mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Improved VV and callproc implementation
This commit is contained in:
@@ -144,7 +144,6 @@
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#include "code\datums\browser.dm"
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#include "code\datums\computerfiles.dm"
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#include "code\datums\datacore.dm"
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#include "code\datums\datumvars.dm"
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#include "code\datums\disease.dm"
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#include "code\datums\mind.dm"
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#include "code\datums\mixed.dm"
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@@ -832,6 +831,7 @@
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#include "code\modules\admin\player_panel.dm"
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#include "code\modules\admin\topic.dm"
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#include "code\modules\admin\ToRban.dm"
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#include "code\modules\admin\callproc\callproc.dm"
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#include "code\modules\admin\DB ban\functions.dm"
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#include "code\modules\admin\permissionverbs\permissionedit.dm"
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#include "code\modules\admin\verbs\adminhelp.dm"
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@@ -864,6 +864,9 @@
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#include "code\modules\admin\verbs\striketeam.dm"
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#include "code\modules\admin\verbs\ticklag.dm"
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#include "code\modules\admin\verbs\tripAI.dm"
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#include "code\modules\admin\view_variables\helpers.dm"
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#include "code\modules\admin\view_variables\topic.dm"
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#include "code\modules\admin\view_variables\view_variables.dm"
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#include "code\modules\alarm\alarm.dm"
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#include "code\modules\alarm\alarm_handler.dm"
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#include "code\modules\alarm\atmosphere_alarm.dm"
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33
code/js/view_variables.js
Normal file
33
code/js/view_variables.js
Normal file
@@ -0,0 +1,33 @@
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function updateSearch() {
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var filter_text = document.getElementById('filter');
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var filter = filter_text.value.toLowerCase();
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var vars_ol = document.getElementById('vars');
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var lis = vars_ol.children;
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// the above line can be changed to vars_ol.getElementsByTagName("li") to filter child lists too
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// potential todo: implement a per-admin toggle for this
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for(var i = 0; i < lis.length; i++) {
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var li = lis[i];
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if(filter == "" || li.innerText.toLowerCase().indexOf(filter) != -1) {
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li.style.display = "block";
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} else {
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li.style.display = "none";
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}
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}
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}
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function selectTextField() {
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var filter_text = document.getElementById('filter');
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filter_text.focus();
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filter_text.select();
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}
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function loadPage(list) {
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if(list.options[list.selectedIndex].value == "") {
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return;
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}
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location.href=list.options[list.selectedIndex].value;
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list.selectedIndex = 0;
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}
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@@ -174,6 +174,7 @@ var/list/admin_verbs_debug = list(
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/client/proc/show_plant_genes,
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/client/proc/enable_debug_verbs,
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/client/proc/callproc,
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/client/proc/callproc_target,
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/client/proc/toggledebuglogs,
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/client/proc/SDQL_query,
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/client/proc/SDQL2_query,
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@@ -181,6 +182,7 @@ var/list/admin_verbs_debug = list(
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var/list/admin_verbs_paranoid_debug = list(
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/client/proc/callproc,
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/client/proc/callproc_target,
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/client/proc/debug_controller
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)
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@@ -250,6 +252,7 @@ var/list/admin_verbs_hideable = list(
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/client/proc/restart_controller,
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/client/proc/cmd_admin_list_open_jobs,
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/client/proc/callproc,
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/client/proc/callproc_target,
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/client/proc/Debug2,
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/client/proc/reload_admins,
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/client/proc/kill_air,
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152
code/modules/admin/callproc/callproc.dm
Normal file
152
code/modules/admin/callproc/callproc.dm
Normal file
@@ -0,0 +1,152 @@
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/client/proc/callproc()
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set category = "Debug"
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set name = "Advanced ProcCall"
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if(!check_rights(R_DEBUG)) return
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if(config.debugparanoid && !check_rights(R_ADMIN)) return
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var/target = null
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var/targetselected = 0
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switch(alert("Proc owned by something?",, "Yes", "No", "Cancel"))
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if("Yes")
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targetselected=1
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switch(input("Proc owned by...", "Owner", null) as null|anything in list("Obj", "Mob", "Area or Turf", "Client"))
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if("Obj")
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target = input("Select target:", "Target") as null|obj in world
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if("Mob")
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target = input("Select target:", "Target", usr) as null|mob in world
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if("Area or Turf")
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target = input("Select target:", "Target", get_turf(usr)) as null|area|turf in world
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if("Client")
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target = input("Select target:", "Target", usr.client) as null|anything in clients
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else
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return
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if(!target)
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usr << "Proc call cancelled."
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return
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if("Cancel")
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return
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if("No")
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; // BYOND apparently doesn't have 'break' in switch statements.
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callproc_targetpicked(targetselected, target)
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/client/proc/callproc_target(atom/A in world)
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set category = "Debug"
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set name = "Advanced ProcCall Target"
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if(!check_rights(R_DEBUG)) return
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if(config.debugparanoid && !check_rights(R_ADMIN)) return
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callproc_targetpicked(1, A)
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/client/proc/callproc_targetpicked(hastarget, datum/target)
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// this needs checking again here because VV's 'Call Proc' option directly calls this proc with the target datum
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if(!check_rights(R_DEBUG)) return
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if(config.debugparanoid && !check_rights(R_ADMIN)) return
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var/returnval = null
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var/procname = input("Proc name", "Proc") as null|text
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if(!procname) return
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if(hastarget)
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if(!target)
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usr << "Your callproc target no longer exists."
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return
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if(!hascall(target, procname))
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usr << "\The [target] has no call [procname]()"
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return
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var/list/arguments = list()
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var/done = 0
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var/current = null
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while(!done)
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if(hastarget && !target)
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usr << "Your callproc target no longer exists."
