Merge pull request #1167 from PolarisSS13/3/11/2016_leg_guard_fix

Fixes oversight in leg-guard slowdown.
This commit is contained in:
EmperorJon
2016-03-12 19:32:39 +00:00

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@@ -2,7 +2,7 @@
name = "leg guards"
desc = "These will protect your legs and feet."
body_parts_covered = LEGS|FEET
slowdown = 1
slowdown = 0 //Shoes have a slowdown of -1, so this needs to be 0 in order for it to effectively be 1 slowdown.
w_class = 3
/obj/item/clothing/shoes/leg_guard/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
@@ -39,4 +39,4 @@
desc = "These will protect your legs and feet from a variety of weapons."
icon_state = "leg_guards_combat"
siemens_coefficient = 0.6
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 30, bio = 0, rad = 0)
armor = list(melee = 50, bullet = 50, laser = 50, energy = 30, bomb = 30, bio = 0, rad = 0)