Merge remote-tracking branch 'upstream/dev-freeze' into dev

Conflicts:
	html/changelogs/.all_changelog.yml
This commit is contained in:
PsiOmegaDelta
2015-10-14 08:41:38 +02:00
20 changed files with 41 additions and 49 deletions

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@@ -23,5 +23,5 @@
/datum/antagonist/proc/place_mob(var/mob/living/mob)
if(!starting_locations || !starting_locations.len)
return
var/turf/T = pick_mobless_turf_if_exists(mob)
var/turf/T = pick_mobless_turf_if_exists(starting_locations)
mob.forceMove(T)

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@@ -12,7 +12,6 @@
certain though... there is never just one of them. Good luck."
config_tag = "changeling"
required_players = 2
required_players_secret = 10
required_enemies = 1
end_on_antag_death = 1
antag_scaling_coeff = 10

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@@ -4,7 +4,6 @@
extended_round_description = "The station has been infiltrated by a fanatical group of death-cultists! They will use powers from beyond your comprehension to subvert you to their cause and ultimately please their gods through sacrificial summons and physical immolation! Try to survive!"
config_tag = "cult"
required_players = 5
required_players_secret = 15
required_enemies = 3
end_on_antag_death = 1
antag_tags = list(MODE_CULTIST)

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@@ -2,7 +2,6 @@
name = "epidemic"
config_tag = "epidemic"
required_players = 1
required_players_secret = 15
round_description = "A deadly epidemic is spreading on the station. Find a cure as fast as possible, and keep your distance to anyone who speaks in a hoarse voice!"
var/cruiser_arrival

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@@ -10,7 +10,6 @@ var/global/list/additional_antag_types = list()
var/probability = 0
var/required_players = 0 // Minimum players for round to start if voted in.
var/required_players_secret = 0 // Minimum number of players for that game mode to be chose in Secret
var/required_enemies = 0 // Minimum antagonists for round to start.
var/newscaster_announcements = null
var/end_on_antag_death = 0 // Round will end when all antagonists are dead.
@@ -147,12 +146,8 @@ var/global/list/additional_antag_types = list()
if((player.client)&&(player.ready))
playerC++
if(master_mode=="secret")
if(playerC < required_players_secret)
return 0
else
if(playerC < required_players)
return 0
if(playerC < required_players)
return 0
if(!(antag_templates && antag_templates.len))
return 1

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@@ -8,7 +8,6 @@ var/global/list/obj/cortical_stacks = list() //Stacks for 'leave nobody behind'
name = "heist"
config_tag = "heist"
required_players = 15
required_players_secret = 25
required_enemies = 4
round_description = "An unidentified bluespace signature has slipped past the Icarus and is approaching the station!"
end_on_antag_death = 1

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@@ -4,7 +4,6 @@
extended_round_description = "The AI will attempt to hack the APCs around the station in order to gain as much control as possible."
config_tag = "malfunction"
required_players = 2
required_players_secret = 7
required_enemies = 1
end_on_antag_death = 0
auto_recall_shuttle = 0

View File

@@ -6,7 +6,6 @@
name = "Memetic Anomaly"
config_tag = "meme"
required_players = 3
required_players_secret = 10
restricted_jobs = list("AI", "Cyborg")
recommended_enemies = 2 // need at least a meme and a host
votable = 0 // temporarily disable this mode for voting

View File

@@ -10,7 +10,6 @@
only hope this unknown assassin isn't here for you."
config_tag = "ninja"
required_players = 1
required_players_secret = 10
required_enemies = 1
end_on_antag_death = 1
antag_tags = list(MODE_NINJA)

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@@ -9,7 +9,6 @@ var/list/nuke_disks = list()
round_description = "A mercenary strike force is approaching the station!"
config_tag = "mercenary"
required_players = 15
required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining
required_enemies = 1
end_on_antag_death = 1
var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station

