Merge pull request #5714 from Cyrelius/Weapons/Armour

Energy Weapons Balance Pass.
This commit is contained in:
Razgriz
2023-06-23 23:44:04 -07:00
committed by GitHub
11 changed files with 112 additions and 69 deletions

View File

@@ -91,7 +91,7 @@
icon_state = "meb_m_hi"
maxcharge = 10000
charge_amount = 20
origin_tech = list(TECH_POWER = 5, TECH_PRECURSOR = 1)
origin_tech = list(TECH_POWER = 8)
/obj/item/weapon/cell/device/giga/empty/Initialize()
. = ..()
@@ -161,10 +161,10 @@
catalogue_data = list(/datum/category_item/catalogue/anomalous/precursor_a/alien_void_cell)
icon = 'icons/obj/abductor.dmi'
icon_state = "cell"
maxcharge = 3600
charge_amount = 180 // 5%.
maxcharge = 5000
charge_amount = 130 // 2.5%.
charge_delay = 50 // Every five seconds, bit faster than the default.
origin_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 5, TECH_PHORON = 5, TECH_ARCANE = 1, TECH_PRECURSOR = 1)
origin_tech = list(TECH_POWER = 7, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 2, TECH_PRECURSOR = 2)
/obj/item/weapon/cell/device/weapon/recharge/alien/update_icon()
return // No overlays please.
@@ -192,8 +192,8 @@
origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6)
icon = 'icons/obj/abductor.dmi'
icon_state = "cell"
maxcharge = 4800 //10x the device version
charge_amount = 1200 //10x the device version
maxcharge = 10000
charge_amount = 500
self_recharge = TRUE
charge_delay = 50
matter = null
@@ -224,11 +224,12 @@
//YAWN Addtion
/obj/item/weapon/cell/device/weapon/recharge/alien/omni
name = "omni weapon power cell"
desc = "A mix between alien technology and phoron tech. Seems to fit in almost any cell slot..."
charge_amount = 120 // 2.5%.
maxcharge = 4800
desc = "A mix between alien technology and phoron-based tech. Not quite as good as a true void cell though."
charge_amount = 90 // 2.5%.
maxcharge = 3600
charge_delay = 50
origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 2, TECH_PRECURSOR = 2)
swaps_to = null
origin_tech = list(TECH_POWER = 8, TECH_ENGINEERING = 6, TECH_PHORON = 6, TECH_ARCANE = 1, TECH_PRECURSOR = 1)
/obj/item/weapon/cell/device/weapon/recharge/alien/omni/empty/Initialize()
. = ..()

View File

@@ -20,7 +20,7 @@
name = "security borg rechargable D battery"
origin_tech = list(TECH_POWER = 0)
icon_state = "secborg"
maxcharge = 600 //600 max charge / 100 charge per shot = six shots
maxcharge = 2400 //who the hell thought 6 shots was enough for a dogborg taser?
matter = list(MAT_STEEL = 700, MAT_GLASS = 40)
/obj/item/weapon/cell/secborg/empty/New()
@@ -88,7 +88,7 @@
*/
/obj/item/weapon/cell/giga
name = "giga-capacity power cell"
origin_tech = list(TECH_POWER = 6, TECH_PRECURSOR = 1)
origin_tech = list(TECH_POWER = 8)
icon_state = "meb_b_hi"
maxcharge = 40000
matter = list(MAT_STEEL = 1000, MAT_GLASS = 100)
@@ -162,7 +162,7 @@
icon_state = "yellow slime extract" //"potato_battery"
description_info = "This 'cell' holds a max charge of 20k and self recharges over time."
maxcharge = 20000
charge_amount = 1000 // 5%.
charge_amount = 500 // 2.5%.
matter = null
self_recharge = TRUE
standard_overlays = FALSE

View File

@@ -57,8 +57,8 @@
/datum/design/item/powercell/giga
name = "giga-capacity"
id = "giga_cell"
req_tech = list(TECH_POWER = 6, TECH_MATERIAL = 5, TECH_PRECURSOR = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 1000, MAT_GOLD = 300, MAT_SILVER = 300, MAT_GLASS = 100, MAT_PHORON = 1000, MAT_METALHYDROGEN = 250, MAT_DURASTEEL = 100, MAT_URANIUM = 100)
req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 5, TECH_ARCANE = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 1000, MAT_GOLD = 300, MAT_SILVER = 300, MAT_GLASS = 100, MAT_PHORON = 1000, MAT_DURASTEEL = 100, MAT_URANIUM = 100)
build_path = /obj/item/weapon/cell/giga
category = list("Misc")
sort_string = "BAAAE"
@@ -140,8 +140,8 @@
/datum/design/item/powercell/giga_device
name = "device, giga"
id = "giga_device"
req_tech = list(TECH_POWER = 6, TECH_MATERIAL = 6, TECH_PRECURSOR = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_GLASS = 100, MAT_PHORON = 2000, MAT_METALHYDROGEN = 500, MAT_DURASTEEL = 200, MAT_URANIUM = 200)
req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 6, TECH_ARCANE = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_GLASS = 100, MAT_PHORON = 2000, MAT_DURASTEEL = 200, MAT_URANIUM = 200)
build_path = /obj/item/weapon/cell/device/giga
category = list("Misc")
sort_string = "BAAAH"

View File

@@ -39,35 +39,35 @@
/datum/design/item/weapon/phase/frontier_holdout
id = "holdout frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 150, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/holdout
sort_string = "MACAE"
/datum/design/item/weapon/phase/frontier_phaser
id = "frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 200, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
build_path = /obj/item/weapon/gun/energy/locked/frontier
sort_string = "MACAF"
/datum/design/item/weapon/phase/frontier_carbine
id = "carbine frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 8, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_METALHYDROGEN = 250, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/carbine
sort_string = "MACAG"
/datum/design/item/weapon/phase/frontier_rifle
id = "marksman rifle frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_METALHYDROGEN = 300, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/rifle
sort_string = "MACAH"
/datum/design/item/weapon/phase/frontier_handbow
id = "handbow frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 200, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
build_path = /obj/item/weapon/gun/energy/locked/frontier/handbow
sort_string = "MACAI"
@@ -79,3 +79,10 @@
build_path = /obj/item/weapon/gun/projectile/caseless/prototype
sort_string = "MACBA"
/datum/design/item/weapon/energy/lasercannon
desc = "The lasing medium of this prototype is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core."
id = "lasercannon"
req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 6, TECH_POWER = 5)
materials = list(MAT_STEEL = 4000, MAT_GLASS = 1000, MAT_DIAMOND = 2000, MAT_TITANIUM = 4000, MAT_LEAD = 4000, MAT_URANIUM = 5000)
build_path = /obj/item/weapon/gun/energy/lasercannon
sort_string = "MAAAD"