Updates renwick shield generator

This commit is contained in:
mwerezak
2014-08-08 22:30:26 -04:00
parent 213b11601e
commit 3be94d47c1
4 changed files with 121 additions and 162 deletions

View File

@@ -40,6 +40,8 @@
/obj/effect/energy_field/proc/Strengthen(var/severity)
strength += severity
if (strength < 0)
strength = 0
//if we take too much damage, drop out - the generator will bring us back up if we have enough power
if(strength >= 1)

View File

@@ -7,20 +7,16 @@
desc = "Machine that charges a shield generator."
icon = 'code/WorkInProgress/Cael_Aislinn/ShieldGen/shielding.dmi'
icon_state = "capacitor"
var/active = 1
var/active = 0
density = 1
var/stored_charge = 0
var/stored_charge = 0 //not to be confused with power cell charge, this is in Joules
var/last_stored_charge = 0
var/time_since_fail = 100
var/max_charge = 5e6
var/charge_limit = 200000
var/max_charge = 8e6 //8 MJ
var/max_charge_rate = 400000 //400 kW
var/locked = 0
//
use_power = 1 //0 use nothing
//1 use idle power
//2 use active power
idle_power_usage = 10
active_power_usage = 100
var/charge_rate = 100
use_power = 0 //doesn't use APC power
var/charge_rate = 100000 //100 kW
var/obj/machinery/shield_gen/owned_gen
/obj/machinery/shield_capacitor/New()
@@ -75,12 +71,12 @@
return src.attack_hand(user)
/obj/machinery/shield_capacitor/attack_hand(mob/user)
if(stat & (NOPOWER|BROKEN))
if(stat & (BROKEN))
return
interact(user)
/obj/machinery/shield_capacitor/interact(mob/user)
if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN|NOPOWER)) )
if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN)) )
if (!istype(user, /mob/living/silicon))
user.unset_machine()
user << browse(null, "window=shield_capacitor")
@@ -90,13 +86,13 @@
t += "<i>Swipe your ID card to begin.</i>"
else
t += "This capacitor is: [active ? "<font color=green>Online</font>" : "<font color=red>Offline</font>" ] <a href='?src=\ref[src];toggle=1'>[active ? "\[Deactivate\]" : "\[Activate\]"]</a><br>"
t += "[time_since_fail > 2 ? "<font color=green>Charging stable.</font>" : "<font color=red>Warning, low charge!</font>"]<br>"
t += "Charge: [stored_charge] Watts ([100 * stored_charge/max_charge]%)<br>"
t += "Charge rate: \
t += "Capacitor Status: [time_since_fail > 2 ? "<font color=green>OK.</font>" : "<font color=red>Discharging!</font>"]<br>"
t += "Charge: [stored_charge] J ([100 * stored_charge/max_charge]%)<br>"
t += "Charge Rate: \
<a href='?src=\ref[src];charge_rate=-100000'>\[----\]</a> \
<a href='?src=\ref[src];charge_rate=-10000'>\[---\]</a> \
<a href='?src=\ref[src];charge_rate=-1000'>\[--\]</a> \
<a href='?src=\ref[src];charge_rate=-100'>\[-\]</a>[charge_rate] Watts/sec \
<a href='?src=\ref[src];charge_rate=-100'>\[-\]</a>[charge_rate] W \
<a href='?src=\ref[src];charge_rate=100'>\[+\]</a> \
<a href='?src=\ref[src];charge_rate=1000'>\[++\]</a> \
<a href='?src=\ref[src];charge_rate=10000'>\[+++\]</a> \
@@ -109,20 +105,27 @@
user.set_machine(src)
/obj/machinery/shield_capacitor/process()
//
if(active)
use_power = 2
if(stored_charge + charge_rate > max_charge)
active_power_usage = max_charge - stored_charge
else
active_power_usage = charge_rate
stored_charge += active_power_usage
else
use_power = 1
if (!anchored)
active = 0
//see if we can connect to a power net.
var/datum/powernet/PN
var/turf/T = src.loc
var/obj/structure/cable/C = T.get_cable_node()
if (C)
PN = C.powernet
if (PN)
var/power_draw = between(0, max_charge - stored_charge, charge_rate) //what we are trying to draw
power_draw = min(power_draw, surplus) //what we actually get
if (power_draw > 0)
stored_charge += power_draw
PN.newload += power_draw //use powernet power
time_since_fail++
if(stored_charge < active_power_usage * 1.5)
time_since_fail = 0
if(stored_charge < last_stored_charge)
time_since_fail = 0 //losing charge faster than we can draw from PN
last_stored_charge = stored_charge
/obj/machinery/shield_capacitor/Topic(href, href_list[])
..()
@@ -132,33 +135,16 @@
return
if( href_list["toggle"] )
active = !active
if(active)
use_power = 2
else
use_power = 1
if( href_list["charge_rate"] )
charge_rate += text2num(href_list["charge_rate"])
if(charge_rate > charge_limit)
charge_rate = charge_limit
else if(charge_rate < 0)
charge_rate = 0
//
charge_rate = between(10000, charge_rate + text2num(href_list["charge_rate"]), max_charge_rate)
updateDialog()
/obj/machinery/shield_capacitor/power_change()
if(stat & BROKEN)
icon_state = "broke"
else
if( powered() )
if (src.active)
icon_state = "capacitor"
else
icon_state = "capacitor"
stat &= ~NOPOWER
else
spawn(rand(0, 15))
src.icon_state = "capacitor"
stat |= NOPOWER
..()
/obj/machinery/shield_capacitor/verb/rotate()
set name = "Rotate capacitor clockwise"