View File

@@ -4,7 +4,6 @@
round_description = "Some crewmembers are attempting to start a revolution!"
extended_round_description = "Revolutionaries - Remove the heads of staff from power. Convert other crewmembers to your cause using the 'Convert Bourgeoise' verb. Protect your leaders."
required_players = 4
required_players_secret = 15
required_enemies = 3
auto_recall_shuttle = 1
end_on_antag_death = 1

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@@ -4,7 +4,6 @@
extended_round_description = "A powerful entity capable of manipulating the elements around him, most commonly referred to as a 'wizard', has infiltrated the station. They have a wide variety of powers and spells available to them that makes your own simple moral self tremble with fear and excitement. Ultimately, their purpose is unknown. However, it is up to you and your crew to decide if their powers can be used for good or if their arrival foreshadows the destruction of the entire station."
config_tag = "wizard"
required_players = 1
required_players_secret = 10
required_enemies = 1
end_on_antag_death = 1
antag_tags = list(MODE_WIZARD)

View File

@@ -137,6 +137,7 @@
if (istype(O, /obj/item/stack))
var/obj/item/stack/S = O
S.amount = produced
S.add_to_stacks(user)
if (istype(O, /obj/item/weapon/storage)) //BubbleWrap - so newly formed boxes are empty
for (var/obj/item/I in O)
@@ -284,13 +285,13 @@
return
return max_amount
/obj/item/stack/proc/add_to_stacks(mob/usr as mob)
for (var/obj/item/stack/item in usr.loc)
/obj/item/stack/proc/add_to_stacks(mob/user as mob)
for (var/obj/item/stack/item in user.loc)
if (item==src)
continue
var/transfer = src.transfer_to(item)
if (transfer)
usr << "You add a new [item.singular_name] to the stack. It now contains [item.amount] [item.singular_name]\s."
user << "<span class='notice'>You add a new [item.singular_name] to the stack. It now contains [item.amount] [item.singular_name]\s.</span>"
if(!amount)
break

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@@ -65,9 +65,10 @@
var/obj/item/stack/material/M = S
if(!istype(M) || material.name != M.material.name)
return 0
..(S,tamount,1)
var/transfer = ..(S,tamount,1)
if(src) update_strings()
if(M) M.update_strings()
return transfer
/obj/item/stack/material/attack_self(var/mob/user)
if(!material.build_windows(user, src))
@@ -207,4 +208,4 @@
desc = "This sheet is special platinum-glass alloy designed to withstand large temperatures. It is reinforced with few rods."
singular_name = "reinforced borosilicate glass sheet"
icon_state = "sheet-phoronrglass"
default_type = "reinforced borosilicate glass"
default_type = "reinforced borosilicate glass"

View File

@@ -127,8 +127,6 @@ var/list/name_to_material
var/obj/item/stack/S = new rod_product(get_turf(user))
S.add_fingerprint(user)
S.add_to_stacks(user)
if(!(user.l_hand && user.r_hand))
user.put_in_hands(S)
/material/proc/build_wired_product(var/mob/user, var/obj/item/stack/used_stack, var/obj/item/stack/target_stack)
if(!wire_product)

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@@ -152,7 +152,7 @@ Works together with spawning an observer, noted above.
if(key)
var/mob/dead/observer/ghost = new(src) //Transfer safety to observer spawning proc.
ghost.can_reenter_corpse = can_reenter_corpse
ghost.timeofdeath = src.timeofdeath //BS12 EDIT
ghost.timeofdeath = src.stat == DEAD ? src.timeofdeath : world.time
ghost.key = key
if(ghost.client && !ghost.client.holder && !config.antag_hud_allowed) // For new ghosts we remove the verb from even showing up if it's not allowed.
ghost.verbs -= /mob/dead/observer/verb/toggle_antagHUD // Poor guys, don't know what they are missing!