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return
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switch(input("Type of [arguments.len+1]\th variable", "argument [arguments.len+1]") as null|anything in list(
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"finished", "null", "text", "num", "type", "obj reference", "mob reference",
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"area/turf reference", "icon", "file", "client", "mob's area", "marked datum"))
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if(null)
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return
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if("finished")
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done = 1
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if("null")
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current = null
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if("text")
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current = input("Enter text for [arguments.len+1]\th argument") as null|text
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if(isnull(current)) return
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if("num")
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current = input("Enter number for [arguments.len+1]\th argument") as null|num
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if(isnull(current)) return
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if("type")
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current = input("Select type for [arguments.len+1]\th argument") as null|anything in typesof(/obj, /mob, /area, /turf)
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if(isnull(current)) return
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if("obj reference")
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current = input("Select object for [arguments.len+1]\th argument") as null|obj in world
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if(isnull(current)) return
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if("mob reference")
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current = input("Select mob for [arguments.len+1]\th argument") as null|mob in world
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if(isnull(current)) return
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if("area/turf reference")
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current = input("Select area/turf for [arguments.len+1]\th argument") as null|area|turf in world
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if(isnull(current)) return
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if("icon")
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current = input("Provide icon for [arguments.len+1]\th argument") as null|icon
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if(isnull(current)) return
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if("client")
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current = input("Select client for [arguments.len+1]\th argument") as null|anything in clients
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if(isnull(current)) return
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if("mob's area")
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var/mob/M = input("Select mob to take area for [arguments.len+1]\th argument") as null|mob in world
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if(!M) return
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current = get_area(M)
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if(!current)
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switch(alert("\The [M] appears to not have an area; do you want to pass null instead?",, "Yes", "Cancel"))
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if("Yes")
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;
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if("Cancel")
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return
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if("marked datum")
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current = holder.marked_datum
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if(!current)
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switch(alert("You do not currently have a marked datum; do you want to pass null instead?",, "Yes", "Cancel"))
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if("Yes")
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;
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if("Cancel")
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return
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if(!done)
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arguments += current
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if(hastarget)
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if(!target)
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usr << "Your callproc target no longer exists."
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return
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log_admin("[key_name(src)] called [target]'s [procname]() with [arguments.len ? "the arguments [list2params(arguments)]" : "no arguments"].")
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if(arguments.len)
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returnval = call(target, procname)(arglist(arguments))
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else
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returnval = call(target, procname)()
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else
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log_admin("[key_name(src)] called [procname]() with [arguments.len ? "the arguments [list2params(arguments)]" : "no arguments"].")
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returnval = call(procname)(arglist(arguments))
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usr << "<span class='info'>[procname]() returned: [isnull(returnval) ? "null" : returnval]</span>"
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feedback_add_details("admin_verb","APC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -14,121 +14,7 @@
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feedback_add_details("admin_verb","DG2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/* 21st Sept 2010
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Updated by Skie -- Still not perfect but better!
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Stuff you can't do:
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Call proc /mob/proc/make_dizzy() for some player
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Because if you select a player mob as owner it tries to do the proc for
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/mob/living/carbon/human/ instead. And that gives a run-time error.
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But you can call procs that are of type /mob/living/carbon/human/proc/ for that player.
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*/
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/client/proc/callproc()
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set category = "Debug"
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set name = "Advanced ProcCall"
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if(!check_rights(R_DEBUG)) return
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if(config.debugparanoid && !check_rights(R_ADMIN)) return
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spawn(0)
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var/target = null
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var/targetselected = 0
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var/lst[] // List reference
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lst = new/list() // Make the list
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var/returnval = null
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var/class = null
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switch(alert("Proc owned by something?",,"Yes","No"))
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if("Yes")
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targetselected = 1
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class = input("Proc owned by...","Owner",null) as null|anything in list("Obj","Mob","Area or Turf","Client")
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switch(class)
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if("Obj")
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target = input("Enter target:","Target",usr) as obj in world
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if("Mob")
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target = input("Enter target:","Target",usr) as mob in world
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if("Area or Turf")
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target = input("Enter target:","Target",usr.loc) as area|turf in world
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if("Client")
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var/list/keys = list()
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for(var/client/C)
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keys += C
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target = input("Please, select a player!", "Selection", null, null) as null|anything in keys
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else
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return
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if("No")
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target = null
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targetselected = 0
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var/procname = input("Proc path, eg: /proc/fake_blood","Path:", null) as text|null
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if(!procname) return
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var/argnum = input("Number of arguments","Number:",0) as num|null
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if(!argnum && (argnum!=0)) return
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lst.len = argnum // Expand to right length
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//TODO: make a list to store whether each argument was initialised as null.
