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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Axis rename
This commit is contained in:
@@ -232,7 +232,7 @@
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/obj/item/weapon/handcuffs,
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// /obj/item/device/detective_scanner,
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/obj/item/device/taperecorder)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 50, bullet = 15, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
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var/unbuttoned = 0
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/obj/item/clothing/suit/storage/fluff/fedcoat/verb/toggle()
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@@ -262,21 +262,21 @@
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Wearing this may make you feel all scientific."
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icon_state = "fedblue"
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item_state = "fedblue"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/suit/storage/fluff/fedcoat/fedeng
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name = "Federation Uniform Jacket (Yellow)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it.Wearing it may make you feel like checking a warp core, whatever that is."
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icon_state = "fedeng"
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item_state = "fedeng"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 10, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 30, rad = 35)
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/obj/item/clothing/suit/storage/fluff/fedcoat/fedcapt
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name = "Federation Uniform Jacket (Command)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. You feel like a commanding officer of Starfleet."
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icon_state = "fedcapt"
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item_state = "fedcapt"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 50, bullet = 5, laser = 15,energy = 10, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/storage/fluff/modernfedcoat
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name = "Modern Federation Uniform Jacket (Command)"
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@@ -302,7 +302,7 @@
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/obj/item/weapon/handcuffs,
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// /obj/item/device/detective_scanner,
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/obj/item/device/taperecorder)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 50, bullet = 15, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
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//Variants
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/obj/item/clothing/suit/storage/fluff/modernfedcoat/modernfedblue
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@@ -310,21 +310,21 @@
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desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. Wearing this makes you feel like a scientist or a pilot."
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icon_state = "fedmodernblue"
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item_state = "fedmodernblue"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/suit/storage/fluff/modernfedcoat/modernfedeng
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name = "Modern Federation Uniform Jacket (Yellow)"
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desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. You feel like you can handle any type of technical engineering problems."
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icon_state = "fedmoderneng"
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item_state = "fedmoderneng"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 00, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 30, rad = 35)
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/obj/item/clothing/suit/storage/fluff/modernfedcoat/modernfedsec
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name = "Modern Federation Uniform Jacket (Red)"
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desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. This uniform makes you want to protect and serve as an officer."
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icon_state = "fedmodernsec"
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item_state = "fedmodernsec"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: No armor, just fluff item.
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armor = list(melee = 50, bullet = 5, laser = 15,energy = 10, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/caphat/formal/fedcover
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name = "Federation Officer's Cap"
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@@ -1187,12 +1187,12 @@ Departamental Swimsuits, for general use
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item_state = "trek_command"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // Considering only staff heads get to pick it
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/obj/item/clothing/under/rank/trek/eng //CHOMPEdit: Engineering only
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/obj/item/clothing/under/rank/trek/engsec
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name = "Operations Uniform"
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desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..."
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icon_state = "trek_engsec"
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item_state = "trek_engsec"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // since they're shared between jobs and kinda moot. //CHOMPEdit: I'll tell you what, the armor values are NOT shared. Removed melee bonus.
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // since they're shared between jobs and kinda moot.
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/obj/item/clothing/under/rank/trek/medsci
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name = "MedSci Uniform"
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@@ -1208,7 +1208,7 @@ Departamental Swimsuits, for general use
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icon_state = "trek_next_command"
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item_state = "trek_next_command"
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/obj/item/clothing/under/rank/trek/eng/next //CHOMPEdit: Engineering only
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/obj/item/clothing/under/rank/trek/engsec/next
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desc = "The uniform worn by operation officers. This one's from the mid 2360s."
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icon_state = "trek_next_engsec"
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item_state = "trek_next_engsec"
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@@ -1224,7 +1224,7 @@ Departamental Swimsuits, for general use
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icon_state = "trek_ent_command"
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item_state = "trek_ent_command"
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/obj/item/clothing/under/rank/trek/eng/ent //CHOMPEdit: Engineering only
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/obj/item/clothing/under/rank/trek/engsec/ent
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desc = "The uniform worn by operations officers of the 2140s."
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icon_state = "trek_ent_engsec"
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item_state = "trek_ent_engsec"
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@@ -1240,7 +1240,7 @@ Departamental Swimsuits, for general use
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icon_state = "trek_voy_command"
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item_state = "trek_voy_command"
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/obj/item/clothing/under/rank/trek/eng/voy //CHOMPEdit: Engineering only
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/obj/item/clothing/under/rank/trek/engsec/voy
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desc = "The uniform worn by operations officers of the 2370s."
