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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge pull request #5714 from Cyrelius/Weapons/Armour
Energy Weapons Balance Pass.
This commit is contained in:
@@ -91,7 +91,7 @@
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icon_state = "meb_m_hi"
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maxcharge = 10000
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charge_amount = 20
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origin_tech = list(TECH_POWER = 5, TECH_PRECURSOR = 1)
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origin_tech = list(TECH_POWER = 8)
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/obj/item/weapon/cell/device/giga/empty/Initialize()
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. = ..()
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@@ -161,10 +161,10 @@
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catalogue_data = list(/datum/category_item/catalogue/anomalous/precursor_a/alien_void_cell)
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icon = 'icons/obj/abductor.dmi'
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icon_state = "cell"
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maxcharge = 3600
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charge_amount = 180 // 5%.
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maxcharge = 5000
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charge_amount = 130 // 2.5%.
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charge_delay = 50 // Every five seconds, bit faster than the default.
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origin_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 5, TECH_PHORON = 5, TECH_ARCANE = 1, TECH_PRECURSOR = 1)
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origin_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 2, TECH_PRECURSOR = 2)
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/obj/item/weapon/cell/device/weapon/recharge/alien/update_icon()
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return // No overlays please.
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@@ -192,8 +192,8 @@
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origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6)
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icon = 'icons/obj/abductor.dmi'
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icon_state = "cell"
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maxcharge = 4800 //10x the device version
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charge_amount = 1200 //10x the device version
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maxcharge = 10000
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charge_amount = 500
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self_recharge = TRUE
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charge_delay = 50
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matter = null
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@@ -224,11 +224,12 @@
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//YAWN Addtion
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/obj/item/weapon/cell/device/weapon/recharge/alien/omni
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name = "omni weapon power cell"
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desc = "A mix between alien technology and phoron tech. Seems to fit in almost any cell slot..."
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charge_amount = 120 // 2.5%.
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maxcharge = 4800
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desc = "A mix between alien technology and phoron-based tech. Not quite as good as a true void cell though."
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charge_amount = 90 // 2.5%.
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maxcharge = 3600
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charge_delay = 50
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origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 2, TECH_PRECURSOR = 2)
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swaps_to = null
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origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 1, TECH_PRECURSOR = 1)
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/obj/item/weapon/cell/device/weapon/recharge/alien/omni/empty/Initialize()
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. = ..()
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@@ -20,7 +20,7 @@
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name = "security borg rechargable D battery"
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origin_tech = list(TECH_POWER = 0)
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icon_state = "secborg"
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maxcharge = 600 //600 max charge / 100 charge per shot = six shots
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maxcharge = 2400 //who the hell thought 6 shots was enough for a dogborg taser?
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matter = list(MAT_STEEL = 700, MAT_GLASS = 40)
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/obj/item/weapon/cell/secborg/empty/New()
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@@ -88,7 +88,7 @@
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*/
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/obj/item/weapon/cell/giga
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name = "giga-capacity power cell"
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origin_tech = list(TECH_POWER = 6, TECH_PRECURSOR = 1)
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origin_tech = list(TECH_POWER = 8)
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icon_state = "meb_b_hi"
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maxcharge = 40000
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matter = list(MAT_STEEL = 1000, MAT_GLASS = 100)
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@@ -162,7 +162,7 @@
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icon_state = "yellow slime extract" //"potato_battery"
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description_info = "This 'cell' holds a max charge of 20k and self recharges over time."
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maxcharge = 20000
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charge_amount = 1000 // 5%.
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charge_amount = 500 // 2.5%.
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matter = null
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self_recharge = TRUE
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standard_overlays = FALSE
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@@ -57,8 +57,8 @@
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/datum/design/item/powercell/giga
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name = "giga-capacity"
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id = "giga_cell"
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req_tech = list(TECH_POWER = 6, TECH_MATERIAL = 5, TECH_PRECURSOR = 1, TECH_PHORON = 4)
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materials = list(MAT_STEEL = 1000, MAT_GOLD = 300, MAT_SILVER = 300, MAT_GLASS = 100, MAT_PHORON = 1000, MAT_METALHYDROGEN = 250, MAT_DURASTEEL = 100, MAT_URANIUM = 100)
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req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 5, TECH_ARCANE = 1, TECH_PHORON = 4)
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materials = list(MAT_STEEL = 1000, MAT_GOLD = 300, MAT_SILVER = 300, MAT_GLASS = 100, MAT_PHORON = 1000, MAT_DURASTEEL = 100, MAT_URANIUM = 100)
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build_path = /obj/item/weapon/cell/giga
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category = list("Misc")
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sort_string = "BAAAE"
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@@ -140,8 +140,8 @@
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/datum/design/item/powercell/giga_device
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name = "device, giga"
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id = "giga_device"
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req_tech = list(TECH_POWER = 6, TECH_MATERIAL = 6, TECH_PRECURSOR = 1, TECH_PHORON = 4)
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materials = list(MAT_STEEL = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_GLASS = 100, MAT_PHORON = 2000, MAT_METALHYDROGEN = 500, MAT_DURASTEEL = 200, MAT_URANIUM = 200)
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req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 6, TECH_ARCANE = 1, TECH_PHORON = 4)
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materials = list(MAT_STEEL = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_GLASS = 100, MAT_PHORON = 2000, MAT_DURASTEEL = 200, MAT_URANIUM = 200)
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build_path = /obj/item/weapon/cell/device/giga
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category = list("Misc")
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sort_string = "BAAAH"
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@@ -39,35 +39,35 @@
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/datum/design/item/weapon/phase/frontier_holdout
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id = "holdout frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 150, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
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materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
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build_path = /obj/item/weapon/gun/energy/locked/frontier/holdout
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sort_string = "MACAE"
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/datum/design/item/weapon/phase/frontier_phaser
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id = "frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 200, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
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materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
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build_path = /obj/item/weapon/gun/energy/locked/frontier
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sort_string = "MACAF"
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/datum/design/item/weapon/phase/frontier_carbine
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id = "carbine frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 8, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_METALHYDROGEN = 250, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
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materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
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build_path = /obj/item/weapon/gun/energy/locked/frontier/carbine
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sort_string = "MACAG"
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/datum/design/item/weapon/phase/frontier_rifle
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id = "marksman rifle frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_METALHYDROGEN = 300, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
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materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
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build_path = /obj/item/weapon/gun/energy/locked/frontier/rifle
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sort_string = "MACAH"
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/datum/design/item/weapon/phase/frontier_handbow
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id = "handbow frontier phaser"
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req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
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materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 200, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
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materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
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build_path = /obj/item/weapon/gun/energy/locked/frontier/handbow
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sort_string = "MACAI"
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@@ -79,3 +79,10 @@
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build_path = /obj/item/weapon/gun/projectile/caseless/prototype
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sort_string = "MACBA"
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/datum/design/item/weapon/energy/lasercannon
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desc = "The lasing medium of this prototype is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core."
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id = "lasercannon"
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req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 6, TECH_POWER = 5)
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materials = list(MAT_STEEL = 4000, MAT_GLASS = 1000, MAT_DIAMOND = 2000, MAT_TITANIUM = 4000, MAT_LEAD = 4000, MAT_URANIUM = 5000)
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build_path = /obj/item/weapon/gun/energy/lasercannon
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sort_string = "MAAAD"
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