mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 18:53:06 +00:00
Implements reaction-over-time and reaction yield
This commit is contained in:
@@ -99,6 +99,7 @@
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#include "code\controllers\voting.dm"
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#include "code\controllers\Processes\air.dm"
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#include "code\controllers\Processes\alarm.dm"
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#include "code\controllers\Processes\chemistry.dm"
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#include "code\controllers\Processes\disease.dm"
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#include "code\controllers\Processes\emergencyShuttle.dm"
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#include "code\controllers\Processes\event.dm"
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33
code/controllers/Processes/chemistry.dm
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33
code/controllers/Processes/chemistry.dm
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@@ -0,0 +1,33 @@
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var/datum/controller/process/chemistry/chemistryProcess
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/datum/controller/process/chemistry
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var/tmp/datum/updateQueue/updateQueueInstance
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var/list/active_holders
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var/list/chemical_reactions
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var/list/chemical_reagents
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/datum/controller/process/chemistry/setup()
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name = "chemistry"
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schedule_interval = 20 // every 2 seconds
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updateQueueInstance = new
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chemistryProcess = src
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active_holders = list()
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chemical_reactions = chemical_reactions_list
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chemical_reagents = chemical_reagents_list
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/datum/controller/process/chemistry/getStatName()
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return ..()+"([active_holders.len])"
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/datum/controller/process/chemistry/doWork()
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for(var/datum/reagents/holder in active_holders)
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if(!holder.process_reactions())
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active_holders -= holder
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scheck()
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/datum/controller/process/chemistry/proc/mark_for_update(var/datum/reagents/holder)
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if(holder in active_holders)
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return
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//Process once, right away. If we still need to continue then add to the active_holders list and continue later
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if(holder.process_reactions())
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active_holders += holder
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@@ -55,7 +55,7 @@
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usr.client.debug_variables(antag)
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message_admins("Admin [key_name_admin(usr)] is debugging the [antag.role_text] template.")
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/client/proc/debug_controller(controller in list("Master","Ticker","Ticker Process","Air","Jobs","Sun","Radio","Supply","Shuttles","Emergency Shuttle","Configuration","pAI", "Cameras", "Transfer Controller", "Gas Data","Event","Plants","Alarm","Nano"))
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/client/proc/debug_controller(controller in list("Master","Ticker","Ticker Process","Air","Jobs","Sun","Radio","Supply","Shuttles","Emergency Shuttle","Configuration","pAI", "Cameras", "Transfer Controller", "Gas Data","Event","Plants","Alarm","Nano","Chemistry"))
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set category = "Debug"
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set name = "Debug Controller"
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set desc = "Debug the various periodic loop controllers for the game (be careful!)"
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@@ -119,5 +119,8 @@
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if("Nano")
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debug_variables(nanomanager)
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feedback_add_details("admin_verb", "DNano")
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if("Chemistry")
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debug_variables(chemistryProcess)
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feedback_add_details("admin_verb", "DChem")
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message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.")
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return
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@@ -1,3 +1,5 @@
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#define PROCESS_REACTION_ITER 5 //when processing a reaction, iterate this many times
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/datum/reagents
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var/list/datum/reagent/reagent_list = list()
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var/total_volume = 0
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@@ -11,6 +13,9 @@
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/datum/reagents/Destroy()
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..()
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if(chemistryProcess)
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chemistryProcess.active_holders -= src
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for(var/datum/reagent/R in reagent_list)
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qdel(R)
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reagent_list.Cut()
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@@ -70,17 +75,22 @@
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my_atom.reagents = null
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/datum/reagents/proc/handle_reactions()
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if(chemistryProcess)
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chemistryProcess.mark_for_update(src)
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//returns 1 if the holder should continue reactiong, 0 otherwise.
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/datum/reagents/proc/process_reactions()
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if(!my_atom) // No reactions in temporary holders
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return
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return 0
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if(!my_atom.loc) //No reactions inside GC'd containers
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return
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return 0
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if(my_atom.flags & NOREACT) // No reactions here
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return
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return 0
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var/reaction_occured
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var/list/effect_reactions = list()
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var/list/eligible_reactions = list()
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var/reaction_occured = 0
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do
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for(var/i in 1 to PROCESS_REACTION_ITER)
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reaction_occured = 0
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//need to rebuild this to account for chain reactions
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@@ -88,17 +98,20 @@
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eligible_reactions |= chemical_reactions_list[R.id]
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for(var/datum/chemical_reaction/C in eligible_reactions)
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if(!C.can_happen(src))
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continue
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if(C.process(src))
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if(C.can_happen(src) && C.process(src))
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effect_reactions |= C
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reaction_occured = 1
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eligible_reactions.Cut()
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while(reaction_occured)
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if(!reaction_occured)
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break
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for(var/datum/chemical_reaction/C in effect_reactions)
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C.post_reaction(src)
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update_total()
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return
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return reaction_occured
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/* Holder-to-chemical */
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@@ -11,11 +11,24 @@
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for(var/path in paths)
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var/datum/chemical_reaction/D = new path()
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if(D.required_reagents && D.required_reagents.len)
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var/reagent_id = D.required_reagents[1]
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if(!chemical_reactions_list[reagent_id])
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chemical_reactions_list[reagent_id] = list()
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chemical_reactions_list[reagent_id] += D
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//helper that ensures the reaction rate holds after iterating
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//Ex. REACTION_RATE(0.3) means that 30% of the reagents will react each chemistry tick (~2 seconds by default).
