mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,5 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- qol: "Xenobio monkey gun (bio6 bluespace5) now only requires gold and silver."
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- qol: "Portable slime processor (magnet 4 bio 5) now only requires silver and gold."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "Added sleeveless variant of the colourable duster."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- bugfix: "Rings and Bracelets won't slow you down anymore"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- code_imp: "fix multiple runtimes"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- qol: "Changed blood splatters and subtypes such as oil to no longer interact with someone flying, hovering or floating over them."
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@@ -1,5 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "turrets no longer have 100% baymiss chance"
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- bugfix: "Fragmines will no longer do 400 damage when you step on them."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- bugfix: "several prefs could not be cleared"
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@@ -1,4 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- rscadd: "Mining vendor will now happily sell you a holster for your machete"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "You can now configure the messages used by the trash eater perk on a per vorebelly basis."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- refactor: "Moved all global vars from the code/global.dm to code/_global_vars/"
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@@ -1,24 +0,0 @@
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author: "Guti"
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delete-after: True
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changes:
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- rscadd: "Extrapolator, to allow virologists to extract diseases from plenty of sources."
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- rscadd: "Virus thresholds, allowing viruses to do more when one of these thresholds is reached."
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- rscadd: "SBG Syndrome"
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- rscadd: "Mice, old vomit, blood, and other crewmembers may contain diseases now, allowing virologists to scan and take them."
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- rscadd: "Added Fleming to all Virology areas"
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- rscadd: "Added an extrapolator to all Virology areas"
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- balance: "Symptoms are now slower, with different times to activate between them."
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- balance: "Reduced the base infectivity chance"
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- balance: "Spread can now be by blood, fluids, or contact. Airborne diseases can be achieved with some thresholds."
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- qol: "Refactored the PanDEMIC's interface"
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- refactor: "Refactored how diseases spread, now needing airborne specific symptoms to allow the to be airborne."
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- refactor: "Refactored ContractDisease proc to check body zones more clearly"
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- refactor: "Refactored CanContractDisease proc to check better for organs"
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- refactor: "Added various getters and setters for viruses, some of their vars were changed to private."
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- refactor: "Refactored the various viruses flag names"
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- refactor: "Refactored advanced diseases"
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- refactor: "Refactored symptoms into the new advanced diseases"
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- refactor: "Refactored vomit code"
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- code_imp: "Added AirborneContractDisease for airborne diseases"
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- code_imp: "Added extrapolator_act"
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- code_imp: "Added is_mouth_covered proc"
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@@ -1,4 +0,0 @@
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author: "sunofang"
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delete-after: True
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changes:
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- maptweak: "Carrier starts on now."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- bugfix: "tgui say focus"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- sound: "Surgery tools now make proper melee attack noises."
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- code_imp: "tgui core 3.1.2"
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@@ -1,4 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- rscadd: "Adds a LOT of tails and taur tails from downstream. Large shark, Husky taur, orca tail, more bug abdomens, leopard tail, tyranid, among others!"
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@@ -1,10 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- qol: "The Rapid Material Synthesizer (RMS) has been MASSIVELY buffed and reworked. Check it out!"
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- qol: "RMS prices MASSIVELY decreased."
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- qol: "RMS randomize mode can now randomize ANY MATERIAL in the game. Feeling lucky?"
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- bugfix: "RMS will no longer drain any battery you use it on to 0"
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- bugfix: "RMS will now properly detonate rigged batteries"
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- rscdel: "RMS no longer has any emag interactions"
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- rscadd: "Added a secret 1 in a million interaction with the RMS :)"
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@@ -1,5 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Spaceacillin and other ABX will work with the patient stabilizer"
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- rscadd: "The patient stabilizer now plays sound to the deceased individual"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- qol: "FBPs will no longer go blind when a welder is used."
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@@ -1,4 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- qol: "Bodyscanner now tells you when someone is missing an organ instead of omitting it entirely"
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@@ -1,11 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- rscadd: "Adds a new melee focused PSG that prevents the usage of guns while giving buffs for melee combat"
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- qol: "Makes PSGs more acquirable"
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- spellcheck: "Standardizes the PSG names (PSG Variant-XXX)"
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- rscadd: "Adds the PSG-BIO to the CMO's locker and CMO supply crate(Just reduces toxin/oxygen/clone attack damage taken)"
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- rscadd: "Adds the PSG-Melee to the Pathfinder locker (And pathfinder supply crate)"
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- rscadd: "Adds the PSG-BIO to the Pathfinder Medic locker"
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- rscadd: "Adds the PSG-S to HoS locker (and HoS supply pack)"
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- rscadd: "Makes it so the Exploration shield cargo pack has a melee and upgraded mining (mob combat) PSG"
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@@ -1,7 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "breastplate, eye cover, and loincloth overlays to the 'decal' menu on borgs for dullahans"
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- rscadd: "ability to use overlays on resting borgs(lights etc.)."
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- rscadd: "dullahan v1/2 -> dullahan"
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- rscadd: "condensed dullahan versions into one single unit, v3 is still seperate due to being a different size and coloration."
