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TG: Added an ex_act for simple animals
Revision: r3558 Author: kortgstation
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@@ -352,3 +352,18 @@
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stat = DEAD
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density = 0
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return
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/mob/living/simple_animal/ex_act(severity)
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flick("flash", flash)
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switch (severity)
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if (1.0)
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health -= 500
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gib()
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return
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if (2.0)
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health -= 60
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if(3.0)
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health -= 30
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