Updated server admin announcements (#7950)

Co-authored-by: Raeschen <rycoop29@gmail.com>
This commit is contained in:
Selis
2024-03-23 10:50:49 +01:00
committed by GitHub
parent 4c406e470c
commit 3c71c1ed8a
9 changed files with 165 additions and 1 deletions

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@@ -626,7 +626,7 @@ var/global/floorIsLava = 0
if(!check_rights(R_SERVER,0))
message = sanitize(message, 500, extra = 0)
message = replacetext(message, "\n", "<br>") // required since we're putting it in a <p> tag
to_world("<span class=notice><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b><p style='text-indent: 50px'>[message]</p></span>")
send_ooc_announcement(message, "From [usr.client.holder.fakekey ? "Administrator" : usr.key]") // CHOMPEdit
log_admin("Announce: [key_name(usr)] : [message]")
feedback_add_details("admin_verb","A") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!

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@@ -0,0 +1,86 @@
/**
* Sends a div formatted chat box announcement
*
* Formatted like:
*
* " Server Announcement " (or sender_override)
*
* " Title "
*
* " Text "
*
* Arguments
* * text - required, the text to announce
* * title - optional, the title of the announcement.
* * players - optional, a list of all players to send the message to. defaults to the entire world
* * play_sound - if TRUE, play a sound with the announcement (based on player option)
* * sound_override - optional, override the default announcement sound
* * sender_override - optional, modifies the sender of the announcement
* * encode_title - if TRUE, the title will be HTML encoded (escaped)
* * encode_text - if TRUE, the text will be HTML encoded (escaped)
*/
/proc/send_ooc_announcement(
text,
title = "",
players,
play_sound = TRUE,
sound_override = 'modular_chomp/sound/misc/bloop.ogg',
sender_override = "Server Admin Announcement",
encode_title = TRUE,
encode_text = FALSE,
)
if(isnull(text))
return
var/list/announcement_strings = list()
if(encode_title && title && length(title) > 0)
title = html_encode(title)
if(encode_text)
text = html_encode(text)
if(!length(text))
return
announcement_strings += span_major_announcement_title(sender_override)
announcement_strings += span_subheader_announcement_text(title)
announcement_strings += span_ooc_announcement_text(text)
var/finalized_announcement = create_ooc_announcement_div(jointext(announcement_strings, ""))
if(islist(players))
for(var/mob/target in players)
to_chat(target, finalized_announcement)
//if(play_sound && target.client?.prefs.read_preference(/datum/preference/toggle/sound_announcements))
if(play_sound && target.client?.is_preference_enabled(/datum/client_preference/holder/play_adminhelp_ping))
SEND_SOUND(target, sound(sound_override))
else
to_chat(world, finalized_announcement)
if(!play_sound)
return
for(var/mob/player in player_list)
//if(player.client?.prefs.read_preference(/datum/preference/toggle/sound_announcements))
if(player.client?.is_preference_enabled(/datum/client_preference/holder/play_adminhelp_ping))
SEND_SOUND(player, sound(sound_override))
/**
* Inserts a span styled message into an alert box div
*
*
* Arguments
* * message - required, the message contents
* * color - optional, set a div color other than default
*/
/proc/create_announcement_div(message, color = "default")
return "<div class='chat_alert_[color]'>[message]</div>"
/**
* Inserts a span styled message into an OOC alert style div
*
*
* Arguments
* * message - required, the message contents
*/
/proc/create_ooc_announcement_div(message)
return "<div class='ooc_alert'>[message]</div>"

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@@ -0,0 +1,4 @@
#define span_major_announcement_text(str) ("<span class='major_announcement_text'>" + str + "</span>")
#define span_major_announcement_title(str) ("<span class='major_announcement_title'>" + str + "</span>")
#define span_ooc_announcement_text(str) ("<span class='ooc_announcement_text'>" + str + "</span>")
#define span_subheader_announcement_text(str) ("<span class='subheader_announcement_text'>" + str + "</span>")

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@@ -1235,6 +1235,24 @@ $border-width-px: $border-width * 1px;
flex-direction: column;
}
.ooc_alert {
background: #4d4100;
border: 1px solid #cca300;
margin: 0.5em;
padding: 0.5em 0.5em 0.5em 0.2em;
color: #ffffff;
font-weight: bold;
display: flex;
flex-direction: column;
}
.ooc_announcement_text {
color: #cca300;
padding: 0.5em 0 0 0.35em;
display: flex;
flex-direction: column;
}
@each $color-name, $color-value in $alert-stripe-colors {
.chat_alert_#{$color-name} {
color: #ffffff;

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@@ -1262,6 +1262,24 @@ $border-width-px: $border-width * 1px;
flex-direction: column;
}
.ooc_alert {
background: #bdc8ff;
border: 1px solid #002eb8;
margin: 0.5em;
padding: 0.5em 0.5em 0.5em 0.2em;
color: #00283a;
font-weight: bold;
display: flex;
flex-direction: column;
}
.ooc_announcement_text {
color: #002eb8;
padding: 0.5em 0 0 0.35em;
display: flex;
flex-direction: column;
}
@each $color-name, $color-value in $alert-stripe-colors {
.chat_alert_#{$color-name} {
color: #ffffff;

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@@ -1236,6 +1236,24 @@ $border-width-px: $border-width * 1px;
flex-direction: column;
}
.ooc_alert {
background: #4d4100;
border: 1px solid #cca300;
margin: 0.5em;
padding: 0.5em 0.5em 0.5em 0.2em;
color: #ffffff;
font-weight: bold;
display: flex;
flex-direction: column;
}
.ooc_announcement_text {
color: #cca300;
padding: 0.5em 0 0 0.35em;
display: flex;
flex-direction: column;
}
@each $color-name, $color-value in $alert-stripe-colors {
.chat_alert_#{$color-name} {
color: #ffffff;

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@@ -1260,6 +1260,24 @@ $border-width-px: $border-width * 1px;
flex-direction: column;
}
.ooc_alert {
background: #bdc8ff;
border: 1px solid #002eb8;
margin: 0.5em;
padding: 0.5em 0.5em 0.5em 0.2em;
color: #00283a;
font-weight: bold;
display: flex;
flex-direction: column;
}
.ooc_announcement_text {
color: #002eb8;
padding: 0.5em 0 0 0.35em;
display: flex;
flex-direction: column;
}
@each $color-name, $color-value in $alert-stripe-colors {
.chat_alert_#{$color-name} {
color: #ffffff;

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@@ -4614,9 +4614,11 @@
#include "modular_chomp\code\coalesce_ch.dm"
#include "modular_chomp\code\global.dm"
#include "modular_chomp\code\__defines\_planes+layers.dm"
#include "modular_chomp\code\__defines\span.dm"
#include "modular_chomp\code\__defines\text.dm"
#include "modular_chomp\code\_global_vars\tgui.dm"
#include "modular_chomp\code\_global_vars\list\names.dm"
#include "modular_chomp\code\_HELPERS\announcements.dm"
#include "modular_chomp\code\_HELPERS\game.dm"
#include "modular_chomp\code\_HELPERS\mobs.dm"
#include "modular_chomp\code\_HELPERS\type2type.dm"