View File

@@ -12,24 +12,23 @@
icon_state = "generator0"
var/active = 0
var/field_radius = 3
var/max_field_radius = 100
var/list/field
density = 1
var/locked = 0
var/average_field_strength = 0
var/strengthen_rate = 0.2
var/max_strengthen_rate = 0.2
var/max_strengthen_rate = 0.5 //the maximum rate that the generator can increase the average field strength
var/dissipation_rate = 0.030 //the percentage of the shield strength that needs to be replaced each second
var/min_dissipation = 0.1 //will dissipate by at least this rate in renwicks per field tile (otherwise field would never dissipate completely as dissipation is a percentage)
var/powered = 0
var/check_powered = 1
var/obj/machinery/shield_capacitor/owned_capacitor
var/target_field_strength = 10
var/max_field_strength = 10
var/time_since_fail = 100
var/energy_conversion_rate = 0.01 //how many renwicks per watt?
//
use_power = 1 //0 use nothing
//1 use idle power
//2 use active power
idle_power_usage = 20
active_power_usage = 100
var/energy_conversion_rate = 0.0002 //how many renwicks per watt?
use_power = 0 //doesn't use APC power
/obj/machinery/shield_gen/New()
spawn(10)
@@ -88,12 +87,12 @@
return src.attack_hand(user)
/obj/machinery/shield_gen/attack_hand(mob/user)
if(stat & (NOPOWER|BROKEN))
if(stat & (BROKEN))
return
interact(user)
/obj/machinery/shield_gen/interact(mob/user)
if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN|NOPOWER)) )
if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN)) )
if (!istype(user, /mob/living/silicon))
user.unset_machine()
user << browse(null, "window=shield_generator")
@@ -104,29 +103,29 @@
else
t += "[owned_capacitor ? "<font color=green>Charge capacitor connected.</font>" : "<font color=red>Unable to locate charge capacitor!</font>"]<br>"
t += "This generator is: [active ? "<font color=green>Online</font>" : "<font color=red>Offline</font>" ] <a href='?src=\ref[src];toggle=1'>[active ? "\[Deactivate\]" : "\[Activate\]"]</a><br>"
t += "[time_since_fail > 2 ? "<font color=green>Field is stable.</font>" : "<font color=red>Warning, field is unstable!</font>"]<br>"
t += "Coverage radius (restart required): \
t += "Field Status: [time_since_fail > 2 ? "<font color=green>Stable</font>" : "<font color=red>Unstable</font>"]<br>"
t += "Coverage Radius (restart required): \
<a href='?src=\ref[src];change_radius=-50'>---</a> \
<a href='?src=\ref[src];change_radius=-5'>--</a> \
<a href='?src=\ref[src];change_radius=-1'>-</a> \
[field_radius * 2]m \
[field_radius] m \
<a href='?src=\ref[src];change_radius=1'>+</a> \
<a href='?src=\ref[src];change_radius=5'>++</a> \
<a href='?src=\ref[src];change_radius=50'>+++</a><br>"
t += "Overall field strength: [average_field_strength] Renwicks ([target_field_strength ? 100 * average_field_strength / target_field_strength : "NA"]%)<br>"
t += "Upkeep energy: [field.len * average_field_strength / energy_conversion_rate] Watts/sec<br>"
t += "Charge rate: <a href='?src=\ref[src];strengthen_rate=-0.1'>--</a> \
[strengthen_rate] Renwicks/sec \
t += "Overall Field Strength: [round(average_field_strength, 0.01)] Renwick ([target_field_strength ? round(100 * average_field_strength / target_field_strength) : "NA"]%)<br>"
t += "Upkeep Power: [round(field.len * max(average_field_strength * dissipation_rate, min_dissipation) / energy_conversion_rate)] W<br>"
t += "Charge Rate: <a href='?src=\ref[src];strengthen_rate=-0.1'>--</a> \
[strengthen_rate] Renwick/s \
<a href='?src=\ref[src];strengthen_rate=0.1'>++</a><br>"