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//Reason: So we can abort the proccall if say, one of our arguments was a mob which no longer exists
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//this will protect us from a fair few errors ~Carn
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var/i
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for(i=1, i<argnum+1, i++) // Lists indexed from 1 forwards in byond
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// Make a list with each index containing one variable, to be given to the proc
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class = input("What kind of variable?","Variable Type") in list("text","num","type","reference","mob reference","icon","file","client","mob's area","CANCEL")
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switch(class)
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if("CANCEL")
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return
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if("text")
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lst[i] = input("Enter new text:","Text",null) as text
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if("num")
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lst[i] = input("Enter new number:","Num",0) as num
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if("type")
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lst[i] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
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if("reference")
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lst[i] = input("Select reference:","Reference",src) as mob|obj|turf|area in world
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if("mob reference")
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lst[i] = input("Select reference:","Reference",usr) as mob in world
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if("file")
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lst[i] = input("Pick file:","File") as file
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if("icon")
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lst[i] = input("Pick icon:","Icon") as icon
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if("client")
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var/list/keys = list()
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for(var/mob/M in world)
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keys += M.client
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lst[i] = input("Please, select a player!", "Selection", null, null) as null|anything in keys
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if("mob's area")
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var/mob/temp = input("Select mob", "Selection", usr) as mob in world
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lst[i] = temp.loc
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if(targetselected)
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if(!target)
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usr << "<font color='red'>Error: callproc(): owner of proc no longer exists.</font>"
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return
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if(!hascall(target,procname))
|
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usr << "<font color='red'>Error: callproc(): target has no such call [procname].</font>"
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return
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log_admin("[key_name(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
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returnval = call(target,procname)(arglist(lst)) // Pass the lst as an argument list to the proc
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else
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//this currently has no hascall protection. wasn't able to get it working.
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log_admin("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
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returnval = call(procname)(arglist(lst)) // Pass the lst as an argument list to the proc
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usr << "<font color='blue'>[procname] returned: [returnval ? returnval : "null"]</font>"
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feedback_add_details("admin_verb","APC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
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// callproc moved to code/modules/admin/callproc
|
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|
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/client/proc/Cell()
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set category = "Debug"
|
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|
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93
code/modules/admin/view_variables/helpers.dm
Normal file
93
code/modules/admin/view_variables/helpers.dm
Normal file
@@ -0,0 +1,93 @@
|
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|
||||
// Keep these two together, they *must* be defined on both
|
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// If /client ever becomes /datum/client or similar, they can be merged
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/client/proc/get_view_variables_header()
|
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return "<b>[src]</b>"
|
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/datum/proc/get_view_variables_header()
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return "<b>[src]</b>"
|
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/atom/get_view_variables_header()
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return {"
|
||||
<a href='?_src_=vars;datumedit=\ref[src];varnameedit=name'><b>[src]</b></a>
|
||||
<br><font size='1'>
|
||||
<a href='?_src_=vars;rotatedatum=\ref[src];rotatedir=left'><<</a>
|
||||
<a href='?_src_=vars;datumedit=\ref[src];varnameedit=dir'>[dir2text(dir)]</a>
|
||||
<a href='?_src_=vars;rotatedatum=\ref[src];rotatedir=right'>>></a>
|
||||
</font>
|
||||
"}
|
||||
|
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/mob/living/get_view_variables_header()
|
||||
return {"
|
||||
<a href='?_src_=vars;rename=\ref[src]'><b>[src]</b></a><font size='1'>
|
||||
<br><a href='?_src_=vars;rotatedatum=\ref[src];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[src];varnameedit=dir'>[dir2text(dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[src];rotatedir=right'>>></a>
