,6 @@
|
||||
set category = "Special Verbs"
|
||||
set name = "Dsay" //Gave this shit a shorter name so you only have to time out "dsay" rather than "dead say" to use it --NeoFite
|
||||
set hidden = 1
|
||||
// All admins should be authenticated, but... what if?
|
||||
if(!src.holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
@@ -23,4 +22,6 @@
|
||||
if (istype(M, /mob/new_player))
|
||||
continue
|
||||
if (M.stat == 2 || (M.client && M.client.holder && M.client.deadchat)) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
|
||||
M.show_message(rendered, 2)
|
||||
M.show_message(rendered, 2)
|
||||
|
||||
//feedback_add_details("admin_verb","D") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -33,107 +33,108 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
/client/proc/callproc()
|
||||
set category = "Debug"
|
||||
set name = "Advanced ProcCall (TG Version)"
|
||||
|
||||
if(!holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
var/target = null
|
||||
var/lst[] // List reference
|
||||
lst = new/list() // Make the list
|
||||
var/returnval = null
|
||||
var/class = null
|
||||
|
||||
switch(alert("Proc owned by something?",,"Yes","No"))
|
||||
if("Yes")
|
||||
class = input("Proc owned by...","Owner") in list("Obj","Mob","Area or Turf","Client","CANCEL ABORT STOP")
|
||||
spawn(0)
|
||||
var/target = null
|
||||
var/targetselected = 0
|
||||
var/lst[] // List reference
|
||||
lst = new/list() // Make the list
|
||||
var/returnval = null
|
||||
var/class = null
|
||||
|
||||
switch(alert("Proc owned by something?",,"Yes","No"))
|
||||
if("Yes")
|
||||
targetselected = 1
|
||||
class = input("Proc owned by...","Owner",null) as null|anything in list("Obj","Mob","Area or Turf","Client")
|
||||
switch(class)
|
||||
if("Obj")
|
||||
target = input("Enter target:","Target",usr) as obj in world
|
||||
if("Mob")
|
||||
target = input("Enter target:","Target",usr) as mob in world
|
||||
if("Area or Turf")
|
||||
target = input("Enter target:","Target",usr.loc) as area|turf in world
|
||||
if("Client")
|
||||
var/list/keys = list()
|
||||
for(var/client/C)
|
||||
keys += C
|
||||
target = input("Please, select a player!", "Selection", null, null) as null|anything in keys
|
||||
else
|
||||
return
|
||||
if("No")
|
||||
target = null
|
||||
targetselected = 0
|
||||
|
||||
var/procname = input("Proc path, eg: /proc/fake_blood","Path:", null) as text|null
|
||||
if(!procname) return
|
||||
|
||||
var/argnum = input("Number of arguments","Number:",0) as num|null
|
||||
if(!argnum && (argnum!=0)) return
|
||||
|
||||
lst.len = argnum // Expand to right length
|
||||
//TODO: make a list to store whether each argument was initialised as null.
|
||||
//Reason: So we can abort the proccall if say, one of our arguments was a mob which no longer exists
|
||||
//this will protect us from a fair few errors ~Carn
|
||||
|
||||
var/i
|
||||
for(i=1, i<argnum+1, i++) // Lists indexed from 1 forwards in byond
|
||||
|
||||
// Make a list with each index containing one variable, to be given to the proc
|
||||
class = input("What kind of variable?","Variable Type") in list("text","num","type","reference","mob reference","icon","file","client","mob's area","CANCEL")
|
||||
switch(class)
|
||||
if("CANCEL ABORT STOP")
|
||||
if("CANCEL")
|
||||
return
|
||||
if("Obj")
|
||||
target = input("Enter target:","Target",usr) as obj in world
|
||||
if("Mob")
|
||||
target = input("Enter target:","Target",usr) as mob in getmobs()
|
||||
if("Area or Turf")
|
||||
target = input("Enter target:","Target",usr.loc) as area|turf in world
|
||||
if("Client")
|
||||
|
||||
if("text")
|
||||
lst[i] = input("Enter new text:","Text",null) as text
|
||||
|
||||
if("num")
|
||||
lst[i] = input("Enter new number:","Num",0) as num
|
||||
|
||||
if("type")
|
||||
lst[i] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
|
||||
|
||||
if("reference")
|
||||
lst[i] = input("Select reference:","Reference",src) as mob|obj|turf|area in world
|
||||
|
||||
if("mob reference")
|
||||
lst[i] = input("Select reference:","Reference",usr) as mob in world
|
||||
|
||||
if("file")
|
||||
lst[i] = input("Pick file:","File") as file
|
||||
|
||||
if("icon")
|
||||
lst[i] = input("Pick icon:","Icon") as icon
|
||||
|
||||
if("client")
|
||||
var/list/keys = list()
|
||||
for(var/mob/M in world)
|
||||
keys += M.client
|
||||
target = input("Please, select a player!", "Selection", null, null) as null|anything in keys
|
||||
if("No")
|
||||
target = null
|
||||
lst[i] = input("Please, select a player!", "Selection", null, null) as null|anything in keys
|
||||
|
||||
var/procname = input("Proc path, eg: /proc/fake_blood","Path:", null)
|
||||
if("mob's area")
|
||||
var/mob/temp = input("Select mob", "Selection", usr) as mob in world
|
||||
lst[i] = temp.loc
|
||||
|
||||
var/argnum = input("Number of arguments","Number:",0) as num
|
||||
|
||||
lst.len = argnum // Expand to right length
|
||||
|
||||
var/i
|
||||
for(i=1, i<argnum+1, i++) // Lists indexed from 1 forwards in byond
|
||||
|
||||
// Make a list with each index containing one variable, to be given to the proc
|
||||
class = input("What kind of variable?","Variable Type") in list("text","num","type","reference","mob reference","icon","file","client","mob's area","CANCEL")
|
||||
switch(class)
|
||||
if("CANCEL")
|
||||
if(targetselected)
|
||||
if(!target)
|
||||
usr << "<font color='red'>Error: callproc(): owner of proc no longer exists.</font>"
|
||||
return
|
||||
if(!hascall(target,procname))
|
||||
usr << "<font color='red'>Error: callproc(): target has no such call [procname].</font>"
|
||||
return
|
||||
|
||||
if("text")
|
||||
lst[i] = input("Enter new text:","Text",null) as text
|
||||
|
||||
if("num")
|
||||
lst[i] = input("Enter new number:","Num",0) as num
|
||||
|
||||
if("type")
|
||||
lst[i] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
|
||||
|
||||
if("reference")
|
||||
switch(alert("Would you like to enter a specific object, or search for it from the world?","Choose!","Specifc UID (Hexadecimal number)", "Search"))
|
||||
if("Specifc UID (Hexadecimal number)")
|
||||
var/UID = input("Type in UID, without the leading 0x","Type in UID") as text|null
|
||||
if(!UID) return
|
||||
if(length(UID) != 7)
|
||||
usr << "ERROR. UID must be 7 digits"
|
||||
var/temp_variable = locate("\[0x[UID]\]")
|
||||
if(!temp_variable)
|
||||
usr << "ERROR. Could not locate referenced object."
|
||||
return
|
||||
switch(alert("You have chosen [temp_variable], in [get_area(temp_variable)]. Are you sure?","You sure?","Yes","NONOCANCEL!"))
|
||||
if("Yes")
|
||||
lst[i] = temp_variable
|
||||
if("NONOCANCEL!")
|
||||
return
|
||||
if("Search")
|
||||
lst[i] = input("Select reference:","Reference") as null|mob|obj|turf|area in world
|
||||
|
||||
if("mob reference")
|
||||
lst[i] = input("Select reference:","Reference",usr) as mob in getmobs()
|
||||
|
||||
if("file")
|
||||
lst[i] = input("Pick file:","File") as file
|
||||
|
||||
if("icon")
|
||||
lst[i] = input("Pick icon:","Icon") as icon
|
||||
|
||||
if("client")
|
||||
var/list/keys = list()
|
||||
for(var/mob/M in world)
|
||||
keys += M.client
|
||||
sortList(keys)
|
||||
lst[i] = input("Please, select a player!", "Selection", null, null) as null|anything in keys
|
||||
|
||||
if("mob's area")
|
||||
var/mob/temp = input("Select mob", "Selection", usr) as mob in getmobs()
|
||||
lst[i] = temp.loc
|
||||
|
||||
|
||||
spawn(0)
|
||||
if(target)
|
||||
log_admin("[key_name(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
|
||||
returnval = call(target,procname)(arglist(lst)) // Pass the lst as an argument list to the proc
|
||||
else
|
||||
//this currently has no hascall protection. wasn't able to get it working.
|
||||
log_admin("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
|
||||
returnval = call(procname)(arglist(lst)) // Pass the lst as an argument list to the proc
|
||||
usr << "\blue Proc returned: [returnval ? returnval : "null"]"
|
||||
|
||||
usr << "<font color='blue'>[procname] returned: [returnval ? returnval : "null"]</font>"
|
||||
//feedback_add_details("admin_verb","APC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/callprocgen()
|
||||
set category = "Debug"
|
||||
@@ -286,6 +287,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
t+= "CO2: [env.carbon_dioxide]\n"
|
||||
|
||||
usr.show_message(t, 1)
|
||||
//feedback_add_details("admin_verb","ASL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_admin_robotize(var/mob/M in world)
|
||||
set category = "Fun"
|
||||
@@ -327,6 +329,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
for(var/datum/paiCandidate/candidate in paiController.pai_candidates)
|
||||
if(candidate.key == choice.key)
|
||||
paiController.pai_candidates.Remove(candidate)
|
||||
//feedback_add_details("admin_verb","MPAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_admin_alienize(var/mob/M in world)
|
||||
set category = "Fun"
|
||||
@@ -339,6 +342,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
log_admin("[key_name(src)] has alienized [M.key].")
|
||||
spawn(10)
|
||||
M:Alienize()
|
||||
//feedback_add_details("admin_verb","MKAL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] made [key_name(M)] into an alien.")
|
||||
message_admins("\blue [key_name_admin(usr)] made [key_name(M)] into an alien.", 1)
|
||||
else
|
||||
alert("Invalid mob")
|
||||
|
||||
@@ -353,6 +359,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
log_admin("[key_name(src)] has metroidized [M.key].")
|
||||
spawn(10)
|
||||
M:Metroidize()
|
||||
//feedback_add_details("admin_verb","MKMET") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] made [key_name(M)] into a metroid.")
|
||||
message_admins("\blue [key_name_admin(usr)] made [key_name(M)] into a metroid.", 1)
|
||||
else
|
||||
alert("Invalid mob")
|
||||
|
||||
@@ -460,6 +469,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
del(O)
|
||||
log_admin("[key_name(src)] has deleted all instances of [hsbitem].")
|
||||
message_admins("[key_name_admin(src)] has deleted all instances of [hsbitem].", 0)
|
||||
// feedback_add_details("admin_verb","DELA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_debug_make_powernets()
|
||||
set category = "Debug"
|
||||
@@ -467,6 +477,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
makepowernets()
|
||||
log_admin("[key_name(src)] has remade the powernet. makepowernets() called.")
|
||||
message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
|
||||
// feedback_add_details("admin_verb","MPWN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_debug_tog_aliens()
|
||||
set category = "Server"
|
||||
@@ -475,6 +486,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
aliens_allowed = !aliens_allowed
|
||||
log_admin("[key_name(src)] has turned aliens [aliens_allowed ? "on" : "off"].")
|
||||
message_admins("[key_name_admin(src)] has turned aliens [aliens_allowed ? "on" : "off"].", 0)
|
||||
// feedback_add_details("admin_verb","TAL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_admin_grantfullaccess(var/mob/M in world)
|
||||
set category = "Admin"
|
||||
@@ -490,12 +502,10 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
if(istype(H.wear_id, /obj/item/device/pda))
|
||||
var/obj/item/device/pda/pda = H.wear_id
|
||||
id = pda.id
|
||||
log_admin("[key_name(src)] has granted [M.key] full access.")
|
||||
id.icon_state = "gold"
|
||||
id:access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
|
||||
else
|
||||
var/obj/item/weapon/card/id/id = new/obj/item/weapon/card/id(M);
|
||||
log_admin("[key_name(src)] has granted [M.key] full access.")
|
||||
id.icon_state = "gold"
|
||||
id:access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
|
||||
id.registered_name = H.real_name
|
||||
@@ -505,6 +515,29 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
H.update_clothing()
|
||||
else
|
||||
alert("Invalid mob")
|
||||
//feedback_add_details("admin_verb","GFA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(src)] has granted [M.key] full access.")
|
||||
message_admins("\blue [key_name_admin(usr)] has granted [M.key] full access.", 1)
|
||||
|
||||
/client/proc/cmd_assume_direct_control(var/mob/M in world)
|
||||
set category = "Admin"
|
||||
set name = "Assume direct control"
|
||||
set desc = "Direct intervention"
|
||||
|
||||
if(M.ckey)
|
||||
if(alert("This mob is being controlled by [M.ckey]. Are you sure you wish to assume control of it? [M.ckey] will be made a ghost.",,"Yes","No") != "Yes")
|
||||
return
|
||||
else
|
||||
var/mob/dead/observer/ghost = new/mob/dead/observer()
|
||||
ghost.ckey = M.ckey;
|
||||
var/mob/adminmob = src.mob
|
||||
M.ckey = src.ckey;
|
||||
if( isobserver(adminmob) )
|
||||
del(adminmob)
|
||||
//feedback_add_details("admin_verb","ADC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] assumed direct control of [M].")
|
||||
message_admins("\blue [key_name_admin(usr)] assumed direct control of [M].", 1)
|
||||
|
||||
|
||||
|
||||
/client/proc/cmd_admin_dress(var/mob/living/carbon/human/M in world)
|
||||
@@ -541,6 +574,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
var/dresscode = input("Select dress for [M]", "Robust quick dress shop") as null|anything in dresspacks
|
||||
if (isnull(dresscode))
|
||||
return
|
||||
//feedback_add_details("admin_verb","SEQ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
for (var/obj/item/I in M)
|
||||
if (istype(I, /obj/item/weapon/implant))
|
||||
continue
|
||||
@@ -663,8 +697,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
W.registered_name = M.real_name
|
||||
M.equip_if_possible(W, M.slot_wear_id)
|
||||
|
||||
var/obj/item/weapon/fireaxe/fire_axe = new(M)
|
||||
fire_axe.name = "Fire Axe (Unwielded)"
|
||||
var/obj/item/weapon/twohanded/fireaxe/fire_axe = new(M)
|
||||
M.equip_if_possible(fire_axe, M.slot_r_hand)
|
||||
|
||||
if("masked killer")
|
||||
@@ -679,8 +712,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_if_possible(new /obj/item/weapon/kitchenknife(M), M.slot_l_store)
|
||||
M.equip_if_possible(new /obj/item/weapon/scalpel(M), M.slot_r_store)
|
||||
|
||||
var/obj/item/weapon/fireaxe/fire_axe = new(M)
|
||||
fire_axe.name = "Fire Axe (Unwielded)"
|
||||
var/obj/item/weapon/twohanded/fireaxe/fire_axe = new(M)
|
||||
M.equip_if_possible(fire_axe, M.slot_r_hand)
|
||||
|
||||
for(var/obj/item/carried_item in M.contents)
|
||||
@@ -863,4 +895,54 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_if_possible(W, M.slot_wear_id)
|
||||
|
||||
M.update_clothing()
|
||||
return
|
||||
|
||||
log_admin("[key_name(usr)] changed the equipment of [key_name(M)] to [dresscode].")
|
||||
message_admins("\blue [key_name_admin(usr)] changed the equipment of [key_name_admin(M)] to [dresscode]..", 1)
|
||||
return
|
||||
|
||||
/client/proc/startSinglo()
|
||||
|
||||
if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
|
||||
return
|
||||
|
||||
for(var/obj/machinery/emitter/E in world)
|
||||
if(E.anchored)
|
||||
E.active = 1
|
||||
|
||||
for(var/obj/machinery/field_generator/F in world)
|
||||
if(F.anchored)
|
||||
F.Varedit_start = 1
|
||||
spawn(30)
|
||||
for(var/obj/machinery/the_singularitygen/G in world)
|
||||
if(G.anchored)
|
||||
var/obj/machinery/singularity/S = new /obj/machinery/singularity(get_turf(G), 50)
|
||||
spawn(0)
|
||||
del(G)
|
||||
S.energy = 1750
|
||||
S.current_size = 7
|
||||
S.icon = '224x224.dmi'
|
||||
S.icon_state = "singularity_s7"
|
||||
S.pixel_x = -96
|
||||
S.pixel_y = -96
|
||||
S.grav_pull = 0
|
||||
//S.consume_range = 3
|
||||
S.dissipate = 0
|
||||
//S.dissipate_delay = 10
|
||||
//S.dissipate_track = 0
|
||||
//S.dissipate_strength = 10
|
||||
|
||||
for(var/obj/machinery/power/rad_collector/Rad in world)
|
||||
if(Rad.anchored)
|
||||
if(!Rad.P)
|
||||
var/obj/item/weapon/tank/plasma/Plasma = new/obj/item/weapon/tank/plasma(Rad)
|
||||
Plasma.air_contents.toxins = 70
|
||||
Rad.drainratio = 0
|
||||
Rad.P = Plasma
|
||||
Plasma.loc = Rad
|
||||
|
||||
if(!Rad.active)
|
||||
Rad.toggle_power()
|
||||
|
||||
for(var/obj/machinery/power/smes/SMES in world)
|
||||
if(SMES.anchored)
|
||||
SMES.chargemode = 1
|
||||
143
code/modules/admin/verbs/getlogs.dm
Normal file
143
code/modules/admin/verbs/getlogs.dm
Normal file
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
HOW DO I LOG RUNTIMES?
|
||||
Firstly, start dreamdeamon if it isn't already running. Then select "world>Log Session" (or press the F3 key)
|
||||
navigate the popup window to the data/logs/runtime/ folder from where your tgstation .dmb is located.
|
||||
(you may have to make this folder yourself)
|
||||
|
||||
OPTIONAL: you can select the little checkbox down the bottom to make dreamdeamon save the log everytime you
|
||||
start a world. Just remember to repeat these steps with a new name when you update to a new revision!
|
||||
|
||||
Save it with the name of the revision your server uses (e.g. r3459.txt).
|
||||
Game Masters will now be able to grant access any runtime logs you have archived this way!
|
||||
This will allow us to gather information on bugs across multiple servers and make maintaining the TG
|
||||
codebase for the entire /TG/station commuity a TONNE easier :3 Thanks for your help!
|
||||
*/
|
||||
|
||||
#define FTPDELAY 600 //600 tick delay to discourage spam
|
||||
/*
|
||||
These procs have failsafes built in to prevent spamming of file requests. As such it can only be used once every
|
||||
[FTPDELAY] ticks. This can be changed by modifying FTPDELAY's value above.
|
||||
|
||||
PLEASE USE RESPONSIBLY, only download from the server if the log isn't already available elsewhere!
|
||||
Bandwidth is expensive and lags are lame. Some log files canr each sizes of 4MB!
|
||||
*/
|
||||
|
||||
//This proc allows Game Masters to grant a client access to the .getruntimelog verb
|
||||
//Permissions expire at the end of each round.
|
||||
//Runtimes can be used to meta or spot game-crashing exploits so it's advised to only grant coders that
|
||||
//you trust access. Also, it may be wise to ensure that they are not going to play in the current round.
|
||||
/client/proc/giveruntimelog()
|
||||
set name = ".giveruntimelog"
|
||||
set desc = "Give somebody access to any session logfiles saved to the /log/runtime/ folder."
|
||||
set category = null
|
||||
|
||||
if( !src.holder || holder.rank != "Game Master" )
|
||||
src << "<font color='red'>Only Game Masters may use this command.</font>"
|
||||
return
|
||||
|
||||
var/list/clients = list()
|
||||
for(var/client/C)
|
||||
clients += C
|
||||
|
||||
var/client/target = input(src,"Choose somebody to grant access to the server's runtime logs (permissions expire at the end of each round):","Grant Permissions",null) as null|anything in clients
|
||||
if( !target || !istype(target,/client) )
|
||||
src << "<font color='red'>Error: giveruntimelog(): Client not found.</font>"
|
||||
return
|
||||
|
||||
target.verbs |= /client/proc/getruntimelog
|
||||
target << "<font color='red'>You have been granted access to runtime logs. Please use them responsibly or risk being banned.</font>"
|
||||
return
|
||||
|
||||
//This proc allows download of runtime logs saved within the data/logs/ folder by dreamdeamon.
|
||||
//It works similarly to show-server-log.
|
||||
/client/proc/getruntimelog()
|
||||
set name = ".getruntimelog"
|
||||
set desc = "Retrieve any session logfiles saved by dreamdeamon."
|
||||
set category = null
|
||||
|
||||
var/time_to_wait = fileaccess_timer - world.time
|
||||
if(time_to_wait > 0)
|
||||
src << "<font color='red'>Error: getruntimelog(): spam prevention. Please wait [round(time_to_wait/10)] seconds.</font>"
|
||||
return
|
||||
fileaccess_timer = world.time + FTPDELAY
|
||||
|
||||
var/path = "data/logs/runtime/"
|
||||
|
||||
var/list/path_list = flist(path)
|
||||
var/choice = input(src,"Choose a runtime-log to download:","Download",null) as null|anything in path_list
|
||||
if(!choice) return
|
||||
|
||||
path += "[choice]"
|
||||
if(!fexists(path))
|
||||
src << "<font color='red'>Error: getruntimelog(): Files not found/Invalid file([path]).</font>"
|
||||
return
|
||||
|
||||
message_admins("[src] accessed runtime log: [path]")
|
||||
src << run( file(path) )
|
||||
return
|
||||
|
||||
//This proc allows download of past server logs saved within the data/logs/ folder.
|
||||
//It works similarly to show-server-log.
|
||||
/client/proc/getserverlog()
|
||||
set name = ".getserverlog"
|
||||
set desc = "Like 'Show Server Log' but it fetches old logs if there are any."
|
||||
set category = null
|
||||
|
||||
var/time_to_wait = fileaccess_timer - world.time
|
||||
if(time_to_wait > 0)
|
||||
src << "<font color='red'>Error: getserverlog(): spam prevention. Please wait [round(time_to_wait/10)] seconds.</font>"
|
||||
return
|
||||
fileaccess_timer = world.time + FTPDELAY
|
||||
|
||||
var/path = "data/logs/"
|
||||
for(var/i=0, i<4, i++) //only bother searching up to 4 sub-directories. If we don't find it by then: give up.
|
||||
var/list/path_list = flist(path)
|
||||
if(path_list.len) path_list -= "runtime/"
|
||||
else break
|
||||
|
||||
var/choice = input(src,"Choose a directory to access:","Download",null) as null|anything in path_list
|
||||
if(!choice) return
|
||||
|
||||
path += "[choice]"
|
||||
|
||||
if( text2ascii(choice,length(choice)) != 47 ) //not a directory, finish up
|
||||
if(!fexists(path))
|
||||
src << "<font color='red'>Error: getserverlog(): File not found/Invalid file([path]).</font>"
|
||||
return
|
||||
src << run( file(path) )
|
||||
return
|
||||
return
|
||||
|
||||
|
||||
//Other log stuff put here for the sake of organisation
|
||||
|
||||
//Shows today's server log
|
||||
/obj/admins/proc/view_txt_log()
|
||||
set category = "Admin"
|
||||
set name = "Show Server Log"
|
||||
set desc = "Shows today's server log."
|
||||
|
||||
var/path = "data/logs/[time2text(world.realtime,"YYYY/MM-Month/DD-Day")].log"
|
||||
if( fexists(path) )
|
||||
src << run( file(path) )
|
||||
else
|
||||
src << "<font color='red'>Error: view_txt_log(): File not found/Invalid path([path]).</font>"
|
||||
return
|
||||
feedback_add_details("admin_verb","VTL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
|
||||
//Shows today's attack log
|
||||
/obj/admins/proc/view_atk_log()
|
||||
set category = "Admin"
|
||||
set name = "Show Server Attack Log"
|
||||
set desc = "Shows today's server attack log."
|
||||
|
||||
var/path = "data/logs/[time2text(world.realtime,"YYYY/MM-Month/DD-Day")] Attack.log"
|
||||
if( fexists(path) )
|
||||
src << run( file(path) )
|
||||
else
|
||||
src << "<font color='red'>Error: view_atk_log(): File not found/Invalid path([path]).</font>"
|
||||
return
|
||||
usr << run( file(path) )
|
||||
feedback_add_details("admin_verb","SSAL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
return
|
||||
@@ -1,53 +0,0 @@
|
||||
/*
|
||||
HOW DO I LOG RUNTIMES?
|
||||
Firstly, start dreamdeamon if it isn't already running. Then select "world>Log Session" (or press the F3 key)
|
||||
navigate the popup window to the log/runtime/ folder from where your tgstation .dmb is located.
|
||||
|
||||
OPTIONAL: you can select the little checkbox down the bottom to make dreamdeamon save the log everytime you
|
||||
start a world. Just remember to repeat these steps with a new name when you update to a new revision!
|
||||
|
||||
Save it with the name of the revision your server uses (e.g. r3459.txt).
|
||||
Coders with the Game Master rank will now be able to access any runtime logs you have archived this way!
|
||||
This will allow us to gather information on bugs across multiple servers and make maintaining the TG
|
||||
codebase for the entire /TG/station commuity a TONNE easier :3 Thanks for your help!
|
||||
*/
|
||||
#define FTPDELAY 200 //20 second delay to prevent spam
|
||||
|
||||
//This proc allows GameMasters to download txt files saved to the log/runtime/ folder on the server.
|
||||
//In effect this means the server owner can log game sessions through DreamDeamon to that folder and
|
||||
//Coders (with access) can download logs (old and current).
|
||||
//To make life easier on everyone please name logfiles according to the revision number in use!
|
||||
|
||||
//This proc has a failsafe built in to prevent spamming of ftp requests. As such it can only be used once every
|
||||
//20 seconds. This can be changed by modifying FTPDELAY's value.
|
||||
|
||||
//PLEASE USE RESPONSIBLY, only download from the server if the log isn't already available elsewhere!
|
||||
//Bandwidth is expensive and lags are lame. Although txt files of a few kB shouldn't cause problems really ~Carn
|
||||
|
||||
/client/proc/getruntimelog()
|
||||
set name = "getruntimelog"
|
||||
set desc = "Retrieve any session logfiles saved by dreamdeamon"
|
||||
set category = "Debug"
|
||||
set hidden = 1
|
||||
|
||||
if( !src.holder || holder.rank != "Game Master" )
|
||||
src << "<font color='red'>Only Game Masters may use this command.</font>"
|
||||
return
|
||||
|
||||
var/time_to_wait = fileaccess_timer - world.time
|
||||
if(time_to_wait > 0)
|
||||
src << "<font color='red'>Error: getruntimelog(): FTP-request spam prevention. Please wait [round(time_to_wait/10)] seconds.</font>"
|
||||
return
|
||||
fileaccess_timer = world.time + FTPDELAY
|
||||
|
||||
var/list/list_of_runtimelogs = flist("log/runtime/")
|
||||
var/choice = input(src,"Choose a runtime-log to download:","Download",null) in list_of_runtimelogs
|
||||
|
||||
if(!choice || !fexists("log/runtime/[choice]"))
|
||||
src << "<font color='red'>Error: getruntimelog(): Files not found/Invalid file([choice]).</font>"
|
||||
return
|
||||
|
||||
src << ftp("log/runtime/[choice]")
|
||||
|
||||
return
|
||||
|
||||
@@ -59,6 +59,7 @@ var/intercom_range_display_status = 0
|
||||
if(camera_range_display_status)
|
||||
for(var/obj/machinery/camera/C in world)
|
||||
new/obj/effect/debugging/camera_range(C.loc)
|
||||
//feedback_add_details("admin_verb","mCRD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
|
||||
@@ -100,6 +101,7 @@ var/intercom_range_display_status = 0
|
||||
|
||||
output += "</ul>"
|
||||
usr << browse(output,"window=airreport;size=1000x500")
|
||||
//feedback_add_details("admin_verb","mCRP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
intercom_view()
|
||||
set category = "Mapping"
|
||||
@@ -119,10 +121,11 @@ var/intercom_range_display_status = 0
|
||||
var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
|
||||
if (!(F in view(7,I.loc)))
|
||||
del(F)
|
||||
//feedback_add_details("admin_verb","mIRD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
enable_mapping_debug()
|
||||
enable_debug_verbs()
|
||||
set category = "Debug"
|
||||
set name = "Mapping debug"
|
||||
set name = "Debug verbs"
|
||||
src.verbs += /client/proc/do_not_use_these //-errorage
|
||||
src.verbs += /client/proc/camera_view //-errorage
|
||||
src.verbs += /client/proc/sec_camera_report //-errorage
|
||||
@@ -130,8 +133,17 @@ var/intercom_range_display_status = 0
|
||||
src.verbs += /client/proc/air_status //Air things
|
||||
src.verbs += /client/proc/Cell //More air things
|
||||
src.verbs += /client/proc/atmosscan //check plumbing
|
||||
src.verbs += /client/proc/powerdebug //check power
|
||||
src.verbs += /client/proc/count_objects_on_z_level
|
||||
src.verbs += /client/proc/count_objects_all
|
||||
src.verbs += /client/proc/cmd_assume_direct_control //-errorage
|
||||
src.verbs += /client/proc/jump_to_dead_group
|
||||
src.verbs += /client/proc/startSinglo
|
||||
src.verbs += /client/proc/ticklag //allows you to set the ticklag.
|
||||
src.verbs += /client/proc/cmd_admin_grantfullaccess
|
||||
//src.verbs += /client/proc/cmd_admin_rejuvenate
|
||||
|
||||
//feedback_add_details("admin_verb","mDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
count_objects_on_z_level()
|
||||
set category = "Mapping"
|
||||
@@ -174,6 +186,7 @@ var/intercom_range_display_status = 0
|
||||
world << line*/
|
||||
|
||||
world << "There are [count] objects of type [type_path] on z-level [num_level]"
|
||||
//feedback_add_details("admin_verb","mOBJZ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
count_objects_all()
|
||||
set category = "Mapping"
|
||||
@@ -199,4 +212,5 @@ var/intercom_range_display_status = 0
|
||||
line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
|
||||
world << line*/
|
||||
|
||||
world << "There are [count] objects of type [type_path] in the game world"
|
||||
world << "There are [count] objects of type [type_path] in the game world"
|
||||
//feedback_add_details("admin_verb","mOBJ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
@@ -8,6 +8,7 @@
|
||||
if(alert("BEGIN THE TOURNAMENT?",,"Yes","No")=="No")
|
||||
return
|
||||
|
||||
//feedback_add_details("admin_verb","TCBOO") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
for(var/mob/living/carbon/human/H in world)
|
||||
if(H.stat == 2 || !(H.client)) continue
|
||||
if(is_special_character(H)) continue
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
else
|
||||
usr << "You already used up your jukebox monies this round!"
|
||||
del(uploaded_sound)
|
||||
//feedback_add_details("admin_verb","PGS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/client/proc/play_local_sound(S as sound)
|
||||
@@ -46,6 +47,7 @@
|
||||
message_admins("[key_name_admin(src)] played a local sound [S]", 1)
|
||||
playsound(get_turf_loc(src.mob), S, 50, 0, 0)
|
||||
return
|
||||
//feedback_add_details("admin_verb","PLS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
/*
|
||||
@@ -62,7 +64,7 @@
|
||||
for(var/mob/living/carbon/human/CP in world)
|
||||
if(CP.real_name=="Cuban Pete" && CP.key!="Rosham")
|
||||
CP << "Your body can't contain the rhumba beat"
|
||||
CP.gib(1)
|
||||
CP.gib()
|
||||
|
||||
|
||||
/client/proc/bananaphone()
|
||||
|
||||
@@ -4,6 +4,11 @@
|
||||
if(!holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
|
||||
var/confirm = alert(src, "Make [M] drop everything?", "Message", "Yes", "No")
|
||||
if(confirm != "Yes")
|
||||
return
|
||||
|
||||
for(var/obj/item/W in M)
|
||||
M.drop_from_slot(W)
|
||||
|
||||
@@ -77,14 +82,25 @@
|
||||
message_admins("\blue \bold GlobalNarrate: [key_name_admin(usr)] : [msg]<BR>", 1)
|
||||
//feedback_add_details("admin_verb","GLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_admin_direct_narrate(mob/M as mob in world) // Targetted narrate -- TLE
|
||||
/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
|
||||
set category = "Special Verbs"
|
||||
set name = "Direct Narrate"
|
||||
|
||||
if(!holder)
|
||||
src << "Only administrators may use this command."