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@@ -1282,11 +1282,10 @@
if(C.body_parts_covered & FEET)
feet_exposed = 0
flavor_text = flavor_texts["general"]
flavor_text += "\n\n"
flavor_text = ""
for (var/T in flavor_texts)
if(flavor_texts[T] && flavor_texts[T] != "")
if((T == "head" && head_exposed) || (T == "face" && face_exposed) || (T == "eyes" && eyes_exposed) || (T == "torso" && torso_exposed) || (T == "arms" && arms_exposed) || (T == "hands" && hands_exposed) || (T == "legs" && legs_exposed) || (T == "feet" && feet_exposed))
if((T == "general") || (T == "head" && head_exposed) || (T == "face" && face_exposed) || (T == "eyes" && eyes_exposed) || (T == "torso" && torso_exposed) || (T == "arms" && arms_exposed) || (T == "hands" && hands_exposed) || (T == "legs" && legs_exposed) || (T == "feet" && feet_exposed))
flavor_text += flavor_texts[T]
flavor_text += "\n\n"
if(!shrink)

View File

@@ -347,26 +347,16 @@
if(status_flags & GODMODE)
return
if(status_flags & GODMODE)
return
//exposure to extreme pressures can rupture lungs
if(breath && (breath.total_moles < BREATH_MOLES / 5 || breath.total_moles > BREATH_MOLES * 5))
if(!is_lung_ruptured() && prob(5))
rupture_lung()
//check if we actually need to process breath
if(!breath || (breath.total_moles == 0) || suiciding)
failed_last_breath = 1
if(suiciding)
adjustOxyLoss(2)//If you are suiciding, you should die a little bit faster
oxygen_alert = max(oxygen_alert, 1)
return 0
if(health > config.health_threshold_crit)
adjustOxyLoss(HUMAN_MAX_OXYLOSS)
else
adjustOxyLoss(HUMAN_CRIT_MAX_OXYLOSS)
//exposure to extreme pressures can rupture lungs
if(breath && (breath.total_moles < BREATH_MOLES / 5 || breath.total_moles > BREATH_MOLES * 5))
if(!is_lung_ruptured() && prob(5))
rupture_lung()
//check if we actually need to process breath
if(!breath || (breath.total_moles == 0) || suiciding)
failed_last_breath = 1
if(suiciding)
adjustOxyLoss(2)//If you are suiciding, you should die a little bit faster
oxygen_alert = max(oxygen_alert, 1)
return 0
if(health > config.health_threshold_crit)
@@ -375,7 +365,6 @@
adjustOxyLoss(HUMAN_CRIT_MAX_OXYLOSS)
oxygen_alert = max(oxygen_alert, 1)
return 0
var/safe_pressure_min = 16 // Minimum safe partial pressure of breathable gas in kPa

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@@ -67,6 +67,17 @@
<li class="tweak">Light replacers now hold up to 32 light bulbs.</li>
<li class="tweak">Light replacers can be obtained through janitorial supply crates.</li>
<li class="tweak">A sheet of glass fills the light replacer by 16 bulbs.</li>
<h2 class="date">14 October 2015</h2>
<h3 class="author">Hubblenaut updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Airlock backup power test light properly offline when backup power down.</li>
<li class="bugfix">Empty flavor texts no longer draw an empty line on examination.</li>
<li class="bugfix">Material stacks now properly merge upon creation.</li>
<li class="bugfix">Messages for adding to existing stack appear again.</li>
</ul>
<h3 class="author">TheWelp updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed higher Secret player requirements.</li>
</ul>
<h2 class="date">10 October 2015</h2>

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@@ -2327,3 +2327,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Light replacers now hold up to 32 light bulbs.
- tweak: Light replacers can be obtained through janitorial supply crates.
- tweak: A sheet of glass fills the light replacer by 16 bulbs.
2015-10-14:
Hubblenaut:
- bugfix: Airlock backup power test light properly offline when backup power down.
- bugfix: Empty flavor texts no longer draw an empty line on examination.
- bugfix: Material stacks now properly merge upon creation.
- bugfix: Messages for adding to existing stack appear again.
TheWelp:
- rscdel: Removed higher Secret player requirements.