t += "Additional energy required to charge: [field.len * strengthen_rate / energy_conversion_rate] Watts/sec<br>"
t += "Maximum field strength: \
<a href='?src=\ref[src];target_field_strength=-100'>\[min\]</a> \
<a href='?src=\ref[src];target_field_strength=-10'>--</a> \
t += "Shield Generation Power: [round(field.len * min(strengthen_rate, target_field_strength - average_field_strength) / energy_conversion_rate)] W<br>"
t += "Maximum Field Strength: \
<a href='?src=\ref[src];target_field_strength=-10'>\[min\]</a> \
<a href='?src=\ref[src];target_field_strength=-5'>--</a> \
<a href='?src=\ref[src];target_field_strength=-1'>-</a> \
[target_field_strength] Renwicks \
[target_field_strength] Renwick \
<a href='?src=\ref[src];target_field_strength=1'>+</a> \
<a href='?src=\ref[src];target_field_strength=10'>++</a> \
<a href='?src=\ref[src];target_field_strength=100'>\[max\]</a><br>"
<a href='?src=\ref[src];target_field_strength=5'>++</a> \
<a href='?src=\ref[src];target_field_strength=10'>\[max\]</a><br>"
t += "<hr>"
t += "<A href='?src=\ref[src]'>Refresh</A> "
t += "<A href='?src=\ref[src];close=1'>Close</A><BR>"
@@ -134,34 +133,39 @@
user.set_machine(src)
/obj/machinery/shield_gen/process()
if (!anchored && active)
toggle()
average_field_strength = max(average_field_strength, 0)
if(field.len)
time_since_fail++
var/stored_renwicks = 0
var/target_strength_this_update = min(strengthen_rate + max(average_field_strength, 0), target_field_strength)
var/total_renwick_increase = 0 //the amount of renwicks that the generator can add this tick, over the entire field
var/renwick_upkeep_per_field = max(average_field_strength * dissipation_rate, min_dissipation)
if(active && owned_capacitor)
var/required_energy = field.len * target_strength_this_update / energy_conversion_rate
//figure out how much energy we need to draw from the capacitor
if(active && owned_capacitor && owned_capacitor.active)
var/target_renwick_increase = min(target_field_strength - average_field_strength, strengthen_rate) + renwick_upkeep_per_field //per field tile
var/required_energy = field.len * target_renwick_increase / energy_conversion_rate
var/assumed_charge = min(owned_capacitor.stored_charge, required_energy)
stored_renwicks = assumed_charge * energy_conversion_rate
total_renwick_increase = assumed_charge * energy_conversion_rate
owned_capacitor.stored_charge -= assumed_charge
average_field_strength = 0
var/renwicks_per_field = 0
if(stored_renwicks != 0)
renwicks_per_field = stored_renwicks / field.len
else
renwick_upkeep_per_field = max(renwick_upkeep_per_field, 0.5)
var/renwick_increase_per_field = total_renwick_increase/field.len //per field tile
average_field_strength = 0 //recalculate the average field strength
for(var/obj/effect/energy_field/E in field)
if(active && renwicks_per_field > 0)
var/amount_to_strengthen = min(renwicks_per_field - E.strength, strengthen_rate)
if(E.ticks_recovering > 0 && amount_to_strengthen > 0)
E.Strengthen( min(amount_to_strengthen / 10, 0.1) )
E.ticks_recovering -= 1
else
E.Strengthen(amount_to_strengthen)
average_field_strength += E.strength
var/amount_to_strengthen = renwick_increase_per_field - renwick_upkeep_per_field
if(E.ticks_recovering > 0 && amount_to_strengthen > 0)
E.Strengthen( min(amount_to_strengthen / 10, 0.1) )
E.ticks_recovering -= 1
else
E.Strengthen(-E.strength)
E.Strengthen(amount_to_strengthen)
average_field_strength += E.strength
average_field_strength /= field.len
if(average_field_strength < 1)
@@ -178,85 +182,24 @@
else if( href_list["toggle"] )