|
||||
return
|
||||
|
||||
if(!M)
|
||||
M = input("Direct narrate to who?", "Active Players") as null|anything in get_mob_with_client_list()
|
||||
|
||||
if(!M)
|
||||
return
|
||||
|
||||
var/msg = input("Message:", text("Enter the text you wish to appear to your target:")) as text
|
||||
|
||||
if( !msg )
|
||||
return
|
||||
|
||||
M << msg
|
||||
log_admin("DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]")
|
||||
message_admins("\blue \bold DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]<BR>", 1)
|
||||
@@ -144,6 +160,8 @@
|
||||
|
||||
create_xeno()
|
||||
//feedback_add_details("admin_verb","X") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] spawned a xeno.")
|
||||
message_admins("\blue [key_name_admin(usr)] spawned a xeno.", 1)
|
||||
return
|
||||
|
||||
//I use this proc for respawn character too. /N
|
||||
@@ -457,51 +475,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
alert("Cannot revive a ghost")
|
||||
return
|
||||
if(config.allow_admin_rev)
|
||||
//M.fireloss = 0
|
||||
M.setToxLoss(0)
|
||||
//M.bruteloss = 0
|
||||
M.setOxyLoss(0)
|
||||
M.SetParalysis(0)
|
||||
M.SetStunned(0)
|
||||
M.SetWeakened(0)
|
||||
M.radiation = 0
|
||||
//M.health = 100
|
||||
M.nutrition = 400
|
||||
M.bodytemperature = initial(M.bodytemperature)
|
||||
M.heal_overall_damage(1000, 1000)
|
||||
//M.updatehealth()
|
||||
M.buckled = initial(M.buckled)
|
||||
M.handcuffed = initial(M.handcuffed)
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = M
|
||||
for(var/name in H.organs)
|
||||
var/datum/organ/external/e = H.organs[name]
|
||||
e.brute_dam = 0.0
|
||||
e.burn_dam = 0.0
|
||||
e.bandaged = 0.0
|
||||
e.max_damage = initial(e.max_damage)
|
||||
e.bleeding = 0
|
||||
e.open = 0
|
||||
e.broken = 0
|
||||
e.destroyed = 0
|
||||
e.perma_injury = 0
|
||||
e.update_icon()
|
||||
for(var/datum/organ/wound/W in e.wounds)
|
||||
if(W.bleeding || !W.is_healing)
|
||||
W.stopbleeding()
|
||||
del(H.vessel)
|
||||
H.vessel = new/datum/reagents(560)
|
||||
H.vessel.my_atom = H
|
||||
H.vessel.add_reagent("blood",560)
|
||||
spawn(1)
|
||||
H.fixblood()
|
||||
H.pale = 0
|
||||
H.update_body()
|
||||
H.update_face()
|
||||
H.UpdateDamageIcon()
|
||||
if (M.stat > 1)
|
||||
M.stat=0
|
||||
..()
|
||||
M.revive()
|
||||
|
||||
log_admin("[key_name(usr)] healed / revived [key_name(M)]")
|
||||
message_admins("\red Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!", 1)
|
||||
@@ -634,9 +608,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
//Due to the delay here its easy for something to have happened to the mob
|
||||
if(!M) return
|
||||
|
||||
if(usr.key != M.key && M.client)
|
||||
log_admin("[key_name(usr)] has gibbed [key_name(M)]")
|
||||
message_admins("[key_name_admin(usr)] has gibbed [key_name_admin(M)]", 1)
|
||||
log_admin("[key_name(usr)] has gibbed [key_name(M)]")
|
||||
message_admins("[key_name_admin(usr)] has gibbed [key_name_admin(M)]", 1)
|
||||
|
||||
if(istype(M, /mob/dead/observer))
|
||||
gibs(M.loc, M.viruses)
|
||||
@@ -652,6 +625,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
return
|
||||
else
|
||||
mob.gib()
|
||||
|
||||
log_admin("[key_name(usr)] used gibself.")
|
||||
message_admins("\blue [key_name_admin(usr)] used gibself.", 1)
|
||||
//feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
/*
|
||||
/client/proc/cmd_manual_ban()
|
||||
@@ -726,6 +702,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
usr << "[t]"
|
||||
//feedback_add_details("admin_verb","CC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/* This proc is DEFERRED. Does not do anything.
|
||||
/client/proc/cmd_admin_remove_plasma(area/A as area)
|
||||
set category = "Debug"
|
||||
set name = "Stabilize Atmos."
|
||||
@@ -745,6 +722,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
|
||||
// make things update properly
|
||||
T.assume_air(new /datum/gas_mixture())
|
||||
*/
|
||||
|
||||
/client/proc/toggle_view_range()
|
||||
set category = "Special Verbs"
|
||||
@@ -755,6 +733,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
view = input("Select view range:", "FUCK YE", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
|
||||
else
|
||||
view = world.view
|
||||
|
||||
log_admin("[key_name(usr)] changed their view range to [view].")
|
||||
//message_admins("\blue [key_name_admin(usr)] changed their view range to [view].", 1) //why? removed by order of XSI
|
||||
|
||||
//feedback_add_details("admin_verb","CVRA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/admin_call_shuttle()
|
||||
@@ -783,6 +765,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.")
|
||||
world << sound('shuttlecalled.ogg')
|
||||
//feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
|
||||
message_admins("\blue [key_name_admin(usr)] admin-called the emergency shuttle.", 1)
|
||||
return
|
||||
|
||||
/client/proc/admin_cancel_shuttle()
|
||||
@@ -802,6 +786,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
|
||||
emergency_shuttle.recall()
|
||||
//feedback_add_details("admin_verb","CCSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
log_admin("[key_name(usr)] admin-recalled the emergency shuttle.")
|
||||
message_admins("\blue [key_name_admin(usr)] admin-recalled the emergency shuttle.", 1)
|
||||
|
||||
return
|
||||
|
||||
@@ -907,7 +893,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
config.allow_random_events = 0
|
||||
usr << "Random events disabled"
|
||||
message_admins("Admin [key_name_admin(usr)] has disabled random events.", 1)
|
||||
feedback_add_details("admin_verb","TRE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
//feedback_add_details("admin_verb","TRE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/rnd_check_designs()
|
||||
set category = "Debug"
|
||||
|
||||
@@ -135,7 +135,7 @@ var/global/sent_strike_team = 0
|
||||
if(!(new_commando.mind in ticker.mode.traitors))//If they weren't already an extra traitor.
|
||||
ticker.mode.traitors += new_commando.mind//Adds them to current traitor list. Which is really the extra antagonist list.
|
||||
new_commando.equip_death_commando(leader_selected)
|
||||
del(spawn_location)
|
||||
// del(spawn_location)
|
||||
return new_commando
|
||||
|
||||
/mob/living/carbon/human/proc/equip_death_commando(leader_selected = 0)
|
||||
|
||||
@@ -37,7 +37,6 @@ var/global/sent_syndicate_strike_team = 0
|
||||
|
||||
if (emergency_shuttle.direction == 1 && emergency_shuttle.online == 1)
|
||||
emergency_shuttle.recall()
|
||||
world << "\blue <B>Alert: The shuttle is going back!</B>"
|
||||
|
||||
var/syndicate_commando_number = syndicate_commandos_possible //for selecting a leader
|
||||
var/syndicate_leader_selected = 0 //when the leader is chosen. The last person spawned.
|
||||
@@ -145,7 +144,7 @@ var/global/sent_syndicate_strike_team = 0
|
||||
camera.c_tag = real_name
|
||||
|
||||
var/obj/item/device/radio/R = new /obj/item/device/radio/headset(src)
|
||||
R.set_frequency(NUKE_FREQ) //Same frequency as the syndicate team in Nuke mode.
|
||||
R.set_frequency(NUKE_FREQ) //Same frequency as the syndicate team in Nuke mode. DMTG
|
||||
equip_if_possible(R, slot_ears)
|
||||
equip_if_possible(new /obj/item/clothing/under/syndicate(src), slot_w_uniform)
|
||||
equip_if_possible(new /obj/item/clothing/shoes/swat(src), slot_shoes)
|
||||
|
||||
@@ -16,7 +16,16 @@
|
||||
message_admins("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
|
||||
world.tick_lag = newtick
|
||||
//feedback_add_details("admin_verb","TICKLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
switch(alert("Enable Tick Compensation?","Tick Comp is currently: [config.Tickcomp]","Yes","No"))
|
||||
if("Yes")
|
||||
config.Tickcomp = 1
|
||||
else
|
||||
config.Tickcomp = 0
|
||||
|
||||
return
|
||||
|
||||
|
||||
src << "\red Error: ticklag(): Invalid world.ticklag value. No changes made."
|
||||
return
|
||||
|
||||
|
||||
@@ -143,6 +143,10 @@
|
||||
|
||||
|
||||
proc/set_frequency(new_frequency)
|
||||
if(!radio_controller)
|
||||
sleep(20)
|
||||
if(!radio_controller)
|
||||
return
|
||||
radio_controller.remove_object(src, frequency)
|
||||
frequency = new_frequency
|
||||
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
|
||||
|
||||
@@ -226,6 +226,7 @@
|
||||
if(usr.stat || usr.restrained()) return
|
||||
if(!in_range(src, usr)) return
|
||||
|
||||
src.add_fingerprint(usr)
|
||||
usr.machine = src
|
||||
if(!beaker) return
|
||||
var/datum/reagents/R = beaker:reagents
|
||||
@@ -290,9 +291,9 @@
|
||||
reagents.clear_reagents()
|
||||
icon_state = "mixer0"
|
||||
else if (href_list["createpill"])
|
||||
var/name = input(usr,"Name:","Name your pill!",reagents.get_master_reagent_name())
|
||||
var/name = reject_bad_text(input(usr,"Name:","Name your pill!",reagents.get_master_reagent_name()))
|
||||
var/obj/item/weapon/reagent_containers/pill/P = new/obj/item/weapon/reagent_containers/pill(src.loc)
|
||||
if(!name || name == " ") name = reagents.get_master_reagent_name()
|
||||
if(!name) name = reagents.get_master_reagent_name()
|
||||
P.name = "[name] pill"
|
||||
P.pixel_x = rand(-7, 7) //random position
|
||||
P.pixel_y = rand(-7, 7)
|
||||
@@ -300,9 +301,9 @@
|
||||
reagents.trans_to(P,50)
|
||||
else if (href_list["createbottle"])
|
||||
if(!condi)
|
||||
var/name = input(usr,"Name:","Name your bottle!",reagents.get_master_reagent_name())
|
||||
var/name = reject_bad_text(input(usr,"Name:","Name your bottle!",reagents.get_master_reagent_name()))
|
||||
var/obj/item/weapon/reagent_containers/glass/bottle/P = new/obj/item/weapon/reagent_containers/glass/bottle(src.loc)
|
||||
if(!name || name == " ") name = reagents.get_master_reagent_name()
|
||||
if(!name) name = reagents.get_master_reagent_name()
|
||||
P.name = "[name] bottle"
|
||||
P.pixel_x = rand(-7, 7) //random position
|
||||
P.pixel_y = rand(-7, 7)
|
||||
@@ -334,7 +335,6 @@
|
||||
else
|
||||
usr << browse(null, "window=chem_master")
|
||||
src.updateUsrDialog()
|
||||
src.add_fingerprint(usr)
|
||||
return
|
||||
|
||||
attack_ai(mob/user as mob)
|
||||
|
||||
@@ -155,13 +155,11 @@ datum
|
||||
var/obj/effect/decal/cleanable/blood/blood_prop = locate() in T //find some blood here
|
||||
if(!blood_prop) //first blood!
|
||||
blood_prop = new(T)
|
||||
blood_prop.blood_DNA = list(list(self.data["blood_DNA"], self.data["blood_type"]))
|
||||
blood_prop.blood_DNA[self.data["blood_DNA"]] = self.data["blood_type"]
|
||||
else
|
||||
if(!blood_prop.blood_DNA)
|
||||
blood_prop.blood_DNA = list(list(self.data["blood_DNA"], self.data["blood_type"]))
|
||||
else
|
||||
blood_prop.blood_DNA.len++
|
||||
blood_prop.blood_DNA[blood_prop.blood_DNA.len] = list(self.data["blood_DNA"], self.data["blood_type"])
|
||||
blood_prop.blood_DNA = list()
|
||||
blood_prop.blood_DNA[self.data["blood_DNA"]] = self.data["blood_type"]
|
||||
|
||||
for(var/datum/disease/D in self.data["viruses"])
|
||||
var/datum/disease/newVirus = new D.type
|
||||
@@ -185,13 +183,11 @@ datum
|
||||
var/obj/effect/decal/cleanable/blood/blood_prop = locate() in T
|
||||
if(!blood_prop)
|
||||
blood_prop = new(T)
|
||||
blood_prop.blood_DNA = list(list(self.data["blood_DNA"],"A+"))
|
||||
blood_prop.blood_DNA[self.data["blood_DNA"]] = "A+"
|
||||
else
|
||||
if(!blood_prop.blood_DNA)
|
||||
blood_prop.blood_DNA = list(list(self.data["blood_DNA"],"A+"))
|
||||
else
|
||||
blood_prop.blood_DNA.len++
|
||||
blood_prop.blood_DNA[blood_prop.blood_DNA.len] = list(self.data["blood_DNA"], "A+")
|
||||
blood_prop.blood_DNA = list()
|
||||
blood_prop.blood_DNA[self.data["blood_DNA"]] = "A+"
|
||||
|
||||
for(var/datum/disease/D in self.data["viruses"])
|
||||
var/datum/disease/newVirus = new D.type
|
||||
@@ -209,13 +205,11 @@ datum
|
||||
var/obj/effect/decal/cleanable/xenoblood/blood_prop = locate() in T
|
||||
if(!blood_prop)
|
||||
blood_prop = new(T)
|
||||
blood_prop.blood_DNA = list(list("UNKNOWN DNA","X*"))
|
||||
blood_prop.blood_DNA["UNKNOWN DNA"] = "X*"
|
||||
else
|
||||
if(!blood_prop.blood_DNA)
|
||||
blood_prop.blood_DNA = list(list("UNKNOWN DNA","X*"))
|
||||
else
|
||||
blood_prop.blood_DNA.len++
|
||||
blood_prop.blood_DNA[blood_prop.blood_DNA.len] = list("UNKNOWN DNA","X*")
|
||||
blood_prop.blood_DNA = list()
|
||||
blood_prop.blood_DNA["UNKNOWN DNA"] = "X*"
|
||||
|
||||
for(var/datum/disease/D in self.data["viruses"])
|
||||
var/datum/disease/newVirus = new D.type
|
||||
@@ -436,7 +430,7 @@ datum
|
||||
if(15 to 25)
|
||||
M:drowsyness = max(M:drowsyness, 20)
|
||||
if(25 to INFINITY)
|
||||
M.sleeping = 1
|
||||
M.sleeping += 1
|
||||
M.adjustOxyLoss(-M.getOxyLoss())
|
||||
M.SetWeakened(0)
|
||||
M.SetStunned(0)
|
||||
@@ -735,29 +729,30 @@ datum
|
||||
del (M:wear_mask)
|
||||
M << "\red Your mask melts away but protects you from the acid!"
|
||||
return
|
||||
if(!M.unacidable)
|
||||
if(prob(15) && istype(M, /mob/living/carbon/human) && volume >= 30)
|
||||
|
||||
if(prob(15) && istype(M, /mob/living/carbon/human) && volume >= 30)
|
||||
var/datum/organ/external/head/affecting = M:get_organ("head")
|
||||
if(affecting)
|
||||
affecting.disfigured = 1
|
||||
affecting.take_damage(25, 0)
|
||||
M:UpdateDamageIcon()
|
||||
M:emote("scream")
|
||||
M << "\red Your face has become disfigured!"
|
||||
M.real_name = "Unknown"
|
||||
M.warn_flavor_changed()
|
||||
else
|
||||
M.take_organ_damage(min(15, volume * 2)) // uses min() and volume to make sure they aren't being sprayed in trace amounts (1 unit != insta rape) -- Doohl
|
||||
var/datum/organ/external/head/affecting = M:get_organ("head")
|
||||
if(affecting)
|
||||
affecting.disfigured = 1
|
||||
affecting.take_damage(25, 0)
|
||||
M:UpdateDamageIcon()
|
||||
M:emote("scream")
|
||||
M:disfigure_face()
|
||||
else
|
||||
M.take_organ_damage(min(15, volume * 2)) // uses min() and volume to make sure they aren't being sprayed in trace amounts (1 unit != insta rape) -- Doohl
|
||||
else
|
||||
M.take_organ_damage(min(15, volume * 2))
|
||||
if(!M.unacidable)
|
||||
M.take_organ_damage(min(15, volume * 2))
|
||||
|
||||
reaction_obj(var/obj/O, var/volume)
|
||||
if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)) && prob(10))
|
||||
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
|
||||
I.desc = "Looks like this was \an [O] some time ago."
|
||||
for(var/mob/M in viewers(5, O))
|
||||
M << "\red \the [O] melts."
|
||||
del(O)
|
||||
if(!O.unacidable)
|
||||
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
|
||||
I.desc = "Looks like this was \an [O] some time ago."
|
||||
for(var/mob/M in viewers(5, O))
|
||||
M << "\red \the [O] melts."
|
||||
del(O)
|
||||
|
||||
pacid
|
||||
name = "Polytrinic acid"
|
||||
@@ -788,42 +783,43 @@ datum
|
||||
else
|
||||
M << "\red Your helmet protects you from the acid!"
|
||||
return
|
||||
var/datum/organ/external/head/affecting = M:get_organ("head")
|
||||
affecting.take_damage(15, 0)
|
||||
M:UpdateDamageIcon()
|
||||
M:emote("scream")
|
||||
if(prob(15))
|
||||
M << "\red Your face has become disfigured!"
|
||||
M.real_name = "Unknown"
|
||||
M.warn_flavor_changed()
|
||||
affecting.disfigured = 1
|
||||
|
||||
if(!M.unacidable)
|
||||
var/datum/organ/external/head/affecting = M:get_organ("head")
|
||||
affecting.take_damage(15, 0)
|
||||
M:UpdateDamageIcon()
|
||||
M:emote("scream")
|
||||
if(prob(15))
|
||||
M:disfigure_face()
|
||||
else
|
||||
if(istype(M, /mob/living/carbon/monkey) && M:wear_mask)
|
||||
del (M:wear_mask)
|
||||
M << "\red Your mask melts away but protects you from the acid!"
|
||||
return
|
||||
M.take_organ_damage(min(15, volume * 4)) // same deal as sulphuric acid
|
||||
|
||||
|
||||
if(!M.unacidable)
|
||||
M.take_organ_damage(min(15, volume * 4)) // same deal as sulphuric acid
|
||||
else
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
var/datum/organ/external/head/affecting = M:get_organ("head")
|
||||
affecting.take_damage(15, 0)
|
||||
M:UpdateDamageIcon()
|
||||
M:emote("scream")
|
||||
if(prob(15))
|
||||
M << "\red Your face has become disfigured!"
|
||||
M.real_name = "Unknown"
|
||||
M.warn_flavor_changed()
|
||||
affecting.disfigured = 1
|
||||
else
|
||||
M.take_organ_damage(min(15, volume * 4))
|
||||
if(!M.unacidable)
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
var/datum/organ/external/head/affecting = M:get_organ("head")
|
||||
affecting.take_damage(15, 0)
|
||||
M:UpdateDamageIcon()
|
||||
M:emote("scream")
|
||||
if(prob(15))
|
||||
M:disfigure_face()
|
||||
else
|
||||
M.take_organ_damage(min(15, volume * 4))
|
||||
|
||||
reaction_obj(var/obj/O, var/volume)
|
||||
if((istype(O,/obj/item) || istype(O,/obj/effect/glowshroom)))
|
||||
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
|
||||
I.desc = "Looks like this was \an [O] some time ago."
|
||||
for(var/mob/M in viewers(5, O))
|
||||
M << "\red \the [O] melts."
|
||||
del(O)
|
||||
if(!O.unacidable)
|
||||
var/obj/effect/decal/cleanable/molten_item/I = new/obj/effect/decal/cleanable/molten_item(O.loc)
|
||||
I.desc = "Looks like this was \an [O] some time ago."
|
||||
for(var/mob/M in viewers(5, O))
|
||||
M << "\red \the [O] melts."
|
||||
del(O)
|
||||
|
||||
glycerol
|
||||
name = "Glycerol"
|
||||
@@ -881,6 +877,7 @@ datum
|
||||
data++
|
||||
M.mutations = 0
|
||||
M.disabilities = 0
|
||||
M.jitteriness = 0
|
||||
if(volume > REAGENTS_OVERDOSE)
|
||||
M:adjustToxLoss(1)
|
||||
// switch(data)
|
||||
@@ -1872,6 +1869,23 @@ datum
|
||||
..()
|
||||
return
|
||||
|
||||
lipozine
|
||||
name = "Lipozine" // The anti-nutriment.
|
||||
id = "lipozine"
|
||||
description = "A chemical compound that causes a powerful fat-burning reaction."
|
||||
reagent_state = LIQUID
|
||||
nutriment_factor = 10 * REAGENTS_METABOLISM
|
||||
color = "#BBEDA4" // rgb: 187, 237, 164
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M:nutrition -= nutriment_factor
|
||||
M:overeatduration = 0
|
||||
if(M:nutrition < 0)//Prevent from going into negatives.
|
||||
M:nutrition = 0
|
||||
..()
|
||||
return
|
||||
|
||||
soysauce
|
||||
name = "Soysauce"
|
||||
id = "soysauce"
|
||||
@@ -2446,7 +2460,7 @@ datum
|
||||
M:drowsyness = max(0,M:drowsyness-3)
|
||||
M:slurring = max(0, M:slurring-3)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping - 2)
|
||||
if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055
|
||||
M.bodytemperature = min(310, M.bodytemperature+5)
|
||||
M.make_jittery(1)
|
||||
@@ -2488,7 +2502,7 @@ datum
|
||||
M:drowsyness = max(0,M:drowsyness-3)
|
||||
M:slurring = max(0, M:slurring-3)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping-2)
|
||||
if (M.bodytemperature > 310)//310 is the normal bodytemp. 310.055
|
||||
M.bodytemperature = min(310, M.bodytemperature-5)
|
||||
M.make_jittery(1)
|
||||
@@ -2507,7 +2521,7 @@ datum
|
||||
M.dizziness = max(0,M.dizziness-2)
|
||||
M:drowsyness = max(0,M:drowsyness-1)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M.sleeping = max(0,M.sleeping-2)
|
||||
if(M:getToxLoss() && prob(20))
|
||||
M:adjustToxLoss(-1)
|
||||
if (M.bodytemperature > 310)//310 is the normal bodytemp. 310.055
|
||||
@@ -2542,7 +2556,7 @@ datum
|
||||
M.dizziness +=5
|
||||
M:drowsyness = 0
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping-2)
|
||||
if (M.bodytemperature > 310)//310 is the normal bodytemp. 310.055
|
||||
M.bodytemperature = max(310, M.bodytemperature-5)
|
||||
M:nutrition += 1
|
||||
@@ -2559,7 +2573,7 @@ datum
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
M:drowsyness = max(0,M:drowsyness-7)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping-1)
|
||||
if (M.bodytemperature > 310)
|
||||
M.bodytemperature = max(310, M.bodytemperature-5)
|
||||
M.make_jittery(1)
|
||||
@@ -2779,7 +2793,7 @@ datum
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
M:drowsyness = max(0,M:drowsyness-7)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping-2)
|
||||
if (M.bodytemperature > 310)
|
||||
M.bodytemperature = max(310, M.bodytemperature-5)
|
||||
M.make_jittery(1)
|
||||
@@ -2902,9 +2916,9 @@ datum
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
tequilla_sunrise
|
||||
name = "Tequilla Sunrise"
|
||||
name = "Tequila Sunrise"
|
||||
id = "tequillasunrise"
|
||||
description = "Tequilla and orange juice. Much like a Screwdriver, only Mexican~"
|
||||
description = "Tequila and orange juice. Much like a Screwdriver, only Mexican~"
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
@@ -3006,7 +3020,7 @@ datum
|
||||
manhattan_proj
|
||||
name = "Manhattan Project"
|
||||
id = "manhattan_proj"
|
||||
description = "A scienitst drink of choice, for thinking how to blow up the station."
|
||||
description = "A scienitst's drink of choice, for pondering ways to blow up the station."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
@@ -3082,6 +3096,180 @@ datum
|
||||
dizzy_adj = 15
|
||||
slurr_adj = 15
|
||||
|
||||
|
||||
sbiten
|
||||
name = "Sbiten"
|
||||
id = "sbiten"
|
||||
description = "A spicy Vodka! Might be a little hot for the little guys!"
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if (M.bodytemperature < 360)
|
||||
M.bodytemperature = min(360, M.bodytemperature+50) //310 is the normal bodytemp. 310.055
|
||||
return
|
||||
|
||||
devilskiss
|
||||
name = "Devils Kiss"
|
||||
id = "devilskiss"
|
||||
description = "Creepy time!"
|
||||
reagent_state = LIQUID
|
||||
color = "#A68310" // rgb: 166, 131, 16
|
||||
|
||||
red_mead
|
||||
name = "Red Mead"
|
||||
id = "red_mead"
|
||||
description = "The true Viking drink! Even though it has a strange red color."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
mead
|
||||
name = "Mead"
|
||||
id = "mead"
|
||||
description = "A Vikings drink, though a cheap one."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
iced_beer
|
||||
name = "Iced Beer"
|
||||
id = "iced_beer"
|
||||
description = "A beer which is so cold the air around it freezes."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if (M.bodytemperature < 270)
|
||||
M.bodytemperature = min(270, M.bodytemperature-40) //310 is the normal bodytemp. 310.055
|
||||
return
|
||||
|
||||
grog
|
||||
name = "Grog"
|
||||
id = "grog"
|
||||
description = "Watered down rum, NanoTrasen approves!"
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
aloe
|
||||
name = "Aloe"
|
||||
id = "aloe"
|
||||
description = "So very, very, very good."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
andalusia
|
||||
name = "Andalusia"
|
||||
id = "andalusia"
|
||||
description = "A nice, strange named drink."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
alliescocktail
|
||||
name = "Allies Cocktail"
|
||||
id = "alliescocktail"
|
||||
description = "A drink made from your allies."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
acid_spit
|
||||
name = "Acid Spit"
|
||||
id = "acidspit"
|
||||
description = "A drink by Nanotrasen. Made from live aliens."
|
||||
reagent_state = LIQUID
|
||||
color = "#365000" // rgb: 54, 80, 0
|
||||
|
||||
amasec
|
||||
name = "Amasec"
|
||||
id = "amasec"
|
||||
description = "Official drink of the Imperium."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
M.stunned = 4
|
||||
return
|
||||
|
||||
neurotoxin
|
||||
name = "Neurotoxin"
|
||||
id = "neurotoxin"
|
||||
description = "A strong neurotoxin that puts the subject into a death-like state."
|
||||
reagent_state = LIQUID
|
||||
color = "#2E2E61" // rgb: 46, 46, 97
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M:adjustOxyLoss(0.5)
|
||||
M:adjustOxyLoss(0.5)
|
||||
M:weakened = max(M:weakened, 15)
|
||||
M:silent = max(M:silent, 15)
|
||||
return
|
||||
|
||||
bananahonk
|
||||
name = "Banana Mama"
|
||||
id = "bananahonk"
|
||||
description = "A drink from Clown Heaven."
|
||||
nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
silencer
|
||||
name = "Silencer"
|
||||
id = "silencer"
|
||||
description = "A drink from Mime Heaven."
|
||||
nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
changelingsting
|
||||
name = "Changeling Sting"
|
||||
id = "changelingsting"
|
||||
description = "A stingy drink."
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 5
|
||||
else if(data >= 115 && prob(33))
|
||||
M.confused = max(M:confused+15,15)
|
||||
..()
|
||||
return
|
||||
|
||||
irishcarbomb
|
||||
name = "Irish Car Bomb"
|
||||
id = "irishcarbomb"
|
||||
description = "Mmm, tastes like chocolate cake..."
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 5
|
||||
else if(data >= 115 && prob(33))
|
||||
M.confused = max(M:confused+15,15)
|
||||
..()
|
||||
return
|
||||
|
||||
syndicatebomb
|
||||
name = "Syndicate Bomb"
|
||||
id = "syndicatebomb"
|
||||
description = "A Syndicate bomb"
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
erikasurprise
|
||||
name = "Erika Surprise"
|
||||
id = "erikasurprise"
|
||||
description = "The surprise is, it's green!"
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
|
||||
//ALCHOHOL end
|
||||
|
||||
tonic
|
||||
@@ -3095,7 +3283,7 @@ datum
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M:drowsyness = max(0,M:drowsyness-3)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping-2)
|
||||
if (M.bodytemperature > 310)
|
||||
M.bodytemperature = max(310, M.bodytemperature-5)
|
||||
..()
|
||||
@@ -3112,7 +3300,7 @@ datum
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M:drowsyness = max(0,M:drowsyness-3)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping-2)
|
||||
M.make_jittery(1)
|
||||
..()
|
||||
return
|
||||
@@ -3128,7 +3316,7 @@ datum
|
||||
M.dizziness = max(0,M.dizziness-5)
|
||||
M:drowsyness = max(0,M:drowsyness-3)
|
||||
if(!M:sleeping_willingly)
|
||||
M:sleeping = 0
|
||||
M:sleeping = max(0,M.sleeping - 2)
|
||||
if (M.bodytemperature > 310)
|
||||
M.bodytemperature = max(310, M.bodytemperature-5)
|
||||
..()
|
||||
@@ -3147,192 +3335,8 @@ datum
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
////////////////////////// REMOVED COCKTAIL REAGENTS BELOW:: RE-ENABLE THEM IF THEY EVER GET SPRITES THAT DON'T LOOK FUCKING STUPID --Agouri ///////////////////////////
|
||||
|
||||
/* sbiten
|
||||
name = "Sbiten"
|
||||
id = "sbiten"
|
||||
description = "A spicy Vodka! Might be a little hot for the little guys!"
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if (M.bodytemperature < 360)
|
||||
M.bodytemperature = min(360, M.bodytemperature+50) //310 is the normal bodytemp. 310.055
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=6
|
||||
if(data >= 45 && data <125)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 6
|
||||
else if(data >= 125 && prob(33))
|
||||
M.confused = max(M:confused+5,5)
|
||||
..()
|
||||
return
|
||||
|
||||
devilskiss
|
||||
name = "Devils Kiss"
|
||||
id = "devilskiss"
|
||||
description = "Creepy time!"
|
||||
reagent_state = LIQUID
|
||||
color = "#A68310" // rgb: 166, 131, 16
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=4
|
||||
if(data >= 55 && data <165)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 4
|
||||
else if(data >= 165 && prob(33))
|
||||
M.confused = max(M:confused+4,0)
|
||||
..()
|
||||
return
|
||||
|
||||
red_mead
|
||||
name = "Red Mead"
|
||||
id = "red_mead"
|
||||
description = "The true Viking drink! Even though it has a strange red color."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 4
|
||||
else if(data >= 115 && prob(33))
|
||||
M.confused = max(M:confused+4,4)
|
||||
..()
|
||||
return
|
||||
|
||||
mead
|
||||
name = "Mead"
|
||||
id = "mead"
|
||||
description = "A Vikings drink, though a cheap one."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.make_dizzy(3)
|
||||
M:jitteriness = max(M:jitteriness-3,0)
|
||||
M:nutrition += 2
|
||||
if(data >= 25)
|
||||
if (!M:slurring) M:slurring = 1
|
||||
M:slurring += 3
|
||||
if(data >= 40 && prob(33))
|
||||
if (!M:confused) M:confused = 1
|
||||
M:confused += 2
|
||||
|
||||
..()
|
||||
return
|
||||
|
||||
iced_beer
|
||||
name = "Iced Beer"
|
||||
id = "iced_beer"
|
||||
description = "A beer which is so cold the air around it freezes."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if (M.bodytemperature < 270)
|
||||
M.bodytemperature = min(270, M.bodytemperature-40) //310 is the normal bodytemp. 310.055
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.make_dizzy(3)
|
||||
M:jitteriness = max(M:jitteriness-3,0)
|
||||
M:nutrition += 2
|
||||
if(data >= 25)
|
||||
if (!M:slurring) M:slurring = 1
|
||||
M:slurring += 3
|
||||
if(data >= 40 && prob(33))
|
||||
if (!M:confused) M:confused = 1
|
||||
M:confused += 2
|
||||
|
||||
..()
|
||||
return
|
||||
|
||||
grog
|
||||
name = "Grog"
|
||||
id = "grog"
|
||||
description = "Watered down rum, Nanotrasen approves!"
