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[Valley] Valley Refresh 1/X (#8139)
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@@ -0,0 +1,53 @@
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/obj/item/weapon/holosign_creator/forcewand
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name = "wand of force"
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desc = "A strange wand with odd bits of wires and circuits poking out."
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icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
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icon_state = "forcewand"
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holosign_type = /obj/structure/holosign/barrier/forcebarrier
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creation_time = 5
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max_signs = 3
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/obj/item/weapon/holosign_creator/smokewand
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name = "wand of smoke"
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desc = "A strange wand with odd bits of wires and circuits poking out."
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icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
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icon_state = "smokewand"
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holosign_type = /obj/structure/holosign/barrier/smokewall
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creation_time = 0
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max_signs = 10
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/obj/structure/holosign/barrier/forcebarrier
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name = "force barrier"
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desc = "A strange nigh invisible wall."
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icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
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icon_state = "forcewall"
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anchored = TRUE
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density = TRUE
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layer = ABOVE_TURF_LAYER
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can_atmos_pass = ATMOS_PASS_NO
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/obj/structure/holosign/barrier/smokewall
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name = "force barrier"
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desc = "A wall of smoke."
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icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
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icon_state = "smokewall"
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anchored = TRUE
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density = FALSE
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layer = ABOVE_TURF_LAYER
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//Maybe shock staff later
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/obj/item/weapon/gun/magic/firestaff/cultstaff
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name = "cultist staff"
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desc = "A strange staff, bits of lose wires and circuit poking out from the wooden handle."
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icon = 'modular_chomp/icons/obj/guns/fakemagic.dmi'
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icon_state = "cultstaff"
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w_class = ITEMSIZE_NORMAL
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checks_antimagic = FALSE
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max_charges = 5
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charges = 5
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recharge_rate = 1
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charge_tick = 0
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can_charge = TRUE
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projectile_type = /obj/item/weapon/spell/construct/projectile/inverted_beam
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