mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-06 15:34:35 +00:00
Exercise equipment changes/refactor
This commit is contained in:
@@ -1,14 +1,60 @@
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/obj/machinery/workout
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name = "fitness lifter"
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icon = 'icons/obj/machines/fitness_machines_vr.dmi'
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icon_state = "fitnesslifter" //Sprites ripped from goon.
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/obj/machinery/fitness
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name = "workout equipment"
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desc = "A utility often used to lose weight."
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icon = 'icons/obj/machines/fitness_machines_vr.dmi'
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anchored = 1
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use_power = 0
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idle_power_usage = 0
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active_power_usage = 0
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var/messages
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var/workout_sounds
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var/cooldown = 10
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var/weightloss_power = 1
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/obj/machinery/workout/attackby(obj/item/W, var/mob/living/user)
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/obj/machinery/fitness/attack_hand(var/mob/living/user)
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if(user.nutrition < 70)
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user << "<span class='notice'>You need more energy to workout with the [src]!</span>"
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else if(user.weight < 70)
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user << "<span class='notice'>You're too skinny to risk losing any more weight!</span>"
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else //If they have enough nutrition and body weight, they can exercise.
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user.setClickCooldown(cooldown)
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user.nutrition -= 10 * weightloss_power
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user.weight -= 0.025 * weightloss_power * (0.01*user.weight_loss)
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flick("[icon_state]2",src)
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var/message = pick(messages)
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user << "<span class='notice'>[message].</span>"
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for(var/s in workout_sounds)
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playsound(src.loc, s, 50, 1)
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/obj/machinery/fitness/punching_bag
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name = "punching bag"
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desc = "A bag often used to relieve stress and burn fat."
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icon_state = "punchingbag"
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anchored = 0
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density = 1
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workout_sounds = list(
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"punch")
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messages = list(
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"You slam your fist into the punching bag",
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"You jab the punching bag with your elbow")
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/obj/machinery/fitness/punching_bag/clown
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name = "clown punching bag"
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desc = "A bag often used to releive stress and burn fat. It has a clown on the front of it."
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icon_state = "bopbag"
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workout_sounds = list(
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"punch",
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"clownstep",
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"sound/items/bikehorn.ogg")
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messages = list(
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"You slam your fist into the punching bag",
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"You jab the punching bag with your elbow",
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"You hammer the clown right in it's face with your fist",
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"A honk emits from the punching bag as you hit it")
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/obj/machinery/fitness/heavy/attackby(obj/item/W, var/mob/living/user)
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if(istype(W, /obj/item/weapon/wrench))
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src.add_fingerprint(user)
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user.visible_message("<span class='warning'>[user] has [anchored ? "un" : ""]secured \the [src].</span>", "<span class='notice'>You [anchored ? "un" : ""]secure \the [src].</span>")
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@@ -16,109 +62,24 @@
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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return
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/obj/machinery/workout/attack_hand(var/mob/living/user)
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/obj/machinery/fitness/heavy/attack_hand(var/mob/living/user)
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if(!anchored)
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user << "<span class='notice'>For safety reasons, you are required to have this equipment wrenched down before using it!</span>"
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return
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else if(user.loc != src.loc)
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user << "<span class='notice'>For safety reasons, you need to be sitting in the fitness lifter for it to work!</span>"
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user << "<span class='notice'>For safety reasons, you need to be sitting in the [src] for it to work!</span>"
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return
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else if(user.nutrition > 70 && user.weight > 70) //If they have enough nutrition and body weight, they can exercise.
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user.setClickCooldown(40)
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user.dir = src.dir
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user.nutrition = user.nutrition - 20 //Working out burns a lot of calories!
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user.weight = user.weight - 0.05 //Burn a bit of weight. Not much, but quite a bit. This can't be spammed, as they'll need nutrition to be able to work out.
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flick("fitnesslifter2",src)
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user << "<span class='notice'>You lift some weights.</span>"
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else if(user.nutrition < 70)
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user << "<span class='notice'>You need more energy to workout on the mat!</span>"
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else if(user.weight < 70)
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user << "<span class='notice'>You're too skinny to risk losing any more weight!</span>"
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else
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user << "<span class='notice'>You're unable to use the fitness lifter.</span>"
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return //Something went wrong. They shouldn't see this.