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=2
|
||||
if(data >= 90 && data <250)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 2
|
||||
else if(data >= 250 && prob(33))
|
||||
M.confused = max(M:confused+2,0)
|
||||
..()
|
||||
return
|
||||
|
||||
aloe
|
||||
name = "Aloe"
|
||||
id = "aloe"
|
||||
description = "So very, very, very good."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=2
|
||||
if(data >= 90 && data <250)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 2
|
||||
else if(data >= 250 && prob(33))
|
||||
M.confused = max(M:confused+2,0)
|
||||
..()
|
||||
return
|
||||
|
||||
andalusia
|
||||
name = "Andalusia"
|
||||
id = "andalusia"
|
||||
description = "A nice, strange named drink."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=8
|
||||
if(data >= 90 && data <250)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 1
|
||||
else if(data >= 250 && prob(33))
|
||||
M.confused = max(M:confused+2,0)
|
||||
..()
|
||||
return
|
||||
|
||||
alliescocktail
|
||||
name = "Allies Cocktail"
|
||||
id = "alliescocktail"
|
||||
description = "A drink made from your allies."
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=4
|
||||
if(data >= 90 && data <250)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 7
|
||||
else if(data >= 250 && prob(60))
|
||||
M.confused = max(M:confused+8,0)
|
||||
..()
|
||||
return
|
||||
|
||||
soy_latte
|
||||
name = "Soy Latte"
|
||||
id = "soy_latte"
|
||||
@@ -3373,75 +3377,8 @@ datum
|
||||
..()
|
||||
return
|
||||
|
||||
acid_spit
|
||||
name = "Acid Spit"
|
||||
id = "acidspit"
|
||||
description = "A drink by Nanotrasen. Made from live aliens."
|
||||
reagent_state = LIQUID
|
||||
color = "#365000" // rgb: 54, 80, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=10
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 10
|
||||
else if(data >= 115 && prob(33))
|
||||
M.confused = max(M:confused+10,0)
|
||||
..()
|
||||
return
|
||||
|
||||
amasec
|
||||
name = "Amasec"
|
||||
id = "amasec"
|
||||
description = "Always before COMBAT!!!"
|
||||
reagent_state = LIQUID
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
M.stunned = 4
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=4
|
||||
if(data >= 55 && data <165)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 4
|
||||
else if(data >= 165 && prob(33))
|
||||
M.confused = max(M:confused+5,0)
|
||||
..()
|
||||
return
|
||||
|
||||
neurotoxin
|
||||
name = "Neurotoxin"
|
||||
id = "neurotoxin"
|
||||
description = "A strong neurotoxin that puts the subject into a death-like state."
|
||||
reagent_state = LIQUID
|
||||
color = "#2E2E61" // rgb: 46, 46, 97
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M:adjustOxyLoss(0.5)
|
||||
M:adjustOxyLoss(0.5)
|
||||
M:weakened = max(M:weakened, 15)
|
||||
M:silent = max(M:silent, 15)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=6
|
||||
if(data >= 15 && data <45)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 3
|
||||
else if(data >= 45 && prob(50) && data <55)
|
||||
M.confused = max(M:confused+3,0)
|
||||
else if(data >=55)
|
||||
M.druggy = max(M.druggy, 55)
|
||||
..()
|
||||
|
||||
return
|
||||
|
||||
|
||||
hippies_delight
|
||||
name = "Hippies Delight"
|
||||
name = "Hippie's Delight"
|
||||
id = "hippiesdelight"
|
||||
description = "A drink enjoyed by people during the 1960's."
|
||||
reagent_state = LIQUID
|
||||
@@ -3471,139 +3408,4 @@ datum
|
||||
holder.remove_reagent(src.id, 0.2)
|
||||
data++
|
||||
..()
|
||||
return
|
||||
|
||||
bananahonk
|
||||
name = "Banana Honk"
|
||||
id = "bananahonk"
|
||||
description = "A drink from Clown Heaven."
|
||||
nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
M:nutrition += nutriment_factor
|
||||
if(!data) data = 1
|
||||
data++
|
||||
if(istype(M, /mob/living/carbon/human) && M.job in list("Clown"))
|
||||
if(!M) M = holder.my_atom
|
||||
M:heal_organ_damage(1,1)
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <165)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 5
|
||||
else if(data >= 165 && prob(33))
|
||||
M.confused = max(M:confused+5,0)
|
||||
..()
|
||||
return
|
||||
if(istype(M, /mob/living/carbon/monkey))
|
||||
if(!M) M = holder.my_atom
|
||||
M:heal_organ_damage(1,1)
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <165)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 5
|
||||
else if(data >= 165 && prob(33))
|
||||
M.confused = max(M:confused+5,0)
|
||||
..()
|
||||
return
|
||||
|
||||
silencer
|
||||
name = "Silencer"
|
||||
id = "silencer"
|
||||
description = "A drink from Mime Heaven."
|
||||
nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
M:nutrition += nutriment_factor
|
||||
if(!data) data = 1
|
||||
data++
|
||||
if(istype(M, /mob/living/carbon/human) && M.job in list("Mime"))
|
||||
if(!M) M = holder.my_atom
|
||||
M:heal_organ_damage(1,1)
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <165)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 5
|
||||
else if(data >= 165 && prob(33))
|
||||
M.confused = max(M:confused+5,0)
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
|
||||
changelingsting
|
||||
name = "Changeling Sting"
|
||||
id = "changelingsting"
|
||||
description = "A stingy drink."
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 5
|
||||
else if(data >= 115 && prob(33))
|
||||
M.confused = max(M:confused+15,15)
|
||||
..()
|
||||
return
|
||||
|
||||
irishcarbomb
|
||||
name = "Irish Car Bomb"
|
||||
id = "irishcarbomb"
|
||||
description = "An irish car bomb"
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=5
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 5
|
||||
else if(data >= 115 && prob(33))
|
||||
M.confused = max(M:confused+15,15)
|
||||
..()
|
||||
return
|
||||
|
||||
syndicatebomb
|
||||
name = "Syndicate Bomb"
|
||||
id = "syndicatebomb"
|
||||
description = "A Syndicate bomb"
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=10
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 10
|
||||
else if(data >= 115 && prob(33))
|
||||
M.confused = max(M:confused+15,15)
|
||||
..()
|
||||
return
|
||||
|
||||
erikasurprise
|
||||
name = "Erika Surprise"
|
||||
id = "erikasurprise"
|
||||
description = "A surprise of Erika"
|
||||
reagent_state = LIQUID
|
||||
color = "#2E6671" // rgb: 46, 102, 113
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!data) data = 1
|
||||
data++
|
||||
M.dizziness +=30
|
||||
if(data >= 55 && data <115)
|
||||
if (!M.slurring) M.slurring = 1
|
||||
M.slurring += 30
|
||||
else if(data >= 115 && prob(60))
|
||||
M.confused = max(M:confused+15,15)
|
||||
..()
|
||||
return*/
|
||||
return
|
||||
|
||||
@@ -431,6 +431,13 @@ datum
|
||||
required_reagents = list("silicon" = 1, "hydrogen" = 1, "anti_toxin" = 1)
|
||||
result_amount = 5
|
||||
|
||||
lipozine
|
||||
name = "Lipozine"
|
||||
id = "Lipozine"
|
||||
result = "lipozine"
|
||||
required_reagents = list("sodiumchloride" = 1, "ethanol" = 1, "radium" = 1)
|
||||
result_amount = 3
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// foam and foam precursor
|
||||
@@ -1254,7 +1261,7 @@ datum
|
||||
|
||||
////DRINKS THAT REQUIRE IMPROVED SPRITES BELOW:: -Agouri/////
|
||||
|
||||
/* sbiten
|
||||
sbiten
|
||||
name = "Sbiten"
|
||||
id = "sbiten"
|
||||
result = "sbiten"
|
||||
@@ -1408,7 +1415,7 @@ datum
|
||||
id = "silencer"
|
||||
result = "silencer"
|
||||
required_reagents = list("nothing" = 1, "cream" = 1, "sugar" = 1)
|
||||
result_amount = 3*/
|
||||
result_amount = 3
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1887,19 +1887,16 @@
|
||||
del(D)
|
||||
del(src)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/watercan
|
||||
/obj/item/weapon/reagent_containers/glass/bucket/wateringcan
|
||||
name = "watering can"
|
||||
desc = "A watering can, for all your watering needs."
|
||||
icon = 'hydroponics.dmi'
|
||||
icon_state = "watercan"
|
||||
item_state = "bucket"
|
||||
m_amt = 200
|
||||
g_amt = 0
|
||||
w_class = 3.0
|
||||
amount_per_transfer_from_this = 20
|
||||
possible_transfer_amounts = list(10,20,30,50,70)
|
||||
volume = 70
|
||||
flags = FPRINT | OPENCONTAINER
|
||||
|
||||
attackby(var/obj/D, mob/user as mob)
|
||||
if(isprox(D))
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/cantister
|
||||
desc = "It's a canister. Mainly used for transporting fuel."
|
||||
@@ -2291,6 +2288,25 @@
|
||||
var/list/data = list("viruses"= list(F))
|
||||
reagents.add_reagent("blood", 20, data)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/pacid
|
||||
name = "Polytrinic Acid Bottle"
|
||||
desc = "A small bottle. Contains a small amount of Polytronic Acid"
|
||||
icon = 'chemical.dmi'
|
||||
icon_state = "bottle17"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("pacid", 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
|
||||
name = "Adminordrazine Bottle"
|
||||
desc = "A small bottle. Contains the liquid essence of the gods."
|
||||
icon = 'drinks.dmi'
|
||||
icon_state = "holyflask"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("adminordrazine", 30)
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/ert
|
||||
name = "emergency medicine bottle"
|
||||
desc = "A large bottle."
|
||||
@@ -3350,14 +3366,6 @@
|
||||
icon_state = "cubalibreglass"
|
||||
name = "Cuba Libre"
|
||||
desc = "A classic mix of rum and cola."
|
||||
if("irishcream")
|
||||
icon_state = "irishcreamglass"
|
||||
name = "Irish Cream"
|
||||
desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?"
|
||||
if("cubalibre")
|
||||
icon_state = "cubalibreglass"
|
||||
name = "Cuba Libre"
|
||||
desc = "A classic mix of rum and cola."
|
||||
if("b52")
|
||||
icon_state = "b52glass"
|
||||
name = "B-52"
|
||||
@@ -3490,8 +3498,7 @@
|
||||
icon_state = "booger"
|
||||
name = "Booger"
|
||||
desc = "Ewww..."
|
||||
|
||||
/*if("snowwhite") /// Dumbly-sprited drinks below. If your drink is on the list, shame on you --Agouri
|
||||
if("snowwhite")
|
||||
icon_state = "snowwhite"
|
||||
name = "Snow White"
|
||||
desc = "A cold refreshment."
|
||||
@@ -3578,7 +3585,7 @@
|
||||
if("erikasurprise")
|
||||
icon_state = "erikasurprise"
|
||||
name = "Erika Surprise"
|
||||
desc = "A surprise of Erika"*/
|
||||
desc = "The surprise is, it's green!"
|
||||
else
|
||||
icon_state ="glass_brown"
|
||||
name = "Glass of ..what?"
|
||||
|
||||
@@ -162,6 +162,6 @@
|
||||
W.name = "Fake Cyborg Card"
|
||||
W.access = list(access_theatre)
|
||||
W.assignment = "Kill all humans! Beep. Boop."
|
||||
W.registered = name
|
||||
W.registered_name = name
|
||||
del(src)
|
||||
*/
|
||||
@@ -152,6 +152,21 @@
|
||||
heat_transfer_coefficient = 0.01
|
||||
color="yellow"
|
||||
|
||||
/obj/item/clothing/gloves/fyellow //Cheap Chinese Crap
|
||||
desc = "These gloves are cheap copies of the coveted gloves, no way this can end badly."
|
||||
name = "fake insulated gloves"
|
||||
icon_state = "yellow"
|
||||
item_state = "ygloves"
|
||||
siemens_coefficient = 1 //Set to a default of 1, gets overridden in New()
|
||||
permeability_coefficient = 0.05
|
||||
protective_temperature = 800
|
||||
heat_transfer_coefficient = null
|
||||
color="yellow"
|
||||
|
||||
New()
|
||||
siemens_coefficient = pick(0,0,0.25,0.25,0.5,0.5,1)
|
||||
heat_transfer_coefficient = pick(0.01,0.1,0.25,0.25,0.5)
|
||||
|
||||
/obj/item/clothing/gloves/captain
|
||||
desc = "Regal blue gloves, with a nice gold trim. Swanky."
|
||||
name = "captain's gloves"
|
||||
@@ -164,10 +179,7 @@
|
||||
name = "botanist's leather gloves"
|
||||
icon_state = "leather"
|
||||
item_state = "ggloves"
|
||||
siemens_coefficient = 0.50
|
||||
permeability_coefficient = 0.9
|
||||
protective_temperature = 400
|
||||
heat_transfer_coefficient = 0.70
|
||||
|
||||
/obj/item/clothing/gloves/orange
|
||||
name = "orange gloves"
|
||||
|
||||
@@ -39,6 +39,14 @@
|
||||
gas_transfer_coefficient = 0.01
|
||||
permeability_coefficient = 0.01
|
||||
|
||||
/obj/item/clothing/mask/balaclava
|
||||
name = "balaclava"
|
||||
desc = "LOADSAMONEY"
|
||||
icon_state = "balaclava"
|
||||
item_state = "balaclava"
|
||||
flags = FPRINT|TABLEPASS|SUITSPACE|HEADSPACE|MASKCOVERSMOUTH|BLOCKHAIR
|
||||
w_class = 2
|
||||
|
||||
/obj/item/clothing/mask/muzzle
|
||||
name = "muzzle"
|
||||
desc = "To stop that awful noise."
|
||||
|
||||
@@ -8,81 +8,83 @@
|
||||
process()
|
||||
set background = 1
|
||||
if (!src.alive) return
|
||||
switch(task)
|
||||
if("thinking")
|
||||
src.attack = 0
|
||||
src.target = null
|
||||
sleep(thinkspeed)
|
||||
walk_to(src,0)
|
||||
if (src.aggressive) seek_target()
|
||||
if (src.wanderer && !src.target) src.task = "wandering"
|
||||
if("chasing")
|
||||
if (src.frustration >= max_frustration)
|
||||
|
||||
// use a loop to avoid weird benchmarking phenomenons caused by
|
||||
// recursion
|
||||
while(1)
|
||||
switch(task)
|
||||
if("thinking")
|
||||
src.attack = 0
|
||||
src.target = null
|
||||
src.last_found = world.time
|
||||
src.frustration = 0
|
||||
src.task = "thinking"
|
||||
sleep(thinkspeed)
|
||||
walk_to(src,0)
|
||||
if (target)
|
||||
if (get_dist(src, src.target) <= 1)
|
||||
var/mob/living/carbon/M = src.target
|
||||
ChaseAttack()
|
||||
src.task = "attacking"
|
||||
if(chasestate)
|
||||
icon_state = chasestate
|
||||
src.anchored = 1
|
||||
src.target_lastloc = M.loc
|
||||
else
|
||||
var/turf/olddist = get_dist(src, src.target)
|
||||
walk_to(src, src.target,1,chasespeed)
|
||||
if ((get_dist(src, src.target)) >= (olddist))
|
||||
src.frustration++
|
||||
if (src.aggressive) seek_target()
|
||||
if (src.wanderer && !src.target) src.task = "wandering"
|
||||
if("chasing")
|
||||
if (src.frustration >= max_frustration)
|
||||
src.target = null
|
||||
src.last_found = world.time
|
||||
src.frustration = 0
|
||||
src.task = "thinking"
|
||||
walk_to(src,0)
|
||||
if (target)
|
||||
if (get_dist(src, src.target) <= 1)
|
||||
var/mob/living/carbon/M = src.target
|
||||
ChaseAttack()
|
||||
src.task = "attacking"
|
||||
if(chasestate)
|
||||
icon_state = chasestate
|
||||
src.anchored = 1
|
||||
src.target_lastloc = M.loc
|
||||
else
|
||||
src.frustration = 0
|
||||
sleep(5)
|
||||
else src.task = "thinking"
|
||||
if("attacking")
|
||||
// see if he got away
|
||||
if ((get_dist(src, src.target) > 1) || ((src.target:loc != src.target_lastloc)))
|
||||
src.anchored = 0
|
||||
src.task = "chasing"
|
||||
if(chasestate)
|
||||
icon_state = chasestate
|
||||
else
|
||||
if (get_dist(src, src.target) <= 1)
|
||||
var/mob/living/carbon/M = src.target
|
||||
if(!src.attacking) RunAttack()
|
||||
if(!src.aggressive)
|
||||
src.task = "thinking"
|
||||
src.target = null
|
||||
src.anchored = 0
|
||||
src.last_found = world.time
|
||||
src.frustration = 0
|
||||
src.attacking = 0
|
||||
else
|
||||
if(M!=null)
|
||||
if(ismob(src.target))
|
||||
if(M.health < config.health_threshold_crit)
|
||||
src.task = "thinking"
|
||||
src.target = null
|
||||
src.anchored = 0
|
||||
src.last_found = world.time
|
||||
src.frustration = 0
|
||||
src.attacking = 0
|
||||
else
|
||||
var/turf/olddist = get_dist(src, src.target)
|
||||
walk_to(src, src.target,1,chasespeed)
|
||||
if ((get_dist(src, src.target)) >= (olddist))
|
||||
src.frustration++
|
||||
else
|
||||
src.frustration = 0
|
||||
sleep(5)
|
||||
else src.task = "thinking"
|
||||
if("attacking")
|
||||
// see if he got away
|
||||
if ((get_dist(src, src.target) > 1) || ((src.target:loc != src.target_lastloc)))
|
||||
src.anchored = 0
|
||||
src.attacking = 0
|
||||
src.task = "chasing"
|
||||
if(chasestate)
|
||||
icon_state = chasestate
|
||||
if("wandering")
|
||||
if(chasestate)
|
||||
icon_state = initial(icon_state)
|
||||
patrol_step()
|
||||
sleep(wanderspeed)
|
||||
spawn(8)
|
||||
process()
|
||||
return
|
||||
else
|
||||
if (get_dist(src, src.target) <= 1)
|
||||
var/mob/living/carbon/M = src.target
|
||||
if(!src.attacking) RunAttack()
|
||||
if(!src.aggressive)
|
||||
src.task = "thinking"
|
||||
src.target = null
|
||||
src.anchored = 0
|
||||
src.last_found = world.time
|
||||
src.frustration = 0
|
||||
src.attacking = 0
|
||||
else
|
||||
if(M!=null)
|
||||
if(ismob(src.target))
|
||||
if(M.health < config.health_threshold_crit)
|
||||
src.task = "thinking"
|
||||
src.target = null
|
||||
src.anchored = 0
|
||||
src.last_found = world.time
|
||||
src.frustration = 0
|
||||
src.attacking = 0
|
||||
else
|
||||
src.anchored = 0
|
||||
src.attacking = 0
|
||||
src.task = "chasing"
|
||||
if(chasestate)
|
||||
icon_state = chasestate
|
||||
if("wandering")
|
||||
if(chasestate)
|
||||
icon_state = initial(icon_state)
|
||||
patrol_step()
|
||||
sleep(wanderspeed)
|
||||
sleep(8)
|
||||
|
||||
|
||||
patrol_step()
|
||||
@@ -115,7 +117,7 @@
|
||||
|
||||
seek_target()
|
||||
if(!prob(aggression)) return // make them attack depending on aggression levels
|
||||
|
||||
|
||||
src.anchored = 0
|
||||
var/T = null
|
||||
for(var/mob/living/C in view(src.seekrange,src))//TODO: mess with this
|
||||
|
||||
@@ -22,7 +22,12 @@ Contains the procs that control attacking critters
|
||||
if (user.a_intent == "hurt")
|
||||
TakeDamage(rand(1,2) * brutevuln)
|
||||
|
||||
if(istype(user, /mob/living/carbon/human))
|
||||
if(istajaran(user))
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message("\red <B>[user] has slashed at [src]!</B>", 1)
|
||||
playsound(src.loc, 'slice.ogg', 25, 1, -1)
|
||||
|
||||
else if(istype(user, /mob/living/carbon/human))
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message("\red <B>[user] has punched [src]!</B>", 1)
|
||||
playsound(src.loc, pick('punch1.ogg','punch2.ogg','punch3.ogg','punch4.ogg'), 100, 1)
|
||||
@@ -32,10 +37,7 @@ Contains the procs that control attacking critters
|
||||
O.show_message("\red <B>[user] has slashed at [src]!</B>", 1)
|
||||
playsound(src.loc, 'slice.ogg', 25, 1, -1)
|
||||
|
||||
else if(user.type == /mob/living/carbon/human/tajaran)
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message("\red <B>[user] has slashed at [src]!</B>", 1)
|
||||
playsound(src.loc, 'slice.ogg', 25, 1, -1)
|
||||
|
||||
|
||||
else
|
||||
for(var/mob/O in viewers(src, null))
|
||||
|
||||
@@ -158,6 +158,13 @@
|
||||
var/stunchance = 10 // chance to tackle things down
|
||||
|
||||
|
||||
//TEMPORARY
|
||||
New()
|
||||
..()
|
||||
spawn(0)
|
||||
del(src)
|
||||
//TEMPORARY
|
||||
|
||||
|
||||
Harvest(var/obj/item/weapon/W, var/mob/living/user)
|
||||
if(..())
|
||||
@@ -211,6 +218,7 @@
|
||||
atksilicon = 0
|
||||
firevuln = 2
|
||||
brutevuln = 1
|
||||
wanderspeed = 1
|
||||
|
||||
|
||||
Harvest(var/obj/item/weapon/W, var/mob/living/user)
|
||||
|
||||
@@ -6,27 +6,251 @@
|
||||
icon = 'custom_items.dmi'
|
||||
w_class = 1.0
|
||||
|
||||
//////////// Clothing
|
||||
//////////////////////////////////
|
||||
////////// Fluff Items ///////////
|
||||
//////////////////////////////////
|
||||
|
||||
/obj/item/clothing/glasses/meson/fluff/book_berner_1
|
||||
/obj/item/fluff/wes_solari_1 //tzefa: Wes Solari
|
||||
name = "family photograph"
|
||||
desc = "A family photograph of a couple and a young child, Written on the back it says \"See you soon Dad -Roy\"."
|
||||
icon_state = "wes_solari_1"
|
||||
|
||||
/obj/item/fluff/sarah_calvera_1 //fniff: Sarah Calvera
|
||||
name = "old photo"
|
||||
desc = "Looks like it was made on a really old, cheap camera. Low quality. The camera shows a young hispanic looking girl with red hair wearing a white dress is standing in front of an old looking wall. On the back there is a note in black marker that reads \"Sara, Siempre pensé que eras tan linda con ese vestido. Tu hermano, Carlos.\""
|
||||
icon_state = "sarah_calvera_1"
|
||||
|
||||
/obj/item/fluff/angelo_wilkerson_1 //fniff: Angleo Wilkerson
|
||||
name = "fancy watch"
|
||||
desc = "An old and expensive pocket watch. Engraved on the bottom is \"Odium est Source De Dolor\". On the back, there is an engraving that does not match the bottom and looks more recent. \"Angelo, If you find this, you shall never see me again. Please, for your sake, go anywhere and do anything but stay. I'm proud of you and I will always love you. Your father, Jacob Wilkerson.\" Jacob Wilkerson... Wasn't he that serial killer?"
|
||||
icon_state = "angelo_wilkerson_1"
|
||||
|
||||
/obj/item/fluff/sarah_carbrokes_1 //gvazdas: Sarah Carbrokes
|
||||
name = "locket"
|
||||
desc = "A grey locket with a picture of a black haired man in it. The text above it reads: \"Edwin Carbrokes\"."
|
||||
icon_state = "sarah_carbrokes_1"
|
||||
|
||||
/obj/item/fluff/ethan_way_1 //whitellama: Ethan Way
|
||||
name = "old ID"
|
||||
desc = "A scratched and worn identification card; it appears too damaged to inferface with any technology. You can almost make out \"Tom Cabinet\" in the smeared ink."
|
||||
icon_state = "ethan_way_1"
|
||||
|
||||
/obj/item/fluff/val_mcneil_1 //silentthunder: Val McNeil
|
||||
name = "rosary pendant"
|
||||
desc = "A cross on a ring of beads, has McNeil etched onto the back."
|
||||
icon_state = "val_mcneil_1"
|
||||
|
||||
/obj/item/fluff/steve_johnson_1 //thebreadbocks: Steve Johnson
|
||||
name = "bottle of hair dye"
|
||||
desc = "A bottle of pink hair dye. So that's how he gets his beard so pink..."
|
||||
icon_state = "steve_johnson_1"
|
||||
item_state = "steve_johnson_1"
|
||||
|
||||
//////////////////////////////////
|
||||
////////// Usable Items //////////
|
||||
//////////////////////////////////
|
||||
|
||||
/obj/item/weapon/pen/fluff/multi //spaceman96: Trenna Seber
|
||||
name = "multicolor pen"
|
||||
desc = "It's a cool looking pen. Lots of colors!"
|
||||
|
||||
/obj/item/weapon/pen/fluff/fancypen //orangebottle: Lillian Levett, Lilliana Reade
|
||||
name = "fancy pen"
|
||||
desc = "A fancy metal pen. It uses blue ink. An inscription on one side reads,\"L.L. - L.R.\""
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "fancypen"
|
||||
|
||||
/obj/item/fluff/victor_kaminsky_1 //chinsky: Victor Kaminski
|
||||
name = "golden detective's badge"
|
||||
desc = "NanoTrasen Security Department detective's badge, made from gold. Badge number is 564."
|
||||
icon_state = "victor_kaminsky_1"
|
||||
|
||||
/obj/item/fluff/victor_kaminsky_1/attack_self(mob/user as mob)
|
||||
for(var/mob/O in viewers(user, null))
|
||||
O.show_message(text("[] shows you: \icon[] [].", user, src, src.name), 1)
|
||||
src.add_fingerprint(user)
|
||||
|
||||
/obj/item/weapon/clipboard/fluff/smallnote //lexusjjss: Lexus Langg, Zachary Tomlinson
|
||||
name = "small notebook"
|
||||
desc = "A generic small spiral notebook that flips upwards."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "smallnotetext"
|
||||
|
||||
/obj/item/weapon/storage/fluff/maye_daye_1 //morrinn: Maye Day
|
||||
name = "pristine lunchbox"
|
||||
desc = "A pristine stainless steel lunch box. The initials M.D. are engraved on the inside of the lid."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "maye_daye_1"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/flask/fluff/johann_erzatz_1 //leonheart11: Johann Erzatz
|
||||
name = "vintage thermos"
|
||||
desc = "An older thermos with a faint shine."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "johann_erzatz_1"
|
||||
volume = 50
|
||||
|
||||
/obj/item/weapon/lighter/zippo/fluff/li_tsun_1 //mangled: Li Tsun
|
||||
name = "blue zippo lighter"
|
||||
desc = "A zippo lighter made of some blue metal."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "bluezippo"
|
||||
icon_on = "bluezippoon"
|
||||
icon_off = "bluezippo"
|
||||
|
||||
/obj/item/weapon/fluff/cado_keppel_1 //sparklysheep: Cado Keppel
|
||||
name = "purple comb"
|
||||
desc = "A pristine purple comb made from flexible plastic. It has a small K etched into its side."
|
||||
w_class = 1.0
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "purplecomb"
|
||||
item_state = "purplecomb"
|
||||
|
||||
attack_self(mob/user)
|
||||
if(user.r_hand == src || user.l_hand == src)
|
||||
for(var/mob/O in viewers(user, null))
|
||||
O.show_message(text("\red [] uses their [] to comb their hair with incredible style and sophistication. What a guy.", user, src), 1)
|
||||
return
|
||||
|
||||
/obj/item/weapon/camera_test/fluff/orange //chinsky: Summer Springfield
|
||||
name = "orange camera"
|
||||
icon = 'custom_items.dmi'
|
||||
desc = "A modified detective's camera, painted in bright orange. On the back you see \"Have fun\" written in small accurate letters with something black."
|
||||
icon_state = "orangecamera"
|
||||
pictures_left = 30
|
||||
|
||||
|
||||
/obj/item/weapon/card/id/fluff/lifetime //fastler: Fastler Greay; it seemed like something multiple people would have
|
||||
name = "Lifetime ID Card"
|
||||
desc = "A modified ID card given only to those people who have devoted their lives to the better interests of NanoTrasen. It sparkles blue."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "lifetimeid"
|
||||
|
||||
//////////////////////////////////
|
||||
//////////// Clothing ////////////
|
||||
//////////////////////////////////
|
||||
|
||||
//////////// Eye Wear ////////////
|
||||
|
||||
/obj/item/clothing/glasses/meson/fluff/book_berner_1 //asanadas: Book Berner
|
||||
name = "bespectacled mesonic surveyors"
|
||||
desc = "One of the older meson scanner models retrofitted to perform like its modern counterparts."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "book_berner_1"
|
||||
|
||||
/obj/item/clothing/glasses/fluff/serithi_artalis_1
|
||||
/obj/item/clothing/glasses/fluff/serithi_artalis_1 //serithi: Serithi Artalis
|
||||
name = "extranet HUD"
|
||||
desc = "A heads-up display with limited connectivity to the NanoTrasen Extranet, capable of displaying information from official NanoTrasen records."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "serithi_artalis_1"
|
||||
|
||||
/obj/item/clothing/head/helmet/hardhat/fluff/greg_anderson_1
|
||||
//////////// Hats ////////////
|
||||
|
||||
/obj/item/clothing/head/helmet/hardhat/fluff/greg_anderson_1 //deusdactyl: Greg Anderson
|
||||
name = "old hard hat"
|
||||
desc = "An old dented hard hat with the nametag \"Anderson\". It seems to be backwards."
