Un-breaks hats, semi-fixes #9873, partially reverts #9937

This commit is contained in:
GinjaNinja32
2015-06-27 08:59:27 +01:00
parent be24aa0272
commit 3c3d6f3497

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@@ -698,8 +698,10 @@ proc/get_damage_icon_part(damage_state, body_part)
//Determine the state to use
var/t_state = head.icon_state
if(head.item_state)
t_state = head.item_state
if(istype(head, /obj/item/weapon/paper))
/* I don't like this, but bandaid to fix half the hats in the game
being completely broken without re-breaking paper hats */
t_state = "paper"
//Create the image
var/image/standing = image(icon = t_icon, icon_state = t_state)