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..()
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/obj/machinery/workout/shipped
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anchored = 0 // For cargo.
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/obj/machinery/punching_bag
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name = "punching bag"
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icon = 'icons/obj/machines/fitness_machines_vr.dmi'
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icon_state = "punchingbag"
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desc = "A bag often used to releive stress and burn fat."
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anchored = 1
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density = 1
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use_power = 0
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idle_power_usage = 0
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active_power_usage = 0
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/obj/machinery/punching_bag/attack_hand(var/mob/living/user)
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if(user.nutrition > 35 && user.weight > 70) //If they have enough nutrition and body weight, they can exercise.
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user.setClickCooldown(10)
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user.nutrition = user.nutrition - 10 //A punching bag uses less calories.
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user.weight = user.weight - 0.025 //And burns less weight.
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flick("punchingbag2",src)
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var/message = pick(
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"<span class='notice'>You slam your fist into the punching bag.</span>",
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"<span class='notice'>You jab the punching bag with your elbow.</span>")
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user << message
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playsound(src.loc, "punch", 50, 1)
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else if(user.nutrition < 35)
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user << "<span class='notice'>You need more energy to workout on the mat!</span>"
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else if(user.weight < 70)
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user << "<span class='notice'>You're too skinny to risk losing any more weight!</span>"
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else
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user << "<span class='notice'>You're unable to use the punching bag.</span>"
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return //Something went wrong. They shouldn't see this.
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/obj/machinery/punching_clown
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name = "clown punching bag"
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icon = 'icons/obj/machines/fitness_machines_vr.dmi'
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icon_state = "bopbag"
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desc = "A bag often used to releive stress and burn fat. It has a clown on the front of it."
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anchored = 0
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density = 1
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use_power = 0
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idle_power_usage = 0
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active_power_usage = 0
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/obj/machinery/punching_clown/attack_hand(var/mob/living/user)
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if(user.nutrition > 35 && user.weight > 70) //If they have enough nutrition and body weight, they can exercise.
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user.setClickCooldown(10)
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user.nutrition = user.nutrition - 10
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user.weight = user.weight - 0.025
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flick("bopbag2",src)
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var/message = pick(
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"<span class='notice'>You slam your fist into the punching bag.</span>",
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"<span class='notice'>You jab the punching bag with your elbow.</span>",
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"<span class='notice'>You hammer the clown right in it's face with your fist.</span>",
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"<span class='notice'>A honk emits from the punching bag as you hit it.</span>")
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user << message
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playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
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playsound(src.loc, "clownstep", 50, 1)
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playsound(src.loc, "punch", 50, 1)
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else if(user.nutrition < 35)
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user << "<span class='notice'>You need more energy to workout on the mat!</span>"
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else if(user.weight < 70)
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user << "<span class='notice'>You're too skinny to risk losing any more weight!</span>"
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else
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user << "<span class='notice'>You're unable to use the punching bag.</span>"
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return //Something went wrong. They shouldn't see this.
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/obj/machinery/fitness/heavy/lifter
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name = "fitness lifter"
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desc = "A specialized machine that can be used for an assortment of excercises involving moving some weight repeatedly. Often used with the goal of losing weight."
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icon_state = "fitnesslifter" //Sprites ripped from goon.
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messages = list("You lift some weights")
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weightloss_power = 2
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/obj/machinery/scale
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name = "scale"
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@@ -129,13 +90,11 @@
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use_power = 0
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idle_power_usage = 0
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active_power_usage = 0
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var/kilograms
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/obj/machinery/scale/attack_hand(var/mob/living/user)
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if(user.loc != src.loc)
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user << "<span class='notice'>You need to be standing on top of the scale for it to work!</span>"
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return
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if(user.weight) //Just in case.