|
||||
icon_state = "hardhat0_dblue" //Already an in-game sprite
|
||||
item_state = "hardhat0_dblue"
|
||||
color = "dblue"
|
||||
|
||||
/obj/item/clothing/head/secsoft/fluff/swatcap //deusdactyl: James Girard
|
||||
name = "\improper SWAT hat"
|
||||
desc = "A black hat. The inside has the words, \"Lieutenant James Girard, LPD SWAT Team Four.\""
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "swatcap"
|
||||
|
||||
/obj/item/clothing/head/helmet/welding/fluff/alice_mccrea_1 //madmalicemccrea: Alice McCrea
|
||||
name = "flame decal welding helmet"
|
||||
desc = "A welding helmet adorned with flame decals, and several cryptic slogans of varying degrees of legibility. \"Fly the Friendly Skies\" is clearly visible, written above the visor, for some reason."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "alice_mccrea_1"
|
||||
|
||||
/obj/item/clothing/head/helmet/welding/fluff/yuki_matsuda_1 //searif: Yuki Matsuda
|
||||
name = "white decal welding helmet"
|
||||
desc = "A white welding helmet with a character written across it."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "yuki_matsuda_1"
|
||||
|
||||
/obj/item/clothing/head/helmet/greenbandana/fluff/taryn_kifer_1 //themij: Taryn Kifer
|
||||
name = "orange bandana"
|
||||
desc = "Hey, I think we're missing a hazard vest..."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "taryn_kifer_1"
|
||||
|
||||
//////////// Suits ////////////
|
||||
|
||||
/obj/item/clothing/suit/storage/labcoat/fluff/pink //spaceman96: Trenna Seber
|
||||
name = "pink labcoat"
|
||||
desc = "A suit that protects against minor chemical spills. Has a pink stripe down from the shoulders."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "labcoat_pink_open"
|
||||
|
||||
/obj/item/clothing/suit/storage/det_suit/fluff/graycoat //vinceluk: Seth Sealis
|
||||
name = "gray coat"
|
||||
desc = "Old, worn out coat. It's seen better days."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "graycoat"
|
||||
item_state = "graycoat"
|
||||
color = "graycoat"
|
||||
|
||||
/obj/item/clothing/suit/storage/det_suit/fluff/leatherjack //atomicdog92: Seth Sealis
|
||||
name = "leather jacket"
|
||||
desc = "A black leather coat, popular amongst punks, greasers, and other galactic scum."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "leatherjack"
|
||||
item_state = "leatherjack"
|
||||
color = "leatherjack"
|
||||
|
||||
//////////// Uniforms ////////////
|
||||
|
||||
/obj/item/clothing/under/fluff/jumpsuitdown //searif: Yuki Matsuda
|
||||
name = "rolled down jumpsuit"
|
||||
desc = "A rolled down jumpsuit. Great for mechanics."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "jumpsuitdown"
|
||||
item_state = "jumpsuitdown"
|
||||
color = "jumpsuitdown"
|
||||
|
||||
/obj/item/clothing/under/fluff/olddressuniform //desiderium: Momiji Inubashiri
|
||||
name = "retired dress uniform"
|
||||
desc = "A retired Station Head of Staff uniform, phased out twenty years ago for the newer jumpsuit design, but still acceptable dress. Lovingly maintained."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "olddressuniform"
|
||||
item_state = "olddressuniform"
|
||||
color = "olddressuniform"
|
||||
|
||||
//////////// Masks ////////////
|
||||
|
||||
/obj/item/clothing/mask/fluff/flagmask //searif: Tsiokeriio Tarbell
|
||||
name = "\improper First Nations facemask"
|
||||
desc = "A simple cloth rag that bears the flag of the first nations."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "flagmask"
|
||||
item_state = "flagmask"
|
||||
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
|
||||
w_class = 2
|
||||
gas_transfer_coefficient = 0.90
|
||||
|
||||
/obj/item/clothing/mask/mara_kilpatrick_1 //staghorn: Mara Kilpatrick
|
||||
name = "shamrock pendant"
|
||||
desc = "A silver and emerald shamrock pendant. It has the initials \"M.K.\" engraved on the back."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "mara_kilpatrick_1"
|
||||
flags = FPRINT|TABLEPASS
|
||||
w_class = 1
|
||||
|
||||
//////////// Shoes ////////////
|
||||
|
||||
/obj/item/clothing/shoes/fluff/leatherboots //serithi: Serithi Artalis
|
||||
name = "leather boots"
|
||||
desc = "A pair of leather boots. Well-worn, but still kept in good condition. There is a small \"S\" scratched into the back of each boot."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "leatherboots"
|
||||
item_state = "jackboots"
|
||||
|
||||
//////////// Sets ////////////
|
||||
|
||||
////// CDC //deusdactyl: Roger Wiles
|
||||
|
||||
/obj/item/clothing/under/rank/virologist/fluff/cdc_jumpsuit
|
||||
name = "\improper CDC jumpsuit"
|
||||
desc = "A modified standard-issue CDC jumpsuit made of a special fiber that gives special protection against biohazards. It has a biohazard symbol sewn into the back."
|
||||
@@ -40,17 +264,7 @@
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "labcoat_cdc_open"
|
||||
|
||||
/obj/item/clothing/suit/storage/labcoat/fluff/pink
|
||||
name = "pink labcoat"
|
||||
desc = "A suit that protects against minor chemical spills. Has a pink stripe down from the shoulders."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "labcoat_pink_open"
|
||||
|
||||
/obj/item/clothing/suit/storage/labcoat/fluff/red
|
||||
name = "red labcoat"
|
||||
desc = "A suit that protects against minor chemical spills. Has a red stripe on the shoulders and rolled up sleeves."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "labcoat_red_open"
|
||||
////// Short Sleeve Medical Outfit //erthilo: Farah Lants
|
||||
|
||||
/obj/item/clothing/under/rank/medical/fluff/short
|
||||
name = "short sleeve medical jumpsuit"
|
||||
@@ -59,86 +273,31 @@
|
||||
icon_state = "medical_short"
|
||||
color = "medical_short"
|
||||
|
||||
/obj/item/clothing/under/fluff/jumpsuitdown
|
||||
name = "rolled down jumpsuit"
|
||||
desc = "A rolled down jumpsuit. Great for mechanics."
|
||||
/obj/item/clothing/suit/storage/labcoat/fluff/red
|
||||
name = "red labcoat"
|
||||
desc = "A suit that protects against minor chemical spills. Has a red stripe on the shoulders and rolled up sleeves."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "jumpsuitdown"
|
||||
item_state = "jumpsuitdown"
|
||||
color = "jumpsuitdown"
|
||||
icon_state = "labcoat_red_open"
|
||||
|
||||
/obj/item/clothing/under/fluff/olddressuniform
|
||||
name = "retired dress uniform"
|
||||
desc = "A retired Station Head of Staff uniform, phased out twenty years ago for the newer jumpsuit design, but still acceptable dress. Lovingly maintained."
|
||||
////// Retired Patrol Outfit //desiderium: Rook Maudlin
|
||||
|
||||
/obj/item/clothing/suit/storage/det_suit/fluff/retpolcoat
|
||||
name = "retired colony patrolman's coat"
|
||||
desc = "A clean, black nylon windbreaker with the words \"OUTER LIGHT POLICE\" embroidered in gold-dyed thread on the back. \"RETIRED\" is tastefully embroidered below in a smaller font."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "olddressuniform"
|
||||
item_state = "olddressuniform"
|
||||
color = "olddressuniform"
|
||||
icon_state = "retpolcoat"
|
||||
item_state = "retpolcoat"
|
||||
color = "retpolcoat"
|
||||
|
||||
//////////// Useable Items
|
||||
|
||||
/obj/item/weapon/pen/fluff/multi
|
||||
name = "multicolor pen"
|
||||
desc = "It's a cool looking pen. Lots of colors!"
|
||||
|
||||
/obj/item/weapon/pen/fluff/fancypen
|
||||
name = "fancy pen"
|
||||
desc = "A fancy metal pen. It uses blue ink. An inscription on one side reads,\"L.L. - L.R.\""
|
||||
/obj/item/clothing/head/det_hat/fluff/retpolcap
|
||||
name = "retired colony patrolman's cap"
|
||||
desc = "A clean and properly creased colony police cap. The badge is shined and polished, the word \"RETIRED\" engraved professionally under the words \"OUTER LIGHT POLICE.\""
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "fancypen"
|
||||
icon_state = "retpolcap"
|
||||
|
||||
/obj/item/fluff/victor_kaminsky_1
|
||||
name = "golden detective's badge"
|
||||
desc = "NanoTrasen Security Department detective's badge, made from gold. Badge number is 564."
|
||||
icon_state = "victor_kaminsky_1"
|
||||
|
||||
/obj/item/fluff/victor_kaminsky_1/attack_self(mob/user as mob)
|
||||
for(var/mob/O in viewers(user, null))
|
||||
O.show_message(text("[] shows you: \icon[] [].", user, src, src.name), 1)
|
||||
src.add_fingerprint(user)
|
||||
|
||||
/obj/item/weapon/clipboard/fluff/smallnote
|
||||
name = "small notebook"
|
||||
desc = "A generic small spiral notebook that flips upwards."
|
||||
/obj/item/clothing/under/det/fluff/retpoluniform
|
||||
name = "retired colony patrolman's uniform"
|
||||
desc = "A meticulously clean police uniform belonging to Precinct 31, Outer Light Colony. The word \"RETIRED\" is engraved tastefully and professionally in the badge below the number, 501."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "smallnotetext"
|
||||
|
||||
/obj/item/weapon/storage/fluff/maye_daye_1
|
||||
name = "pristine lunchbox"
|
||||
desc = "A pristine stainless steel lunch box. The initials M.D. are engraved on the inside of the lid."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "maye_daye_1"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/flask/fluff/johann_erzatz_1
|
||||
name = "vintage thermos"
|
||||
desc = "An older thermos with a faint shine."
|
||||
icon = 'custom_items.dmi'
|
||||
icon_state = "johann_erzatz_1"
|
||||
volume = 50
|
||||
|
||||
//////////// Misc Items
|
||||
|
||||
/obj/item/fluff/wes_solari_1
|
||||
name = "family photograph"
|
||||
desc = "A family photograph of a couple and a young child, Written on the back it says \"See you soon Dad -Roy\"."
|
||||
icon_state = "wes_solari_1"
|
||||
|
||||
/obj/item/fluff/sarah_calvera_1
|
||||
name = "old photo"
|
||||
desc = "Looks like it was made on a really old, cheap camera. Low quality. The camera shows a young hispanic looking girl with red hair wearing a white dress is standing in front of an old looking wall. On the back there is a note in black marker that reads \"Sara, Siempre pensé que eras tan linda con ese vestido. Tu hermano, Carlos.\""
|
||||
icon_state = "sarah_calvera_1"
|
||||
|
||||
/obj/item/fluff/angelo_wilkerson_1
|
||||
name = "fancy watch"
|
||||
desc = "An old and expensive pocket watch. Engraved on the bottom is \"Odium est Source De Dolor\". On the back, there is an engraving that does not match the bottom and looks more recent. \"Angelo, If you find this, you shall never see me again. Please, for your sake, go anywhere and do anything but stay. I'm proud of you and I will always love you. Your father, Jacob Wilkerson.\" Jacob Wilkerson... Wasn't he that serial killer?"
|
||||
icon_state = "angelo_wilkerson_1"
|
||||
|
||||
/obj/item/fluff/sarah_carbrokes_1
|
||||
name = "locket"
|
||||
desc = "A grey locket with a picture of a black haired man in it. The text above it reads: \"Edwin Carbrokes\"."
|
||||
icon_state = "sarah_carbrokes_1"
|
||||
|
||||
/obj/item/fluff/ethan_way_1
|
||||
name = "old ID"
|
||||
desc = "A scratched and worn identification card; it appears too damaged to inferface with any technology. You can almost make out \"Tom Cabinet\" in the smeared ink."
|
||||
icon_state = "ethan_way_1"
|
||||
icon_state = "retpoluniform"
|
||||
color = "retpoluniform"
|
||||
|
||||
@@ -29,6 +29,22 @@
|
||||
if(istype(M.back,/obj/item/weapon/storage) && M.back:contents.len < M.back:storage_slots) // Try to place it in something on the mob's back first
|
||||
Item.loc = M.back
|
||||
ok = 1
|
||||
else if(istype(Item,/obj/item/weapon/card/id)) //player wants a custom ID card - only lifetime cards for now
|
||||
var/obj/item/weapon/card/id/I = Item
|
||||
for(var/obj/item/weapon/card/id/C in M)
|
||||
I.registered_name = M.real_name
|
||||
I.name = "[M.real_name]'s Lifetime ID Card ([M.mind.role_alt_title ? M.mind.role_alt_title : M.mind.assigned_role])"
|
||||
I.access = C.access
|
||||
I.assignment = C.assignment
|
||||
I.over_jumpsuit = C.over_jumpsuit
|
||||
I.blood_type = C.blood_type
|
||||
I.dna_hash = C.dna_hash
|
||||
I.fingerprint_hash = C.fingerprint_hash
|
||||
//
|
||||
I.loc = C.loc
|
||||
ok = 1
|
||||
del(C)
|
||||
break
|
||||
else
|
||||
for(var/obj/item/weapon/storage/S in M.contents) // Try to place it in any item that can store stuff, on the mob.
|
||||
if (S:len < S:storage_slots)
|
||||
|
||||
@@ -1393,6 +1393,7 @@
|
||||
name = "Metroid Sandwich"
|
||||
desc = "A sandwich is green stuff."
|
||||
icon_state = "metroidsandwich"
|
||||
trash = "plate"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("nutriment", 2)
|
||||
@@ -1417,6 +1418,64 @@
|
||||
reagents.add_reagent("nutriment", 28)
|
||||
bitesize = 3
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/mushroomsoup
|
||||
name = "chantrelle soup"
|
||||
desc = "A delicious and hearty mushroom soup."
|
||||
icon_state = "mushroomsoup"
|
||||
trash = "snack_bowl"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("nutriment", 10)
|
||||
bitesize = 3
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit
|
||||
name = "plump helmet biscuit"
|
||||
desc = "This is a finely-prepared plump helmet biscuit. The ingredients are exceptionally minced plump helmet, and well-minced dwarven wheat flour."
|
||||
icon_state = "phelmbiscuit"
|
||||
New()
|
||||
..()
|
||||
if(prob(10))
|
||||
name = "exceptional plump helmet biscuit"
|
||||
desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump helmet biscuit!"
|
||||
reagents.add_reagent("nutriment", 15)
|
||||
bitesize = 2
|
||||
else
|
||||
reagents.add_reagent("nutriment", 5)
|
||||
bitesize = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/chawanmushi
|
||||
name = "chawanmushi"
|
||||
desc = "A legendary egg custard that makes friends out of enemies. Probably too hot for a cat to eat."
|
||||
icon_state = "chawanmushi"
|
||||
trash = "snack_bowl"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("nutriment", 5)
|
||||
bitesize = 1
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/beetsoup
|
||||
name = "beet soup"
|
||||
desc = "Wait, how do you spell it, again..?"
|
||||
icon_state = "beetsoup"
|
||||
trash = "snack_bowl"
|
||||
New()
|
||||
..()
|
||||
switch(rand(1,6))
|
||||
if(1)
|
||||
name = "borsch"
|
||||
if(2)
|
||||
name = "bortsch"
|
||||
if(3)
|
||||
name = "borstch"
|
||||
if(4)
|
||||
name = "borsh"
|
||||
if(5)
|
||||
name = "borshch"
|
||||
if(6)
|
||||
name = "borscht"
|
||||
reagents.add_reagent("nutriment", 8)
|
||||
bitesize = 2
|
||||
|
||||
/////////////////////////////////////////////////Sliceable////////////////////////////////////////
|
||||
// All the food items that can be sliced into smaller bits like Meatbread and Cheesewheels
|
||||
|
||||
|
||||
@@ -1005,6 +1005,36 @@
|
||||
)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pumpkinpie
|
||||
|
||||
/datum/recipe/plumphelmetbiscuit
|
||||
items = list(
|
||||
/obj/item/weapon/reagent_containers/food/snacks/flour,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
|
||||
)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit
|
||||
|
||||
/datum/recipe/mushroomsoup
|
||||
reagents = list("water" = 5, "milk" = 5)
|
||||
items = list(
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle,
|
||||
)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/mushroomsoup
|
||||
|
||||
/datum/recipe/chawanmushi
|
||||
reagents = list("water" = 5, "soysauce" = 5)
|
||||
items = list(
|
||||
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle,
|
||||
)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/chawanmushi
|
||||
|
||||
/datum/recipe/beetsoup
|
||||
reagents = list("water" = 10)
|
||||
items = list(
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage,
|
||||
)
|
||||
result = /obj/item/weapon/reagent_containers/food/snacks/beetsoup
|
||||
|
||||
//////////////////////////////////////////
|
||||
// bs12 food port stuff
|
||||
|
||||
672
code/modules/maps/SwapMaps.dm
Normal file
672
code/modules/maps/SwapMaps.dm
Normal file
@@ -0,0 +1,672 @@
|
||||
/*
|
||||
SwapMaps library by Lummox JR
|
||||
developed for digitalBYOND
|
||||
http://www.digitalbyond.org
|
||||
|
||||
Version 2.1
|
||||
|
||||
The purpose of this library is to make it easy for authors to swap maps
|
||||
in and out of their game using savefiles. Swapped-out maps can be
|
||||
transferred between worlds for an MMORPG, sent to the client, etc.
|
||||
This is facilitated by the use of a special datum and a global list.
|
||||
|
||||
Uses of swapmaps:
|
||||
|
||||
- Temporary battle arenas
|
||||
- House interiors
|
||||
- Individual custom player houses
|
||||
- Virtually unlimited terrain
|
||||
- Sharing maps between servers running different instances of the same
|
||||
game
|
||||
- Loading and saving pieces of maps for reusable room templates
|
||||
*/
|
||||
|
||||
/*
|
||||
User Interface:
|
||||
|
||||
VARS:
|
||||
|
||||
swapmaps_iconcache
|
||||
An associative list of icon files with names, like
|
||||
'player.dmi' = "player"
|
||||
swapmaps_mode
|
||||
This must be set at runtime, like in world/New().
|
||||
|
||||
SWAPMAPS_SAV 0 (default)
|
||||
Uses .sav files for raw /savefile output.
|
||||
SWAPMAPS_TEXT 1
|
||||
Uses .txt files via ExportText() and ImportText(). These maps
|
||||
are easily editable and appear to take up less space in the
|
||||
current version of BYOND.
|
||||
|
||||
PROCS:
|
||||
|
||||
SwapMaps_Find(id)
|
||||
Find a map by its id
|
||||
SwapMaps_Load(id)
|
||||
Load a map by its id
|
||||
SwapMaps_Save(id)
|
||||
Save a map by its id (calls swapmap.Save())
|
||||
SwapMaps_Unload(id)
|
||||
Save and unload a map by its id (calls swapmap.Unload())
|
||||
SwapMaps_Save_All()
|
||||
Save all maps
|
||||
SwapMaps_DeleteFile(id)
|
||||
Delete a map file
|
||||
SwapMaps_CreateFromTemplate(id)
|
||||
Create a new map by loading another map to use as a template.
|
||||
This map has id==src and will not be saved. To make it savable,
|
||||
change id with swapmap.SetID(newid).
|
||||
SwapMaps_LoadChunk(id,turf/locorner)
|
||||
Load a swapmap as a "chunk", at a specific place. A new datum is
|
||||
created but it's not added to the list of maps to save or unload.
|
||||
The new datum can be safely deleted without affecting the turfs
|
||||
it loaded. The purpose of this is to load a map file onto part of
|
||||
another swapmap or an existing part of the world.
|
||||
locorner is the corner turf with the lowest x,y,z values.
|
||||
SwapMaps_SaveChunk(id,turf/corner1,turf/corner2)
|
||||
Save a piece of the world as a "chunk". A new datum is created
|
||||
for the chunk, but it can be deleted without destroying any turfs.
|
||||
The chunk file can be reloaded as a swapmap all its own, or loaded
|
||||
via SwapMaps_LoadChunk() to become part of another map.
|
||||
SwapMaps_GetSize(id)
|
||||
Return a list corresponding to the x,y,z sizes of a map file,
|
||||
without loading the map.
|
||||
Returns null if the map is not found.
|
||||
SwapMaps_AddIconToCache(name,icon)
|
||||
Cache an icon file by name for space-saving storage
|
||||
|
||||
swapmap.New(id,x,y,z)
|
||||
Create a new map; specify id, width (x), height (y), and
|
||||
depth (z)
|
||||
Default size is world.maxx,world.maxy,1
|
||||
swapmap.New(id,turf1,turf2)
|
||||
Create a new map; specify id and 2 corners
|
||||
This becomes a /swapmap for one of the compiled-in maps, for
|
||||
easy saving.
|
||||
swapmap.New()
|
||||
Create a new map datum, but does not allocate space or assign an
|
||||
ID (used for loading).
|
||||
swapmap.Del()
|
||||
Deletes a map but does not save
|
||||
swapmap.Save()
|
||||
Saves to map_[id].sav
|
||||
Maps with id==src are not saved.
|
||||
swapmap.Unload()
|
||||
Saves the map and then deletes it
|
||||
Maps with id==src are not saved.
|
||||
swapmap.SetID(id)
|
||||
Change the map's id and make changes to the lookup list
|
||||
swapmap.AllTurfs(z)
|
||||
Returns a block of turfs encompassing the entire map, or on just
|
||||
one z-level
|
||||
z is in world coordinates; it is optional
|
||||
swapmap.Contains(turf/T)
|
||||
Returns nonzero if T is inside the map's boundaries.
|
||||
Also works for objs and mobs, but the proc is not area-safe.
|
||||
swapmap.InUse()
|
||||
Returns nonzero if a mob with a key is within the map's
|
||||
boundaries.
|
||||
swapmap.LoCorner(z=z1)
|
||||
Returns locate(x1,y1,z), where z=z1 if none is specified.
|
||||
swapmap.HiCorner(z=z2)
|
||||
Returns locate(x2,y2,z), where z=z2 if none is specified.
|
||||
swapmap.BuildFilledRectangle(turf/corner1,turf/corner2,item)
|
||||
Builds a filled rectangle of item from one corner turf to the
|
||||
other, on multiple z-levels if necessary. The corners may be
|
||||
specified in any order.
|
||||
item is a type path like /turf/wall or /obj/barrel{full=1}.
|
||||
swapmap.BuildRectangle(turf/corner1,turf/corner2,item)
|
||||
Builds an unfilled rectangle of item from one corner turf to
|
||||
the other, on multiple z-levels if necessary.
|
||||
swapmap.BuildInTurfs(list/turfs,item)
|
||||
Builds item on all of the turfs listed. The list need not
|
||||
contain only turfs, or even only atoms.
|
||||
*/
|
||||
|
||||
swapmap
|
||||
var/id // a string identifying this map uniquely
|
||||
var/x1 // minimum x,y,z coords
|
||||
var/y1
|
||||
var/z1
|
||||
var/x2 // maximum x,y,z coords (also used as width,height,depth until positioned)
|
||||
var/y2
|
||||
var/z2
|
||||
var/tmp/locked // don't move anyone to this map; it's saving or loading
|
||||
var/tmp/mode // save as text-mode
|
||||
var/ischunk // tells the load routine to load to the specified location
|
||||
|
||||
New(_id,x,y,z)
|
||||
if(isnull(_id)) return
|
||||
id=_id
|
||||
mode=swapmaps_mode
|
||||
if(isturf(x) && isturf(y))
|
||||
/*
|
||||
Special format: Defines a map as an existing set of turfs;
|
||||
this is useful for saving a compiled map in swapmap format.
|
||||
Because this is a compiled-in map, its turfs are not deleted
|
||||
when the datum is deleted.
|
||||
*/
|
||||
x1=min(x:x,y:x);x2=max(x:x,y:x)
|
||||
y1=min(x:y,y:y);y2=max(x:y,y:y)
|
||||
z1=min(x:z,y:z);z2=max(x:z,y:z)
|
||||
InitializeSwapMaps()
|
||||
if(z2>swapmaps_compiled_maxz ||\
|
||||
y2>swapmaps_compiled_maxy ||\
|
||||
x2>swapmaps_compiled_maxx)
|
||||
del(src)
|
||||
return
|
||||
x2=x?(x):world.maxx
|
||||
y2=y?(y):world.maxy
|
||||
z2=z?(z):1
|
||||
AllocateSwapMap()
|
||||
|
||||
Del()
|
||||
// a temporary datum for a chunk can be deleted outright
|
||||
// for others, some cleanup is necessary
|
||||
if(!ischunk)
|
||||
swapmaps_loaded-=src
|
||||
swapmaps_byname-=id
|
||||
if(z2>swapmaps_compiled_maxz ||\
|
||||
y2>swapmaps_compiled_maxy ||\
|
||||
x2>swapmaps_compiled_maxx)
|
||||
var/list/areas=new
|
||||
for(var/atom/A in block(locate(x1,y1,z1),locate(x2,y2,z2)))
|
||||
for(var/obj/O in A) del(O)
|
||||
for(var/mob/M in A)
|
||||
if(!M.key) del(M)
|
||||
else M.loc=null
|
||||
areas[A.loc]=null
|
||||
del(A)
|
||||
// delete areas that belong only to this map
|
||||
for(var/area/a in areas)
|
||||
if(a && !a.contents.len) del(a)
|
||||
if(x2>=world.maxx || y2>=world.maxy || z2>=world.maxz) CutXYZ()
|
||||
del(areas)
|
||||
..()
|
||||
|
||||
/*
|
||||
Savefile format:
|
||||
map
|
||||
id
|
||||
x // size, not coords
|
||||
y
|
||||
z
|
||||
areas // list of areas, not including default
|
||||
[each z; 1 to depth]
|
||||
[each y; 1 to height]
|
||||
[each x; 1 to width]
|
||||
type // of turf
|
||||
AREA // if non-default; saved as a number (index into areas list)
|
||||
vars // all other changed vars
|
||||
*/
|
||||
Write(savefile/S)
|
||||
var
|
||||
x;y;z;n
|
||||
list/areas
|
||||
area/defarea=locate(world.area)
|
||||
if(!defarea) defarea=new world.area
|
||||
areas=list()
|
||||
for(var/turf/T in block(locate(x1,y1,z1),locate(x2,y2,z2)))
|
||||
areas[T.loc]=null
|
||||
for(n in areas) // quickly eliminate associations for smaller storage
|
||||
areas-=n
|
||||
areas+=n
|
||||
areas-=defarea
|
||||
InitializeSwapMaps()
|
||||
locked=1
|
||||
S["id"] << id
|
||||
S["z"] << z2-z1+1
|
||||
S["y"] << y2-y1+1
|
||||
S["x"] << x2-x1+1
|
||||
S["areas"] << areas
|
||||
for(n in 1 to areas.len) areas[areas[n]]=n
|
||||
var/oldcd=S.cd
|
||||
for(z=z1,z<=z2,++z)
|
||||
S.cd="[z-z1+1]"
|
||||
for(y=y1,y<=y2,++y)
|
||||
S.cd="[y-y1+1]"
|
||||
for(x=x1,x<=x2,++x)
|
||||
S.cd="[x-x1+1]"
|
||||
var/turf/T=locate(x,y,z)
|
||||
S["type"] << T.type
|
||||
if(T.loc!=defarea) S["AREA"] << areas[T.loc]
|
||||
T.Write(S)
|
||||
S.cd=".."
|
||||
S.cd=".."
|
||||
sleep()
|
||||
S.cd=oldcd
|
||||
locked=0
|
||||
del(areas)
|
||||
|
||||
Read(savefile/S,_id,turf/locorner)
|
||||
var
|
||||
x;y;z;n
|
||||
list/areas
|
||||
area/defarea=locate(world.area)
|
||||
id=_id
|
||||
if(locorner)
|
||||
ischunk=1
|
||||
x1=locorner.x
|
||||
y1=locorner.y
|
||||
z1=locorner.z
|
||||
if(!defarea) defarea=new world.area
|
||||
if(!_id)
|
||||
S["id"] >> id
|
||||
else
|
||||
var/dummy
|
||||
S["id"] >> dummy
|
||||
S["z"] >> z2 // these are depth,
|
||||
S["y"] >> y2 // height,
|
||||
S["x"] >> x2 // width
|
||||
S["areas"] >> areas
|
||||
locked=1
|
||||
AllocateSwapMap() // adjust x1,y1,z1 - x2,y2,z2 coords
|
||||
var/oldcd=S.cd
|
||||
for(z=z1,z<=z2,++z)
|
||||
S.cd="[z-z1+1]"
|
||||
for(y=y1,y<=y2,++y)
|
||||
S.cd="[y-y1+1]"
|
||||
for(x=x1,x<=x2,++x)
|
||||
S.cd="[x-x1+1]"
|
||||
var/tp
|
||||
S["type"]>>tp
|
||||
var/turf/T=locate(x,y,z)
|
||||
T.loc.contents-=T
|
||||
T=new tp(locate(x,y,z))
|
||||
if("AREA" in S.dir)
|
||||
S["AREA"]>>n
|
||||
var/area/A=areas[n]
|
||||
A.contents+=T
|
||||
else defarea.contents+=T
|
||||
// clear the turf
|
||||
for(var/obj/O in T) del(O)
|
||||
for(var/mob/M in T)
|
||||
if(!M.key) del(M)
|
||||
else M.loc=null
|
||||
// finish the read
|
||||
T.Read(S)
|
||||
S.cd=".."
|
||||
S.cd=".."
|
||||
sleep()
|
||||
S.cd=oldcd
|
||||
locked=0
|
||||
del(areas)
|
||||
|
||||
/*
|
||||
Find an empty block on the world map in which to load this map.
|
||||
If no space is found, increase world.maxz as necessary. (If the
|
||||
map is greater in x,y size than the current world, expand
|
||||
world.maxx and world.maxy too.)
|
||||
|
||||
Ignore certain operations if loading a map as a chunk. Use the
|
||||
x1,y1,z1 position for it, and *don't* count it as a loaded map.
|
||||
*/
|
||||
proc/AllocateSwapMap()
|
||||
InitializeSwapMaps()
|
||||
world.maxx=max(x2,world.maxx) // stretch x/y if necessary
|
||||
world.maxy=max(y2,world.maxy)
|
||||
if(!ischunk)
|
||||
if(world.maxz<=swapmaps_compiled_maxz)
|
||||
z1=swapmaps_compiled_maxz+1
|
||||
x1=1;y1=1
|
||||
else
|
||||
var/list/l=ConsiderRegion(1,1,world.maxx,world.maxy,swapmaps_compiled_maxz+1)
|
||||
x1=l[1]
|
||||
y1=l[2]
|
||||
z1=l[3]
|
||||
del(l)
|
||||
x2+=x1-1
|
||||
y2+=y1-1
|
||||
z2+=z1-1
|
||||
world.maxz=max(z2,world.maxz) // stretch z if necessary
|
||||
if(!ischunk)
|
||||
swapmaps_loaded[src]=null
|
||||
swapmaps_byname[id]=src
|
||||
|
||||
proc/ConsiderRegion(X1,Y1,X2,Y2,Z1,Z2)
|
||||
while(1)
|
||||
var/nextz=0
|
||||
var/swapmap/M
|
||||
for(M in swapmaps_loaded)
|
||||
if(M.z2<Z1 || (Z2 && M.z1>Z2) || M.z1>=Z1+z2 ||\
|
||||
M.x1>X2 || M.x2<X1 || M.x1>=X1+x2 ||\
|
||||
M.y1>Y2 || M.y2<Y1 || M.y1>=Y1+y2) continue
|
||||
// look for sub-regions with a defined ceiling
|
||||
var/nz2=Z2?(Z2):Z1+z2-1+M.z2-M.z1
|
||||
if(M.x1>=X1+x2)
|
||||
.=ConsiderRegion(X1,Y1,M.x1-1,Y2,Z1,nz2)
|
||||
if(.) return
|
||||
else if(M.x2<=X2-x2)
|
||||
.=ConsiderRegion(M.x2+1,Y1,X2,Y2,Z1,nz2)
|
||||
if(.) return
|
||||
if(M.y1>=Y1+y2)
|
||||
.=ConsiderRegion(X1,Y1,X2,M.y1-1,Z1,nz2)
|
||||
if(.) return
|
||||
else if(M.y2<=Y2-y2)
|
||||
.=ConsiderRegion(X1,M.y2+1,X2,Y2,Z1,nz2)
|
||||
if(.) return
|
||||
nextz=nextz?min(nextz,M.z2+1):(M.z2+1)
|
||||
if(!M)
|
||||
/* If nextz is not 0, then at some point there was an overlap that
|
||||
could not be resolved by using an area to the side */
|
||||
if(nextz) Z1=nextz
|
||||
if(!nextz || (Z2 && Z2-Z1+1<z2))
|
||||
return (!Z2 || Z2-Z1+1>=z2)?list(X1,Y1,Z1):null
|
||||
X1=1;X2=world.maxx
|
||||
Y1=1;Y2=world.maxy
|
||||
|
||||
proc/CutXYZ()
|
||||
var/mx=swapmaps_compiled_maxx
|
||||
var/my=swapmaps_compiled_maxy
|
||||
var/mz=swapmaps_compiled_maxz
|
||||
for(var/swapmap/M in swapmaps_loaded) // may not include src
|
||||
mx=max(mx,M.x2)
|
||||
my=max(my,M.y2)
|
||||
mz=max(mz,M.z2)
|
||||
world.maxx=mx
|
||||
world.maxy=my
|
||||
world.maxz=mz
|
||||
|
||||
// save and delete
|
||||
proc/Unload()
|
||||
Save()
|
||||
del(src)
|
||||
|
||||
proc/Save()
|
||||
if(id==src) return 0
|
||||
var/savefile/S=mode?(new):new("map_[id].sav")
|
||||
S << src
|
||||
while(locked) sleep(1)
|
||||
if(mode)
|
||||
fdel("map_[id].txt")
|
||||
S.ExportText("/","map_[id].txt")
|
||||
return 1
|
||||
|
||||
// this will not delete existing savefiles for this map
|
||||
proc/SetID(newid)
|
||||
swapmaps_byname-=id
|
||||
id=newid
|
||||
swapmaps_byname[id]=src
|
||||
|
||||
proc/AllTurfs(z)
|
||||
if(isnum(z) && (z<z1 || z>z2)) return null
|
||||
return block(LoCorner(z),HiCorner(z))
|
||||
|
||||
// this could be safely called for an obj or mob as well, but
|
||||
// probably not an area
|
||||
proc/Contains(turf/T)
|
||||
return (T && T.x>=x1 && T.x<=x2\
|
||||
&& T.y>=y1 && T.y<=y2\
|
||||
&& T.z>=z1 && T.z<=z2)
|
||||
|
||||
proc/InUse()
|
||||
for(var/turf/T in AllTurfs())
|
||||
for(var/mob/M in T) if(M.key) return 1
|
||||
|
||||
proc/LoCorner(z=z1)
|
||||
return locate(x1,y1,z)
|
||||
proc/HiCorner(z=z2)
|
||||
return locate(x2,y2,z)
|
||||
|
||||
/*
|
||||
Build procs: Take 2 turfs as corners, plus an item type.
