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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Final updates:
Fingerprints done. A mob's be_syndicate is a direct copy of their preferences.
This commit is contained in:
@@ -176,7 +176,7 @@ obj/machinery/computer/forensic_scanning
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misc[i] = sum_list //Store it!
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break //We found it, we're done here.
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if(!merged) //Nope! Guess we have to add it!
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var/list/templist[4]
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var/list/templist[3]
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templist[1] = A
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templist[2] = A.suit_fibers
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templist[3] = A.blood_DNA
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@@ -59,9 +59,6 @@
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/datum/game_mode/traitor/autotraitor/post_setup()
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..()
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for(var/mob/T in world)
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if(T.mind in possible_traitors)
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T.be_syndicate = 1
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abandon_allowed = 1
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traitorcheckloop()
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@@ -183,7 +183,7 @@
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for(var/mob/living/carbon/human/player in world)
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if(player.client)
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if(player.be_syndicate)
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if(player.be_syndicate & BE_REV)
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candidates += player.mind
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if(candidates.len < 1)
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@@ -354,7 +354,6 @@
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proc/create_character()
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spawning = 1
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var/mob/living/carbon/human/new_character = new(loc)
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new_character.be_syndicate = src.preferences.be_special
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close_spawn_windows()
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@@ -670,6 +670,7 @@ datum/preferences
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character.age = age
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character.dna.b_type = b_type
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character.be_syndicate = be_special
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character.r_eyes = r_eyes
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character.g_eyes = g_eyes
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