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https://github.com/CHOMPStation2/CHOMPStation2.git
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@@ -492,21 +492,27 @@ proc/get_all_job_icons() //For all existing HUD icons
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return joblist + list("Prisoner")
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/obj/proc/GetJobName() //Used in secHUD icon generation
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if (!istype(src, /obj/item/device/pda) && !istype(src,/obj/item/weapon/card/id))
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return
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var/jobName
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var/obj/item/weapon/card/id/I
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if(istype(src, /obj/item/device/pda))
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var/obj/item/device/pda/P = src
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if(P.id)
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jobName = P.id.rank
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if(istype(src, /obj/item/weapon/card/id))
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var/obj/item/weapon/card/id/I = src
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jobName = I.rank
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I = P.id
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else if(istype(src, /obj/item/weapon/card/id))
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I = src
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if(I)
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var/job_icons = get_all_job_icons()
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var/centcom = get_all_centcom_jobs()
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if(I.assignment in job_icons) //Check if the job has a hud icon
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return I.assignment
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if(I.rank in job_icons)
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return I.rank
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if(I.assignment in centcom) //Return with the NT logo if it is a Centcom job
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return "Centcom"
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if(I.rank in centcom)
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return "Centcom"
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else
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return
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if(jobName in get_all_job_icons()) //Check if the job has a hud icon
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return jobName
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if(jobName in get_all_centcom_jobs()) //Return with the NT logo if it is a Centcom job
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return "Centcom"
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return "Unknown" //Return unknown if none of the above apply
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