|
||||
An item may be like:
|
||||
|
||||
/turf/wall
|
||||
/obj/fence{icon_state="iron"}
|
||||
*/
|
||||
proc/BuildFilledRectangle(turf/T1,turf/T2,item)
|
||||
if(!Contains(T1) || !Contains(T2)) return
|
||||
var/turf/T=T1
|
||||
// pick new corners in a block()-friendly form
|
||||
T1=locate(min(T1.x,T2.x),min(T1.y,T2.y),min(T1.z,T2.z))
|
||||
T2=locate(max(T.x,T2.x),max(T.y,T2.y),max(T.z,T2.z))
|
||||
for(T in block(T1,T2)) new item(T)
|
||||
|
||||
proc/BuildRectangle(turf/T1,turf/T2,item)
|
||||
if(!Contains(T1) || !Contains(T2)) return
|
||||
var/turf/T=T1
|
||||
// pick new corners in a block()-friendly form
|
||||
T1=locate(min(T1.x,T2.x),min(T1.y,T2.y),min(T1.z,T2.z))
|
||||
T2=locate(max(T.x,T2.x),max(T.y,T2.y),max(T.z,T2.z))
|
||||
if(T2.x-T1.x<2 || T2.y-T1.y<2) BuildFilledRectangle(T1,T2,item)
|
||||
else
|
||||
//for(T in block(T1,T2)-block(locate(T1.x+1,T1.y+1,T1.z),locate(T2.x-1,T2.y-1,T2.z)))
|
||||
for(T in block(T1,locate(T2.x,T1.y,T2.z))) new item(T)
|
||||
for(T in block(locate(T1.x,T2.y,T1.z),T2)) new item(T)
|
||||
for(T in block(locate(T1.x,T1.y+1,T1.z),locate(T1.x,T2.y-1,T2.z))) new item(T)
|
||||
for(T in block(locate(T2.x,T1.y+1,T1.z),locate(T2.x,T2.y-1,T2.z))) new item(T)
|
||||
|
||||
/*
|
||||
Supplementary build proc: Takes a list of turfs, plus an item
|
||||
type. Actually the list doesn't have to be just turfs.
|
||||
*/
|
||||
proc/BuildInTurfs(list/turfs,item)
|
||||
for(var/T in turfs) new item(T)
|
||||
|
||||
atom
|
||||
Write(savefile/S)
|
||||
for(var/V in vars-"x"-"y"-"z"-"contents"-"icon"-"overlays"-"underlays")
|
||||
if(issaved(vars[V]))
|
||||
if(vars[V]!=initial(vars[V])) S[V]<<vars[V]
|
||||
else S.dir.Remove(V)
|
||||
if(icon!=initial(icon))
|
||||
if(swapmaps_iconcache && swapmaps_iconcache[icon])
|
||||
S["icon"]<<swapmaps_iconcache[icon]
|
||||
else S["icon"]<<icon
|
||||
// do not save mobs with keys; do save other mobs
|
||||
var/mob/M
|
||||
for(M in src) if(M.key) break
|
||||
if(overlays.len) S["overlays"]<<overlays
|
||||
if(underlays.len) S["underlays"]<<underlays
|
||||
if(contents.len && !isarea(src))
|
||||
var/list/l=contents
|
||||
if(M)
|
||||
l=l.Copy()
|
||||
for(M in src) if(M.key) l-=M
|
||||
if(l.len) S["contents"]<<l
|
||||
if(l!=contents) del(l)
|
||||
Read(savefile/S)
|
||||
var/list/l
|
||||
if(contents.len) l=contents
|
||||
..()
|
||||
// if the icon was a text string, it would not have loaded properly
|
||||
// replace it from the cache list
|
||||
if(!icon && ("icon" in S.dir))
|
||||
var/ic
|
||||
S["icon"]>>ic
|
||||
if(istext(ic)) icon=swapmaps_iconcache[ic]
|
||||
if(l && contents!=l)
|
||||
contents+=l
|
||||
del(l)
|
||||
|
||||
|
||||
// set this up (at runtime) as follows:
|
||||
// list(\
|
||||
// 'player.dmi'="player",\
|
||||
// 'monster.dmi'="monster",\
|
||||
// ...
|
||||
// 'item.dmi'="item")
|
||||
var/list/swapmaps_iconcache
|
||||
|
||||
// preferred mode; sav or text
|
||||
var/const/SWAPMAPS_SAV=0
|
||||
var/const/SWAPMAPS_TEXT=1
|
||||
var/swapmaps_mode=SWAPMAPS_SAV
|
||||
|
||||
var/swapmaps_compiled_maxx
|
||||
var/swapmaps_compiled_maxy
|
||||
var/swapmaps_compiled_maxz
|
||||
var/swapmaps_initialized
|
||||
var/swapmaps_loaded
|
||||
var/swapmaps_byname
|
||||
|
||||
proc/InitializeSwapMaps()
|
||||
if(swapmaps_initialized) return
|
||||
swapmaps_initialized=1
|
||||
swapmaps_compiled_maxx=world.maxx
|
||||
swapmaps_compiled_maxy=world.maxy
|
||||
swapmaps_compiled_maxz=world.maxz
|
||||
swapmaps_loaded=list()
|
||||
swapmaps_byname=list()
|
||||
if(swapmaps_iconcache)
|
||||
for(var/V in swapmaps_iconcache)
|
||||
// reverse-associate everything
|
||||
// so you can look up an icon file by name or vice-versa
|
||||
swapmaps_iconcache[swapmaps_iconcache[V]]=V
|
||||
|
||||
proc/SwapMaps_AddIconToCache(name,icon)
|
||||
if(!swapmaps_iconcache) swapmaps_iconcache=list()
|
||||
swapmaps_iconcache[name]=icon
|
||||
swapmaps_iconcache[icon]=name
|
||||
|
||||
proc/SwapMaps_Find(id)
|
||||
InitializeSwapMaps()
|
||||
return swapmaps_byname[id]
|
||||
|
||||
proc/SwapMaps_Load(id)
|
||||
InitializeSwapMaps()
|
||||
var/swapmap/M=swapmaps_byname[id]
|
||||
if(!M)
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[id].sav"))
|
||||
S=new("map_[id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else return // no file found
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[id].txt"))
|
||||
S >> M
|
||||
while(M.locked) sleep(1)
|
||||
M.mode=text
|
||||
return M
|
||||
|
||||
proc/SwapMaps_Save(id)
|
||||
InitializeSwapMaps()
|
||||
var/swapmap/M=swapmaps_byname[id]
|
||||
if(M) M.Save()
|
||||
return M
|
||||
|
||||
proc/SwapMaps_Save_All()
|
||||
InitializeSwapMaps()
|
||||
for(var/swapmap/M in swapmaps_loaded)
|
||||
if(M) M.Save()
|
||||
|
||||
proc/SwapMaps_Unload(id)
|
||||
InitializeSwapMaps()
|
||||
var/swapmap/M=swapmaps_byname[id]
|
||||
if(!M) return // return silently from an error
|
||||
M.Unload()
|
||||
return 1
|
||||
|
||||
proc/SwapMaps_DeleteFile(id)
|
||||
fdel("map_[id].sav")
|
||||
fdel("map_[id].txt")
|
||||
|
||||
proc/SwapMaps_CreateFromTemplate(template_id)
|
||||
var/swapmap/M=new
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[template_id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[template_id].sav"))
|
||||
S=new("map_[template_id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[template_id].txt"))
|
||||
text=1
|
||||
else
|
||||
world.log << "SwapMaps error in SwapMaps_CreateFromTemplate(): map_[template_id] file not found."
|
||||
return
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[template_id].txt"))
|
||||
/*
|
||||
This hacky workaround is needed because S >> M will create a brand new
|
||||
M to fill with data. There's no way to control the Read() process
|
||||
properly otherwise. The //.0 path should always match the map, however.
|
||||
*/
|
||||
S.cd="//.0"
|
||||
M.Read(S,M)
|
||||
M.mode=text
|
||||
while(M.locked) sleep(1)
|
||||
return M
|
||||
|
||||
proc/SwapMaps_LoadChunk(chunk_id,turf/locorner)
|
||||
var/swapmap/M=new
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[chunk_id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[chunk_id].sav"))
|
||||
S=new("map_[chunk_id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[chunk_id].txt"))
|
||||
text=1
|
||||
else
|
||||
world.log << "SwapMaps error in SwapMaps_LoadChunk(): map_[chunk_id] file not found."
|
||||
return
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[chunk_id].txt"))
|
||||
/*
|
||||
This hacky workaround is needed because S >> M will create a brand new
|
||||
M to fill with data. There's no way to control the Read() process
|
||||
properly otherwise. The //.0 path should always match the map, however.
|
||||
*/
|
||||
S.cd="//.0"
|
||||
M.Read(S,M,locorner)
|
||||
while(M.locked) sleep(1)
|
||||
del(M)
|
||||
return 1
|
||||
|
||||
proc/SwapMaps_SaveChunk(chunk_id,turf/corner1,turf/corner2)
|
||||
if(!corner1 || !corner2)
|
||||
world.log << "SwapMaps error in SwapMaps_SaveChunk():"
|
||||
if(!corner1) world.log << " corner1 turf is null"
|
||||
if(!corner2) world.log << " corner2 turf is null"
|
||||
return
|
||||
var/swapmap/M=new
|
||||
M.id=chunk_id
|
||||
M.ischunk=1 // this is a chunk
|
||||
M.x1=min(corner1.x,corner2.x)
|
||||
M.y1=min(corner1.y,corner2.y)
|
||||
M.z1=min(corner1.z,corner2.z)
|
||||
M.x2=max(corner1.x,corner2.x)
|
||||
M.y2=max(corner1.y,corner2.y)
|
||||
M.z2=max(corner1.z,corner2.z)
|
||||
M.mode=swapmaps_mode
|
||||
M.Save()
|
||||
while(M.locked) sleep(1)
|
||||
del(M)
|
||||
return 1
|
||||
|
||||
proc/SwapMaps_GetSize(id)
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[id].sav"))
|
||||
S=new("map_[id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else
|
||||
world.log << "SwapMaps error in SwapMaps_GetSize(): map_[id] file not found."
|
||||
return
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[id].txt"))
|
||||
/*
|
||||
The //.0 path should always be the map. There's no other way to
|
||||
read this data.
|
||||
*/
|
||||
S.cd="//.0"
|
||||
var/x
|
||||
var/y
|
||||
var/z
|
||||
S["x"] >> x
|
||||
S["y"] >> y
|
||||
S["z"] >> z
|
||||
return list(x,y,z)
|
||||
73
code/modules/maps/dmm_suite.dm
Normal file
73
code/modules/maps/dmm_suite.dm
Normal file
@@ -0,0 +1,73 @@
|
||||
var/global/dmm_suite/maploader = new
|
||||
|
||||
dmm_suite{
|
||||
/*
|
||||
|
||||
dmm_suite version 1.0
|
||||
Released January 30th, 2011.
|
||||
|
||||
defines the object /dmm_suite
|
||||
- Provides the proc load_map()
|
||||
- Loads the specified map file onto the specified z-level.
|
||||
- provides the proc write_map()
|
||||
- Returns a text string of the map in dmm format
|
||||
ready for output to a file.
|
||||
- provides the proc save_map()
|
||||
- Returns a .dmm file if map is saved
|
||||
- Returns FALSE if map fails to save
|
||||
|
||||
The dmm_suite provides saving and loading of map files in BYOND's native DMM map
|
||||
format. It approximates the map saving and loading processes of the Dream Maker
|
||||
and Dream Seeker programs so as to allow editing, saving, and loading of maps at
|
||||
runtime.
|
||||
|
||||
------------------------
|
||||
|
||||
To save a map at runtime, create an instance of /dmm_suite, and then call
|
||||
write_map(), which accepts three arguments:
|
||||
- A turf representing one corner of a three dimensional grid (Required).
|
||||
- Another turf representing the other corner of the same grid (Required).
|
||||
- Any, or a combination, of several bit flags (Optional, see documentation).
|
||||
|
||||
The order in which the turfs are supplied does not matter, the /dmm_writer will
|
||||
determine the grid containing both, in much the same way as DM's block() function.
|
||||
write_map() will then return a string representing the saved map in dmm format;
|
||||
this string can then be saved to a file, or used for any other purose.
|
||||
|
||||
------------------------
|
||||
|
||||
To load a map at runtime, create an instance of /dmm_suite, and then call load_map(),
|
||||
which accepts two arguments:
|
||||
- A .dmm file to load (Required).
|
||||
- A number representing the z-level on which to start loading the map (Optional).
|
||||
|
||||
The /dmm_suite will load the map file starting on the specified z-level. If no
|
||||
z-level was specified, world.maxz will be increased so as to fit the map. Note
|
||||
that if you wish to load a map onto a z-level that already has objects on it,
|
||||
you will have to handle the removal of those objects. Otherwise the new map will
|
||||
simply load the new objects on top of the old ones.
|
||||
|
||||
Also note that all type paths specified in the .dmm file must exist in the world's
|
||||
code, and that the /dmm_reader trusts that files to be loaded are in fact valid
|
||||
.dmm files. Errors in the .dmm format will cause runtime errors.
|
||||
|
||||
*/
|
||||
|
||||
verb/load_map(var/dmm_file as file, var/z_offset as num){
|
||||
// dmm_file: A .dmm file to load (Required).
|
||||
// z_offset: A number representing the z-level on which to start loading the map (Optional).
|
||||
}
|
||||
verb/write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
|
||||
// t1: A turf representing one corner of a three dimensional grid (Required).
|
||||
// t2: Another turf representing the other corner of the same grid (Required).
|
||||
// flags: Any, or a combination, of several bit flags (Optional, see documentation).
|
||||
}
|
||||
|
||||
// save_map is included as a legacy proc. Use write_map instead.
|
||||
verb/save_map(var/turf/t1 as turf, var/turf/t2 as turf, var/map_name as text, var/flags as num){
|
||||
// t1: A turf representing one corner of a three dimensional grid (Required).
|
||||
// t2: Another turf representing the other corner of the same grid (Required).
|
||||
// map_name: A valid name for the map to be saved, such as "castle" (Required).
|
||||
// flags: Any, or a combination, of several bit flags (Optional, see documentation).
|
||||
}
|
||||
}
|
||||
237
code/modules/maps/fromdmp.dm
Normal file
237
code/modules/maps/fromdmp.dm
Normal file
@@ -0,0 +1,237 @@
|
||||
/*
|
||||
DMP to swapmap converter
|
||||
version 1.0
|
||||
|
||||
by Lummox JR
|
||||
*/
|
||||
|
||||
mob/verb/Convert(filename as file)
|
||||
dmp2swapmap(filename)
|
||||
|
||||
proc/d2sm_prepmap(filename)
|
||||
var/txt = file2text(filename)
|
||||
if(!txt) return
|
||||
var/i,j
|
||||
i=findText(txt,ascii2text(13)) // eliminate carriage returns
|
||||
while(i)
|
||||
txt=copytext(txt,1,i)+copytext(txt,i+1)
|
||||
i=findText(txt,ascii2text(13),i)
|
||||
i=findText(txt,"\\\n")
|
||||
while(i)
|
||||
for(j=i+2,j<=length(txt),++j) if(text2ascii(txt,j)>32) break
|
||||
txt=copytext(txt,1,i)+copytext(txt,j)
|
||||
i=findText(txt,"\\\n",i)
|
||||
return txt
|
||||
|
||||
proc/dmp2swapmap(filename)
|
||||
//var/txt = file2text(filename)
|
||||
//if(!txt) return
|
||||
var/txt = d2sm_prepmap(filename)
|
||||
var/mapname="[filename]"
|
||||
var/i,j,k
|
||||
i=findtext(mapname,".dmp")
|
||||
while(i && i+4<length(mapname)) i=findtext(mapname,".dmp",i+1)
|
||||
mapname=copytext(mapname,1,i)
|
||||
/* i=findText(txt,ascii2text(13))
|
||||
while(i)
|
||||
txt=copytext(txt,1,i)+copytext(txt,i+1)
|
||||
i=findText(txt,ascii2text(13),i)
|
||||
i=findText(txt,"\\\n")
|
||||
while(i)
|
||||
for(j=i+2,j<=length(txt),++j) if(text2ascii(txt,j)>32) break
|
||||
txt=copytext(txt,1,i)+copytext(txt,j)
|
||||
i=findText(txt,"\\\n",i) */
|
||||
var/list/codes=new
|
||||
var/codelen=1
|
||||
var/list/areas
|
||||
var/mode=34
|
||||
var/z=0
|
||||
var/X=0,Y=0,Z=0
|
||||
while(txt)
|
||||
if(text2ascii(txt)==34)
|
||||
if(mode!=34)
|
||||
world << "Corrupt map file [filename]: Unexpected code found after z-level [z]"
|
||||
return
|
||||
// standard line:
|
||||
// "a" = (/obj, /obj, /turf, /area)
|
||||
i=findtext(txt,"\"",2)
|
||||
var/code=copytext(txt,2,i)
|
||||
codelen=length(code)
|
||||
i=findtext(txt,"(",i)
|
||||
if(!i)
|
||||
world << "Corrupt map file [filename]: No type list follows \"[code]\""
|
||||
return
|
||||
k=findtext(txt,"\n",++i)
|
||||
j=(k || length(txt+1))
|
||||
while(--j>=i && text2ascii(txt,j)!=41)
|
||||
if(j<i)
|
||||
world << "Corrupt map file [filename]: Type list following \"[code]\" is incomplete"
|
||||
return
|
||||
var/list/L = d2sm_ParseCommaList(copytext(txt,i,j))
|
||||
if(istext(L))
|
||||
world << "Corrupt map file [filename]: [L]"
|
||||
return
|
||||
if(L.len<2)
|
||||
world << "Corrupt map file [filename]: Type list following \"[code]\" has only 1 item"
|
||||
return
|
||||
txt=k?copytext(txt,k+1):null
|
||||
if(L[L.len] == "[world.area]") L[L.len]=0
|
||||
else
|
||||
if(!areas) areas=list()
|
||||
i=areas.Find(L[L.len])
|
||||
if(i) L[L.len]=i
|
||||
else
|
||||
areas+=L[L.len]
|
||||
L[L.len]=areas.len
|
||||
var/codetrans=d2sm_ConvertType(L[L.len-1],"\t\t\t\t")
|
||||
if(L[L.len]) codetrans+="\t\t\t\tAREA = [L[L.len]]\n"
|
||||
if(L.len>2) codetrans+=d2sm_Contents(L,L.len-2,"\t\t\t\t")
|
||||
codes[code]=copytext(codetrans,1,length(codetrans))
|
||||
else if(text2ascii(txt)==40)
|
||||
mode=40
|
||||
// standard line (top-down, left-right symbol order):
|
||||
// (1,1,1) = {"
|
||||
// abcde
|
||||
// bcdef
|
||||
// "}
|
||||
i=d2sm_MatchBrace(txt,1,40)
|
||||
if(!i)
|
||||
world << "Corrupt map file [filename]: No matching ) for coordinates: [copytext(txt,1,findtext(txt,"\n"))]"
|
||||
return
|
||||
var/list/coords=d2sm_ParseCommaList(copytext(txt,2,i))
|
||||
if(istext(coords) || coords.len!=3)
|
||||
world << "Corrupt map file [filename]: [istext(coords)?(coords):"[copytext(txt,1,i+1)] is not a valid (x,y,z) coordinate"]"
|
||||
return
|
||||
j=findtext(txt,"{",i+1)
|
||||
if(!j)
|
||||
world << "Corrupt map file [filename]: No braces {} following [copytext(txt,1,i+1)]"
|
||||
return
|
||||
k=d2sm_MatchBrace(txt,j,123)
|
||||
if(!k)
|
||||
world << "Corrupt map file [filename]: No closing brace } following [copytext(txt,1,i+1)]"
|
||||
return
|
||||
var/mtxt=copytext(txt,j+1,k)
|
||||
if(findText(mtxt,"\"\n")!=1 || !findText(mtxt,"\n\"",length(mtxt)-1))
|
||||
world << findText(mtxt,"\"\n")
|
||||
world << findText(mtxt,"\n\"",length(mtxt)-1)
|
||||
world << "Corrupt map file [filename]: No quotes in braces following [copytext(txt,1,i+1)]"
|
||||
return
|
||||
mtxt=copytext(mtxt,2,length(mtxt))
|
||||
var/_x=0,_y=0
|
||||
for(i=1,,++_y)
|
||||
j=findText(mtxt,"\n",i+1)
|
||||
if(!j) break
|
||||
_x=max(_x,(j-i-1)/codelen)
|
||||
i=j
|
||||
X=max(X,_x)
|
||||
Y=max(Y,_y)
|
||||
z=text2num(coords[3])
|
||||
Z=max(Z,z)
|
||||
txt=copytext(txt,k+1)
|
||||
else
|
||||
i=findtext(txt,"\n")
|
||||
txt=i?copytext(txt,i+1):null
|
||||
world << "Map size: [X],[Y],[Z]"
|
||||
//for(var/code in codes)
|
||||
// world << "Code \"[code]\":\n[codes[code]]"
|
||||
fdel("map_[mapname].txt")
|
||||
var/F = file("map_[mapname].txt")
|
||||
F << ". = object(\".0\")\n.0\n\ttype = /swapmap\n\tid = \"[mapname]\"\n\tz = [Z]\n\ty = [Y]\n\tx = [X]"
|
||||
if(areas)
|
||||
txt=""
|
||||
for(i=0,i<areas.len,++i)
|
||||
txt+="[i?", ":""]object(\".[i]\")"
|
||||
F << "\tareas = list([txt])"
|
||||
for(i=0,i<areas.len,++i)
|
||||
F << "\t\t.[i]"
|
||||
txt=d2sm_ConvertType(areas[i+1],"\t\t\t")
|
||||
F << copytext(txt,1,length(txt))
|
||||
|
||||
// 2nd pass
|
||||
txt=d2sm_prepmap(filename)
|
||||
while(txt)
|
||||
// skip all non-data sections
|
||||
if(text2ascii(txt)!=40)
|
||||
i=findText(txt,"\n")
|
||||
if(i) txt=copytext(txt,i+1)
|
||||
else txt=null
|
||||
continue
|
||||
i=d2sm_MatchBrace(txt,1,40)
|
||||
var/list/coords=d2sm_ParseCommaList(copytext(txt,2,i))
|
||||
j=findtext(txt,"{",i+1)
|
||||
k=d2sm_MatchBrace(txt,j,123)
|
||||
var/mtxt=copytext(txt,j+2,k-1)
|
||||
var/_x=0,_y=0
|
||||
for(i=1,,++_y)
|
||||
j=findText(mtxt,"\n",i+1)
|
||||
if(!j) break
|
||||
_x=max(_x,(j-i-1)/codelen)
|
||||
i=j
|
||||
// print out this z-level now
|
||||
F << "\t[coords[3]]"
|
||||
i=1
|
||||
for(var/y=_y,y>0,--y) // map is top-down
|
||||
++i
|
||||
F << "\t\t[y]"
|
||||
for(var/x in 1 to _x)
|
||||
F << "\t\t\t[x]"
|
||||
j=i+codelen
|
||||
F << codes[copytext(mtxt,i,j)]
|
||||
i=j
|
||||
txt=copytext(txt,k+1)
|
||||
/* for(z in 1 to Z)
|
||||
F << "\t[z]"
|
||||
for(var/y in 1 to Y)
|
||||
F << "\t\t[y]"
|
||||
for(var/x in 1 to X)
|
||||
F << "\t\t\t[x]"
|
||||
F << codes[pick(codes)] */
|
||||
|
||||
proc/d2sm_ParseCommaList(txt)
|
||||
var/list/L=new
|
||||
var/i,ch
|
||||
for(i=1,i<=length(txt),++i)
|
||||
if(text2ascii(txt,i)>32) break
|
||||
for(,i<=length(txt),++i)
|
||||
ch=text2ascii(txt,i)
|
||||
if(ch==44)
|
||||
L+=copytext(txt,1,i)
|
||||
for(++i,i<=length(txt),++i) if(text2ascii(txt,i)>32) break
|
||||
txt=copytext(txt,i)
|
||||
i=0;continue
|
||||
if(ch==40 || ch==91 || ch==123)
|
||||
i=d2sm_MatchBrace(txt,i,ch)
|
||||
if(!i) return "No matching brace found for [ascii2text(ch)]"
|
||||
if(i>1) L+=copytext(txt,1,i)
|
||||
return L
|
||||
|
||||
proc/d2sm_MatchBrace(txt, i, which)
|
||||
if(which==40) ++which
|
||||
else which+=2
|
||||
var/j,ch
|
||||
for(j=i+1,j<=length(txt),++j)
|
||||
ch=text2ascii(txt,j)
|
||||
if(ch==which) return j
|
||||
if(ch==40 || ch==91 || ch==123)
|
||||
j=d2sm_MatchBrace(txt,j,ch)
|
||||
if(!j) return 0
|
||||
|
||||
proc/d2sm_ConvertType(tt,tabs="")
|
||||
var/i=findText(tt,"{")
|
||||
if(!i) return "[tabs]type = [tt]\n"
|
||||
.="[tabs]type = [copytext(tt,1,i)]\n"
|
||||
var/list/L=d2sm_ParseCommaList(copytext(tt,i+1,d2sm_MatchBrace(tt,i,123)))
|
||||
if(istext(L)) return
|
||||
for(var/pair in L)
|
||||
.="[.][tabs][pair]\n"
|
||||
|
||||
proc/d2sm_Contents(list/conts,n,tabs="")
|
||||
.="[tabs]contents = list("
|
||||
var/i
|
||||
for(i=0,i<n,++i)
|
||||
.+="[i?", ":""]object(\".[i]\")"
|
||||
.+=")\n"
|
||||
tabs+="\t"
|
||||
for(i=0,i<n,++i)
|
||||
.+="[tabs].[i]\n"
|
||||
.+=d2sm_ConvertType(conts[i+1],tabs+"\t")
|
||||
47
code/modules/maps/randomZlevel.dm
Normal file
47
code/modules/maps/randomZlevel.dm
Normal file
@@ -0,0 +1,47 @@
|
||||
var/list/potentialRandomZlevels = list()
|
||||
|
||||
proc/createRandomZlevel()
|
||||
|
||||
var/text = file2text("maps/RandomZLevels/fileList.txt")
|
||||
|
||||
if (!text) // No random Z-levels for you.
|
||||
return
|
||||
|
||||
world << "\red \b Reticulating Splines"
|
||||
|
||||
var/list/CL = dd_text2list(text, "\n")
|
||||
|
||||
for (var/t in CL)
|
||||
if (!t)
|
||||
continue
|
||||
|
||||
t = trim(t)
|
||||
if (length(t) == 0)
|
||||
continue
|
||||
else if (copytext(t, 1, 2) == "#")
|
||||
continue
|
||||
|
||||
var/pos = findtext(t, " ")
|
||||
var/name = null
|
||||
// var/value = null
|
||||
|
||||
if (pos)
|
||||
name = lowertext(copytext(t, 1, pos))
|
||||
// value = copytext(t, pos + 1)
|
||||
else
|
||||
name = lowertext(t)
|
||||
|
||||
if (!name)
|
||||
continue
|
||||
|
||||
potentialRandomZlevels.Add(t)
|
||||
|
||||
|
||||
if(potentialRandomZlevels.len)
|
||||
var/map = pick(potentialRandomZlevels)
|
||||
var/file = file(map)
|
||||
if(isfile(file))
|
||||
maploader.load_map(file)
|
||||
|
||||
else
|
||||
return
|
||||
249
code/modules/maps/reader.dm
Normal file
249
code/modules/maps/reader.dm
Normal file
@@ -0,0 +1,249 @@
|
||||
dmm_suite{
|
||||
load_map(var/dmm_file as file, var/z_offset as num){
|
||||
if(!z_offset){
|
||||
z_offset = world.maxz+1
|
||||
}
|
||||
var/quote = ascii2text(34)
|
||||
var/tfile = file2text(dmm_file)
|
||||
var/tfile_len = length(tfile)
|
||||
var/list/grid_models[0]
|
||||
var/key_len = length(copytext(tfile,2,findtext(tfile,quote,2,0)))
|
||||
for(var/lpos=1;lpos<tfile_len;lpos=findtext(tfile,"\n",lpos,0)+1){
|
||||
var/tline = copytext(tfile,lpos,findtext(tfile,"\n",lpos,0))
|
||||
if(copytext(tline,1,2)!=quote){break}
|
||||
var/model_key = copytext(tline,2,findtext(tfile,quote,2,0))
|
||||
var/model_contents = copytext(tline,findtext(tfile,"=")+3,length(tline))
|
||||
grid_models[model_key] = model_contents
|
||||
sleep(-1)
|
||||
}
|
||||
var/zcrd=-1
|
||||
var/ycrd=0
|
||||
var/xcrd=0
|
||||
for(var/zpos=findtext(tfile,"\n(1,1,");TRUE;zpos=findtext(tfile,"\n(1,1,",zpos+1,0)){
|
||||
zcrd++
|
||||
world.maxz = max(world.maxz, zcrd+z_offset)
|
||||
ycrd=0
|
||||
var/zgrid = copytext(tfile,findtext(tfile,quote+"\n",zpos,0)+2,findtext(tfile,"\n"+quote,zpos,0)+1)
|
||||
for(var/gpos=1;gpos!=0;gpos=findtext(zgrid,"\n",gpos,0)+1){
|
||||
var/grid_line = copytext(zgrid,gpos,findtext(zgrid,"\n",gpos,0)+1)
|
||||
var/y_depth = length(zgrid)/(length(grid_line))
|
||||
if(world.maxy<y_depth){world.maxy=y_depth}
|
||||
grid_line=copytext(grid_line,1,length(grid_line))
|
||||
if(!ycrd){
|
||||
ycrd = y_depth
|
||||
}
|
||||
else{ycrd--}
|
||||
xcrd=0
|
||||
for(var/mpos=1;mpos<=length(grid_line);mpos+=key_len){
|
||||
xcrd++
|
||||
if(world.maxx<xcrd){world.maxx=xcrd}
|
||||
var/model_key = copytext(grid_line,mpos,mpos+key_len)
|
||||
parse_grid(grid_models[model_key],xcrd,ycrd,zcrd+z_offset)
|
||||
}
|
||||
if(gpos+length(grid_line)+1>length(zgrid)){break}
|
||||
sleep(-1)
|
||||
}
|
||||
if(findtext(tfile,quote+"}",zpos,0)+2==tfile_len){break}
|
||||
sleep(-1)
|
||||
}
|
||||
}
|
||||
proc{
|
||||
parse_grid(var/model as text,var/xcrd as num,var/ycrd as num,var/zcrd as num){
|
||||
/*Method parse_grid()
|
||||
- Accepts a text string containing a comma separated list of type paths of the
|
||||
same construction as those contained in a .dmm file, and instantiates them.
