Refactors Prison Break event.

Affects the Brig, Virology, Xenobiology or all three.
Adds warning messages to Engineering request consoles and AI.
Prevents doors from bolting open if unpowered
Reduces light overload frequency.
This commit is contained in:
Techhead0
2015-05-20 16:52:36 -04:00
parent 4ea779ae6c
commit 2b8d6db61e
6 changed files with 99 additions and 40 deletions

View File

@@ -1353,10 +1353,24 @@ area/space/atmosalert()
/area/security/brig
name = "\improper Security - Brig"
icon_state = "brig"
prison_break()
for(var/obj/structure/closet/secure_closet/brig/temp_closet in src)
temp_closet.locked = 0
temp_closet.icon_state = temp_closet.icon_closed
for(var/obj/machinery/door_timer/temp_timer in src)
temp_timer.releasetime = 1
..()
/area/security/prison
name = "\improper Security - Prison Wing"
icon_state = "sec_prison"
prison_break()
for(var/obj/structure/closet/secure_closet/brig/temp_closet in src)
temp_closet.locked = 0
temp_closet.icon_state = temp_closet.icon_closed
for(var/obj/machinery/door_timer/temp_timer in src)
temp_timer.releasetime = 1
..()
/area/security/warden
name = "\improper Security - Warden's Office"

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@@ -293,3 +293,10 @@ var/list/mob/living/forced_ambiance_list = new
H.AdjustWeakened(1)
mob << "<span class='notice'>The sudden appearance of gravity makes you fall to the floor!</span>"
/area/proc/prison_break()
for(var/obj/machinery/power/apc/temp_apc in src)
temp_apc.overload_lighting(70)
for(var/obj/machinery/door/airlock/temp_airlock in src)
temp_airlock.prison_open()
for(var/obj/machinery/door/window/temp_windoor in src)
temp_windoor.open()

View File

@@ -1063,7 +1063,8 @@ About the new airlock wires panel:
update_icon()
/obj/machinery/door/airlock/proc/prison_open()
src.unlock()
src.open()
src.lock()
if(arePowerSystemsOn())
src.unlock()
src.open()
src.lock()
return

View File

@@ -161,6 +161,8 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 30, list(ASSIGNMENT_ENGINEER = 5)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Spider Infestation", /datum/event/spider_infestation, 100, list(ASSIGNMENT_SECURITY = 30), 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 150)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Virology Breach", /datum/event/prison_break/virology, 0, list(ASSIGNMENT_MEDICAL = 100)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Xenobiology Breach", /datum/event/prison_break/xenobiology, 0, list(ASSIGNMENT_SCIENCE = 100)),
)
/datum/event_container/major
@@ -169,6 +171,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Nothing", /datum/event/nothing, 1320),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob", /datum/event/blob, 0, list(ASSIGNMENT_ENGINEER = 60), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 3), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Containment Breach", /datum/event/prison_break/station, 0, list(ASSIGNMENT_ANY = 5)),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, 0, list(ASSIGNMENT_ENGINEER = 3), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Space Vines", /datum/event/spacevine, 0, list(ASSIGNMENT_ENGINEER = 15), 1),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 30), 1),

