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Fed and KHI Uniforms/Suits
Adds Joan's Fed overcoats and my KHI uniforms as optional alternate uniforms for departments. Each requires you to be in that department to let you spawn with it. (The Kitsuhana.dmi change is a change to my own synth sprite to fix a sprite error, unrelated) (Also updates the sprite in custom_clothes_vr.dmi for an item for Tempest for her medhud)
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@@ -1,3 +1,45 @@
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/datum/gear/uniform/suit/permit
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display_name = "nudity permit"
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path = /obj/item/clothing/under/permit
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//KHI Uniforms
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/datum/gear/uniform/job_khi/cmd
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display_name = "kin uniform, cmd"
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path = /obj/item/clothing/under/rank/khi/cmd
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allowed_roles = list("Colony Director","Head of Personnel")
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/datum/gear/uniform/job_khi/sec
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display_name = "kin uniform, sec"
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path = /obj/item/clothing/under/rank/khi/sec
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allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer")
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/datum/gear/uniform/job_khi/med
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display_name = "kin uniform, med"
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path = /obj/item/clothing/under/rank/khi/med
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allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Paramedic","Geneticist")
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/datum/gear/uniform/job_khi/eng
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display_name = "kin uniform, eng"
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path = /obj/item/clothing/under/rank/khi/eng
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allowed_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer")
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/datum/gear/uniform/job_khi/sci
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display_name = "kin uniform, sci"
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path = /obj/item/clothing/under/rank/khi/sci
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allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist")
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//Federation jackets
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/datum/gear/suit/job_fed/sec
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display_name = "fed uniform, sec"
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path = /obj/item/clothing/suit/storage/fluff/fedcoat
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allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer")
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/datum/gear/suit/job_fed/medsci
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display_name = "fed uniform, med/sci"
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path = /obj/item/clothing/suit/storage/fluff/fedcoat/fedblue
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allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Paramedic","Geneticist","Research Director","Scientist", "Roboticist", "Xenobiologist")
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/datum/gear/suit/job_fed/eng
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display_name = "fed uniform, eng"
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path = /obj/item/clothing/suit/storage/fluff/fedcoat/fedeng
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allowed_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer")
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@@ -139,7 +139,7 @@
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//For general use
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/obj/item/clothing/suit/storage/fluff/fedcoat
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name = "Federation Uniform Jacket"
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name = "Federation Uniform Jacket (Red)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Set phasers to awesome."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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@@ -188,21 +188,21 @@
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//Variants
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fedblue
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name = "Federation Uniform Jacket"
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name = "Federation Uniform Jacket (Blue)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Wearing this may make you feel all scientific."
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icon_state = "fedblue"
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item_state = "fedblue"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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fedeng
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name = "Federation Uniform Jacket"
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name = "Federation Uniform Jacket (Yellow)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it.Wearing it may make you feel like checking a warp core, whatever that is."
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icon_state = "fedeng"
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item_state = "fedeng"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 30, rad = 35)
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fedcapt
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name = "Federation Uniform Jacket"
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name = "Federation Uniform Jacket (Command)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. You feel like a commanding officer of Starfleet."
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icon_state = "fedcapt"
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item_state = "fedcapt"
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@@ -692,3 +692,57 @@
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worn_state = "internalaffairs"
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rolled_sleeves = 0
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starting_accessories = list(/obj/item/clothing/accessory/black)
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//Kitsuhana Uniforms
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/obj/item/clothing/under/rank/khi
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name = "Delete Me"
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desc = "Why did you spawn this one? Dork."
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rolled_down = 0
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "khi_uniform_i"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = ""
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cmd //Command version
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name = "KIN command suit"
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desc = "Kitsuhana Industrial Navy uniform. An extra-comfortable command one, at that. I guess if you DON'T want anarchy for some reason."
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icon_state = "khi_uniform_cmd_i"
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item_state = "khi_uniform_cmd"
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armor = list(melee = 5, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
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sec //Security version
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name = "KIN security suit"
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desc = "Kitsuhana Industrial Navy uniform. This one has angry red security stripes. Keepin' the peace in style."
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icon_state = "khi_uniform_sec_i"
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item_state = "khi_uniform_sec"
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armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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med //Medical version
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name = "KIN medical suit"
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desc = "Kitsuhana Industrial Navy uniform. The medical version. Why not just get a new body, anyway?"
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icon_state = "khi_uniform_med_i"
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item_state = "khi_uniform_med"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 50, rad = 5)
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eng //Engineering version
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name = "KIN engineering suit"
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desc = "Kitsuhana Industrial Navy uniform. One fit for an engineer, by the looks of it. Building the future, one disaster at a time."
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icon_state = "khi_uniform_eng_i"
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item_state = "khi_uniform_eng"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 10)
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sci //Science version
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name = "KIN science suit"
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desc = "Kitsuhana Industrial Navy uniform. For performing science in, based on the color! Only SCIENCE can save us now."
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icon_state = "khi_uniform_sci_i"
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item_state = "khi_uniform_sci"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 5, bio = 0, rad = 5)
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fluff/aro //Aro fluff version
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name = "KIN meditech suit"
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desc = "Kitsuhana Industrial Navy uniform. This one has the colors of a resleeving or mnemonics engineer. It has 'Aronai' written inside the top."
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icon_state = "khi_uniform_aro_i"
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item_state = "khi_uniform_aro"
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armor = list(melee = 5, bullet = 5, laser = 5, energy = 0, bomb = 0, bio = 0, rad = 0)
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