toggle()
else if( href_list["change_radius"] )
field_radius += text2num(href_list["change_radius"])
if(field_radius > 200)
field_radius = 200
else if(field_radius < 0)
field_radius = 0
field_radius = between(0, field_radius + text2num(href_list["change_radius"]), max_field_radius)
else if( href_list["strengthen_rate"] )
strengthen_rate += text2num(href_list["strengthen_rate"])
if(strengthen_rate > 1)
strengthen_rate = 1
else if(strengthen_rate < 0)
strengthen_rate = 0
strengthen_rate = between(0, strengthen_rate + text2num(href_list["strengthen_rate"]), max_strengthen_rate)
else if( href_list["target_field_strength"] )
target_field_strength += text2num(href_list["target_field_strength"])
if(target_field_strength > 1000)
target_field_strength = 1000
else if(target_field_strength < 0)
target_field_strength = 0
//
target_field_strength = between(1, target_field_strength + text2num(href_list["target_field_strength"]), max_field_strength)
updateDialog()
/obj/machinery/shield_gen/power_change()
if(stat & BROKEN)
icon_state = "broke"
else
if( powered() )
if (src.active)
icon_state = "generator1"
else
icon_state = "generator0"
stat &= ~NOPOWER
else
spawn(rand(0, 15))
src.icon_state = "generator0"
stat |= NOPOWER
if (src.active)
toggle()
/obj/machinery/shield_gen/ex_act(var/severity)
if(active)
toggle()
return ..()
/*
/obj/machinery/shield_gen/proc/check_powered()
check_powered = 1
if(!anchored)
powered = 0
return 0
var/turf/T = src.loc
var/obj/structure/cable/C = T.get_cable_node()
var/net
if (C)
net = C.netnum // find the powernet of the connected cable
if(!net)
powered = 0
return 0
var/datum/powernet/PN = powernets[net] // find the powernet. Magic code, voodoo code.
if(!PN)
powered = 0
return 0
var/surplus = max(PN.avail-PN.load, 0)
var/shieldload = min(rand(50,200), surplus)
if(shieldload==0 && !storedpower) // no cable or no power, and no power stored
powered = 0
return 0
else
powered = 1
if(PN)
storedpower += shieldload
PN.newload += shieldload //uses powernet power.
*/
/obj/machinery/shield_gen/proc/toggle()
set background = 1
active = !active
power_change()
update_icon()
if(active)
var/list/covered_turfs = get_shielded_turfs()
var/turf/T = get_turf(src)
@@ -277,10 +220,37 @@
for(var/mob/M in view(5,src))
M << "\icon[src] You hear heavy droning fade out."
/obj/machinery/shield_gen/update_icon()
if(stat & BROKEN)
icon_state = "broke"
else
if (src.active)
icon_state = "generator1"
else
icon_state = "generator0"
//TODO MAKE THIS MULTIZ COMPATIBLE
//grab the border tiles in a circle around this machine
/obj/machinery/shield_gen/proc/get_shielded_turfs()
var/list/out = list()
for(var/turf/T in range(field_radius, src))
if(get_dist(src,T) == field_radius)
out.Add(T)
var/turf/gen_turf = get_turf(src)
if (!gen_turf)
return
var/turf/T
for (var/x_offset = -field_radius; x_offset <= field_radius; x_offset++)
T = locate(gen_turf.x + x_offset, gen_turf.y - field_radius, gen_turf.z)
if (T) out += T
T = locate(gen_turf.x + x_offset, gen_turf.y + field_radius, gen_turf.z)
if (T) out += T
for (var/y_offset = -field_radius+1; y_offset < field_radius; y_offset++)
T = locate(gen_turf.x - field_radius, gen_turf.y + y_offset, gen_turf.z)
if (T) out += T
T = locate(gen_turf.x + field_radius, gen_turf.y + y_offset, gen_turf.z)
if (T) out += T
return out

View File

@@ -7,6 +7,7 @@
/obj/machinery/shield_gen/external/New()
..()
//Search for space turfs within range that are adjacent to a simulated turf.
/obj/machinery/shield_gen/external/get_shielded_turfs()
var
list