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@@ -1,52 +1,85 @@
/datum/event/prison_break
announceWhen = 50
startWhen = 5
announceWhen = 75
var/releaseWhen = 25
var/list/area/prisonAreas = list()
var/releaseWhen = 60
var/list/area/areas = list() //List of areas to affect.
var/eventDept = "Security" //Department name in announcement
var/list/areaName = list("Brig") //Picks which types of areas are used in start()
var/list/areaType = list(/area/security/prison, /area/security/brig)
var/list/areaNotType = list() //Area types to specifically exclude.
/datum/event/prison_break/virology
eventDept = "Medical"
areaName = list("Virology")
areaType = list(/area/medical/virology, /area/medical/virologyaccess)
/datum/event/prison_break/xenobiology
eventDept = "Science"
areaName = list("Xenobiology")
areaType = list(/area/rnd/xenobiology)
areaNotType = list(/area/rnd/xenobiology/xenoflora, /area/rnd/xenobiology/xenoflora_storage)
/datum/event/prison_break/station
eventDept = "Station"
areaName = list("Brig","Virology","Xenobiology")
areaType = list(/area/security/prison, /area/security/brig, /area/medical/virology, /area/medical/virologyaccess, /area/rnd/xenobiology)
areaNotType = list(/area/rnd/xenobiology/xenoflora, /area/rnd/xenobiology/xenoflora_storage)
/datum/event/prison_break/setup()
announceWhen = rand(50, 60)
releaseWhen = rand(20, 30)
announceWhen = rand(75, 105)
releaseWhen = rand(60, 90)
src.startWhen = src.releaseWhen-1
src.endWhen = src.releaseWhen+1
src.endWhen = src.releaseWhen+2
/datum/event/prison_break/announce()
if(prisonAreas && prisonAreas.len > 0)
command_announcement.Announce("[pick("Gr3y.T1d3 virus","Malignant trojan")] detected in [station_name()] imprisonment subroutines. Recommend station AI involvement.", "Security Alert")
else
world.log << "ERROR: Could not initate grey-tide. Unable find prison or brig area."
kill()
if(areas && areas.len > 0)
command_announcement.Announce("[pick("Gr3y.T1d3 virus","Malignant trojan")] detected in [station_name()] [(eventDept == "Security")? "imprisonment":"containment"] subroutines. Secure any compromised areas immediately. Station AI involvement is recommended.", "[eventDept] Alert")
/datum/event/prison_break/start()
for(var/area/A in world)
if(istype(A, /area/security/prison) || istype(A, /area/security/brig))
prisonAreas += A
if(is_type_in_list(A,areaType) && !is_type_in_list(A,areaNotType))
areas += A
if(areas && areas.len > 0)
var/pass = 0
var/my_department = "[station_name()] firewall subroutines"
var/rc_message = "An unknown malicious program has been detected in the [english_list(areaName)] lighting and airlock control systems at [worldtime2text()]. Systems will be fully compromised within approximately three minutes. Direct intervention is required immediately.<br>"
for(var/obj/machinery/message_server/MS in world)
MS.send_rc_message("Engineering", my_department, rc_message, "", "", 2)
pass = 1
if(pass) //This entire block should be handled by send_rc_message(). I'm not rewriting it.
var/sending = rc_message + "<font color='blue'><b>Message dispatched by [my_department].</b></font>"
for (var/obj/machinery/requests_console/Console in allConsoles)
var/keyed_department = ckey(Console.department)
if(keyed_department == ckey("Engineering"))
if(Console.newmessagepriority < 2)
Console.newmessagepriority = 2
Console.icon_state = "req_comp2"
if(!Console.silent)
playsound(Console.loc, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(5, Console.loc))
O.show_message(text("\icon[Console] *The Requests Console beeps: 'PRIORITY Alert in [my_department]'"))
Console.messages += "<B><FONT color='red'>High Priority message from [my_department]</FONT></B><BR>[sending]"
for(var/mob/living/silicon/ai/A in player_list)
A << "<span class='danger'>Malicious program detected in the [english_list(areaName)] lighting and airlock control systems by [my_department].</span>"
else
world.log << "ERROR: Could not initate grey-tide. Unable to find suitable containment area."
kill()
if(prisonAreas && prisonAreas.len > 0)
for(var/area/A in prisonAreas)
for(var/obj/machinery/light/L in A)
L.flicker(10)
/datum/event/prison_break/tick()
if(activeFor == releaseWhen)
if(prisonAreas && prisonAreas.len > 0)
for(var/area/A in prisonAreas)
for(var/obj/machinery/power/apc/temp_apc in A)
temp_apc.overload_lighting()
if(areas && areas.len > 0)
for(var/area/A in areas)
for(var/obj/machinery/light/L in A)
L.flicker(10)
for(var/obj/structure/closet/secure_closet/brig/temp_closet in A)
temp_closet.locked = 0
temp_closet.icon_state = temp_closet.icon_closed
for(var/obj/machinery/door/airlock/security/temp_airlock in A)
temp_airlock.prison_open()
for(var/obj/machinery/door/airlock/glass_security/temp_glassairlock in A)
temp_glassairlock.prison_open()
for(var/obj/machinery/door_timer/temp_timer in A)
temp_timer.releasetime = 1
/datum/event/prison_break/end()
for(var/area/A in shuffle(areas))
A.prison_break()

View File

@@ -1252,17 +1252,18 @@ obj/machinery/power/apc/proc/autoset(var/val, var/on)
update_icon()
update()
// overload all the lights in this APC area
// overload the lights in this APC area
/obj/machinery/power/apc/proc/overload_lighting()
/obj/machinery/power/apc/proc/overload_lighting(var/chance = 100)
if(/* !get_connection() || */ !operating || shorted)
return
if( cell && cell.charge>=20)
cell.use(20);
spawn(0)
for(var/obj/machinery/light/L in area)
L.on = 1
L.broken()
if(prob(chance))
L.on = 1
L.broken()
sleep(1)
/obj/machinery/power/apc/proc/setsubsystem(val)