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kilograms = round(text2num(user.weight),4) / 2.20463
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user << "<span class='notice'>Your relative weight is [user.weight]lb / [kilograms]kg.</span>"
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user.visible_message("<span class='warning'>[user]'s relative weight is [user.weight]lb / [kilograms]kg.</span>")
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var/kilograms = round(text2num(user.weight),4) / 2.20463
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src.visible_message("<span class='notice'>[src] displays a reading of [user.weight]lb / [kilograms]kg when [user] stands on it.</span>")
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@@ -4260,9 +4260,9 @@
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"bDV" = (/obj/item/weapon/storage/fancy/cigar/havana,/obj/effect/decal/cleanable/dirt,/mob/living/simple_animal/hostile/mimic/crate,/turf/simulated/floor/plating,/area/maintenance/lower/rnd)
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"bDW" = (/obj/machinery/vending/fitness,/turf/simulated/floor/tiled,/area/crew_quarters/pool)
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"bDX" = (/obj/structure/closet/athletic_mixed,/obj/machinery/status_display{pixel_y = 30},/turf/simulated/floor/wood,/area/crew_quarters/recreation_area)
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"bDY" = (/obj/machinery/punching_clown,/turf/simulated/floor/wood,/area/crew_quarters/recreation_area)
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"bDY" = (/obj/machinery/fitness/punching_bag/clown,/turf/simulated/floor/wood,/area/crew_quarters/recreation_area)
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"bDZ" = (/obj/machinery/camera/network/civilian,/turf/simulated/floor/wood,/area/crew_quarters/recreation_area)
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"bEa" = (/obj/machinery/workout,/turf/simulated/floor/wood,/area/crew_quarters/recreation_area)
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"bEa" = (/obj/machinery/fitness/heavy/lifter,/turf/simulated/floor/wood,/area/crew_quarters/recreation_area)
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"bEb" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/mauve/border{dir = 1},/obj/structure/closet/firecloset/full,/turf/simulated/floor/tiled,/area/outpost/research/xenobiology)
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"bEc" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/machinery/door/firedoor,/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/tether/surfacebase/atrium_three)
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"bEd" = (/obj/machinery/computer/security/mining{name = "xenobiology camera monitor"; network = list("Xenobiology")},/turf/simulated/floor/tiled,/area/outpost/research/xenobiology)
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@@ -938,7 +938,7 @@
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"sb" = (/obj/item/weapon/stool/padded,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/bathroom)
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"sc" = (/obj/structure/closet/athletic_mixed,/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/bathroom)
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"sd" = (/obj/machinery/scale,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"se" = (/obj/machinery/workout,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"se" = (/obj/machinery/fitness/heavy/lifter,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"sf" = (/obj/structure/flora/pottedplant{icon_state = "plant-21"},/obj/machinery/camera/network/crescent,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"sg" = (/obj/structure/curtain/open/shower,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/machinery/shower{pixel_y = 13},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"sh" = (/obj/machinery/door/airlock/security{name = "Security"},/turf/unsimulated/floor/steel,/area/centcom/security)
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@@ -1000,7 +1000,7 @@
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"tl" = (/obj/structure/bed/chair/shuttle{dir = 1},/turf/simulated/shuttle/floor/white{color = "#cccccc"},/area/shuttle/escape/centcom{base_turf = /turf/unsimulated/floor/techfloor_grid})
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"tm" = (/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/obj/structure/closet/crate/bin,/turf/unsimulated/floor/steel{icon_state = "white"},/area/centcom/medical)