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@@ -185,3 +185,85 @@
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2025-04-20:
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sunofang:
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- maptweak: Carrier engines fixed, and access reworked
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2025-04-22:
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CHOMPStation2StaffMirrorBot:
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- code_imp: tgui core 3.1.2
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- qol: Xenobio monkey gun (bio6 bluespace5) now only requires gold and silver.
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- qol: Portable slime processor (magnet 4 bio 5) now only requires silver and gold.
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- sound: Surgery tools now make proper melee attack noises.
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- qol: Changed blood splatters and subtypes such as oil to no longer interact with
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someone flying, hovering or floating over them.
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- rscadd: Added sleeveless variant of the colourable duster.
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- bugfix: tgui say focus
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- bugfix: Rings and Bracelets won't slow you down anymore
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- rscadd: breastplate, eye cover, and loincloth overlays to the 'decal' menu on
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borgs for dullahans
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- rscadd: ability to use overlays on resting borgs(lights etc.).
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- rscadd: dullahan v1/2 -> dullahan
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- rscadd: condensed dullahan versions into one single unit, v3 is still seperate
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due to being a different size and coloration.
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- rscadd: You can now configure the messages used by the trash eater perk on a per
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vorebelly basis.
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- bugfix: several prefs could not be cleared
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- refactor: Moved all global vars from the code/global.dm to code/_global_vars/
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- code_imp: fix multiple runtimes
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- qol: FBPs will no longer go blind when a welder is used.
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Diana:
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- bugfix: turrets no longer have 100% baymiss chance
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- bugfix: Fragmines will no longer do 400 damage when you step on them.
|
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- qol: The Rapid Material Synthesizer (RMS) has been MASSIVELY buffed and reworked.
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Check it out!
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- qol: RMS prices MASSIVELY decreased.
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- qol: RMS randomize mode can now randomize ANY MATERIAL in the game. Feeling lucky?
|
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- bugfix: RMS will no longer drain any battery you use it on to 0
|
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- bugfix: RMS will now properly detonate rigged batteries
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- rscdel: RMS no longer has any emag interactions
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- rscadd: Added a secret 1 in a million interaction with the RMS :)
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- bugfix: Spaceacillin and other ABX will work with the patient stabilizer
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- rscadd: The patient stabilizer now plays sound to the deceased individual
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- qol: Bodyscanner now tells you when someone is missing an organ instead of omitting
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it entirely
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- rscadd: Adds a LOT of tails and taur tails from downstream. Large shark, Husky
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taur, orca tail, more bug abdomens, leopard tail, tyranid, among others!
|
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- rscadd: Adds a new melee focused PSG that prevents the usage of guns while giving
|
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buffs for melee combat
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- qol: Makes PSGs more acquirable
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- spellcheck: Standardizes the PSG names (PSG Variant-XXX)
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- rscadd: Adds the PSG-BIO to the CMO's locker and CMO supply crate(Just reduces
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toxin/oxygen/clone attack damage taken)
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- rscadd: Adds the PSG-Melee to the Pathfinder locker (And pathfinder supply crate)
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||||
- rscadd: Adds the PSG-BIO to the Pathfinder Medic locker
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- rscadd: Adds the PSG-S to HoS locker (and HoS supply pack)
|
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- rscadd: Makes it so the Exploration shield cargo pack has a melee and upgraded
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mining (mob combat) PSG
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- rscadd: Mining vendor will now happily sell you a holster for your machete
|
||||
Guti:
|
||||
- rscadd: Extrapolator, to allow virologists to extract diseases from plenty of
|
||||
sources.
|
||||
- rscadd: Virus thresholds, allowing viruses to do more when one of these thresholds
|
||||
is reached.
|
||||
- rscadd: SBG Syndrome
|
||||
- rscadd: Mice, old vomit, blood, and other crewmembers may contain diseases now,
|
||||
allowing virologists to scan and take them.
|
||||
- rscadd: Added Fleming to all Virology areas
|
||||
- rscadd: Added an extrapolator to all Virology areas
|
||||
- balance: Symptoms are now slower, with different times to activate between them.
|
||||
- balance: Reduced the base infectivity chance
|
||||
- balance: Spread can now be by blood, fluids, or contact. Airborne diseases can
|
||||
be achieved with some thresholds.
|
||||
- qol: Refactored the PanDEMIC's interface
|
||||
- refactor: Refactored how diseases spread, now needing airborne specific symptoms
|
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to allow the to be airborne.
|
||||
- refactor: Refactored ContractDisease proc to check body zones more clearly
|
||||
- refactor: Refactored CanContractDisease proc to check better for organs
|
||||
- refactor: Added various getters and setters for viruses, some of their vars were
|
||||
changed to private.
|
||||
- refactor: Refactored the various viruses flag names
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||||
- refactor: Refactored advanced diseases
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||||
- refactor: Refactored symptoms into the new advanced diseases
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- refactor: Refactored vomit code
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- code_imp: Added AirborneContractDisease for airborne diseases
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- code_imp: Added extrapolator_act
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- code_imp: Added is_mouth_covered proc
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sunofang:
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- maptweak: Carrier starts on now.
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