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code/game/objects/items/robot/* lowercase pass
NOTE: vision modes have to be proper. Conflicts: code/game/objects/items/robot/robot_parts.dm code/game/objects/items/robot/robot_upgrades.dm
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Mloc-Argent
parent
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commit
2f0a0243e9
@@ -5,7 +5,7 @@
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***********************************************************************/
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//Might want to move this into several files later but for now it works here
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/obj/item/borg/stun
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name = "Electrified Arm"
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name = "electrified arm"
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icon = 'icons/obj/decals.dmi'
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icon_state = "shock"
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@@ -26,7 +26,7 @@
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O.show_message("\red <B>[user] has prodded [M] with an electrically-charged arm!</B>", 1, "\red You hear someone fall", 2)
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/obj/item/borg/overdrive
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name = "Overdrive"
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name = "overdrive"
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icon = 'icons/obj/decals.dmi'
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icon_state = "shock"
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@@ -40,27 +40,27 @@
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/obj/item/borg/sight/xray
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name = "X-ray Vision"
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name = "\proper x-ray Vision"
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sight_mode = BORGXRAY
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/obj/item/borg/sight/thermal
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name = "Thermal Vision"
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name = "\proper thermal vision"
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sight_mode = BORGTHERM
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/obj/item/borg/sight/meson
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name = "Meson Vision"
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name = "\proper meson vision"
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sight_mode = BORGMESON
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/obj/item/borg/sight/hud
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name = "Hud"
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name = "hud"
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var/obj/item/clothing/glasses/hud/hud = null
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/obj/item/borg/sight/hud/med
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name = "Medical Hud"
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name = "medical hud"
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New()
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@@ -70,7 +70,7 @@
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/obj/item/borg/sight/hud/sec
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name = "Security Hud"
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name = "security hud"
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New()
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@@ -2,7 +2,7 @@
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// Contains various borg upgrades.
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/obj/item/borg/upgrade
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name = "A borg upgrade module."
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name = "borg upgrade module."
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desc = "Protected by FRM."
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icon = 'icons/obj/module.dmi'
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icon_state = "cyborg_upgrade"
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@@ -153,7 +153,7 @@
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/obj/item/borg/upgrade/syndicate/
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name = "Illegal Equipment Module"
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name = "illegal equipment module"
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desc = "Unlocks the hidden, deadlier functions of a robot"
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construction_cost = list("metal"=10000,"glass"=15000,"diamond" = 10000)
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icon_state = "cyborg_upgrade3"
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