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https://github.com/CHOMPStation2/CHOMPStation2.git
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Slightly buffs flushies. (#7279)
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@@ -8,7 +8,7 @@
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var/refill_cooldown = 200
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var/refilling = FALSE
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var/no_destination = TRUE
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var/max_w_class = 3 //glogged
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var/max_w_class = 5 //glogged
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var/total_w = 0
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var/panic_mult = 1
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@@ -22,7 +22,7 @@
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if(teleplumbed && exit_landmark)
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desc = "The BS-500, a bluespace rift-rotation-based waste disposal unit for small matter. This one seems remarkably clean."
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no_destination = FALSE
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max_w_class = 10
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max_w_class = 15
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return ..()
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/obj/structure/toilet/attack_hand(mob/living/user as mob)
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@@ -52,6 +52,7 @@
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if(F.loc == loc)
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if(isitem(F))
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var/obj/item/I = F
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if(I.w_class >= ITEMSIZE_NORMAL)
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total_w += I.w_class
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if(isliving(F))
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var/mob/living/L = F
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@@ -61,8 +61,8 @@
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#include "code\__defines\items_clothing.dm"
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#include "code\__defines\lighting.dm"
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#include "code\__defines\lighting_vr.dm"
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#include "code\__defines\lum_ch.dm"
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#include "code\__defines\logging.dm"
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#include "code\__defines\lum_ch.dm"
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#include "code\__defines\machinery.dm"
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#include "code\__defines\map.dm"
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#include "code\__defines\materials.dm"
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