|
||||
*/
|
||||
var/list/text_strings[0]
|
||||
for(var/index=1;findtext(model,quote);index++){
|
||||
/*Loop: Stores quoted portions of text in text_strings, and replaces them with an
|
||||
index to that list.
|
||||
- Each iteration represents one quoted section of text.
|
||||
*/
|
||||
text_strings.len=index
|
||||
text_strings[index] = copytext(model,findtext(model,quote)+1,findtext(model,quote,findtext(model,quote)+1,0))
|
||||
model = copytext(model,1,findtext(model,quote))+"~[index]"+copytext(model,findtext(model,quote,findtext(model,quote)+1,0)+1,0)
|
||||
sleep(-1)
|
||||
}
|
||||
var/list/old_turf_underlays[0]
|
||||
var/old_turf_density
|
||||
var/old_turf_opacity
|
||||
/*The old_turf variables store information about turfs instantiated in this location/iteration.
|
||||
This is done to approximate the layered turf effect of DM's map editor.
|
||||
An image of each turf is stored in old_turf_underlays[], and is later added to the new turf's underlays.
|
||||
*/
|
||||
for(var/dpos=1;dpos!=0;dpos=findtext(model,",",dpos,0)+1){
|
||||
/*Loop: Identifies each object's data, instantiates it, and reconstitues it's fields.
|
||||
- Each iteration represents one object's data, including type path and field values.
|
||||
*/
|
||||
var/full_def = copytext(model,dpos,findtext(model,",",dpos,0))
|
||||
var/atom_def = text2path(copytext(full_def,1,findtext(full_def,"{")))
|
||||
var/list/attributes[0]
|
||||
if(findtext(full_def,"{")){
|
||||
full_def = copytext(full_def,1,length(full_def))
|
||||
for(var/apos=findtext(full_def,"{")+1;apos!=0;apos=findtext(full_def,";",apos,0)+1){
|
||||
//Loop: Identifies each attribute/value pair, and stores it in attributes[].
|
||||
attributes.Add(copytext(full_def,apos,findtext(full_def,";",apos,0)))
|
||||
if(!findtext(copytext(full_def,apos,0),";")){break}
|
||||
sleep(-1)
|
||||
}
|
||||
}
|
||||
//Construct attributes associative list
|
||||
var/list/fields = new(0)
|
||||
for(var/index=1;index<=attributes.len;index++){
|
||||
var/trim_left = trim_text(copytext(attributes[index],1,findtext(attributes[index],"=")))
|
||||
var/trim_right = trim_text(copytext(attributes[index],findtext(attributes[index],"=")+1,0))
|
||||
//Check for string
|
||||
if(findtext(trim_right,"~")){
|
||||
var/reference_index = copytext(trim_right,findtext(trim_right,"~")+1,0)
|
||||
trim_right=text_strings[text2num(reference_index)]
|
||||
}
|
||||
//Check for number
|
||||
else if(isnum(text2num(trim_right))){
|
||||
trim_right = text2num(trim_right)
|
||||
}
|
||||
//Check for file
|
||||
else if(copytext(trim_right,1,2) == "'"){
|
||||
trim_right = file(copytext(trim_right,2,length(trim_right)))
|
||||
}
|
||||
fields[trim_left] = trim_right
|
||||
}
|
||||
//End construction
|
||||
|
||||
|
||||
//Begin Instanciation
|
||||
var/atom/instance
|
||||
var/dmm_suite/preloader/_preloader = new(fields)
|
||||
if(ispath(atom_def,/area)){
|
||||
instance = locate(atom_def)
|
||||
instance.contents.Add(locate(xcrd,ycrd,zcrd))
|
||||
}
|
||||
else if(ispath(atom_def,/turf)){
|
||||
var/turf/old_turf = locate(xcrd,ycrd,zcrd)
|
||||
if(old_turf.density){old_turf_density = 1}
|
||||
if(old_turf.opacity){old_turf_opacity = 1}
|
||||
if(old_turf.icon){
|
||||
var/image/old_turf_image = image(old_turf.icon,null,old_turf.icon_state,old_turf.layer,old_turf.dir)
|
||||
old_turf_underlays.Add(old_turf_image)
|
||||
}
|
||||
instance = new atom_def(old_turf, _preloader)
|
||||
for(var/inverse_index=old_turf_underlays.len;inverse_index;inverse_index--){
|
||||
var/image/image_underlay = old_turf_underlays[inverse_index]
|
||||
image_underlay.loc = instance
|
||||
instance.underlays.Add(image_underlay)
|
||||
}
|
||||
if(!instance.density){instance.density = old_turf_density}
|
||||
if(!instance.opacity){instance.opacity = old_turf_opacity}
|
||||
}
|
||||
|
||||
if(_preloader && instance){
|
||||
_preloader.load(instance)
|
||||
}
|
||||
//End Instanciation
|
||||
if(!findtext(copytext(model,dpos,0),",")){break}
|
||||
sleep(-1)
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
for(var/dpos=1;dpos!=0;dpos=findtext(model,",",dpos,0)+1)
|
||||
{
|
||||
/*Loop: Identifies each object's data, instantiates it, and reconstitues it's fields.
|
||||
- Each iteration represents one object's data, including type path and field values.
|
||||
*/
|
||||
var/full_def = copytext(model,dpos,findtext(model,",",dpos,0))
|
||||
var/atom_def = text2path(copytext(full_def,1,findtext(full_def,"{")))
|
||||
var/list/attributes[0]
|
||||
if(findtext(full_def,"{")){
|
||||
full_def = copytext(full_def,1,length(full_def))
|
||||
for(var/apos=findtext(full_def,"{")+1;apos!=0;apos=findtext(full_def,";",apos,0)+1){
|
||||
//Loop: Identifies each attribute/value pair, and stores it in attributes[].
|
||||
attributes.Add(copytext(full_def,apos,findtext(full_def,";",apos,0)))
|
||||
if(!findtext(copytext(full_def,apos,0),";")){break}
|
||||
sleep(-1)
|
||||
}
|
||||
}
|
||||
//Construct attributes associative list
|
||||
var/list/fields = new(0)
|
||||
for(var/index=1;index<=attributes.len;index++){
|
||||
var/trim_left = trim_text(copytext(attributes[index],1,findtext(attributes[index],"=")))
|
||||
var/trim_right = trim_text(copytext(attributes[index],findtext(attributes[index],"=")+1,0))
|
||||
//Check for string
|
||||
if(findtext(trim_right,"~")){
|
||||
var/reference_index = copytext(trim_right,findtext(trim_right,"~")+1,0)
|
||||
trim_right=text_strings[text2num(reference_index)]
|
||||
}
|
||||
//Check for number
|
||||
else if(isnum(text2num(trim_right))){
|
||||
trim_right = text2num(trim_right)
|
||||
}
|
||||
//Check for file
|
||||
else if(copytext(trim_right,1,2) == "'"){
|
||||
trim_right = file(copytext(trim_right,2,length(trim_right)))
|
||||
}
|
||||
fields[trim_left] = trim_right
|
||||
}
|
||||
//End construction
|
||||
|
||||
|
||||
//Begin Instanciation
|
||||
var/atom/instance
|
||||
var/dmm_suite/preloader/_preloader = new(fields)
|
||||
if(!ispath(atom_def,/area) && !ispath(atom_def,/turf))
|
||||
{
|
||||
instance = new atom_def(locate(xcrd,ycrd,zcrd), _preloader)
|
||||
}
|
||||
|
||||
|
||||
if(_preloader && instance)
|
||||
{
|
||||
_preloader.load(instance)
|
||||
}
|
||||
//End Instanciation
|
||||
if(!findtext(copytext(model,dpos,0),",")){break}
|
||||
sleep(-1)
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
trim_text(var/what as text){
|
||||
while(length(what) && findtext(what," ",1,2)){
|
||||
what=copytext(what,2,0)
|
||||
}
|
||||
while(length(what) && findtext(what," ",length(what),0)){
|
||||
what=copytext(what,1,length(what))
|
||||
}
|
||||
return what
|
||||
}
|
||||
}
|
||||
}
|
||||
atom/New(atom/loc, dmm_suite/preloader/_dmm_preloader){
|
||||
if(istype(_dmm_preloader, /dmm_suite/preloader)){
|
||||
_dmm_preloader.load(src)
|
||||
}
|
||||
. = ..()
|
||||
}
|
||||
dmm_suite{
|
||||
preloader{
|
||||
parent_type = /datum
|
||||
var{
|
||||
list/attributes
|
||||
}
|
||||
New(list/the_attributes){
|
||||
.=..()
|
||||
if(!the_attributes.len){ Del()}
|
||||
attributes = the_attributes
|
||||
}
|
||||
proc{
|
||||
load(atom/what){
|
||||
for(var/attribute in attributes){
|
||||
what.vars[attribute] = attributes[attribute]
|
||||
}
|
||||
Del()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
174
code/modules/maps/writer.dm
Normal file
174
code/modules/maps/writer.dm
Normal file
@@ -0,0 +1,174 @@
|
||||
#define DMM_IGNORE_AREAS 1
|
||||
#define DMM_IGNORE_TURFS 2
|
||||
#define DMM_IGNORE_OBJS 4
|
||||
#define DMM_IGNORE_NPCS 8
|
||||
#define DMM_IGNORE_PLAYERS 16
|
||||
#define DMM_IGNORE_MOBS 24
|
||||
dmm_suite{
|
||||
var{
|
||||
quote = "\""
|
||||
list/letter_digits = list(
|
||||
"a","b","c","d","e",
|
||||
"f","g","h","i","j",
|
||||
"k","l","m","n","o",
|
||||
"p","q","r","s","t",
|
||||
"u","v","w","x","y",
|
||||
"z",
|
||||
"A","B","C","D","E",
|
||||
"F","G","H","I","J",
|
||||
"K","L","M","N","O",
|
||||
"P","Q","R","S","T",
|
||||
"U","V","W","X","Y",
|
||||
"Z"
|
||||
)
|
||||
}
|
||||
save_map(var/turf/t1 as turf, var/turf/t2 as turf, var/map_name as text, var/flags as num){
|
||||
//Check for illegal characters in file name... in a cheap way.
|
||||
if(!((ckeyEx(map_name)==map_name) && ckeyEx(map_name))){
|
||||
CRASH("Invalid text supplied to proc save_map, invalid characters or empty string.")
|
||||
}
|
||||
//Check for valid turfs.
|
||||
if(!isturf(t1) || !isturf(t2)){
|
||||
CRASH("Invalid arguments supplied to proc save_map, arguments were not turfs.")
|
||||
}
|
||||
var/file_text = write_map(t1,t2,flags)
|
||||
if(fexists("[map_name].dmm")){
|
||||
fdel("[map_name].dmm")
|
||||
}
|
||||
var/saved_map = file("[map_name].dmm")
|
||||
saved_map << file_text
|
||||
return saved_map
|
||||
}
|
||||
write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
|
||||
//Check for valid turfs.
|
||||
if(!isturf(t1) || !isturf(t2)){
|
||||
CRASH("Invalid arguments supplied to proc write_map, arguments were not turfs.")
|
||||
}
|
||||
var/turf/nw = locate(min(t1.x,t2.x),max(t1.y,t2.y),min(t1.z,t2.z))
|
||||
var/turf/se = locate(max(t1.x,t2.x),min(t1.y,t2.y),max(t1.z,t2.z))
|
||||
var/list/templates[0]
|
||||
var/template_buffer = {""}
|
||||
var/dmm_text = {""}
|
||||
for(var/pos_z=nw.z;pos_z<=se.z;pos_z++){
|
||||
for(var/pos_y=nw.y;pos_y>=se.y;pos_y--){
|
||||
for(var/pos_x=nw.x;pos_x<=se.x;pos_x++){
|
||||
var/turf/test_turf = locate(pos_x,pos_y,pos_z)
|
||||
var/test_template = make_template(test_turf, flags)
|
||||
var/template_number = templates.Find(test_template)
|
||||
if(!template_number){
|
||||
templates.Add(test_template)
|
||||
template_number = templates.len
|
||||
}
|
||||
template_buffer += "[template_number],"
|
||||
}
|
||||
template_buffer += ";"
|
||||
}
|
||||
template_buffer += "."
|
||||
}
|
||||
var/key_length = round/*floor*/(log(letter_digits.len,templates.len-1)+1)
|
||||
var/list/keys[templates.len]
|
||||
for(var/key_pos=1;key_pos<=templates.len;key_pos++){
|
||||
keys[key_pos] = get_model_key(key_pos,key_length)
|
||||
dmm_text += {""[keys[key_pos]]" = ([templates[key_pos]])\n"}
|
||||
}
|
||||
var/z_level = 0
|
||||
for(var/z_pos=1;TRUE;z_pos=findtext(template_buffer,".",z_pos)+1){
|
||||
if(z_pos>=length(template_buffer)){break}
|
||||
if(z_level){dmm_text+={"\n"}}
|
||||
dmm_text += {"\n(1,1,[++z_level]) = {"\n"}
|
||||
var/z_block = copytext(template_buffer,z_pos,findtext(template_buffer,".",z_pos))
|
||||
for(var/y_pos=1;TRUE;y_pos=findtext(z_block,";",y_pos)+1){
|
||||
if(y_pos>=length(z_block)){break}
|
||||
var/y_block = copytext(z_block,y_pos,findtext(z_block,";",y_pos))
|
||||
for(var/x_pos=1;TRUE;x_pos=findtext(y_block,",",x_pos)+1){
|
||||
if(x_pos>=length(y_block)){break}
|
||||
var/x_block = copytext(y_block,x_pos,findtext(y_block,",",x_pos))
|
||||
var/key_number = text2num(x_block)
|
||||
var/temp_key = keys[key_number]
|
||||
dmm_text += temp_key
|
||||
sleep(-1)
|
||||
}
|
||||
dmm_text += {"\n"}
|
||||
sleep(-1)
|
||||
}
|
||||
dmm_text += {"\"}"}
|
||||
sleep(-1)
|
||||
}
|
||||
return dmm_text
|
||||
}
|
||||
proc{
|
||||
make_template(var/turf/model as turf, var/flags as num){
|
||||
var/template = ""
|
||||
var/obj_template = ""
|
||||
var/mob_template = ""
|
||||
var/turf_template = ""
|
||||
if(!(flags & DMM_IGNORE_TURFS)){
|
||||
turf_template = "[model.type][check_attributes(model)],"
|
||||
} else{ turf_template = "[world.turf],"}
|
||||
var/area_template = ""
|
||||
if(!(flags & DMM_IGNORE_OBJS)){
|
||||
for(var/obj/O in model.contents){
|
||||
obj_template += "[O.type][check_attributes(O)],"
|
||||
}
|
||||
}
|
||||
for(var/mob/M in model.contents){
|
||||
if(M.client){
|
||||
if(!(flags & DMM_IGNORE_PLAYERS)){
|
||||
mob_template += "[M.type][check_attributes(M)],"
|
||||
}
|
||||
}
|
||||
else{
|
||||
if(!(flags & DMM_IGNORE_NPCS)){
|
||||
mob_template += "[M.type][check_attributes(M)],"
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!(flags & DMM_IGNORE_AREAS)){
|
||||
var/area/m_area = model.loc
|
||||
area_template = "[m_area.type][check_attributes(m_area)]"
|
||||
} else{ area_template = "[world.area]"}
|
||||
template = "[obj_template][mob_template][turf_template][area_template]"
|
||||
return template
|
||||
}
|
||||
check_attributes(var/atom/A){
|
||||
var/attributes_text = {"{"}
|
||||
for(var/V in A.vars){
|
||||
sleep(-1)
|
||||
if((!issaved(A.vars[V])) || (A.vars[V]==initial(A.vars[V]))){continue}
|
||||
if(istext(A.vars[V])){
|
||||
attributes_text += {"[V] = "[A.vars[V]]""}
|
||||
}
|
||||
else if(isnum(A.vars[V])||ispath(A.vars[V])){
|
||||
attributes_text += {"[V] = [A.vars[V]]"}
|
||||
}
|
||||
else if(isicon(A.vars[V])||isfile(A.vars[V])){
|
||||
attributes_text += {"[V] = '[A.vars[V]]'"}
|
||||
}
|
||||
else{
|
||||
continue
|
||||
}
|
||||
if(attributes_text != {"{"}){
|
||||
attributes_text+={"; "}
|
||||
}
|
||||
}
|
||||
if(attributes_text=={"{"}){
|
||||
return
|
||||
}
|
||||
if(copytext(attributes_text, length(attributes_text)-1, 0) == {"; "}){
|
||||
attributes_text = copytext(attributes_text, 1, length(attributes_text)-1)
|
||||
}
|
||||
attributes_text += {"}"}
|
||||
return attributes_text
|
||||
}
|
||||
get_model_key(var/which as num, var/key_length as num){
|
||||
var/key = ""
|
||||
var/working_digit = which-1
|
||||
for(var/digit_pos=key_length;digit_pos>=1;digit_pos--){
|
||||
var/place_value = round/*floor*/(working_digit/(letter_digits.len**(digit_pos-1)))
|
||||
working_digit-=place_value*(letter_digits.len**(digit_pos-1))
|
||||
key = "[key][letter_digits[place_value+1]]"
|
||||
}
|
||||
return key
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -224,6 +224,13 @@ proc/move_mining_shuttle()
|
||||
origin_tech = "materials=6;powerstorage=4;engineering=5"
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
|
||||
borgdrill
|
||||
name = "Cyborg Mining Drill"
|
||||
icon_state = "diamonddrill"
|
||||
item_state = "jackhammer"
|
||||
digspeed = 15
|
||||
desc = ""
|
||||
|
||||
/*****************************Shovel********************************/
|
||||
|
||||
/obj/item/weapon/shovel
|
||||
|
||||
@@ -284,7 +284,7 @@
|
||||
// seedName = pick(list("1","2","3","4"))
|
||||
// seedAmt = rand(1,4)
|
||||
if(prob(20))
|
||||
icon_state = "asteroid[rand(0,8)]"
|
||||
icon_state = "asteroid[rand(0,12)]"
|
||||
spawn(2)
|
||||
updateMineralOverlays()
|
||||
|
||||
|
||||
@@ -34,6 +34,12 @@
|
||||
if(0)
|
||||
usr << "The satchel now picks up one ore at a time."
|
||||
|
||||
/obj/item/weapon/satchel/borg
|
||||
icon = 'mining.dmi'
|
||||
icon_state = "satchel"
|
||||
name = "Cyborg Mining Satchel"
|
||||
mode = 1; //0 = pick one at a time, 1 = pick all on tile
|
||||
capacity = 200; //the number of ore pieces it can carry.
|
||||
|
||||
/**********************Ore box**************************/
|
||||
|
||||
|
||||
5
code/modules/mob/dead/death.dm
Normal file
5
code/modules/mob/dead/death.dm
Normal file
@@ -0,0 +1,5 @@
|
||||
/mob/dead/dust() //ghosts can't be vaporised.
|
||||
return
|
||||
|
||||
/mob/dead/gib() //ghosts can't be gibbed.
|
||||
return
|
||||
@@ -1,8 +1,3 @@
|
||||
|
||||
/obj/hud/proc/ghost_hud()
|
||||
station_explosion = new h_type( src )
|
||||
station_explosion.icon = 'station_explosion.dmi'
|
||||
station_explosion.icon_state = "start"
|
||||
station_explosion.layer = 20
|
||||
station_explosion.mouse_opacity = 0
|
||||
station_explosion.screen_loc = "1,3"
|
||||
return
|
||||
@@ -71,6 +71,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
if(key)
|
||||
var/mob/dead/observer/ghost = new(src)
|
||||
ghost.key = key
|
||||
if(timeofdeath)
|
||||
ghost.timeofdeath = timeofdeath
|
||||
verbs -= /mob/proc/ghost
|
||||
if (ghost.client)
|
||||
ghost.client.eye = ghost
|
||||
|
||||
76
code/modules/mob/death.dm
Normal file
76
code/modules/mob/death.dm
Normal file
@@ -0,0 +1,76 @@
|
||||
//This is the proc for gibbing a mob. Cannot gib ghosts.
|
||||
//added different sort of gibs and animations. N
|
||||
/mob/proc/gib()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
// flick("gibbed-m", animation)
|
||||
gibs(loc, viruses, dna)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
|
||||
//This is the proc for turning a mob into ash. Mostly a copy of gib code (above).
|
||||
//Originally created for wizard disintegrate. I've removed the virus code since it's irrelevant here.
|
||||
//Dusting robots does not eject the MMI, so it's a bit more powerful than gib() /N
|
||||
/mob/proc/dust()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
// flick("dust-m", animation)
|
||||
new /obj/effect/decal/ash(loc)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
|
||||
/mob/proc/death(gibbed)
|
||||
timeofdeath = world.time
|
||||
|
||||
var/cancel = 0
|
||||
for(var/mob/M in world)
|
||||
if(M.client && (M.stat != DEAD))
|
||||
cancel = 1
|
||||
break
|
||||
if(!cancel)
|
||||
world << "<B>Everyone is dead! Resetting in 30 seconds!</B>"
|
||||
|
||||
spawn(300)
|
||||
for(var/mob/M in world)
|
||||
if(M.client && (M.stat != DEAD))
|
||||
world << "Aborting world restart!"
|
||||
return
|
||||
|
||||
feedback_set_details("end_error","no live players")
|
||||
|
||||
if(blackbox)
|
||||
blackbox.save_all_data_to_sql()
|
||||
|
||||
sleep(50)
|
||||
|
||||
log_game("Rebooting because of no live players")
|
||||
world.Reboot()
|
||||
return
|
||||
|
||||
return ..(gibbed)
|
||||
@@ -15,7 +15,8 @@
|
||||
if(facehugger.stat == CONSCIOUS)
|
||||
var/image/activeIndicator = image('alien.dmi', loc = facehugger, icon_state = "facehugger_active")
|
||||
activeIndicator.override = 1
|
||||
client.images += activeIndicator
|
||||
if(client)
|
||||
client.images += activeIndicator
|
||||
|
||||
/mob/living/carbon/alien/IsAdvancedToolUser()
|
||||
return has_fine_manipulation
|
||||
39
code/modules/mob/living/carbon/alien/death.dm
Normal file
39
code/modules/mob/living/carbon/alien/death.dm
Normal file
@@ -0,0 +1,39 @@
|
||||
/mob/living/carbon/alien/gib()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("gibbed-a", animation)
|
||||
xgibs(loc, viruses)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
/mob/living/carbon/alien/dust()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("dust-a", animation)
|
||||
new /obj/effect/decal/remains/xeno(loc)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
@@ -11,6 +11,7 @@
|
||||
src.stand_icon = new /icon('alien.dmi', "aliend_s")
|
||||
src.lying_icon = new /icon('alien.dmi', "aliend_l")
|
||||
src.resting_icon = new /icon('alien.dmi', "aliend_sleep")
|
||||
src.running_icon = new /icon('alien.dmi', "aliend_running")
|
||||
src.icon = src.stand_icon
|
||||
update_clothing()
|
||||
src << "\blue Your icons have been generated!"
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
src.stand_icon = new /icon('alien.dmi', "alienh_s")
|
||||
src.lying_icon = new /icon('alien.dmi', "alienh_l")
|
||||
src.resting_icon = new /icon('alien.dmi', "alienh_sleep")
|
||||
src.running_icon = new /icon('alien.dmi', "alienh_running")
|
||||
src.icon = src.stand_icon
|
||||
update_clothing()
|
||||
src << "\blue Your icons have been generated!"
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
src.stand_icon = new /icon('alien.dmi', "aliens_s")
|
||||
src.lying_icon = new /icon('alien.dmi', "aliens_l")
|
||||
src.resting_icon = new /icon('alien.dmi', "aliens_sleep")
|
||||
src.running_icon = new /icon('alien.dmi', "aliens_running")
|
||||
src.icon = src.stand_icon
|
||||
update_clothing()
|
||||
src << "\blue Your icons have been generated!"
|
||||
|
||||
@@ -37,14 +37,6 @@
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
// station explosion cinematic
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
var/obj/screen/using
|
||||
|
||||
using = new src.h_type( src )
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
stand_icon = new /icon('alien.dmi', "alien_s")
|
||||
lying_icon = new /icon('alien.dmi', "alien_l")
|
||||
resting_icon = new /icon('alien.dmi', "alienh_sleep")
|
||||
running_icon = new /icon('alien.dmi', "alienh_running")
|
||||
icon = stand_icon
|
||||
update_clothing()
|
||||
src << "\blue Your icons have been generated!"
|
||||
@@ -90,7 +91,7 @@
|
||||
flick("flash", flash)
|
||||
|
||||
// if (stat == 2 && client)
|
||||
// gib(1)
|
||||
// gib()
|
||||
// return
|
||||
|
||||
// else if (stat == 2 && !client)
|
||||
@@ -105,7 +106,7 @@
|
||||
switch (severity)
|
||||
if (1.0)
|
||||
b_loss += 500
|
||||
gib(1)
|
||||
gib()
|
||||
return
|
||||
|
||||
if (2.0)
|
||||
@@ -336,6 +337,13 @@
|
||||
else
|
||||
icon = resting_icon
|
||||
|
||||
else if(!lying)
|
||||
if(update_icon)
|
||||
if(m_intent == "run")
|
||||
icon = running_icon
|
||||
else
|
||||
icon = stand_icon
|
||||
|
||||
overlays += body_lying
|
||||
|
||||
if (face_lying)
|
||||
@@ -741,7 +749,7 @@ In all, this is a lot like the monkey code. /N
|
||||
|
||||
if ("help")
|
||||
if(!sleeping_willingly)
|
||||
sleeping = 0
|
||||
sleeping = max(0,sleeping-5)
|
||||
resting = 0
|
||||
AdjustParalysis(-3)
|
||||
AdjustStunned(-3)
|
||||
@@ -783,7 +791,7 @@ In all, this is a lot like the monkey code. /N
|
||||
<BR><B>Right Hand:</B> <A href='?src=\ref[src];item=r_hand'>[(r_hand ? text("[]", r_hand) : "Nothing")]</A>
|
||||
<BR><B>Head:</B> <A href='?src=\ref[src];item=head'>[(head ? text("[]", head) : "Nothing")]</A>
|
||||
<BR><B>(Exo)Suit:</B> <A href='?src=\ref[src];item=suit'>[(wear_suit ? text("[]", wear_suit) : "Nothing")]</A>
|
||||
<BR><A href='?src=\ref[src];item=pockets'>Empty Pockets</A>
|
||||
<BR><A href='?src=\ref[src];item=pockets'>Empty Pouches</A>
|
||||
<BR><A href='?src=\ref[user];mach_close=mob[name]'>Close</A>
|
||||
<BR>"}
|
||||
user << browse(dat, text("window=mob[name];size=340x480"))
|
||||
|
||||
@@ -380,7 +380,7 @@
|
||||
src.drowsyness--
|
||||
src.eye_blurry = max(2, src.eye_blurry)
|
||||
if (prob(5))
|
||||
src.sleeping = 1
|
||||
src.sleeping += 1
|
||||
src.Paralyse(5)
|
||||
|
||||
confused = max(0, confused - 1)
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
src.verbs -= /mob/living/carbon/alien/humanoid/verb/ventcrawl
|
||||
src.stand_icon = new /icon('alien.dmi', "queen_s")
|
||||
src.lying_icon = new /icon('alien.dmi', "queen_l")
|
||||
src.resting_icon = new /icon('alien.dmi', "queen_sleep")
|
||||
src.running_icon = new /icon('alien.dmi', "queen_running")
|
||||
src.icon = src.stand_icon
|
||||
update_clothing()
|
||||
src << "\blue Your icons have been generated!"
|
||||
|
||||
@@ -39,14 +39,6 @@
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
// station explosion cinematic
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
var/obj/screen/using
|
||||
|
||||
using = new src.h_type( src )
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
flick("flash", flash)
|
||||
/*
|
||||
if (stat == 2 && client)
|
||||
gib(1)
|
||||
gib()
|
||||
return
|
||||
|
||||
else if (stat == 2 && !client)
|
||||
@@ -93,7 +93,7 @@
|
||||
switch (severity)
|
||||
if (1.0)
|
||||
b_loss += 500
|
||||
gib(1)
|
||||
gib()
|
||||
return
|
||||
|
||||
if (2.0)
|
||||
@@ -490,7 +490,7 @@
|
||||
|
||||
if ("help")
|
||||
if(!sleeping_willingly)
|
||||
sleeping = 0
|
||||
sleeping = max(0,sleeping-5)
|
||||
resting = 0
|
||||
AdjustParalysis(-3)
|
||||
AdjustStunned(-3)
|
||||
|
||||
@@ -303,7 +303,7 @@
|
||||
drowsyness--
|
||||
eye_blurry = max(2, eye_blurry)
|
||||
if (prob(5))
|
||||
sleeping = 1
|
||||
sleeping += 1
|
||||
Paralyse(5)
|
||||
|
||||
confused = max(0, confused - 1)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/mob/living/carbon/brain
|
||||
var
|
||||
obj/item/device/mmi/container = null
|
||||
obj/item/container = null
|
||||
timeofhostdeath = 0
|
||||
|
||||
New()
|
||||
@@ -31,9 +31,14 @@
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
Login()
|
||||
if(!container)
|
||||
verbs += /mob/proc/ghost
|
||||
|
||||
Logout()
|
||||
verbs -= /mob/proc/ghost
|
||||
/mob/living/carbon/brain/Login()
|
||||
..()
|
||||
|
||||
if (!isturf(src.loc))
|
||||
src.client.eye = src.loc
|
||||
src.client.perspective = EYE_PERSPECTIVE
|
||||
if (!container || !istype(container, /obj/item/device/mmi))
|
||||
src.verbs += /mob/proc/ghost
|
||||
|
||||
return
|
||||
@@ -1,5 +1,5 @@
|
||||
/mob/living/carbon/brain/death(gibbed)
|
||||
if(!gibbed && container)//If not gibbed but in a container.
|
||||
if(!gibbed && container && istype(container, /obj/item/device/mmi))//If not gibbed but in a container.
|
||||
for(var/mob/O in viewers(container, null))
|
||||
O.show_message(text("\red <B>[]'s MMI flatlines!</B>", src), 1, "\red You hear something flatline.", 2)
|
||||
container.icon_state = "mmi_dead"
|
||||
|
||||
@@ -1,10 +1,4 @@
|
||||
/obj/hud/proc/brain_hud(var/ui_style='screen1_old.dmi')
|
||||
station_explosion = new h_type( src )
|
||||
station_explosion.icon = 'station_explosion.dmi'
|
||||
station_explosion.icon_state = "start"
|
||||
station_explosion.layer = 20
|
||||
station_explosion.mouse_opacity = 0
|
||||
station_explosion.screen_loc = "1,3"
|
||||
|
||||
blurry = new h_type( src )
|
||||
blurry.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
|
||||
@@ -40,6 +40,8 @@
|
||||
|
||||
clamp_values()
|
||||
|
||||
|
||||
|
||||
proc
|
||||
|
||||
clamp_values()
|
||||
@@ -141,7 +143,7 @@
|
||||
drowsyness--
|
||||
eye_blurry = max(2, eye_blurry)
|
||||
if (prob(5))
|
||||
sleeping = 1
|
||||
sleeping += 1
|
||||
Paralyse(5)
|
||||
|
||||
confused = max(0, confused - 1)
|
||||
@@ -318,4 +320,5 @@
|
||||
if(bodytemperature > 409)
|
||||
for(var/datum/disease/D in viruses)
|
||||
D.cure()
|
||||
return
|
||||
return
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
/mob/living/carbon/brain/say(var/message)
|
||||
if(!container) return //No container, can't speak, bucko./N
|
||||
if(!(container && istype(container, /obj/item/device/mmi)))
|
||||
return //No MMI, can't speak, bucko./N
|
||||
else ..()
|
||||
@@ -35,7 +35,7 @@
|
||||
if(prob(src.getBruteLoss() - 50))
|
||||
src.gib()
|
||||
|
||||
/mob/living/carbon/gib(give_medal,ex_act)
|
||||
/mob/living/carbon/gib()
|
||||
for(var/mob/M in src)
|
||||
if(M in src.stomach_contents)
|
||||
src.stomach_contents.Remove(M)
|
||||
@@ -43,7 +43,7 @@
|
||||
for(var/mob/N in viewers(src, null))
|
||||
if(N.client)
|
||||
N.show_message(text("\red <B>[M] bursts out of [src]!</B>"), 2)
|
||||
. = ..(ex_act)
|
||||
. = ..()
|
||||
|
||||
/mob/living/carbon/attack_hand(mob/M as mob)
|
||||
if (M.hand)
|
||||
@@ -168,9 +168,9 @@
|
||||
/mob/living/carbon/proc/swap_hand()
|
||||
var/obj/item/item_in_hand = src.get_active_hand()
|
||||
if(item_in_hand) //this segment checks if the item in your hand is twohanded.