|
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<br><a href='?_src_=vars;datumedit=\ref[src];varnameedit=ckey'>[ckey ? ckey : "No ckey"]</a> / <a href='?_src_=vars;datumedit=\ref[src];varnameedit=real_name'>[real_name ? real_name : "No real name"]</a>
|
||||
<br>
|
||||
BRUTE:<a href='?_src_=vars;mobToDamage=\ref[src];adjustDamage=brute'>[getBruteLoss()]</a>
|
||||
FIRE:<a href='?_src_=vars;mobToDamage=\ref[src];adjustDamage=fire'>[getFireLoss()]</a>
|
||||
TOXIN:<a href='?_src_=vars;mobToDamage=\ref[src];adjustDamage=toxin'>[getToxLoss()]</a>
|
||||
OXY:<a href='?_src_=vars;mobToDamage=\ref[src];adjustDamage=oxygen'>[getOxyLoss()]</a>
|
||||
CLONE:<a href='?_src_=vars;mobToDamage=\ref[src];adjustDamage=clone'>[getCloneLoss()]</a>
|
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BRAIN:<a href='?_src_=vars;mobToDamage=\ref[src];adjustDamage=brain'>[getBrainLoss()]</a>
|
||||
</font>
|
||||
"}
|
||||
|
||||
// Same for these as for get_view_variables_header() above
|
||||
/client/proc/get_view_variables_options()
|
||||
return ""
|
||||
/datum/proc/get_view_variables_options()
|
||||
return ""
|
||||
|
||||
/mob/get_view_variables_options()
|
||||
return ..() + {"
|
||||
<option value='?_src_=vars;mob_player_panel=\ref[src]'>Show player panel</option>
|
||||
<option>---</option>
|
||||
<option value='?_src_=vars;give_spell=\ref[src]'>Give Spell</option>
|
||||
<option value='?_src_=vars;give_disease2=\ref[src]'>Give Disease</option>
|
||||
<option value='?_src_=vars;give_disease=\ref[src]'>Give TG-style Disease</option>
|
||||
<option value='?_src_=vars;godmode=\ref[src]'>Toggle Godmode</option>
|
||||
<option value='?_src_=vars;build_mode=\ref[src]'>Toggle Build Mode</option>
|
||||
|
||||
<option value='?_src_=vars;ninja=\ref[src]'>Make Space Ninja</option>
|
||||
<option value='?_src_=vars;make_skeleton=\ref[src]'>Make 2spooky</option>
|
||||
|
||||
<option value='?_src_=vars;direct_control=\ref[src]'>Assume Direct Control</option>
|
||||
<option value='?_src_=vars;drop_everything=\ref[src]'>Drop Everything</option>
|
||||
|
||||
<option value='?_src_=vars;regenerateicons=\ref[src]'>Regenerate Icons</option>
|
||||
<option value='?_src_=vars;addlanguage=\ref[src]'>Add Language</option>
|
||||
<option value='?_src_=vars;remlanguage=\ref[src]'>Remove Language</option>
|
||||
<option value='?_src_=vars;addorgan=\ref[src]'>Add Organ</option>
|
||||
<option value='?_src_=vars;remorgan=\ref[src]'>Remove Organ</option>
|
||||
|
||||
<option value='?_src_=vars;fix_nano=\ref[src]'>Fix NanoUI</option>
|
||||
|
||||
<option value='?_src_=vars;addverb=\ref[src]'>Add Verb</option>
|
||||
<option value='?_src_=vars;remverb=\ref[src]'>Remove Verb</option>
|
||||
<option value>---</option>
|
||||
<option value='?_src_=vars;gib=\ref[src]'>Gib</option>
|
||||
<option value='?_src_=vars;explode=\ref[src]'>Trigger explosion</option>
|
||||
<option value='?_src_=vars;emp=\ref[src]'>Trigger EM pulse</option>
|
||||
"}
|
||||
|
||||
/mob/living/carbon/human/get_view_variables_options()
|
||||
return ..() + {"
|
||||
<option value='?_src_=vars;setspecies=\ref[src]'>Set Species</option>
|
||||
<option value='?_src_=vars;makeai=\ref[src]'>Make AI</option>
|
||||
<option value='?_src_=vars;makerobot=\ref[src]'>Make cyborg</option>
|
||||
<option value='?_src_=vars;makemonkey=\ref[src]'>Make monkey</option>
|
||||
<option value='?_src_=vars;makealien=\ref[src]'>Make alien</option>
|
||||
<option value='?_src_=vars;makeslime=\ref[src]'>Make slime</option>
|
||||
"}
|
||||
|
||||
/obj/get_view_variables_options()
|
||||
return ..() + {"
|
||||
<option value='?_src_=vars;delall=\ref[src]'>Delete all of type</option>
|
||||
<option value='?_src_=vars;explode=\ref[src]'>Trigger explosion</option>
|
||||
<option value='?_src_=vars;emp=\ref[src]'>Trigger EM pulse</option>
|
||||
"}
|
||||
|
||||
/turf/get_view_variables_options()
|
||||
return ..() + {"
|
||||
<option value='?_src_=vars;explode=\ref[src]'>Trigger explosion</option>
|
||||
<option value='?_src_=vars;emp=\ref[src]'>Trigger EM pulse</option>
|
||||
"}
|
||||
@@ -1,416 +1,3 @@
|
||||
|
||||
// reference: /client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
|
||||
|
||||
client
|
||||
proc/debug_variables(datum/D in world)
|
||||
set category = "Debug"
|
||||
set name = "View Variables"
|
||||
//set src in world
|
||||
|
||||
|
||||
if(!usr.client || !usr.client.holder)
|
||||
usr << "<span class='warning'>You need to be an administrator to access this.</span>"
|
||||
return
|
||||
|
||||
|
||||
var/title = ""
|
||||
var/body = ""
|
||||
|
||||
if(!D) return
|
||||
if(istype(D, /atom))
|
||||
var/atom/A = D
|
||||
title = "[A.name] (\ref[A]) = [A.type]"
|
||||
|
||||
#ifdef VARSICON
|
||||
if (A.icon)
|
||||
body += debug_variable("icon", new/icon(A.icon, A.icon_state, A.dir), 0)
|
||||
#endif
|
||||
|
||||
var/icon/sprite
|
||||
|
||||
if(istype(D,/atom))
|
||||
var/atom/AT = D
|
||||
if(AT.icon && AT.icon_state)
|
||||
sprite = new /icon(AT.icon, AT.icon_state)
|
||||
usr << browse_rsc(sprite, "view_vars_sprite.png")
|
||||
|
||||
title = "[D] (\ref[D]) = [D.type]"
|
||||
|
||||
body += {"<script type="text/javascript">
|
||||
|
||||
function updateSearch(){
|
||||
var filter_text = document.getElementById('filter');
|
||||
var filter = filter_text.value.toLowerCase();
|
||||
|
||||
if(event.keyCode == 13){ //Enter / return
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.style.backgroundColor == "#ffee88" )
|
||||
{
|
||||
alist = lis\[i\].getElementsByTagName("a")
|
||||
if(alist.length > 0){
|
||||
location.href=alist\[0\].href;
|
||||
}
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if(event.keyCode == 38){ //Up arrow
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.style.backgroundColor == "#ffee88" )
|
||||
{
|
||||
if( (i-1) >= 0){
|
||||
var li_new = lis\[i-1\];
|
||||
li.style.backgroundColor = "white";
|
||||
li_new.style.backgroundColor = "#ffee88";
|
||||
return
|
||||
}
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if(event.keyCode == 40){ //Down arrow
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.style.backgroundColor == "#ffee88" )
|
||||
{
|
||||
if( (i+1) < lis.length){
|
||||
var li_new = lis\[i+1\];
|
||||
li.style.backgroundColor = "white";
|
||||
li_new.style.backgroundColor = "#ffee88";
|
||||
return
|
||||
}
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
//This part here resets everything to how it was at the start so the filter is applied to the complete list. Screw efficiency, it's client-side anyway and it only looks through 200 or so variables at maximum anyway (mobs).