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"tn" = (/obj/structure/flora/pottedplant{icon_state = "plant-22"},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/bathroom)
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"to" = (/obj/machinery/punching_clown,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"to" = (/obj/machinery/fitness/punching_bag/clown,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"tp" = (/obj/effect/floor_decal/steeldecal/steel_decals9{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals9,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/bathroom)
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"tq" = (/obj/structure/table/reinforced,/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/blue/border{dir = 8},/turf/unsimulated/floor/steel,/area/centcom/security)
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"tr" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/blue/border{dir = 4},/turf/unsimulated/floor/steel,/area/centcom/security)
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@@ -1292,9 +1292,9 @@
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"yR" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/machinery/computer/skills,/obj/effect/floor_decal/borderfloorblack{dir = 9},/obj/effect/floor_decal/corner/blue/border{dir = 9},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yS" = (/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 26},/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/corner/blue/border{dir = 1},/obj/effect/floor_decal/borderfloorblack/corner2{dir = 1},/obj/effect/floor_decal/corner/blue/bordercorner2{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yT" = (/obj/machinery/vending/hydronutrients,/obj/effect/floor_decal/borderfloorblack{dir = 9},/obj/effect/floor_decal/corner/orange/border{dir = 9},/obj/effect/floor_decal/borderfloorblack/corner2{dir = 10},/obj/effect/floor_decal/corner/orange/bordercorner2{dir = 10},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yU" = (/obj/machinery/punching_clown,/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/corner/orange/border{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yU" = (/obj/machinery/fitness/punching_bag/clown,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yV" = (/obj/machinery/vending/hydroseeds,/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/corner/orange/border{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yW" = (/obj/machinery/workout,/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/corner/orange/border{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yW" = (/obj/machinery/fitness/heavy/lifter,/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/corner/orange/border{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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"yX" = (/obj/structure/table/reinforced,/obj/item/weapon/material/minihoe,/obj/item/device/analyzer/plant_analyzer,/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/corner/orange/border{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
|
||||
"yY" = (/obj/machinery/portable_atmospherics/hydroponics,/obj/effect/floor_decal/borderfloorblack{dir = 1},/obj/effect/floor_decal/corner/orange/border{dir = 1},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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||||
"yZ" = (/obj/structure/table/reinforced,/obj/item/clothing/head/greenbandana,/obj/effect/floor_decal/borderfloorblack{dir = 5},/obj/effect/floor_decal/corner/orange/border{dir = 5},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
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||||
|
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@@ -8,6 +8,7 @@
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"ah" = (/turf/space,/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/simulated/shuttle/plating/airless/carry,/area/syndicate_station/start)
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||||
"ai" = (/turf/space,/obj/structure/shuttle/engine/propulsion{dir = 4},/turf/simulated/shuttle/plating/airless/carry,/area/syndicate_station/start)
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||||
"aj" = (/turf/space,/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 4},/turf/simulated/shuttle/plating/airless/carry,/area/syndicate_station/start)
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||||
"ak" = (/obj/machinery/fitness/heavy/lifter,/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 5},/turf/unsimulated/floor{icon_state = "steel"},/area/antag/antag_base)