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#define REACTION_RATE(rate) (1.0 - (1.0-rate)**(1.0/PROCESS_REACTION_ITER))
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//helper to define reaction rate in terms of half-life
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//Ex.
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//HALF_LIFE(0) -> Reaction completes immediately (default chems)
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//HALF_LIFE(1) -> Half of the reagents react immediately, the rest after 1 chemistry ticks
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//HALF_LIFE(2) -> Half of the reagents are consumed after 2 chemistry ticks.
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//HALF_LIFE(3) -> Half of the reagents are consumed after 3 chemistry ticks.
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#define HALF_LIFE(ticks) (ticks? 1.0 - (0.5)**(1.0/(ticks*PROCESS_REACTION_ITER)) : 1.0)
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/datum/chemical_reaction
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var/name = null
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var/id = null
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@@ -23,8 +36,19 @@
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var/list/required_reagents = list()
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var/list/catalysts = list()
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var/list/inhibitors = list()
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var/result_amount = 0
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//how far the reaction proceeds each time it is processed. Used with either REACTION_RATE or HALF_LIFE macros.
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var/reaction_rate = HALF_LIFE(0)
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//if less than 1, the reaction will be inhibited if the ratio of products/reagents is too high.
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//0.5 = 50% yield -> reaction will only proceed halfway until products are removed.
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var/yield = 1.0
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//If limits on reaction rate would leave less than this amount of any reagent (adjusted by the reaction ratios),
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//the reaction goes to completion. This is to prevent reactions from going on forever with tiny reagent amounts.
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var/min_reaction = 2
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var/mix_message = "The solution begins to bubble."
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var/reaction_sound = 'sound/effects/bubbles.ogg'
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@@ -48,27 +72,69 @@
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return 1
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/datum/chemical_reaction/proc/calc_reaction_progress(var/datum/reagents/holder, var/reaction_limit)
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var/progress = reaction_limit * reaction_rate //simple exponential progression
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//calculate yield
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if(1-yield > 0.001) //if yield ratio is big enough just assume it goes to completion
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/*
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Determine the max amount of product by applying the yield condition:
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(max_product/result_amount) / reaction_limit == yield/(1-yield)
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We make use of the fact that:
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reaction_limit = (holder.get_reagent_amount(reactant) / required_reagents[reactant]) of the limiting reagent.
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*/
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var/yield_ratio = yield/(1-yield)
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var/max_product = yield_ratio * reaction_limit * result_amount //rearrange to obtain max_product
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var/yield_limit = max(0, max_product - holder.get_reagent_amount(result))/result_amount
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progress = min(progress, yield_limit) //apply yield limit
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//apply min reaction progress - wasn't sure if this should go before or after applying yield
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//I guess people can just have their miniscule reactions go to completion regardless of yield.
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for(var/reactant in required_reagents)
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var/remainder = holder.get_reagent_amount(reactant) - progress*required_reagents[reactant]
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if(remainder <= min_reaction*required_reagents[reactant])
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progress = reaction_limit
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break
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return progress
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/datum/chemical_reaction/proc/process(var/datum/reagents/holder)
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//determine how far the reaction can proceed
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var/list/reaction_limits = list()
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for(var/reactant in required_reagents)
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reaction_limits += holder.get_reagent_amount(reactant) / required_reagents[reactant]
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//determine how far the reaction proceeds
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var/reaction_limit = min(reaction_limits)
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var/progress_limit = calc_reaction_progress(holder, reaction_limit)
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var/reaction_progress = min(reaction_limit, progress_limit) //no matter what, the reaction progress cannot exceed the stoichiometric limit.
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//need to obtain the new reagent's data before anything is altered
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var/data = send_data(holder, reaction_limit)
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var/data = send_data(holder, reaction_progress)
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//remove the reactants
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for(var/reactant in required_reagents)
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var/amt_used = required_reagents[reactant] * reaction_limit
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var/amt_used = required_reagents[reactant] * reaction_progress
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holder.remove_reagent(reactant, amt_used, safety = 1)
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//add the product
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var/amt_produced = result_amount * reaction_limit
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var/amt_produced = result_amount * reaction_progress
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if(result)
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holder.add_reagent(result, amt_produced, data)
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holder.add_reagent(result, amt_produced, data, safety = 1)
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//produces messages and sounds
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on_reaction(holder, amt_produced)
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return reaction_progress
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//called when a reaction processes
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/datum/chemical_reaction/proc/on_reaction(var/datum/reagents/holder, var/created_volume)
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return
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//called after processing reactions, if they occurred
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/datum/chemical_reaction/proc/post_reaction(var/datum/reagents/holder)
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var/atom/container = holder.my_atom
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if(mix_message && container && !ismob(container))
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var/turf/T = get_turf(container)
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@@ -77,14 +143,6 @@
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M.show_message("<span class='notice'>\icon[container] [mix_message]</span>", 1)
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playsound(T, reaction_sound, 80, 1)
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on_reaction(holder, amt_produced)
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return reaction_limit
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//called after a reaction occurs
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/datum/chemical_reaction/proc/on_reaction(var/datum/reagents/holder, var/created_volume)
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return
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//obtains any special data that will be provided to the reaction products
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//this is called just before reactants are removed.
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/datum/chemical_reaction/proc/send_data(var/datum/reagents/holder, var/reaction_limit)
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