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icon_state = "trek_voy_engsec"
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item_state = "trek_voy_engsec"
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@@ -1269,7 +1269,7 @@ Departamental Swimsuits, for general use
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/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,
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/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle
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)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //CHOMPEdit: Removed extra armor since any schmuck can take this and spontaneously have an edge.
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armor = list(melee = 20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 20, rad = 25)
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/obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
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name = "Admiral Overcoat"
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@@ -1284,7 +1284,7 @@ Departamental Swimsuits, for general use
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icon_state = "trek_command"
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item_state = "trek_ds9_command"
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/obj/item/clothing/under/rank/trek/eng/ds9 //CHOMPEdit: Engineering only
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/obj/item/clothing/under/rank/trek/engsec/ds9
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desc = "The uniform worn by operations officers of the 2380s."
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icon_state = "trek_engsec"
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item_state = "trek_ds9_engsec"
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@@ -1752,7 +1752,7 @@ Departamental Swimsuits, for general use
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mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(H.ckey != "silencedmp5a5")
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H << "<span class='warning'>...The faceplate is clearly not made for your anatomy, thus, does not fit.</span>"
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to_chat(H, "<span class='warning'>...The faceplate is clearly not made for your anatomy, thus, does not fit.</span>")
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return 0
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else
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return 1
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@@ -1771,7 +1771,7 @@ Departamental Swimsuits, for general use
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if(..() && istype(H) && H.ckey == "silencedmp5a5")
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return 1
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else
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to_chat(H,"<span class='warning'>This suit is not designed for you.</span>")
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to_chat(H, "<span class='warning'>This suit is not designed for you.</span>")
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return 0
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//Zigfe:Zaoozaoo Xrimxuqmqixzix
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@@ -1902,17 +1902,56 @@ Departamental Swimsuits, for general use
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return FALSE //Indigestible
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//Bacon12366:Elly Brown
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/obj/item/clothing/accessory/sweater/fluff/star
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name = "Star Sweater"
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desc = "It's a black long sweater with a big blue star at the chest area. It was made to show person's left shoulder."
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/obj/item/clothing/suit/storage/star
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name = "Star hoodie"
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desc = "It's a black long hoodie with a big blue star at the chest area. It's made of pretty soft material."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "star_sweater"
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icon_state = "star_hoodie"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "star_sweater"
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item_state = "star_hoodie"
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slot_flags = SLOT_OCLOTHING | SLOT_TIE
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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w_class = ITEMSIZE_NORMAL
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slot = ACCESSORY_SLOT_OVER
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//KillerDragn:Excess
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/obj/item/clothing/accessory/collar/pink/fluff/warning
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name = "Warning Collar (AGGRESSIVE)"
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desc = "A bright red warning collar with white text - \"AGGRESSIVE\"."
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//KillerDragn:Excess
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/obj/item/clothing/under/fluff/excess
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name = "XS-21E Labeled Latex Clothing"
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desc = "A latex navy blue tube-top and matching compression shorts, with a bright yellow stripe down the side. \"XS-21E\" is written on the thigh. \"Warning\" is written in yellow by the stripe on the top."
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "latex_clothes"
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item_icons = list()
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default_worn_icon = 'icons/vore/custom_clothes_vr.dmi'
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color = COLOR_NAVY
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sprite_sheets = null
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//SweetBlueSylveon:Pip Shyner
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/obj/item/clothing/accessory/poncho/roles/cloak/hop/fluff/pip
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name = "Pip's Cloak"
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desc = "A brightly colored cloak, similar in pattern to the CRO's cloak. It's colored White, Pink, and Blue, with Gold buttons."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "pipcloak"
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item_state = "pipcloak_mob"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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/obj/item/clothing/accessory/poncho/roles/cloak/hop/fluff/pip/equipped() //Because otherwise it gets reset every time
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..()
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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//CappyCat:Cappy Fuzzlyfeathers
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/obj/item/clothing/accessory/watch
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name = "silver pocket watch"
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desc = "A fancy silver-plated digital pocket watch. Looks expensive."
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icon = 'icons/obj/deadringer.dmi'
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icon_state = "deadringer"
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w_class = ITEMSIZE_SMALL
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slot_flags = SLOT_ID | SLOT_BELT | SLOT_TIE
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//Pimientopyro:Zaku Fyodorovna
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/obj/item/clothing/suit/varsity/green/sweater_vest
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name = "green sweater vest"
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desc = "A green argyle sweater vest with a white undershirt, a must for long winter nights and looking like a dork."
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