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"am" = (/obj/machinery/door/airlock/glass_external{frequency = 1380; icon_state = "door_locked"; id_tag = "trade_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"},/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "trade_shuttle"; pixel_x = -25; pixel_y = 0; req_one_access = list(101); tag_door = "trade_shuttle_hatch"},/turf/simulated/shuttle/floor/black,/area/shuttle/trade/centcom)
|
||||
"an" = (/obj/structure/table/rack,/obj/effect/floor_decal/corner/red{dir = 5},/obj/item/ammo_magazine/m545,/obj/item/ammo_magazine/m545,/obj/item/ammo_magazine/m545,/obj/item/ammo_magazine/m545,/obj/item/ammo_magazine/m545,/obj/item/ammo_magazine/m545,/obj/item/ammo_magazine/m545/ap,/obj/item/ammo_magazine/m545/ap,/obj/item/ammo_magazine/m545/ap,/obj/item/ammo_magazine/m545/ap,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/antag/antag_base)
|
||||
"ao" = (/obj/effect/floor_decal/corner/red{dir = 5},/obj/effect/floor_decal/corner/red{dir = 5},/obj/structure/table/rack,/obj/item/weapon/storage/box/frags,/obj/item/weapon/storage/box/frags,/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/antag/antag_base)
|
||||
@@ -787,7 +788,6 @@
|
||||
"pt" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; pixel_y = 0},/obj/structure/curtain/open/shower,/turf/simulated/shuttle/floor{tag = "icon-floor_white"; icon_state = "floor_white"},/area/syndicate_station/start)
|
||||
"pu" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/obj/item/weapon/gun/energy/sniperrifle,/obj/effect/floor_decal/corner/red{dir = 10},/obj/effect/floor_decal/corner/red{dir = 6},/turf/unsimulated/floor{dir = 2; icon_state = "dark"},/area/antag/antag_base)
|
||||
"pv" = (/obj/structure/closet/athletic_mixed,/turf/unsimulated/floor{icon_state = "steel"},/area/antag/antag_base)
|
||||
"pw" = (/obj/machinery/workout,/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 5},/turf/unsimulated/floor{icon_state = "steel"},/area/antag/antag_base)
|
||||
"px" = (/obj/structure/table/woodentable,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/melee/telebaton,/obj/machinery/computer/security/telescreen/entertainment{icon_state = "frame"; pixel_w = 0; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 6},/obj/effect/floor_decal/steeldecal/steel_decals10{dir = 5},/turf/unsimulated/floor{icon_state = "steel"},/area/antag/antag_base)
|
||||
"py" = (/obj/structure/reagent_dispensers/water_cooler/full,/turf/unsimulated/floor{icon_state = "steel"},/area/antag/antag_base)
|
||||
"pz" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"; name = "Clothing Storage"},/obj/item/clothing/shoes/boots/combat,/obj/item/clothing/shoes/boots/combat,/obj/item/clothing/shoes/boots/combat,/obj/item/clothing/shoes/boots/combat,/obj/item/clothing/shoes/boots/combat,/obj/item/clothing/shoes/boots/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/gloves/combat,/obj/item/clothing/gloves/combat,/turf/unsimulated/floor{icon_state = "lino"},/area/antag/antag_base)
|
||||
@@ -1129,7 +1129,7 @@ mvapapapapapapapapmwmxmwmwmymzmAmwmwmxmwapapapapapapapapmvapapapapapapapapapapap
|
||||
mvapapapapapapmwmwmwmBmCmwmDmEmEmwmFmGmwmwmwapapapapapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBoXoXoXoXoXoXoXoXpdoXoXpdoXoXpdoXoYoYoYpboYoXaBaBaBaBaBaBaBaBaBaBaBaBaBaBaB
|
||||
mvapapapapapmwmwmHmImJmJmwmKmEmEmwmLmMmNmOmwmwapapapapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBaBoXanpgphpeaoatoXpkpkpkpkplpkpkoXoYoYoYoYoYoXaBaBaBaBaBaBaBaBaBaBaBaBaBaBaB
|
||||
mvapapapapmwmwmPmQmRmJmJmwmSmEmEmwmTmTmTmTmUmwmwapapapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBaBoXpkpkpkpkpkpmoXoXoXoXoXoXoXpkoXoXpnpoppoXoXaBaBaBaBaBaBaBaBaBaBaBaBaBaBaB
|
||||
mvapapapapmwmVmWmXmRmJmJmYmTmTmTmZmTmTmTnamTnbmwapapapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBaBaBoXpkavauaxawpuoXpvpwpxpwpyoXpkoXpzpApBpCpDoXaBaBaBaBaBaBaBaBaBaBaBaBaBaBaB
|
||||
mvapapapapmwmVmWmXmRmJmJmYmTmTmTmZmTmTmTnamTnbmwapapapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBaBaBoXpkavauaxawpuoXpvakpxakpyoXpkoXpzpApBpCpDoXaBaBaBaBaBaBaBaBaBaBaBaBaBaBaB
|
||||
mvapapapmwmwmJncncmJmJmJmwndmTnemwnfmTngmTmTnhmwmwapapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBaBaBoXpIoXoXoXoXoXoXpJpJpJpJpJoXpkoXpKpKpKpKcHoXaBaBaBaBaBaBaBaBaBaBaBaBaBaBaB
|
||||
mvapapapmxnimJmJmJmJmJnjmwndmTnkmwnlmTmTnmmTmTnnmxapapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBaBaBaBoXpkpSpTpUpVpWoXpXpYpZpYqaqbpkqcpKpKpKpKdpoXaBaBaBaBaBaBaBaBaBaBaBaBaBaBaB
|
||||
mvapapmwmwmwnonpmJnqnpmwmwmwmZmwmwmwnrnsmTntnumwmwmwapapmvapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapapaBaBaBaBaBaBaBoXpkpkpkqgqhpkoXoXoXoXoXoXoXoXoXqipKpKpKcHoXaBoXoXoXoXoXoXoXoXoXoXoXoXoXaB
|
||||
|
||||
Reference in New Issue
Block a user