|
||||
if(complete_list != null && complete_list != ""){
|
||||
var vars_ol1 = document.getElementById("vars");
|
||||
vars_ol1.innerHTML = complete_list
|
||||
}
|
||||
|
||||
if(filter.value == ""){
|
||||
return;
|
||||
}else{
|
||||
var vars_ol = document.getElementById('vars');
|
||||
var lis = vars_ol.getElementsByTagName("li");
|
||||
|
||||
for ( var i = 0; i < lis.length; ++i )
|
||||
{
|
||||
try{
|
||||
var li = lis\[i\];
|
||||
if ( li.innerText.toLowerCase().indexOf(filter) == -1 )
|
||||
{
|
||||
vars_ol.removeChild(li);
|
||||
i--;
|
||||
}
|
||||
}catch(err) { }
|
||||
}
|
||||
}
|
||||
var lis_new = vars_ol.getElementsByTagName("li");
|
||||
for ( var j = 0; j < lis_new.length; ++j )
|
||||
{
|
||||
var li1 = lis\[j\];
|
||||
if (j == 0){
|
||||
li1.style.backgroundColor = "#ffee88";
|
||||
}else{
|
||||
li1.style.backgroundColor = "white";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
function selectTextField(){
|
||||
var filter_text = document.getElementById('filter');
|
||||
filter_text.focus();
|
||||
filter_text.select();
|
||||
|
||||
}
|
||||
|
||||
function loadPage(list) {
|
||||
|
||||
if(list.options\[list.selectedIndex\].value == ""){
|
||||
return;
|
||||
}
|
||||
|
||||
location.href=list.options\[list.selectedIndex\].value;
|
||||
|
||||
}
|
||||
</script> "}
|
||||
|
||||
body += "<body onload='selectTextField(); updateSearch()' onkeyup='updateSearch()'>"
|
||||
|
||||
body += "<div align='center'><table width='100%'><tr><td width='50%'>"
|
||||
|
||||
if(sprite)
|
||||
body += "<table align='center' width='100%'><tr><td><img src='view_vars_sprite.png'></td><td>"
|
||||
else
|
||||
body += "<table align='center' width='100%'><tr><td>"
|
||||
|
||||
body += "<div align='center'>"
|
||||
|
||||
if(istype(D,/atom))
|
||||
var/atom/A = D
|
||||
if(isliving(A))
|
||||
body += "<a href='?_src_=vars;rename=\ref[D]'><b>[D]</b></a>"
|
||||
if(A.dir)
|
||||
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
|
||||
var/mob/living/M = A
|
||||
body += "<br><font size='1'><a href='?_src_=vars;datumedit=\ref[D];varnameedit=ckey'>[M.ckey ? M.ckey : "No ckey"]</a> / <a href='?_src_=vars;datumedit=\ref[D];varnameedit=real_name'>[M.real_name ? M.real_name : "No real name"]</a></font>"
|
||||
body += {"
|
||||
<br><font size='1'>
|
||||
BRUTE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brute'>[M.getBruteLoss()]</a>
|
||||
FIRE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=fire'>[M.getFireLoss()]</a>
|
||||
TOXIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=toxin'>[M.getToxLoss()]</a>
|
||||
OXY:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=oxygen'>[M.getOxyLoss()]</a>
|
||||
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=clone'>[M.getCloneLoss()]</a>
|
||||
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brain'>[M.getBrainLoss()]</a>
|
||||
</font>
|
||||
|
||||
|
||||
"}
|
||||
else
|
||||
body += "<a href='?_src_=vars;datumedit=\ref[D];varnameedit=name'><b>[D]</b></a>"
|
||||
if(A.dir)
|
||||
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
|
||||
else
|
||||
body += "<b>[D]</b>"
|
||||
|
||||
body += "</div>"
|
||||
|
||||
body += "</tr></td></table>"
|
||||
|
||||
var/formatted_type = text("[D.type]")
|
||||
if(length(formatted_type) > 25)
|
||||
var/middle_point = length(formatted_type) / 2
|
||||
var/splitpoint = findtext(formatted_type,"/",middle_point)
|
||||
if(splitpoint)
|
||||
formatted_type = "[copytext(formatted_type,1,splitpoint)]<br>[copytext(formatted_type,splitpoint)]"
|
||||
else
|
||||
formatted_type = "Type too long" //No suitable splitpoint (/) found.
