mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 03:02:54 +00:00
Makes masks use their original, opaque sprite and properly implements polaris clear gasmask subtypes (#8113)
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
/datum/gear/mask/gas //Greytide Worldwide
|
||||
display_name = "Gas Mask"
|
||||
description = "A dangerous gas filtering gas mask. Also conseals your face. Assistant's favorite."
|
||||
path = /obj/item/clothing/mask/gas
|
||||
cost = 3 //Plague Doctor's costs 3 due to mechanical advantage, so I'll use that here
|
||||
|
||||
/datum/gear/mask/gas_clear
|
||||
display_name = "Gas Mask, Clear"
|
||||
description = "A dangerous gas filtering gas mask. Doesn't conseal your face."
|
||||
path = /obj/item/clothing/mask/gas/clear
|
||||
cost = 3
|
||||
@@ -5,22 +5,33 @@
|
||||
prob(20); /obj/item/weapon/storage/toolbox/emergency,
|
||||
prob(50); /obj/item/weapon/melee/baton/cattleprod,
|
||||
)
|
||||
if(prob(25))
|
||||
to_wear_mask = /obj/item/clothing/mask/gas/wwii
|
||||
if(prob(50))
|
||||
to_wear_mask = /obj/item/clothing/mask/gas
|
||||
else
|
||||
to_wear_mask = null
|
||||
if(prob(5))
|
||||
to_wear_helmet = /obj/item/clothing/head/cone //Hehe funny cone
|
||||
else
|
||||
to_wear_helmet = null
|
||||
if(prob(70))
|
||||
to_wear_gloves = pick(
|
||||
prob(20); /obj/item/clothing/gloves/fyellow,
|
||||
prob(1); /obj/item/clothing/gloves/yellow //Sometimes they get real glubs
|
||||
)
|
||||
else
|
||||
to_wear_gloves = null
|
||||
..()
|
||||
|
||||
/mob/living/carbon/human/ai_controlled/greytide
|
||||
name = "John Greytide" //theyll get a normal name on spawn
|
||||
to_wear_helmet = null
|
||||
//to_wear_helmet = null
|
||||
to_wear_glasses = null
|
||||
//to_wear_mask =
|
||||
to_wear_l_radio = /obj/item/device/radio/headset
|
||||
to_wear_r_radio = null
|
||||
to_wear_uniform = /obj/item/clothing/under/color/grey
|
||||
to_wear_suit = null
|
||||
to_wear_gloves = /obj/item/clothing/gloves/fyellow
|
||||
//to_wear_gloves = /obj/item/clothing/gloves/fyellow
|
||||
to_wear_shoes = /obj/item/clothing/shoes/black
|
||||
to_wear_belt = /obj/item/weapon/storage/belt/utility/full
|
||||
to_wear_l_pocket = /obj/item/weapon/soap
|
||||
|
||||
Reference in New Issue
Block a user