|
||||
if(item_in_hand.twohanded == 1)
|
||||
if(item_in_hand.wielded == 1)
|
||||
usr << text("Your other hand is too busy holding the []",item_in_hand.name)
|
||||
if(istype(item_in_hand,/obj/item/weapon/twohanded))
|
||||
if(item_in_hand:wielded == 1)
|
||||
usr << "<span class='warning'>Your other hand is too busy holding the [item_in_hand.name]</span>"
|
||||
return
|
||||
src.hand = !( src.hand )
|
||||
if (!( src.hand ))
|
||||
@@ -193,7 +193,6 @@
|
||||
var/status = ""
|
||||
var/brutedamage = org.brute_dam
|
||||
var/burndamage = org.burn_dam
|
||||
|
||||
if(halloss > 0)
|
||||
if(prob(30))
|
||||
brutedamage += halloss
|
||||
@@ -215,6 +214,9 @@
|
||||
status += "blistered"
|
||||
else if(burndamage > 0)
|
||||
status += "numb"
|
||||
if(org.destroyed)
|
||||
status = "MISSING!"
|
||||
|
||||
if(status == "")
|
||||
status = "OK"
|
||||
src.show_message(text("\t []My [] is [].",status=="OK"?"\blue ":"\red ",org.getDisplayName(),status),1)
|
||||
@@ -228,10 +230,10 @@
|
||||
if (istype(src,/mob/living/carbon/human) && src:w_uniform)
|
||||
var/mob/living/carbon/human/H = src
|
||||
H.w_uniform.add_fingerprint(M)
|
||||
src.sleeping = max(0,src.sleeping-5)
|
||||
if(!src.sleeping_willingly)
|
||||
src.sleeping = 0
|
||||
src.resting = 0
|
||||
src.sleeping = max(0,src.sleeping-5)
|
||||
if(src.sleeping == 0)
|
||||
src.resting = 0
|
||||
AdjustParalysis(-3)
|
||||
AdjustStunned(-3)
|
||||
AdjustWeakened(-3)
|
||||
|
||||
@@ -1,3 +1,44 @@
|
||||
/mob/living/carbon/human/gib()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("gibbed-h", animation)
|
||||
hgibs(loc, viruses, dna)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
/mob/living/carbon/human/dust()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("dust-h", animation)
|
||||
new /obj/effect/decal/remains/human(loc)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
|
||||
/mob/living/carbon/human/death(gibbed)
|
||||
if(halloss > 0 && (!gibbed))
|
||||
//hallucination = 0
|
||||
@@ -61,8 +102,11 @@
|
||||
/mob/living/carbon/human/proc/ChangeToHusk()
|
||||
if(mutations & HUSK)
|
||||
return
|
||||
var/datum/organ/external/head/head = get_organ("head")
|
||||
if(head)
|
||||
head.disfigured = 1
|
||||
name = get_visible_name()
|
||||
mutations |= HUSK
|
||||
real_name = "Unknown"
|
||||
update_body()
|
||||
return
|
||||
|
||||
|
||||
@@ -164,7 +164,9 @@
|
||||
|
||||
if ("faint")
|
||||
message = "<B>[src]</B> faints."
|
||||
src.sleeping = 1
|
||||
if(src.sleeping)
|
||||
return //Can't faint while asleep
|
||||
src.sleeping += 10 //Short-short nap
|
||||
m_type = 1
|
||||
|
||||
if ("cough")
|
||||
@@ -524,6 +526,8 @@
|
||||
continue //skip monkeys and leavers
|
||||
if (istype(M, /mob/new_player))
|
||||
continue
|
||||
if(findtext(message," snores.")) //Because we have so many sleeping people.
|
||||
continue
|
||||
if(M.stat == 2 && M.client.ghost_sight && !(M in viewers(src,null)))
|
||||
M.show_message(message)
|
||||
|
||||
|
||||
@@ -41,14 +41,6 @@
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
// station explosion cinematic
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
var/obj/screen/using
|
||||
|
||||
using = new src.h_type( src )
|
||||
|
||||
@@ -70,11 +70,17 @@
|
||||
|
||||
|
||||
/mob/living/carbon/human/New()
|
||||
|
||||
..()
|
||||
|
||||
|
||||
|
||||
var/datum/reagents/R = new/datum/reagents(1000)
|
||||
reagents = R
|
||||
R.my_atom = src
|
||||
|
||||
if(!dna) dna = new /datum/dna(null)
|
||||
if(!dna)
|
||||
dna = new /datum/dna(null)
|
||||
|
||||
new /datum/organ/external/chest(src)
|
||||
new /datum/organ/external/groin(src)
|
||||
@@ -123,19 +129,24 @@
|
||||
gender = MALE
|
||||
g = "m"
|
||||
|
||||
spawn (1)
|
||||
if(!stand_icon)
|
||||
stand_icon = new /icon('human.dmi', "body_[g]_s")
|
||||
if(!lying_icon)
|
||||
lying_icon = new /icon('human.dmi', "body_[g]_l")
|
||||
spawn(1)
|
||||
stand_icon = new /icon('human.dmi', "body_[g]_s")
|
||||
lying_icon = new /icon('human.dmi', "body_[g]_l")
|
||||
icon = stand_icon
|
||||
update_clothing()
|
||||
|
||||
src << "\blue Your icons have been generated!"
|
||||
|
||||
|
||||
spawn(10) // Failsafe for.. weirdness.
|
||||
update_clothing()
|
||||
update_body()
|
||||
|
||||
vessel = new/datum/reagents(600)
|
||||
vessel.my_atom = src
|
||||
vessel.add_reagent("blood",560)
|
||||
spawn(1) fixblood()
|
||||
spawn(1)
|
||||
fixblood()
|
||||
|
||||
..()
|
||||
/*var/known_languages = list()
|
||||
@@ -164,15 +175,15 @@
|
||||
iconL.Remove(G.icon_state)
|
||||
if(nums.len >= 3)
|
||||
var/obj/effect/decal/cleanable/blood/drip/D = pick(nums)
|
||||
D.blood_DNA.len++
|
||||
D.blood_DNA[D.blood_DNA.len] = list(dna.unique_enzymes,dna.b_type)
|
||||
D.blood_DNA[dna.unique_enzymes] = dna.b_type
|
||||
if(virus2)
|
||||
D.virus2 = virus2.getcopy()
|
||||
return
|
||||
|
||||
var/obj/effect/decal/cleanable/blood/drip/this = new(T)
|
||||
this.icon_state = pick(iconL)
|
||||
this.blood_DNA = list(list(dna.unique_enzymes,dna.b_type))
|
||||
this.blood_DNA = list()
|
||||
this.blood_DNA[dna.unique_enzymes] = dna.b_type
|
||||
this.blood_owner = src
|
||||
|
||||
if(virus2)
|
||||
@@ -267,6 +278,7 @@
|
||||
var/hungry = (500 - nutrition)/5 // So overeat would be 100 and default level would be 80
|
||||
if (hungry >= 70) tally += hungry/50
|
||||
|
||||
|
||||
for(var/organ in list("l_leg","l_foot","r_leg","r_foot"))
|
||||
var/datum/organ/external/o = organs["[organ]"]
|
||||
if(o.broken)
|
||||
@@ -335,7 +347,7 @@
|
||||
// /obj/item/clothing/head/bomb_hood(src)
|
||||
/*
|
||||
if (stat == 2 && client)
|
||||
gib(1)
|
||||
gib()
|
||||
return
|
||||
|
||||
else if (stat == 2 && !client)
|
||||
@@ -350,7 +362,7 @@
|
||||
if (1.0)
|
||||
b_loss += 500
|
||||
if (!prob(getarmor(null, "bomb")))
|
||||
gib(1,1)
|
||||
gib()
|
||||
return
|
||||
else
|
||||
var/atom/target = get_edge_target_turf(src, get_dir(src, get_step_away(src, src)))
|
||||
@@ -555,8 +567,8 @@
|
||||
return
|
||||
if (!( W.flags & ONBACK ))
|
||||
return
|
||||
if(W.twohanded && W.wielded)
|
||||
usr << "Unwield the [initial(W.name)] first!"
|
||||
if(istype(W,/obj/item/weapon/twohanded) && W:wielded)
|
||||
usr << "<span class='warning'>Unwield the [initial(W.name)] first!</span>"
|
||||
return
|
||||
u_equip(W)
|
||||
back = W
|
||||
@@ -1177,37 +1189,8 @@
|
||||
overlays += image("icon" = 'belt.dmi', "icon_state" = text("[][]", t1, (!( lying ) ? null : "2")), "layer" = MOB_LAYER)
|
||||
belt.screen_loc = ui_belt
|
||||
|
||||
if ((wear_mask && !(wear_mask.see_face)) || (head && !(head.see_face))) // can't see the face
|
||||
if (wear_id)
|
||||
if (istype(wear_id, /obj/item/weapon/card/id))
|
||||
var/obj/item/weapon/card/id/id = wear_id
|
||||
if (id.registered_name)
|
||||
name = id.registered_name
|
||||
else
|
||||
name = "Unknown"
|
||||
else if (istype(wear_id, /obj/item/device/pda))
|
||||
var/obj/item/device/pda/pda = wear_id
|
||||
if (pda.owner)
|
||||
name = pda.owner
|
||||
else
|
||||
name = "Unknown"
|
||||
else
|
||||
name = "Unknown"
|
||||
else
|
||||
if (wear_id)
|
||||
if (istype(wear_id, /obj/item/weapon/card/id))
|
||||
var/obj/item/weapon/card/id/id = wear_id
|
||||
if (id.registered_name != real_name)
|
||||
name = "[real_name] (as [id.registered_name])"
|
||||
|
||||
|
||||
else if (istype(wear_id, /obj/item/device/pda))
|
||||
var/obj/item/device/pda/pda = wear_id
|
||||
if (pda.owner)
|
||||
if (pda.owner != real_name)
|
||||
name = "[real_name] (as [pda.owner])"
|
||||
else
|
||||
name = real_name
|
||||
name = get_visible_name()
|
||||
|
||||
if (wear_id)
|
||||
wear_id.screen_loc = ui_id
|
||||
@@ -1484,7 +1467,6 @@
|
||||
del(face_standing)
|
||||
del(face_lying)
|
||||
return
|
||||
|
||||
if(!facial_hair_style || !hair_style) return//Seems people like to lose their icons, this should stop the runtimes for now
|
||||
del(face_standing)
|
||||
del(face_lying)
|
||||
@@ -1552,7 +1534,6 @@
|
||||
/obj/effect/equip_e/human/process()
|
||||
if (item)
|
||||
item.add_fingerprint(source)
|
||||
var/item_loc = 0
|
||||
if (!item)
|
||||
switch(place)
|
||||
if("mask")
|
||||
@@ -1615,218 +1596,119 @@
|
||||
//SN src = null
|
||||
del(src)
|
||||
return
|
||||
else
|
||||
switch(place)
|
||||
if("mask")
|
||||
if(target.wear_mask)
|
||||
item_loc = 1
|
||||
if("l_hand")
|
||||
if(target.l_hand)
|
||||
item_loc = 1
|
||||
if("r_hand")
|
||||
if(target.r_hand)
|
||||
item_loc = 1
|
||||
if("gloves")
|
||||
if(target.gloves)
|
||||
item_loc = 1
|
||||
if("eyes")
|
||||
if(target.glasses)
|
||||
item_loc = 1
|
||||
if("l_ear")
|
||||
if(target.l_ear)
|
||||
item_loc = 1
|
||||
if("r_ear")
|
||||
if(target.r_ear)
|
||||
item_loc = 1
|
||||
if("head")
|
||||
if(target.head)
|
||||
item_loc = 1
|
||||
if("shoes")
|
||||
if(target.shoes)
|
||||
item_loc = 1
|
||||
if("belt")
|
||||
if(target.belt)
|
||||
item_loc = 1
|
||||
if("suit")
|
||||
if(target.wear_suit)
|
||||
item_loc = 1
|
||||
if("back")
|
||||
if(target.back)
|
||||
item_loc = 1
|
||||
if("uniform")
|
||||
if(target.w_uniform)
|
||||
item_loc = 1
|
||||
if("s_store")
|
||||
if(target.s_store)
|
||||
item_loc = 1
|
||||
if("h_store")
|
||||
if(target.h_store)
|
||||
item_loc = 1
|
||||
if("id")
|
||||
if(target.wear_id)
|
||||
item_loc = 1
|
||||
if("internal")
|
||||
if (target.internal)
|
||||
item_loc = 1
|
||||
if("handcuff")
|
||||
if (target.handcuffed)
|
||||
item_loc = 1
|
||||
|
||||
var/list/L = list( "syringe", "pill", "drink", "dnainjector", "fuel")
|
||||
if (item && !L.Find(place) && !item_loc)
|
||||
if ((item && !( L.Find(place) )))
|
||||
if(isrobot(source) && place != "handcuff")
|
||||
del(src)
|
||||
return
|
||||
for(var/mob/O in viewers(target, null))
|
||||
O.show_message(text("\red <B>[] is trying to put \a [] on []</B>", source, item, target), 1)
|
||||
else
|
||||
if (place == "syringe")
|
||||
for(var/mob/O in viewers(target, null))
|
||||
O.show_message(text("\red <B>[] is trying to inject []!</B>", source, target), 1)
|
||||
else
|
||||
if (place == "pill")
|
||||
for(var/mob/O in viewers(target, null))
|
||||
O.show_message(text("\red <B>[] is trying to force [] to swallow []!</B>", source, target, item), 1)
|
||||
else
|
||||
if(place == "fuel")
|
||||
for(var/mob/O in viewers(target, null))
|
||||
O.show_message(text("\red [source] is trying to force [target] to eat the [item:content]!"), 1)
|
||||
var/message=null
|
||||
switch(place)
|
||||
if("syringe")
|
||||
message = text("\red <B>[] is trying to inject []!</B>", source, target)
|
||||
if("pill")
|
||||
message = text("\red <B>[] is trying to force [] to swallow []!</B>", source, target, item)
|
||||
if("fuel")
|
||||
message = text("\red [source] is trying to force [target] to eat the [item:content]!")
|
||||
if("drink")
|
||||
message = text("\red <B>[] is trying to force [] to swallow a gulp of []!</B>", source, target, item)
|
||||
if("dnainjector")
|
||||
message = text("\red <B>[] is trying to inject [] with the []!</B>", source, target, item)
|
||||
if("mask")
|
||||
if(istype(target.wear_mask, /obj/item/clothing)&&!target.wear_mask:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.wear_mask, target)
|
||||
else
|
||||
if (place == "drink")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s head!</B>", source, target.wear_mask, target)
|
||||
/* if("headset")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s face!</B>", source, target.w_radio, target) */
|
||||
if("l_hand")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s left hand!</B>", source, target.l_hand, target)
|
||||
if("r_hand")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s right hand!</B>", source, target.r_hand, target)
|
||||
if("gloves")
|
||||
if(istype(target.gloves, /obj/item/clothing)&&!target.gloves:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.gloves, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s hands!</B>", source, target.gloves, target)
|
||||
if("eyes")
|
||||
if(istype(target.glasses, /obj/item/clothing)&&!target.glasses:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.glasses, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s eyes!</B>", source, target.glasses, target)
|
||||
if("l_ear")
|
||||
if(istype(target.l_ear, /obj/item/clothing)&&!target.l_ear:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.l_ear, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s left ear!</B>", source, target.l_ear, target)
|
||||
if("r_ear")
|
||||
if(istype(target.r_ear, /obj/item/clothing)&&!target.r_ear:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.r_ear, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s right ear!</B>", source, target.r_ear, target)
|
||||
if("head")
|
||||
if(istype(target.head, /obj/item/clothing)&&!target.head:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.head, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s head!</B>", source, target.head, target)
|
||||
if("shoes")
|
||||
if(istype(target.shoes, /obj/item/clothing)&&!target.shoes:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.shoes, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s feet!</B>", source, target.shoes, target)
|
||||
if("belt")
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s belt!</B>", source, target.belt, target)
|
||||
if("suit")
|
||||
if(istype(target.wear_suit, /obj/item/clothing)&&!target.wear_suit:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.wear_suit, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s body!</B>", source, target.wear_suit, target)
|
||||
if("back")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s back!</B>", source, target.back, target)
|
||||
if("handcuff")
|
||||
message = text("\red <B>[] is trying to unhandcuff []!</B>", source, target)
|
||||
if("uniform")
|
||||
if(istype(target.w_uniform, /obj/item/clothing)&&!target.w_uniform:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.w_uniform, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s body!</B>", source, target.w_uniform, target)
|
||||
if("s_store")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s suit!</B>", source, target.s_store, target)
|
||||
if("h_store")
|
||||
message = text("\red <B>[] is trying to empty []'s hat!</B>", source, target)
|
||||
if("pockets")
|
||||
for(var/obj/item/weapon/mousetrap/MT in list(target.l_store, target.r_store))
|
||||
if(MT.armed)
|
||||
for(var/mob/O in viewers(target, null))
|
||||
O.show_message(text("\red <B>[] is trying to force [] to swallow a gulp of []!</B>", source, target, item), 1)
|
||||
else
|
||||
if (place == "dnainjector")
|
||||
for(var/mob/O in viewers(target, null))
|
||||
O.show_message(text("\red <B>[] is trying to inject [] with the []!</B>", source, target, item), 1)
|
||||
else
|
||||
var/message = null
|
||||
switch(place)
|
||||
if("mask")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their mask removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) mask</font>")
|
||||
if(istype(target.wear_mask, /obj/item/clothing)&&!target.wear_mask:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.wear_mask, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s head!</B>", source, target.wear_mask, target)
|
||||
/* if("headset")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s face!</B>", source, target.w_radio, target) */
|
||||
if("l_hand")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their left hand item removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) left hand item</font>")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s left hand!</B>", source, target.l_hand, target)
|
||||
if("r_hand")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their right hand item removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) right hand item</font>")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s right hand!</B>", source, target.r_hand, target)
|
||||
if("gloves")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their gloves removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) gloves</font>")
|
||||
if(istype(target.gloves, /obj/item/clothing)&&!target.gloves:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.gloves, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s hands!</B>", source, target.gloves, target)
|
||||
if("eyes")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their eyewear removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) eyewear</font>")
|
||||
if(istype(target.glasses, /obj/item/clothing)&&!target.glasses:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.glasses, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s eyes!</B>", source, target.glasses, target)
|
||||
if("l_ear")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their left ear item removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) left ear item</font>")
|
||||
if(istype(target.l_ear, /obj/item/clothing)&&!target.l_ear:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.l_ear, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s left ear!</B>", source, target.l_ear, target)
|
||||
if("r_ear")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their right ear item removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) right ear item</font>")
|
||||
if(istype(target.r_ear, /obj/item/clothing)&&!target.r_ear:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.r_ear, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s right ear!</B>", source, target.r_ear, target)
|
||||
if("head")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their hat removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) hat</font>")
|
||||
if(istype(target.head, /obj/item/clothing)&&!target.head:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.head, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s head!</B>", source, target.head, target)
|
||||
if("shoes")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their shoes removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) shoes</font>")
|
||||
if(istype(target.shoes, /obj/item/clothing)&&!target.shoes:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.shoes, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s feet!</B>", source, target.shoes, target)
|
||||
if("belt")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their belt item removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) belt item</font>")
|
||||
message = text("\red <B>[] is trying to take off the [] from []'s belt!</B>", source, target.belt, target)
|
||||
if("suit")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their suit removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) suit</font>")
|
||||
if(istype(target.wear_suit, /obj/item/clothing)&&!target.wear_suit:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.wear_suit, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s body!</B>", source, target.wear_suit, target)
|
||||
if("back")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their back item removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) back item</font>")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s back!</B>", source, target.back, target)
|
||||
if("handcuff")
|
||||
message = text("\red <B>[] is trying to unhandcuff []!</B>", source, target)
|
||||
if("uniform")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their uniform removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) uniform</font>")
|
||||
if(istype(target.w_uniform, /obj/item/clothing)&&!target.w_uniform:canremove)
|
||||
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.w_uniform, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s body!</B>", source, target.w_uniform, target)
|
||||
if("s_store")
|
||||
message = text("\red <B>[] is trying to take off \a [] from []'s suit!</B>", source, target.s_store, target)
|
||||
if("h_store")
|
||||
message = text("\red <B>[] is trying to empty []'s hat!</B>", source, target)
|
||||
if("pockets")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their pockets emptied by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to empty [target.name]'s ([target.ckey]) pockets</font>")
|
||||
for(var/obj/item/weapon/mousetrap/MT in list(target.l_store, target.r_store))
|
||||
if(MT.armed)
|
||||
for(var/mob/O in viewers(target, null))
|
||||
if(O == source)
|
||||
O.show_message(text("\red <B>You reach into the [target]'s pockets, but there was a live mousetrap in there!</B>"), 1)
|
||||
else
|
||||
O.show_message(text("\red <B>[source] reaches into [target]'s pockets and sets off a hidden mousetrap!</B>"), 1)
|
||||
target.u_equip(MT)
|
||||
if (target.client)
|
||||
target.client.screen -= MT
|
||||
MT.loc = source.loc
|
||||
MT.triggered(source, source.hand ? "l_hand" : "r_hand")
|
||||
MT.layer = OBJ_LAYER
|
||||
return
|
||||
message = text("\red <B>[] is trying to empty []'s pockets!!</B>", source, target)
|
||||
if("CPR")
|
||||
if (target.cpr_time + 3 >= world.time)
|
||||
//SN src = null
|
||||
del(src)
|
||||
return
|
||||
message = text("\red <B>[] is trying perform CPR on []!</B>", source, target)
|
||||
if("id")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their ID removed by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to remove [target.name]'s ([target.ckey]) ID</font>")
|
||||
message = text("\red <B>[] is trying to take off [] from []'s uniform!</B>", source, target.wear_id, target)
|
||||
if("internal")
|
||||
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their internals toggled by [source.name] ([source.ckey])</font>")
|
||||
source.attack_log += text("\[[time_stamp()]\] <font color='red'>Attempted to toggle [target.name]'s ([target.ckey]) internals</font>")
|
||||
if (target.internal)
|
||||
message = text("\red <B>[] is trying to remove []'s internals</B>", source, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to set on []'s internals.</B>", source, target)
|
||||
else
|
||||
for(var/mob/M in viewers(target, null))
|
||||
M.show_message(message, 1)
|
||||
if(O == source)
|
||||
O.show_message(text("\red <B>You reach into the [target]'s pockets, but there was a live mousetrap in there!</B>"), 1)
|
||||
else
|
||||
O.show_message(text("\red <B>[source] reaches into [target]'s pockets and sets off a hidden mousetrap!</B>"), 1)
|
||||
target.u_equip(MT)
|
||||
if (target.client)
|
||||
target.client.screen -= MT
|
||||
MT.loc = source.loc
|
||||
MT.triggered(source, source.hand ? "l_hand" : "r_hand")
|
||||
MT.layer = OBJ_LAYER
|
||||
return
|
||||
message = text("\red <B>[] is trying to empty []'s pockets!!</B>", source, target)
|
||||
if("CPR")
|
||||
if (target.cpr_time >= world.time + 3)
|
||||
//SN src = null
|
||||
del(src)
|
||||
return
|
||||
message = text("\red <B>[] is trying perform CPR on []!</B>", source, target)
|
||||
if("id")
|
||||
message = text("\red <B>[] is trying to take off [] from []'s uniform!</B>", source, target.wear_id, target)
|
||||
if("internal")
|
||||
if (target.internal)
|
||||
message = text("\red <B>[] is trying to remove []'s internals</B>", source, target)
|
||||
else
|
||||
message = text("\red <B>[] is trying to set on []'s internals.</B>", source, target)
|
||||
for(var/mob/M in viewers(target, null))
|
||||
M.show_message(message, 1)
|
||||
spawn( 40 )
|
||||
done()
|
||||
return
|
||||
@@ -1846,7 +1728,7 @@ It can still be worn/put on as normal.
|
||||
if(source.loc != s_loc) return
|
||||
if(target.loc != t_loc) return
|
||||
if(LinkBlocked(s_loc,t_loc)) return
|
||||
if(item && source.equipped() != item) return
|
||||
if(item && source.equipped() != item) return
|
||||
if ((source.restrained() || source.stat)) return
|
||||
switch(place)
|
||||
if("mask")
|
||||
@@ -2453,18 +2335,33 @@ It can still be worn/put on as normal.
|
||||
return if_no_id
|
||||
return
|
||||
|
||||
//repurposed proc. Now it combines get_id_name() and get_face_name() to determine a mob's name variable. Made into a seperate proc as it'll be useful elsewhere
|
||||
/mob/living/carbon/human/proc/get_visible_name()
|
||||
if ((wear_mask && !(wear_mask.see_face)) || (head && !(head.see_face))) // can't see their face
|
||||
return get_id_name("Unknown")
|
||||
else
|
||||
var/face_name = get_face_name()
|
||||
var/id_name = get_id_name("")
|
||||
if(id_name && (id_name != face_name))
|
||||
return "[face_name] as ([id_name])"
|
||||
return face_name
|
||||
|
||||
//Returns "Unknown" if facially disfigured and real_name if not. Useful for setting name when polyacided or when updating a human's name variable
|
||||
/mob/living/carbon/human/proc/get_face_name()
|
||||
var/datum/organ/external/head/head = get_organ("head")
|
||||
if(!head || head.disfigured) //no face!
|
||||
return "Unknown"
|
||||
else
|
||||
return "[real_name]"
|
||||
|
||||
//gets name from ID or PDA itself, ID inside PDA doesn't matter
|
||||
//Useful when player is being seen by other mobs
|
||||
/mob/living/carbon/human/proc/get_visible_name(var/if_no_id = "Unknown")
|
||||
/mob/living/carbon/human/proc/get_id_name(var/if_no_id = "Unknown")
|
||||
var/obj/item/device/pda/pda = wear_id
|
||||
var/obj/item/weapon/card/id/id = wear_id
|
||||
if (istype(pda))
|
||||
. = pda.owner
|
||||
else if (istype(id))
|
||||
. = id.registered_name
|
||||
else
|
||||
return if_no_id
|
||||
return
|
||||
if(istype(pda)) return pda.owner
|
||||
if(istype(id)) return id.registered_name
|
||||
return if_no_id
|
||||
|
||||
//gets ID card object from special clothes slot or null.
|
||||
/mob/living/carbon/human/proc/get_idcard()
|
||||
@@ -2856,4 +2753,4 @@ It can still be worn/put on as normal.
|
||||
else
|
||||
reset_view(0)
|
||||
remoteobserve = null
|
||||
src.tkdisable = 0
|
||||
src.tkdisable = 0
|
||||
|
||||
@@ -119,35 +119,36 @@
|
||||
if("lizard")
|
||||
attack_verb = "scratch"
|
||||
if("plant")
|
||||
attack_verb = "slash"
|
||||
attack_verb = "whip"
|
||||
else
|
||||
attack_verb = "punch"
|
||||
|
||||
if(M.type == /mob/living/carbon/human/tajaran)
|
||||
if(istajaran(M))
|
||||
attack_verb = "slash"
|
||||
|
||||
var/damage = rand(0, 5)
|
||||
if(!damage)
|
||||
if(M.mutantrace == "lizard")
|
||||
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
|
||||
else if(M.type != /mob/living/carbon/human/tajaran)
|
||||
playsound(loc, 'punchmiss.ogg', 25, 1, -1)
|
||||
else if (M.type == /mob/living/carbon/human/tajaran)
|
||||
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
|
||||
switch(attack_verb)
|
||||
if(("slash") || ("scratch"))
|
||||
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
|
||||
else
|
||||
playsound(loc, 'punchmiss.ogg', 25, 1, -1)
|
||||
|
||||
visible_message("\red <B>[M] has attempted to [attack_verb] [src]!</B>")
|
||||
return 0
|
||||
|
||||
|
||||
var/datum/organ/external/affecting = get_organ(ran_zone(M.zone_sel.selecting))
|
||||
var/armor_block = run_armor_check(affecting, "melee")
|
||||
|
||||
if(M.mutations & HULK) damage += 5
|
||||
if(M.mutantrace == "lizard")
|
||||
damage += 10
|
||||
playsound(loc, 'slice.ogg', 25, 1, -1)
|
||||
else if(M.type != /mob/living/carbon/human/tajaran)
|
||||
playsound(loc, "punch", 25, 1, -1)
|
||||
else if (M.type == /mob/living/carbon/human/tajaran)
|
||||
damage += 10
|
||||
playsound(loc, 'slice.ogg', 25, 1, -1)
|
||||
|
||||
switch(attack_verb)
|
||||
if(("slash") || ("scratch"))
|
||||
damage += 10
|
||||
playsound(loc, 'slice.ogg', 25, 1, -1)
|
||||
else
|
||||
playsound(loc, "punch", 25, 1, -1)
|
||||
|
||||
visible_message("\red <B>[M] has [attack_verb]ed [src]!</B>")
|
||||
|
||||
@@ -157,11 +158,10 @@
|
||||
apply_effect(2, WEAKEN, armor_block)
|
||||
UpdateDamageIcon()
|
||||
|
||||
|
||||
if("disarm")
|
||||
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Disarmed [src.name] ([src.ckey])</font>")
|
||||
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been disarmed by [M.name] ([M.ckey])</font>")
|
||||
|
||||
|
||||
log_admin("ATTACK: [src] ([src.ckey]) disarmed [M] ([M.ckey]).")
|
||||
log_attack("<font color='red'>[M.name] ([M.ckey]) disarmed [src.name] ([src.ckey])</font>")
|
||||
|
||||
@@ -212,4 +212,7 @@
|
||||
playsound(loc, 'punchmiss.ogg', 25, 1, -1)
|
||||
visible_message("\red <B>[M] attempted to disarm [src]!</B>")
|
||||
update_clothing()
|
||||
return
|
||||
|
||||
/mob/living/carbon/human/proc/afterattack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, inrange, params)
|
||||
return
|
||||
@@ -1,3 +1,13 @@
|
||||
//Instead of setting real_name = "Unknown", use this when necessary.
|
||||
//It will prevent the cloned-as-unknown bug and various other derpy things.
|
||||
/mob/living/carbon/human/proc/disfigure_face()
|
||||
var/datum/organ/external/head/head = get_organ("head")
|
||||
if(head && !head.disfigured)
|
||||
head.disfigured = 1
|
||||
name = get_visible_name()
|
||||
src << "\red Your face has become disfigured."
|
||||
warn_flavor_changed()
|
||||
|
||||
/mob/living/carbon/human/proc/HealDamage(zone, brute, burn)
|
||||
var/datum/organ/external/E = get_organ(zone)
|
||||
if(istype(E, /datum/organ/external))
|
||||
|
||||
@@ -37,7 +37,7 @@ emp_act
|
||||
if(check_shields(P.damage, "the [P.name]"))
|
||||
P.on_hit(src, 2)
|
||||
return 2
|
||||
return (..())
|
||||
return (..(P , def_zone))
|
||||
|
||||
|
||||
/mob/living/carbon/human/getarmor(var/def_zone, var/type)
|
||||
@@ -119,10 +119,9 @@ emp_act
|
||||
if(!I || !user) return 0
|
||||
|
||||
var/datum/organ/external/affecting = get_organ(ran_zone(user.zone_sel.selecting))
|
||||
|
||||
var/hit_area = affecting.display_name
|
||||
|
||||
|
||||
|
||||
if((user != src) && check_shields(I.force, "the [I.name]"))
|
||||
return 0
|
||||
|
||||
|
||||
@@ -19,7 +19,8 @@
|
||||
|
||||
/mob/living/carbon/human/Process_Spaceslipping(var/prob_slip = 5)
|
||||
//If knocked out we might just hit it and stop. This makes it possible to get dead bodies and such.