|
||||
|
||||
body += "<div align='center'><b><font size='1'>[formatted_type]</font></b>"
|
||||
|
||||
if(src.holder && src.holder.marked_datum && src.holder.marked_datum == D)
|
||||
body += "<br><font size='1' color='red'><b>Marked Object</b></font>"
|
||||
|
||||
body += "</div>"
|
||||
|
||||
body += "</div></td>"
|
||||
|
||||
body += "<td width='50%'><div align='center'><a href='?_src_=vars;datumrefresh=\ref[D]'>Refresh</a>"
|
||||
|
||||
//if(ismob(D))
|
||||
// body += "<br><a href='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</a></div></td></tr></table></div><hr>"
|
||||
|
||||
body += {" <form>
|
||||
<select name="file" size="1"
|
||||
onchange="loadPage(this.form.elements\[0\])"
|
||||
target="_parent._top"
|
||||
onmouseclick="this.focus()"
|
||||
style="background-color:#ffffff">
|
||||
"}
|
||||
|
||||
body += {" <option value>Select option</option>
|
||||
<option value> </option>
|
||||
"}
|
||||
|
||||
|
||||
body += "<option value='?_src_=vars;mark_object=\ref[D]'>Mark Object</option>"
|
||||
if(ismob(D))
|
||||
body += "<option value='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</option>"
|
||||
|
||||
body += "<option value>---</option>"
|
||||
|
||||
if(ismob(D))
|
||||
body += "<option value='?_src_=vars;give_spell=\ref[D]'>Give Spell</option>"
|
||||
body += "<option value='?_src_=vars;give_disease2=\ref[D]'>Give Disease</option>"
|
||||
body += "<option value='?_src_=vars;give_disease=\ref[D]'>Give TG-style Disease</option>"
|
||||
body += "<option value='?_src_=vars;godmode=\ref[D]'>Toggle Godmode</option>"
|
||||
body += "<option value='?_src_=vars;build_mode=\ref[D]'>Toggle Build Mode</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;ninja=\ref[D]'>Make Space Ninja</option>"
|
||||
body += "<option value='?_src_=vars;make_skeleton=\ref[D]'>Make 2spooky</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;direct_control=\ref[D]'>Assume Direct Control</option>"
|
||||
body += "<option value='?_src_=vars;drop_everything=\ref[D]'>Drop Everything</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;regenerateicons=\ref[D]'>Regenerate Icons</option>"
|
||||
body += "<option value='?_src_=vars;addlanguage=\ref[D]'>Add Language</option>"
|
||||
body += "<option value='?_src_=vars;remlanguage=\ref[D]'>Remove Language</option>"
|
||||
body += "<option value='?_src_=vars;addorgan=\ref[D]'>Add Organ</option>"
|
||||
body += "<option value='?_src_=vars;remorgan=\ref[D]'>Remove Organ</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;fix_nano=\ref[D]'>Fix NanoUI</option>"
|
||||
|
||||
body += "<option value='?_src_=vars;addverb=\ref[D]'>Add Verb</option>"
|
||||
body += "<option value='?_src_=vars;remverb=\ref[D]'>Remove Verb</option>"
|
||||
if(ishuman(D))
|
||||
body += "<option value>---</option>"
|
||||
body += "<option value='?_src_=vars;setspecies=\ref[D]'>Set Species</option>"
|
||||
body += "<option value='?_src_=vars;makeai=\ref[D]'>Make AI</option>"
|
||||
body += "<option value='?_src_=vars;makerobot=\ref[D]'>Make cyborg</option>"
|
||||
body += "<option value='?_src_=vars;makemonkey=\ref[D]'>Make monkey</option>"
|
||||
body += "<option value='?_src_=vars;makealien=\ref[D]'>Make alien</option>"
|
||||
body += "<option value='?_src_=vars;makeslime=\ref[D]'>Make slime</option>"
|
||||
body += "<option value>---</option>"
|
||||
body += "<option value='?_src_=vars;gib=\ref[D]'>Gib</option>"
|
||||
if(isobj(D))
|
||||
body += "<option value='?_src_=vars;delall=\ref[D]'>Delete all of type</option>"
|
||||
if(isobj(D) || ismob(D) || isturf(D))
|
||||
body += "<option value='?_src_=vars;explode=\ref[D]'>Trigger explosion</option>"
|
||||
body += "<option value='?_src_=vars;emp=\ref[D]'>Trigger EM pulse</option>"
|
||||
|
||||
body += "</select></form>"
|
||||
|
||||
body += "</div></td></tr></table></div><hr>"
|
||||
|
||||
body += "<font size='1'><b>E</b> - Edit, tries to determine the variable type by itself.<br>"
|
||||
body += "<b>C</b> - Change, asks you for the var type first.<br>"
|
||||
body += "<b>M</b> - Mass modify: changes this variable for all objects of this type.</font><br>"
|
||||
|
||||
body += "<hr><table width='100%'><tr><td width='20%'><div align='center'><b>Search:</b></div></td><td width='80%'><input type='text' id='filter' name='filter_text' value='' style='width:100%;'></td></tr></table><hr>"
|
||||
|
||||
body += "<ol id='vars'>"
|
||||
|
||||
var/list/names = list()
|
||||
for (var/V in D.vars)
|
||||
names += V
|
||||
|
||||
names = sortList(names)
|
||||
|
||||
for (var/V in names)
|
||||
body += debug_variable(V, D.vars[V], 0, D)
|
||||
|
||||
body += "</ol>"
|
||||
|
||||
var/html = "<html><head>"
|
||||
if (title)
|
||||
html += "<title>[title]</title>"
|
||||
html += {"<style>
|
||||
body
|
||||
{
|
||||
font-family: Verdana, sans-serif;
|
||||
font-size: 9pt;
|
||||
}
|
||||
.value
|
||||
{
|
||||
font-family: "Courier New", monospace;
|
||||
font-size: 8pt;
|
||||
}
|
||||
</style>"}
|
||||
html += "</head><body>"
|
||||
html += body
|
||||
|
||||
html += {"
|
||||
<script type='text/javascript'>
|
||||
var vars_ol = document.getElementById("vars");
|
||||
var complete_list = vars_ol.innerHTML;
|
||||
</script>
|
||||
"}
|
||||
|
||||
html += "</body></html>"
|
||||
|
||||
usr << browse(html, "window=variables\ref[D];size=475x650")
|
||||
|
||||
return
|
||||
|
||||
proc/debug_variable(name, value, level, var/datum/DA = null)
|
||||
var/html = ""
|
||||
|
||||
if(DA)
|
||||
html += "<li style='backgroundColor:white'>(<a href='?_src_=vars;datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;datummass=\ref[DA];varnamemass=[name]'>M</a>) "
|
||||
else
|
||||
html += "<li>"
|
||||
|
||||
if (isnull(value))
|
||||
html += "[name] = <span class='value'>null</span>"
|
||||
|
||||
else if (istext(value))
|
||||
html += "[name] = <span class='value'>\"[value]\"</span>"
|
||||
|
||||
else if (isicon(value))
|
||||
#ifdef VARSICON
|
||||
var/icon/I = new/icon(value)
|
||||
var/rnd = rand(1,10000)
|
||||
var/rname = "tmp\ref[I][rnd].png"
|
||||
usr << browse_rsc(I, rname)
|
||||
html += "[name] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
|
||||
#else
|
||||
html += "[name] = /icon (<span class='value'>[value]</span>)"
|
||||
#endif
|
||||
|
||||
/* else if (istype(value, /image))
|
||||
#ifdef VARSICON
|
||||
var/rnd = rand(1, 10000)
|
||||
var/image/I = value
|
||||
|
||||
src << browse_rsc(I.icon, "tmp\ref[value][rnd].png")
|
||||
html += "[name] = <img src=\"tmp\ref[value][rnd].png\">"
|
||||
#else
|
||||
html += "[name] = /image (<span class='value'>[value]</span>)"
|
||||
#endif
|
||||
*/
|
||||
else if (isfile(value))
|
||||
html += "[name] = <span class='value'>'[value]'</span>"
|
||||
|
||||
else if (istype(value, /datum))
|
||||
var/datum/D = value
|
||||
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [D.type]"
|
||||
|
||||
else if (istype(value, /client))
|
||||
var/client/C = value
|
||||
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [C] [C.type]"
|
||||
//
|
||||
else if (istype(value, /list))
|
||||
var/list/L = value
|
||||
html += "[name] = /list ([L.len])"
|
||||
|
||||
if (L.len > 0 && !(name == "underlays" || name == "overlays" || name == "vars" || L.len > 500))
|
||||
// not sure if this is completely right...
