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Makes masks use their original, opaque sprite and properly implements polaris clear gasmask subtypes (#8113)
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/datum/gear/mask/gas //Greytide Worldwide
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display_name = "Gas Mask"
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description = "A dangerous gas filtering gas mask. Also conseals your face. Assistant's favorite."
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path = /obj/item/clothing/mask/gas
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cost = 3 //Plague Doctor's costs 3 due to mechanical advantage, so I'll use that here
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/datum/gear/mask/gas_clear
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display_name = "Gas Mask, Clear"
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description = "A dangerous gas filtering gas mask. Doesn't conseal your face."
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path = /obj/item/clothing/mask/gas/clear
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cost = 3
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