Merge remote-tracking branch 'upstream/dev-freeze' into dev

Conflicts:
	code/_helpers/names.dm
	code/game/jobs/job/silicon.dm
	code/game/objects/items.dm
	code/modules/mining/abandonedcrates.dm
	code/modules/mob/living/carbon/brain/life.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/simple_animal/friendly/spiderbot.dm
	code/modules/nano/modules/alarm_monitor.dm
	code/setup.dm
This commit is contained in:
PsiOmegaDelta
2015-07-14 08:21:12 +02:00
84 changed files with 408 additions and 448 deletions
@@ -154,15 +154,20 @@
user << "<span class='warning'>The crate appears to be broken.</span>"
return
if(src.allowed(user))
src.locked = !src.locked
for(var/mob/O in viewers(user, 3))
if((O.client && !( O.blinded )))
O << "<span class='notice'>The crate has been [locked ? null : "un"]locked by [user].</span>"
overlays.Cut()
overlays += locked ? redlight : greenlight
set_locked(!locked, user)
else
user << "<span class='notice'>Access Denied</span>"
/obj/structure/closet/crate/secure/proc/set_locked(var/newlocked, mob/user = null)
if(locked == newlocked) return
locked = newlocked
if(user)
for(var/mob/O in viewers(user, 3))
O.show_message( "<span class='notice'>The crate has been [locked ? null : "un"]locked by [user].</span>", 1)
overlays.Cut()
overlays += locked ? redlight : greenlight
/obj/structure/closet/crate/secure/verb/verb_togglelock()
set src in oview(1) // One square distance
set category = "Object"
+22 -6
View File
@@ -20,6 +20,12 @@
var/obj/structure/m_tray/connected = null
anchored = 1.0
/obj/structure/morgue/Destroy()
if(connected)
qdel(connected)
connected = null
return ..()
/obj/structure/morgue/proc/update()
if (src.connected)
src.icon_state = "morgue0"
@@ -63,8 +69,8 @@
if (!( A.anchored ))
A.loc = src
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
//src.connected = null
qdel(src.connected)
src.connected = null
else
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
src.connected = new /obj/structure/m_tray( src.loc )
@@ -79,8 +85,8 @@
src.connected.icon_state = "morguet"
src.connected.set_dir(src.dir)
else
//src.connected = null
qdel(src.connected)
src.connected = null
src.add_fingerprint(user)
update()
return
@@ -112,11 +118,10 @@
src.icon_state = "morgue0"
for(var/atom/movable/A as mob|obj in src)
A.loc = src.connected.loc
//Foreach goto(106)
src.connected.icon_state = "morguet"
else
//src.connected = null
qdel(src.connected)
src.connected = null
return
@@ -134,6 +139,12 @@
anchored = 1
throwpass = 1
/obj/structure/m_tray/Destroy()
if(connected && connected.connected == src)
connected.connected = null
connected = null
return ..()
/obj/structure/m_tray/attack_hand(mob/user as mob)
if (src.connected)
for(var/atom/movable/A as mob|obj in src.loc)
@@ -179,6 +190,12 @@
var/id = 1
var/locked = 0
/obj/structure/crematorium/Destroy()
if(connected)
qdel(connected)
connected = null
return ..()
/obj/structure/crematorium/proc/update()
if (src.connected)
src.icon_state = "crema0"
@@ -278,11 +295,10 @@
src.icon_state = "crema0"
for(var/atom/movable/A as mob|obj in src)
A.loc = src.connected.loc
//Foreach goto(106)
src.connected.icon_state = "cremat"
else
//src.connected = null
qdel(src.connected)
src.connected = null
return
/obj/structure/crematorium/proc/cremate(atom/A, mob/user as mob)