[Valley] Valley Refresh 1/X (#8139)

This commit is contained in:
FluffMedic
2024-04-04 15:21:29 +02:00
committed by GitHub
parent c2986b08d5
commit 320e4d6580
10 changed files with 31220 additions and 31036 deletions
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,104 @@
/turf/simulated/floor/outdoors/grass/sif/valley
tree_chance = 1.5
color = "#413D8F" //"#645578" may change back
animal_chance = 0.3
grass_chance = 3
initial_flooring = null
animal_types = list(
/mob/living/simple_mob/animal/sif/diyaab = 24,
/mob/living/simple_mob/animal/sif/glitterfly = 24,
/mob/living/simple_mob/animal/sif/duck = 24,
/obj/random/mob/multiple/sifmobs = 6,
/mob/living/simple_mob/humanoid/cultist/tesh = 2,
/mob/living/simple_mob/humanoid/eclipse/solar/froststalker = 2,
/mob/living/simple_mob/humanoid/eclipse/lunar/pummler = 1,
/mob/living/simple_mob/humanoid/merc/ranged/laser = 2,
/mob/living/simple_mob/humanoid/cultist/magus/rift = 0.05
)
grass_types = list(
/obj/structure/flora/sif/eyes = 20,
/obj/structure/flora/sif/tendrils = 20,
/obj/structure/flora/mushroom = 20,
/obj/structure/flora/sif/subterranean = 20,
/obj/structure/flora/sif/tendrils = 20,
/obj/structure/flora/sif/frostbelle = 20,
/obj/random/landmine = 5
)
/turf/simulated/floor/outdoors/grass/sif/valley/edge
tree_chance = 0.25
color = "#555B78"
animal_chance = 0.2
grass_chance = 3
initial_flooring = null
animal_types = list(
/mob/living/simple_mob/animal/sif/diyaab = 12,
/mob/living/simple_mob/animal/sif/glitterfly = 12,
/mob/living/simple_mob/animal/sif/duck = 12,
/mob/living/simple_mob/animal/giant_spider/tunneler = 12,
/mob/living/simple_mob/animal/giant_spider/nurse = 12,
/mob/living/simple_mob/animal/giant_spider/phorogenic = 12
)
grass_types = list(
/obj/structure/flora/sif/eyes = 20,
/obj/structure/flora/sif/tendrils = 20,
/obj/structure/flora/mushroom = 20,
/obj/structure/flora/sif/subterranean = 20,
/obj/structure/flora/sif/tendrils = 20,
/obj/structure/flora/sif/frostbelle = 20
)
/*
/decl/flooring/grass/sif/valley
color = "#1A2B3C"
*/
/turf/simulated/floor/outdoors/grass/sif/cave
tree_chance = 0
color = "#556778"
animal_chance = 0.4
grass_chance = 15
initial_flooring = null
animal_types = list(
/mob/living/simple_mob/animal/giant_spider/tunneler = 12,
/mob/living/simple_mob/animal/giant_spider/nurse = 12,
/mob/living/simple_mob/animal/giant_spider/phorogenic = 12,
/mob/living/simple_mob/animal/giant_spider/electric = 12,
/mob/living/simple_mob/animal/space/mouse_army/operative = 6,
/mob/living/simple_mob/animal/space/mouse_army/pyro = 6,
/mob/living/simple_mob/animal/space/mouse_army/ammo = 6,
/mob/living/simple_mob/mechanical/mecha/mouse_tank/livewire = 2,
/mob/living/simple_mob/humanoid/eclipse/lunar/miner = 6
)
grass_types = list(
/obj/structure/flora/mushroom = 1,
/obj/structure/flora/sif/subterranean = 1,
/obj/structure/outcrop/phoron = 1,
/obj/structure/outcrop/diamond = 1,
/obj/structure/outcrop/uranium = 1,
/obj/structure/outcrop = 1,
/obj/structure/boulder = 1
)
/*
/decl/flooring/grass/sif/cave
color = "#556778"
*/
@@ -0,0 +1,53 @@
/obj/item/weapon/holosign_creator/forcewand
name = "wand of force"
desc = "A strange wand with odd bits of wires and circuits poking out."
icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
icon_state = "forcewand"
holosign_type = /obj/structure/holosign/barrier/forcebarrier
creation_time = 5
max_signs = 3
/obj/item/weapon/holosign_creator/smokewand
name = "wand of smoke"
desc = "A strange wand with odd bits of wires and circuits poking out."
icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
icon_state = "smokewand"
holosign_type = /obj/structure/holosign/barrier/smokewall
creation_time = 0
max_signs = 10
/obj/structure/holosign/barrier/forcebarrier
name = "force barrier"
desc = "A strange nigh invisible wall."
icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
icon_state = "forcewall"
anchored = TRUE
density = TRUE
layer = ABOVE_TURF_LAYER
can_atmos_pass = ATMOS_PASS_NO
/obj/structure/holosign/barrier/smokewall
name = "force barrier"
desc = "A wall of smoke."
icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
icon_state = "smokewall"
anchored = TRUE
density = FALSE
layer = ABOVE_TURF_LAYER
//Maybe shock staff later
/obj/item/weapon/gun/magic/firestaff/cultstaff
name = "cultist staff"
desc = "A strange staff, bits of lose wires and circuit poking out from the wooden handle."
icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
icon_state = "cultstaff"
w_class = ITEMSIZE_NORMAL
checks_antimagic = FALSE
max_charges = 5
charges = 5
recharge_rate = 1
charge_tick = 0
can_charge = TRUE
projectile_type = /obj/item/weapon/spell/construct/projectile/inverted_beam
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@@ -28,7 +28,7 @@
/obj/structure/table/fancyblack,
/obj/random/maintenance/foodstuff,
/obj/random/maintenance/cargo,
/obj/item/weapon/spellbook/oneuse/charge,
/obj/item/weapon/gun/magic/firestaff/cultstaff,
/obj/random/maintenance/research,
/turf/simulated/floor/carpet,
/area/submap/CultBar)
@@ -288,7 +288,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/item/device/soulstone,
/obj/item/weapon/gun/magic/firestaff,
/obj/item/weapon/spellbook/oneuse/smoke,
/obj/item/weapon/holosign_creator/smokewand,
/turf/simulated/floor/gorefloor2,
/area/submap/CultBar)
"kY" = (
@@ -104,7 +104,7 @@
"mn" = (
/obj/item/clothing/suit/wizrobe/psypurple,
/obj/effect/decal/cleanable/dirt,
/obj/item/weapon/spellbook/oneuse/forcewall,
/obj/item/weapon/holosign_creator/forcewand,
/turf/simulated/floor/wood/sif,
/area/submap/bloodchurch)
"mG" = (
@@ -207,7 +207,7 @@
/area/submap/bloodchurch)
"yD" = (
/obj/structure/table/sifwoodentable,
/obj/item/weapon/spellbook/oneuse/forcewall,
/obj/item/weapon/holosign_creator/forcewand,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/wood/sif,
/area/submap/bloodchurch)
@@ -139,7 +139,7 @@
/obj/random/contraband/nofail,
/obj/random/contraband/nofail,
/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
/obj/item/weapon/spellbook/oneuse/charge,
/obj/item/weapon/holosign_creator/forcewand,
/turf/simulated/floor/wood/sif{
temperature = 243.15;
oxygen = 20.7263;
@@ -514,7 +514,7 @@
/turf/simulated/floor/outdoors/dirt,
/area/submap/demonranch)
"UM" = (
/obj/item/weapon/spellbook/oneuse/charge,
/obj/item/weapon/holosign_creator/smokewand,
/turf/simulated/floor/water,
/area/submap/demonranch)
"VJ" = (
@@ -893,7 +893,7 @@
"hN" = (
/obj/structure/table/woodentable,
/obj/item/device/soulstone,
/obj/item/weapon/spellbook/oneuse/smoke,
/obj/item/weapon/holosign_creator/smokewand,
/turf/simulated/floor/holofloor/wood,
/area/submap/Manor1)
"ie" = (
@@ -1114,7 +1114,7 @@
"Lu" = (
/obj/structure/table/woodentable,
/obj/item/device/soulstone,
/obj/item/weapon/spellbook/oneuse/smoke,
/obj/item/weapon/holosign_creator/smokewand,
/turf/simulated/floor/holofloor/wood,
/area/submap/Manor1)
"LI" = (
+2
View File
@@ -4716,6 +4716,7 @@
#include "modular_chomp\code\game\turfs\turf.dm"
#include "modular_chomp\code\game\turfs\simulated\outdoors\desert_planet.dm"
#include "modular_chomp\code\game\turfs\simulated\outdoors\lava_land.dm"
#include "modular_chomp\code\game\turfs\simulated\outdoors\valley.dm"
#include "modular_chomp\code\game\turfs\turfpacks\turfpacks.dm"
#include "modular_chomp\code\game\turfs\turfpacks\unsim_turfs\unsim_turfs.dm"
#include "modular_chomp\code\game\turfs\turfpacks\unsim_turfs\unsim_turfs_outdoors.dm"
@@ -4992,6 +4993,7 @@
#include "modular_chomp\code\modules\vore\eating\exportpanel_ch.dm"
#include "modular_chomp\code\modules\vore\resizing\resize.dm"
#include "modular_chomp\code\modules\weapons\melee.dm"
#include "modular_chomp\code\modules\weapons\staves.dm"
#include "modular_chomp\code\modules\xenobio\machinery\monkey_processor.dm"
#include "modular_chomp\datums\tgs_event_handler.dm"
#include "modular_chomp\game\effects\spawner.dm"