Adds wiggles to crawling

I did this. Have I gone too far?
This commit is contained in:
Arokha Sieyes
2018-03-08 21:08:26 -05:00
parent 5e9cf9df06
commit 3df619bfcc

View File

@@ -101,6 +101,12 @@ turf/attackby(obj/item/weapon/W as obj, mob/user as mob)
return
if (do_after(user, 25 + (5 * user.weakened)) && !(user.stat))
step_towards(O, src)
if(ismob(O))
animate(O, transform = turn(O.transform, 30), time = 2)
sleep(2)
animate(O, transform = turn(O.transform, -60), time = 4)
sleep(4)
animate(O, transform = turn(O.transform, 30), time = 2)
/turf/Enter(atom/movable/mover as mob|obj, atom/forget as mob|obj|turf|area)
if(movement_disabled && usr.ckey != movement_disabled_exception)