|
||||
if(0) //(L.vars.len > 0)
|
||||
html += "<ol>"
|
||||
html += "</ol>"
|
||||
else
|
||||
html += "<ul>"
|
||||
var/index = 1
|
||||
for (var/entry in L)
|
||||
if(istext(entry))
|
||||
html += debug_variable(entry, L[entry], level + 1)
|
||||
//html += debug_variable("[index]", L[index], level + 1)
|
||||
else
|
||||
html += debug_variable(index, L[index], level + 1)
|
||||
index++
|
||||
html += "</ul>"
|
||||
|
||||
else
|
||||
html += "[name] = <span class='value'>[value]</span>"
|
||||
|
||||
html += "</li>"
|
||||
|
||||
return html
|
||||
|
||||
/client/proc/view_var_Topic(href, href_list, hsrc)
|
||||
//This should all be moved over to datum/admins/Topic() or something ~Carn
|
||||
if( (usr.client != src) || !src.holder )
|
||||
@@ -866,7 +453,7 @@ client
|
||||
return
|
||||
|
||||
new new_organ(M)
|
||||
|
||||
|
||||
|
||||
else if(href_list["remorgan"])
|
||||
if(!check_rights(R_SPAWN)) return
|
||||
@@ -945,11 +532,14 @@ client
|
||||
message_admins("<span class='notice'>[key_name(usr)] dealt [amount] amount of [Text] damage to [L]</span>")
|
||||
href_list["datumrefresh"] = href_list["mobToDamage"]
|
||||
|
||||
else if(href_list["call_proc"])
|
||||
var/datum/D = locate(href_list["call_proc"])
|
||||
if(istype(D) || istype(D, /client)) // can call on clients too, not just datums
|
||||
callproc_targetpicked(1, D)
|
||||
|
||||
if(href_list["datumrefresh"])
|
||||
var/datum/DAT = locate(href_list["datumrefresh"])
|
||||
if(!istype(DAT, /datum))
|
||||
return
|
||||
src.debug_variables(DAT)
|
||||
if(istype(DAT, /datum) || istype(DAT, /client))
|
||||
debug_variables(DAT)
|
||||
|
||||
return
|
||||
|
||||
160
code/modules/admin/view_variables/view_variables.dm
Normal file
160
code/modules/admin/view_variables/view_variables.dm
Normal file
@@ -0,0 +1,160 @@
|
||||
|
||||
// Variables to not even show in the list.
|
||||
// step_* and bound_* are here because they literally break the game and do nothing else.
|
||||
// parent_type is here because it's pointless to show in VV.
|
||||
/var/list/view_variables_hide_vars = list("bound_x", "bound_y", "bound_height", "bound_width", "bounds", "parent_type", "step_x", "step_y", "step_size")
|
||||
// Variables not to expand the lists of. Vars is pointless to expand, and overlays/underlays cannot be expanded.