|
||||
if(stat) prob_slip += 50
|
||||
if(stat)
|
||||
prob_slip = 0 // Changing this to zero to make it line up with the comment, and also, make more sense.
|
||||
|
||||
//Do we have magboots or such on if so no slip
|
||||
if(istype(shoes, /obj/item/clothing/shoes/magboots) && (shoes.flags & NOSLIP))
|
||||
|
||||
@@ -457,10 +457,17 @@
|
||||
return null
|
||||
|
||||
update_canmove()
|
||||
if(paralysis || stunned || weakened || resting || buckled || (changeling && changeling.changeling_fakedeath))
|
||||
if(sleeping || paralysis || stunned || weakened || resting || buckled || (changeling && changeling.changeling_fakedeath))
|
||||
canmove = 0
|
||||
|
||||
else
|
||||
lying = 0
|
||||
canmove = 1
|
||||
/* for(var/obj/effect/stop/S in geaslist)
|
||||
if(S.victim == src)
|
||||
geaslist -= S
|
||||
del(S)
|
||||
*/
|
||||
|
||||
handle_breath(datum/gas_mixture/breath)
|
||||
if(nodamage || (mutations & mNobreath))
|
||||
@@ -545,7 +552,7 @@
|
||||
if(SA_pp > SA_para_min) // Enough to make us paralysed for a bit
|
||||
Paralyse(3) // 3 gives them one second to wake up and run away a bit!
|
||||
if(SA_pp > SA_sleep_min) // Enough to make us sleep as well
|
||||
sleeping = max(sleeping, 4)
|
||||
sleeping = max(src.sleeping+2, 10)
|
||||
else if(SA_pp > 0.01) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning
|
||||
if(prob(20) && isbreathing)
|
||||
spawn(0) emote(pick("giggle", "laugh"))
|
||||
@@ -819,7 +826,7 @@
|
||||
drowsyness--
|
||||
eye_blurry = max(2, eye_blurry)
|
||||
if (prob(5))
|
||||
sleeping = 1
|
||||
sleeping += 1
|
||||
Paralyse(5)
|
||||
|
||||
confused = max(0, confused - 1)
|
||||
@@ -964,7 +971,7 @@
|
||||
if (silent)
|
||||
silent--
|
||||
|
||||
if (paralysis || stunned || weakened || (changeling && changeling.changeling_fakedeath)) //Stunned etc.
|
||||
if (resting || sleeping || paralysis || stunned || weakened || (changeling && changeling.changeling_fakedeath)) //Stunned etc.
|
||||
if (stunned > 0)
|
||||
AdjustStunned(-1)
|
||||
stat = 0
|
||||
@@ -978,6 +985,22 @@
|
||||
blinded = 1
|
||||
lying = 1
|
||||
stat = 1
|
||||
|
||||
if (sleeping > 0)
|
||||
handle_dreams()
|
||||
adjustHalLoss(-5)
|
||||
blinded = 1
|
||||
lying = 1
|
||||
stat = 1
|
||||
if (prob(10) && health && !hal_crit)
|
||||
spawn(0)
|
||||
emote("snore")
|
||||
sleeping--
|
||||
|
||||
if(resting)
|
||||
lying = 1
|
||||
stat = 0
|
||||
|
||||
var/h = hand
|
||||
hand = 0
|
||||
drop_item()
|
||||
@@ -998,15 +1021,14 @@
|
||||
if (stuttering) stuttering--
|
||||
if (slurring) slurring--
|
||||
|
||||
//Carn: marker 4#
|
||||
var/datum/organ/external/head/head = organs["head"]
|
||||
if(head && !head.disfigured)
|
||||
if(head.brute_dam >= 45 || head.burn_dam >= 45)
|
||||
head.disfigured = 1
|
||||
emote("scream")
|
||||
real_name = "Unknown"
|
||||
src << "\red Your face has become disfigured."
|
||||
disfigure_face()
|
||||
face_op_stage = 0.0
|
||||
warn_flavor_changed()
|
||||
|
||||
var/blood_max = 0
|
||||
for(var/name in organs)
|
||||
var/datum/organ/external/temp = organs[name]
|
||||
@@ -1064,11 +1086,6 @@
|
||||
if(!druggy)
|
||||
see_invisible = 2
|
||||
|
||||
else if (type == /mob/living/carbon/human/tajaran)
|
||||
// sight |= SEE_MOBS
|
||||
// sight |= SEE_OBJS
|
||||
see_in_dark = 8
|
||||
|
||||
else if (seer)
|
||||
var/obj/effect/rune/R = locate() in loc
|
||||
if (istype(R) && R.word1 == wordsee && R.word2 == wordhell && R.word3 == wordjoin)
|
||||
@@ -1125,22 +1142,41 @@
|
||||
if (mutantrace == "lizard" || mutantrace == "metroid")
|
||||
see_in_dark = 3
|
||||
see_invisible = 1
|
||||
|
||||
else if (istajaran(src))
|
||||
see_in_dark = 8
|
||||
|
||||
else if (druggy) // If drugged~
|
||||
see_in_dark = 2
|
||||
//see_invisible regulated by drugs themselves.
|
||||
else
|
||||
see_in_dark = 2
|
||||
var/seer = 0
|
||||
for(var/obj/effect/rune/R in world)
|
||||
if(loc==R.loc && R.word1==wordsee && R.word2==wordhell && R.word3==wordjoin)
|
||||
seer = 1
|
||||
if(!seer)
|
||||
see_invisible = 0
|
||||
|
||||
else if(istype(head, /obj/item/clothing/head/helmet/welding))
|
||||
var/seer = 0
|
||||
for(var/obj/effect/rune/R in world)
|
||||
if(loc==R.loc && R.word1==wordsee && R.word2==wordhell && R.word3==wordjoin)
|
||||
seer = 1
|
||||
if(!seer)
|
||||
see_invisible = 0
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
else if(istype(head, /obj/item/clothing/head/helmet/welding)) // wat. This is never fucking called.
|
||||
if(!head:up && tinted_weldhelh)
|
||||
see_in_dark = 1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* HUD shit goes here, as long as it doesn't modify src.sight flags */
|
||||
// The purpose of this is to stop xray and w/e from preventing you from using huds -- Love, Doohl
|
||||
if(istype(glasses, /obj/item/clothing/glasses/hud/health))
|
||||
@@ -1242,7 +1278,7 @@
|
||||
|
||||
if(pullin) pullin.icon_state = "pull[pulling ? 1 : 0]"
|
||||
|
||||
if(resting || lying || sleeping) rest.icon_state = "rest[(resting || lying || sleeping) ? 1 : 0]"
|
||||
if(rest) rest.icon_state = "rest[(resting || lying || sleeping) ? 1 : 0]"
|
||||
|
||||
|
||||
if (toxin || hal_screwyhud == 4) toxin.icon_state = "tox[toxins_alert ? 1 : 0]"
|
||||
@@ -1251,26 +1287,26 @@
|
||||
//NOTE: the alerts dont reset when youre out of danger. dont blame me,
|
||||
//blame the person who coded them. Temporary fix added.
|
||||
|
||||
switch(bodytemperature) //310.055 optimal body temp
|
||||
|
||||
if(370 to INFINITY)
|
||||
bodytemp.icon_state = "temp4"
|
||||
if(350 to 370)
|
||||
bodytemp.icon_state = "temp3"
|
||||
if(335 to 350)
|
||||
bodytemp.icon_state = "temp2"
|
||||
if(320 to 335)
|
||||
bodytemp.icon_state = "temp1"
|
||||
if(300 to 320)
|
||||
bodytemp.icon_state = "temp0"
|
||||
if(295 to 300)
|
||||
bodytemp.icon_state = "temp-1"
|
||||
if(280 to 295)
|
||||
bodytemp.icon_state = "temp-2"
|
||||
if(260 to 280)
|
||||
bodytemp.icon_state = "temp-3"
|
||||
else
|
||||
bodytemp.icon_state = "temp-4"
|
||||
if(bodytemp)
|
||||
switch(bodytemperature) //310.055 optimal body temp
|
||||
if(370 to INFINITY)
|
||||
bodytemp.icon_state = "temp4"
|
||||
if(350 to 370)
|
||||
bodytemp.icon_state = "temp3"
|
||||
if(335 to 350)
|
||||
bodytemp.icon_state = "temp2"
|
||||
if(320 to 335)
|
||||
bodytemp.icon_state = "temp1"
|
||||
if(300 to 320)
|
||||
bodytemp.icon_state = "temp0"
|
||||
if(295 to 300)
|
||||
bodytemp.icon_state = "temp-1"
|
||||
if(280 to 295)
|
||||
bodytemp.icon_state = "temp-2"
|
||||
if(260 to 280)
|
||||
bodytemp.icon_state = "temp-3"
|
||||
else
|
||||
bodytemp.icon_state = "temp-4"
|
||||
|
||||
if(!client) return 0 //Wish we did not need these
|
||||
client.screen -= hud_used.blurry
|
||||
@@ -1388,7 +1424,17 @@
|
||||
if(!M.nodamage)
|
||||
M.adjustBruteLoss(5)
|
||||
nutrition += 10
|
||||
|
||||
/* One day.
|
||||
if(nutrition <= 100)
|
||||
if (prob (1))
|
||||
src << "\red Your stomach rumbles."
|
||||
if(nutrition <= 50)
|
||||
if (prob (25))
|
||||
bruteloss++
|
||||
if (prob (5))
|
||||
src << "You feel very weak."
|
||||
weakened += rand(2, 3)
|
||||
*/
|
||||
handle_changeling()
|
||||
if (mind)
|
||||
if (mind.special_role == "Changeling" && changeling)
|
||||
@@ -1436,14 +1482,7 @@
|
||||
/*
|
||||
// Commented out so hunger system won't be such shock
|
||||
// Damage and effect from not eating
|
||||
if(nutrition <= 50)
|
||||
if (prob (0.1))
|
||||
src << "\red Your stomach rumbles."
|
||||
if (prob (10))
|
||||
bruteloss++
|
||||
if (prob (5))
|
||||
src << "You feel very weak."
|
||||
weakened += rand(2, 3)
|
||||
|
||||
*/
|
||||
/*
|
||||
snippets
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
/mob/living/carbon/human/say(var/message)
|
||||
/* if(src.mutantrace == "lizard")
|
||||
if(copytext(message, 1, 2) != "*")
|
||||
message = dd_replaceText(message, "s", stutter("ss"))*///Just here for reference. -- Erthilo
|
||||
if(src.mutantrace == "metroid" && prob(5))
|
||||
if(copytext(message, 1, 2) != "*")
|
||||
if(copytext(message, 1, 2) == ";")
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
var/alt_name = ""
|
||||
if (istype(src, /mob/living/carbon/human) && src.name != src.real_name)
|
||||
var/mob/living/carbon/human/H = src
|
||||
alt_name = " (as [H.get_visible_name()])"
|
||||
alt_name = " (as [H.get_id_name("Unknown")])"
|
||||
// Mute disability
|
||||
if (src.disabilities & 64)
|
||||
return
|
||||
|
||||
@@ -44,12 +44,4 @@
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
// station explosion cinematic
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
*/
|
||||
@@ -110,7 +110,7 @@
|
||||
src << "\red <i>[pick("This subject is incompatable", \
|
||||
"This subject does not have a life energy", "This subject is empty", \
|
||||
"I am not satisified", "I can not feed from this subject", \
|
||||
"I do not feel nurished", "This subject is not food")]...</i>"
|
||||
"I do not feel nourished", "This subject is not food")]...</i>"
|
||||
|
||||
sleep(rand(15,45))
|
||||
|
||||
@@ -136,13 +136,7 @@
|
||||
if(Victim && !rabid && !attacked)
|
||||
if(Victim.LAssailant && Victim.LAssailant != Victim)
|
||||
if(prob(50))
|
||||
var/Found = 0
|
||||
for(var/mob/F in Friends)
|
||||
if(F == Victim.LAssailant)
|
||||
Found = 1
|
||||
|
||||
if(!Found)
|
||||
Friends += Victim.LAssailant
|
||||
Friends |= Victim.LAssailant
|
||||
|
||||
if(M.client && istype(src, /mob/living/carbon/human))
|
||||
if(prob(85))
|
||||
|
||||
@@ -1,5 +1,46 @@
|
||||
/mob/living/carbon/monkey/gib()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("gibbed-m", animation)
|
||||
gibs(loc, viruses, dna)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
/mob/living/carbon/monkey/dust()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("dust-m", animation)
|
||||
new /obj/effect/decal/ash(loc)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
|
||||
/mob/living/carbon/monkey/death(gibbed)
|
||||
if(src.stat == 2)
|
||||
if(src.stat == DEAD)
|
||||
return
|
||||
|
||||
if (src.healths)
|
||||
|
||||
@@ -43,14 +43,6 @@
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
// station explosion cinematic
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
var/obj/screen/using
|
||||
|
||||
using = new src.h_type( src )
|
||||
|
||||
@@ -333,7 +333,7 @@
|
||||
if(SA_pp > SA_para_min) // Enough to make us paralysed for a bit
|
||||
Paralyse(3) // 3 gives them one second to wake up and run away a bit!
|
||||
if(SA_pp > SA_sleep_min) // Enough to make us sleep as well
|
||||
src.sleeping = max(src.sleeping, 2)
|
||||
src.sleeping = max(src.sleeping+2, 10)
|
||||
else if(SA_pp > 0.01) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning
|
||||
if(prob(20))
|
||||
spawn(0) emote(pick("giggle", "laugh"))
|
||||
@@ -591,26 +591,26 @@
|
||||
//NOTE: the alerts dont reset when youre out of danger. dont blame me,
|
||||
//blame the person who coded them. Temporary fix added.
|
||||
|
||||
switch(src.bodytemperature) //310.055 optimal body temp
|
||||
|
||||
if(345 to INFINITY)
|
||||
src.bodytemp.icon_state = "temp4"
|
||||
if(335 to 345)
|
||||
src.bodytemp.icon_state = "temp3"
|
||||
if(327 to 335)
|
||||
src.bodytemp.icon_state = "temp2"
|
||||
if(316 to 327)
|
||||
src.bodytemp.icon_state = "temp1"
|
||||
if(300 to 316)
|
||||
src.bodytemp.icon_state = "temp0"
|
||||
if(295 to 300)
|
||||
src.bodytemp.icon_state = "temp-1"
|
||||
if(280 to 295)
|
||||
src.bodytemp.icon_state = "temp-2"
|
||||
if(260 to 280)
|
||||
src.bodytemp.icon_state = "temp-3"
|
||||
else
|
||||
src.bodytemp.icon_state = "temp-4"
|
||||
if(bodytemp)
|
||||
switch(src.bodytemperature) //310.055 optimal body temp
|
||||
if(345 to INFINITY)
|
||||
src.bodytemp.icon_state = "temp4"
|
||||
if(335 to 345)
|
||||
src.bodytemp.icon_state = "temp3"
|
||||
if(327 to 335)
|
||||
src.bodytemp.icon_state = "temp2"
|
||||
if(316 to 327)
|
||||
src.bodytemp.icon_state = "temp1"
|
||||
if(300 to 316)
|
||||
src.bodytemp.icon_state = "temp0"
|
||||
if(295 to 300)
|
||||
src.bodytemp.icon_state = "temp-1"
|
||||
if(280 to 295)
|
||||
src.bodytemp.icon_state = "temp-2"
|
||||
if(260 to 280)
|
||||
src.bodytemp.icon_state = "temp-3"
|
||||
else
|
||||
src.bodytemp.icon_state = "temp-4"
|
||||
|
||||
src.client.screen -= src.hud_used.blurry
|
||||
src.client.screen -= src.hud_used.druggy
|
||||
|
||||
@@ -677,6 +677,14 @@
|
||||
|
||||
/mob/living/carbon/monkey/ex_act(severity)
|
||||
flick("flash", flash)
|
||||
/* if (stat == 2 && client)
|
||||
gib()
|
||||
return
|
||||
|
||||
if (stat == 2 && !client)
|
||||
gibs(loc, viruses)
|
||||
del(src)
|
||||
return*/
|
||||
switch(severity)
|
||||
if(1.0)
|
||||
if (stat != 2)
|
||||
|
||||
@@ -217,11 +217,50 @@
|
||||
SetParalysis(0)
|
||||
SetStunned(0)
|
||||
SetWeakened(0)
|
||||
src.radiation = 0
|
||||
src.nutrition = 400
|
||||
src.bodytemperature = initial(src.bodytemperature)
|
||||
//src.health = 100
|
||||
if(ishuman(src))
|
||||
src.heal_overall_damage(1000, 1000)
|
||||
//M.updatehealth()
|
||||
src.buckled = initial(src.buckled)
|
||||
src.handcuffed = initial(src.handcuffed)
|
||||
if(istype(src,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = src
|
||||
for(var/name in H.organs)
|
||||
var/datum/organ/external/e = H.organs[name]
|
||||
e.brute_dam = 0.0
|
||||
e.burn_dam = 0.0
|
||||
e.bandaged = 0.0
|
||||
e.max_damage = initial(e.max_damage)
|
||||
e.bleeding = 0
|
||||
e.open = 0
|
||||
e.broken = 0
|
||||
e.destroyed = 0
|
||||
e.perma_injury = 0
|
||||
e.update_icon()
|
||||
for(var/datum/organ/wound/W in e.wounds)
|
||||
if(W.bleeding || !W.is_healing)
|
||||
W.stopbleeding()
|
||||
del(H.vessel)
|
||||
H.vessel = new/datum/reagents(560)
|
||||
H.vessel.my_atom = H
|
||||
H.vessel.add_reagent("blood",560)
|
||||
spawn(1)
|
||||
H.fixblood()
|
||||
H.pale = 0
|
||||
H.update_body()
|
||||
H.update_face()
|
||||
H.UpdateDamageIcon()
|
||||
if (src.stat > 1)
|
||||
src.stat=0
|
||||
..()
|
||||
src.heal_overall_damage(1000, 1000)
|
||||
src.buckled = initial(src.buckled)
|
||||
src.handcuffed = initial(src.handcuffed)
|
||||
if(src.stat > 1) src.stat = CONSCIOUS
|
||||
if(src.stat > 1)
|
||||
src.stat = CONSCIOUS
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
@@ -1,7 +1,10 @@
|
||||
/mob/living/proc/binarycheck()
|
||||
if (istype(src, /mob/living/silicon/pai)) return
|
||||
if (issilicon(src)) return 1
|
||||
if (!ishuman(src)) return
|
||||
if (istype(src, /mob/living/silicon/pai))
|
||||
return
|
||||
if (issilicon(src))
|
||||
return 1
|
||||
if (!ishuman(src))
|
||||
return
|
||||
var/mob/living/carbon/human/H = src
|
||||
if (H.l_ear || H.r_ear)
|
||||
var/obj/item/device/radio/headset/dongle
|
||||
@@ -64,7 +67,7 @@
|
||||
var/alt_name = ""
|
||||
if (istype(src, /mob/living/carbon/human) && name != real_name)
|
||||
var/mob/living/carbon/human/H = src
|
||||
alt_name = " (as [H.get_visible_name()])"
|
||||
alt_name = " (as [H.get_id_name("Unknown")])"
|
||||
var/italics = 0
|
||||
var/message_range = null
|
||||
var/message_mode = null
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
|
||||
real_name = pickedName
|
||||
name = real_name
|
||||
original_name = real_name
|
||||
anchored = 1
|
||||
canmove = 0
|
||||
loc = loc
|
||||
@@ -329,6 +330,30 @@
|
||||
if (href_list["laws"]) // With how my law selection code works, I changed statelaws from a verb to a proc, and call it through my law selection panel. --NeoFite
|
||||
statelaws()
|
||||
|
||||
if (href_list["track"])
|
||||
var/mob/target = locate(href_list["track"])
|
||||
var/mob/living/silicon/ai/A = locate(href_list["track2"])
|
||||
if(A && target)
|
||||
A.ai_actual_track(target)
|
||||
return
|
||||
|
||||
else if (href_list["faketrack"])
|
||||
var/mob/target = locate(href_list["track"])
|
||||
var/mob/living/silicon/ai/A = locate(href_list["track2"])
|
||||
if(A && target)
|
||||
|
||||
A:cameraFollow = target
|
||||
A << text("Now tracking [] on camera.", target.name)
|
||||
if (usr.machine == null)
|
||||
usr.machine = usr
|
||||
|
||||
while (usr:cameraFollow == target)
|
||||
usr << "Target is not on or near any active cameras on the station. We'll check again in 5 seconds (unless you use the cancel-camera verb)."
|
||||
sleep(40)
|
||||
continue
|
||||
|
||||
return
|
||||
|
||||
return
|
||||
|
||||
/mob/living/silicon/ai/meteorhit(obj/O as obj)
|
||||
@@ -565,7 +590,7 @@
|
||||
|
||||
malf_picker.use(src)
|
||||
|
||||
//I am the icon meister. Bow fefore me.
|
||||
//I am the icon meister. Bow fefore me. //>fefore
|
||||
/mob/living/silicon/ai/proc/ai_hologram_change()
|
||||
set name = "Change Hologram"
|
||||
set desc = "Change the default hologram available to AI to something else."
|
||||
|
||||
@@ -1,10 +1,2 @@
|
||||
/obj/hud/proc/ai_hud()
|
||||
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
return
|
||||
@@ -12,6 +12,10 @@
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/decoy))
|
||||
return 1
|
||||
if (istype(other, /mob/living/carbon/brain))
|
||||
return 1
|
||||
if (istype(other, /mob/living/silicon/pai))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/ai/say_quote(var/text)
|
||||
|
||||
39
code/modules/mob/living/silicon/death.dm
Normal file
39
code/modules/mob/living/silicon/death.dm
Normal file
@@ -0,0 +1,39 @@
|
||||
/mob/living/silicon/gib()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
// flick("gibbed-r", animation)
|
||||
robogibs(loc, viruses)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
/mob/living/silicon/dust()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
// flick("dust-r", animation)
|
||||
new /obj/effect/decal/remains/robot(loc)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
@@ -11,6 +11,8 @@ var/datum/paiController/paiController // Global handler for pAI candidates
|
||||
comments
|
||||
ready = 0
|
||||
|
||||
|
||||
|
||||
/datum/paiController
|
||||
var/list/pai_candidates = list()
|
||||
var/list/asked = list()
|
||||
@@ -42,20 +44,39 @@ var/datum/paiController/paiController // Global handler for pAI candidates
|
||||
if(href_list["new"])
|
||||
var/datum/paiCandidate/candidate = locate(href_list["candidate"])
|
||||
var/option = href_list["option"]
|
||||
var/t = ""
|
||||
var/maxNameLen = 26
|
||||
|
||||
switch(option)
|
||||
if("name")
|
||||
candidate.name = input("Enter a name for your pAI", "pAI Name", candidate.name) as text
|
||||
t = input("Enter a name for your pAI", "pAI Name", candidate.name) as text
|
||||
if(t)
|
||||
candidate.name = copytext(sanitize(t),1,maxNameLen)
|
||||
if("desc")
|
||||
candidate.description = input("Enter a description for your pAI", "pAI Description", candidate.description) as message
|
||||
t = input("Enter a description for your pAI", "pAI Description", candidate.description) as message
|
||||
if(t)
|
||||
candidate.description = copytext(sanitize(t),1,MAX_MESSAGE_LEN)
|
||||
if("role")
|
||||
candidate.role = input("Enter a role for your pAI", "pAI Role", candidate.role) as text
|
||||
t = input("Enter a role for your pAI", "pAI Role", candidate.role) as text
|
||||
if(t)
|
||||
candidate.role = copytext(sanitize(t),1,MAX_MESSAGE_LEN)
|
||||
if("ooc")
|
||||
candidate.comments = input("Enter any OOC comments", "pAI OOC Comments", candidate.comments) as message
|
||||
|
||||
t = input("Enter any OOC comments", "pAI OOC Comments", candidate.comments) as message
|
||||
if(t)
|
||||
candidate.comments = copytext(sanitize(t),1,MAX_MESSAGE_LEN)
|
||||
if("save")
|
||||
candidate.savefile_save(usr)
|
||||
if("load")
|
||||
candidate.savefile_load(usr)
|
||||
//In case people have saved unsanitized stuff.
|
||||
if(candidate.name)
|
||||
candidate.name = copytext(sanitize(candidate.name),1,maxNameLen)
|
||||
if(candidate.description)
|
||||
candidate.description = copytext(sanitize(candidate.description),1,MAX_MESSAGE_LEN)
|
||||
if(candidate.role)
|
||||
candidate.role = copytext(sanitize(candidate.role),1,MAX_MESSAGE_LEN)
|
||||
if(candidate.comments)
|
||||
candidate.comments = copytext(sanitize(candidate.comments),1,MAX_MESSAGE_LEN)
|
||||
|
||||
if("submit")
|
||||
if(candidate)
|
||||
@@ -184,13 +205,16 @@ var/datum/paiController/paiController // Global handler for pAI candidates
|
||||
if(c.key == O.key)
|
||||
hasSubmitted = 1
|
||||
if(!hasSubmitted && O.client.be_pai)
|
||||
spawn question(O.client, origin)
|
||||
question(O.client)
|
||||
|
||||
proc/question(var/client/C, var/mob/origin)
|
||||
asked.Add(C.key)
|
||||
asked[C.key] = world.time
|
||||
var/response = alert(C, "[origin] is requesting a pAI personality. Would you like to play as a personal AI?", "pAI Request", "Yes", "No", "Never for this round")
|
||||
if(response == "Yes")
|
||||
recruitWindow(C.mob)
|
||||
else if (response == "Never for this round")
|
||||
C.be_pai = 0
|
||||
proc/question(var/client/C)
|
||||
spawn(0)
|
||||
if(!C) return
|
||||
asked.Add(C.key)
|
||||
asked[C.key] = world.time
|
||||
var/response = alert(C, "Someone is requesting a pAI personality. Would you like to play as a personal AI?", "pAI Request", "Yes", "No", "Never for this round")
|
||||
if(!C) return //handle logouts that happen whilst the alert is waiting for a response.
|
||||
if(response == "Yes")
|
||||
recruitWindow(C.mob)
|
||||
else if (response == "Never for this round")
|
||||
C.be_pai = 0
|
||||
@@ -1,3 +1,45 @@
|
||||
/mob/living/silicon/robot/gib()
|
||||
//robots don't die when gibbed. instead they drop their MMI'd brain
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("gibbed-r", animation)
|
||||
robogibs(loc, viruses)
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
/mob/living/silicon/robot/dust()
|
||||
death(1)
|
||||
var/atom/movable/overlay/animation = null
|
||||
monkeyizing = 1
|
||||
canmove = 0
|
||||
icon = null
|
||||
invisibility = 101
|
||||
|
||||
animation = new(loc)
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'mob.dmi'
|
||||
animation.master = src
|
||||
|
||||
flick("dust-r", animation)
|
||||
new /obj/effect/decal/remains/robot(loc)
|
||||
if(mmi) del(mmi) //Delete the MMI first so that it won't go popping out.
|
||||
|
||||
spawn(15)
|
||||
if(animation) del(animation)
|
||||
if(src) del(src)
|
||||
|
||||
|
||||
/mob/living/silicon/robot/death(gibbed)
|
||||
if (!gibbed)
|
||||
src.emote("deathgasp")
|
||||
|
||||
@@ -38,14 +38,6 @@
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
// station explosion cinematic
|
||||
src.station_explosion = new src.h_type( src )
|
||||
src.station_explosion.icon = 'station_explosion.dmi'
|
||||
src.station_explosion.icon_state = "start"
|
||||
src.station_explosion.layer = 20
|
||||
src.station_explosion.mouse_opacity = 0
|
||||
src.station_explosion.screen_loc = "1,3"
|
||||
|
||||
var/obj/screen/using
|
||||
|
||||
|
||||
|
||||
@@ -54,12 +54,12 @@
|
||||
src.cell.use(1)
|
||||
else
|
||||
if(src.module_state_1)
|
||||
src.cell.use(5)
|
||||
src.cell.use(5.5)
|
||||
if(src.module_state_2)
|
||||
src.cell.use(5)
|
||||
src.cell.use(5.5)
|
||||
if(src.module_state_3)
|
||||
src.cell.use(5)
|
||||
src.cell.use(1)
|
||||
src.cell.use(5.5)
|
||||
src.cell.use(0.1)
|
||||
src.blinded = 0
|
||||
src.stat = 0
|
||||
else
|
||||
@@ -242,18 +242,18 @@
|
||||
else
|
||||
src.cells.icon_state = "charge-empty"
|
||||
|
||||
switch(src.bodytemperature) //310.055 optimal body temp
|
||||
|
||||
if(335 to INFINITY)
|
||||
src.bodytemp.icon_state = "temp2"
|
||||
if(320 to 335)
|
||||
src.bodytemp.icon_state = "temp1"
|
||||
if(300 to 320)
|
||||
src.bodytemp.icon_state = "temp0"
|
||||
if(260 to 300)
|
||||
src.bodytemp.icon_state = "temp-1"
|
||||
else
|
||||
src.bodytemp.icon_state = "temp-2"
|
||||
if(bodytemp)
|
||||
switch(src.bodytemperature) //310.055 optimal body temp
|
||||
if(335 to INFINITY)
|
||||
src.bodytemp.icon_state = "temp2"
|
||||
if(320 to 335)
|
||||
src.bodytemp.icon_state = "temp1"
|
||||
if(300 to 320)
|
||||
src.bodytemp.icon_state = "temp0"
|
||||
if(260 to 300)
|
||||
src.bodytemp.icon_state = "temp-1"
|
||||
else
|
||||
src.bodytemp.icon_state = "temp-2"
|
||||
|
||||
|
||||
if(src.pullin) src.pullin.icon_state = "pull[src.pulling ? 1 : 0]"
|
||||
|
||||
@@ -13,9 +13,10 @@
|
||||
src.real_name += " "
|
||||
src.real_name += "-[ident]"
|
||||
src.name = src.real_name
|
||||
if(!src.connected_ai)
|
||||
/*if(!src.connected_ai)
|
||||
for(var/mob/living/silicon/ai/A in world)
|
||||
src.connected_ai = A
|
||||
A.connected_robots += src
|
||||
break
|
||||
*/
|
||||
return
|
||||
@@ -26,9 +26,9 @@
|
||||
src << "<b>Unit slaved to [connected_ai.name], downloading laws.</b>"
|
||||
lawupdate = 1
|
||||
else
|
||||
laws = new /datum/ai_laws/asimov
|
||||
laws = new /datum/ai_laws/nanotrasen
|
||||
lawupdate = 0
|
||||
src << "<b>Unable to locate an AI, reverting to standard Asimov laws.</b>"
|
||||
src << "<b>Unable to locate an AI, reverting to standard NanoTrasen laws.</b>"
|
||||
else
|
||||
laws = new /datum/ai_laws/antimov
|
||||
lawupdate = 0
|
||||
@@ -265,6 +265,11 @@
|
||||
else
|
||||
stat(null, text("No Cell Inserted!"))
|
||||
|
||||
if(module)
|
||||
internal = locate(/obj/item/weapon/tank/jetpack) in module.modules
|
||||
if(internal)
|
||||
stat("Internal Atmosphere Info", internal.name)
|
||||
stat("Tank Pressure", internal.air_contents.return_pressure())
|
||||
|
||||
/mob/living/silicon/robot/restrained()
|
||||
return 0
|
||||
@@ -1230,4 +1235,4 @@ Frequency:
|
||||
for(var/obj/item/borg/upgrade/flashproof/F in module.modules)
|
||||
return 1
|
||||
|
||||
return 0
|
||||
return 0
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user