code/game/objects/items/robot/* lowercase pass

NOTE: vision modes have to be proper.

Conflicts:
	code/game/objects/items/robot/robot_parts.dm
	code/game/objects/items/robot/robot_upgrades.dm
This commit is contained in:
Kyrah Abattoir
2013-11-23 23:41:21 +01:00
committed by Mloc-Argent
parent 691e15bb2f
commit 2f0a0243e9
2 changed files with 10 additions and 10 deletions

View File

@@ -5,7 +5,7 @@
***********************************************************************/
//Might want to move this into several files later but for now it works here
/obj/item/borg/stun
name = "Electrified Arm"
name = "electrified arm"
icon = 'icons/obj/decals.dmi'
icon_state = "shock"
@@ -26,7 +26,7 @@
O.show_message("\red <B>[user] has prodded [M] with an electrically-charged arm!</B>", 1, "\red You hear someone fall", 2)
/obj/item/borg/overdrive
name = "Overdrive"
name = "overdrive"
icon = 'icons/obj/decals.dmi'
icon_state = "shock"
@@ -40,27 +40,27 @@
/obj/item/borg/sight/xray
name = "X-ray Vision"
name = "\proper x-ray Vision"
sight_mode = BORGXRAY
/obj/item/borg/sight/thermal
name = "Thermal Vision"
name = "\proper thermal vision"
sight_mode = BORGTHERM
/obj/item/borg/sight/meson
name = "Meson Vision"
name = "\proper meson vision"
sight_mode = BORGMESON
/obj/item/borg/sight/hud
name = "Hud"
name = "hud"
var/obj/item/clothing/glasses/hud/hud = null
/obj/item/borg/sight/hud/med
name = "Medical Hud"
name = "medical hud"
New()
@@ -70,7 +70,7 @@
/obj/item/borg/sight/hud/sec
name = "Security Hud"
name = "security hud"
New()