|
||||
/var/list/view_variables_dont_expand = list("overlays", "underlays", "vars")
|
||||
|
||||
/client/proc/debug_variables(datum/D in world)
|
||||
set category = "Debug"
|
||||
set name = "View Variables"
|
||||
|
||||
if(!check_rights(0))
|
||||
return
|
||||
|
||||
if(!D)
|
||||
return
|
||||
|
||||
var/icon/sprite
|
||||
if(istype(D, /atom))
|
||||
var/atom/A = D
|
||||
if(A.icon && A.icon_state)
|
||||
sprite = icon(A.icon, A.icon_state)
|
||||
usr << browse_rsc(sprite, "view_vars_sprite.png")
|
||||
|
||||
usr << browse_rsc('code/js/view_variables.js', "view_variables.js")
|
||||
|
||||
var/html = {"
|
||||
<html>
|
||||
<head>
|
||||
<script src='view_variables.js'></script>
|
||||
<title>[D] (\ref[D] - [D.type])</title>
|
||||
<style>
|
||||
body { font-family: Verdana, sans-serif; font-size: 9pt; }
|
||||
.value { font-family: "Courier New", monospace; font-size: 8pt; }
|
||||
</style>
|
||||
</head>
|
||||
<body onload='selectTextField(); updateSearch()'; onkeyup='updateSearch()'>
|
||||
<div align='center'>
|
||||
<table width='100%'><tr>
|
||||
<td width='50%'>
|
||||
<table align='center' width='100%'><tr>
|
||||
[sprite ? "<td><img src='view_vars_sprite.png'></td>" : ""]
|
||||
<td><div align='center'>[D.get_view_variables_header()]</div></td>
|
||||
</tr></table>
|
||||
<div align='center'>
|
||||
<b><font size='1'>[replacetext("[D.type]", "/", "/<wbr>")]</font></b>
|
||||
[holder.marked_datum == D ? "<br/><font size='1' color='red'><b>Marked Object</b></font>" : ""]
|
||||
</div>
|
||||
</td>
|
||||
<td width='50%'>
|
||||
<div align='center'>
|
||||
<a href='?_src_=vars;datumrefresh=\ref[D]'>Refresh</a>
|
||||
<form>
|
||||
<select name='file'
|
||||
size='1'
|
||||
onchange='loadPage(this.form.elements\[0\])'
|
||||
target='_parent._top'
|
||||
onmouseclick='this.focus()'
|
||||
style='background-color:#ffffff'>
|
||||
<option>Select option</option>
|
||||
<option />
|
||||
<option value='?_src_=vars;mark_object=\ref[D]'>Mark Object</option>
|
||||
<option value='?_src_=vars;call_proc=\ref[D]'>Call Proc</option>
|
||||
[D.get_view_variables_options()]
|
||||
</select>
|
||||
</form>
|
||||
</div>
|
||||
</td>
|
||||
</tr></table>
|
||||
</div>
|
||||
<hr/>
|
||||
<font size='1'>
|
||||
<b>E</b> - Edit, tries to determine the variable type by itself.<br/>
|
||||
<b>C</b> - Change, asks you for the var type first.<br/>
|
||||
<b>M</b> - Mass modify: changes this variable for all objects of this type.<br/>
|
||||
</font>
|
||||
<hr/>
|
||||
<table width='100%'><tr>
|
||||
<td width='20%'>
|
||||
<div align='center'>
|
||||
<b>Search:</b>
|
||||
</div>
|
||||
</td>
|
||||
<td width='80%'>
|
||||
<input type='text'
|
||||
id='filter'
|
||||
name='filter_text'
|
||||
value=''
|
||||
style='width:100%;' />
|
||||
</td>
|
||||
</tr></table>
|
||||
<hr/>
|
||||
<ol id='vars'>
|
||||
[make_view_variables_var_list(D)]
|
||||
</ol>
|
||||
</body>
|
||||
</html>
|
||||
"}
|
||||
|
||||
usr << browse(html, "window=variables\ref[D];size=475x650")
|
||||
|
||||
|
||||
/proc/make_view_variables_var_list(datum/D)
|
||||
. = ""
|
||||
var/list/variables = list()
|
||||
for(var/x in D.vars)
|
||||
if(x in view_variables_hide_vars)
|
||||
continue
|
||||
variables += x
|
||||
variables = sortList(variables)
|
||||
for(var/x in variables)
|
||||
. += make_view_variables_var_entry(D, x, D.vars[x])
|
||||
|
||||
/proc/make_view_variables_var_entry(datum/D, varname, value, level=0)
|
||||
var/ecm = null
|
||||
var/vtext = null
|
||||
var/extra = null
|
||||
|
||||
if(D)
|
||||
ecm = {"
|
||||
(<a href='?_src_=vars;datumedit=\ref[D];varnameedit=[varname]'>E</a>)
|
||||
(<a href='?_src_=vars;datumchange=\ref[D];varnamechange=[varname]'>C</a>)
|
||||
(<a href='?_src_=vars;datummass=\ref[D];varnamemass=[varname]'>M</a>)
|
||||
"}
|
||||
|
||||
if(isnull(value))
|
||||
vtext = "null"
|
||||
else if(istext(value))
|
||||
vtext = "\"[value]\""
|
||||
else if(isicon(value))
|
||||
vtext = "[value]"
|
||||
else if(isfile(value))
|
||||
vtext = "'[value]'"
|
||||
else if(istype(value, /datum))
|
||||
var/datum/DA = value
|
||||
if("[DA]" == "[DA.type]" || !"[DA]")
|
||||
vtext = "<a href='?_src_=vars;Vars=\ref[DA]'>\ref[DA]</a> - [DA.type]"
|
||||
else
|
||||
vtext = "<a href='?_src_=vars;Vars=\ref[DA]'>\ref[DA]</a> - [DA] ([DA.type])"
|
||||
else if(istype(value, /client))
|
||||
var/client/C = value
|
||||
vtext = "<a href='?_src_=vars;Vars=\ref[C]'>\ref[C]</a> - [C] ([C.type])"
|
||||
else if(islist(value))
|
||||
var/list/L = value
|
||||
vtext = "/list ([L.len])"
|
||||
if(!(varname in view_variables_dont_expand) && L.len > 0 && L.len < 100)
|
||||
extra = "<ul>"
|
||||
var/index = 1
|
||||
for (var/entry in L)
|
||||
if(istext(entry))
|
||||
extra += make_view_variables_var_entry(null, entry, L[entry], level+1)
|
||||
else
|
||||
extra += make_view_variables_var_entry(null, index, L[index], level+1)
|
||||
index++
|
||||
extra += "</ul>"
|
||||
else
|
||||
vtext = "[value]"
|
||||
|
||||
return "<li>[ecm][varname] = <span class='value'>[vtext]</span>[extra]</li>"
|
||||
Reference in New Issue
Block a user