mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Merge branch 'master' into patch-7
This commit is contained in:
@@ -12,7 +12,7 @@
|
||||
cost = 80
|
||||
containertype = /obj/structure/closet/crate/secure/weapon
|
||||
containername = "Blueshield equipment"
|
||||
access = access_heads
|
||||
access = access_blueshield
|
||||
|
||||
/datum/supply_pack/misc/blueshieldweapons
|
||||
name = "Blueshield Weapon Kits"
|
||||
@@ -23,4 +23,4 @@
|
||||
cost = 100
|
||||
containertype = /obj/structure/closet/crate/secure/weapon
|
||||
containername = "Blueshield armaments"
|
||||
access = access_heads
|
||||
access = access_blueshield
|
||||
|
||||
@@ -298,7 +298,7 @@
|
||||
region = ACCESS_REGION_SUPPLY
|
||||
|
||||
// /var/const/free_access_id = 51
|
||||
// /var/const/free_access_id= 52
|
||||
// /var/const/free_access_id = 52
|
||||
|
||||
/var/const/access_heads_vault = 53
|
||||
/datum/access/heads_vault
|
||||
@@ -472,4 +472,4 @@
|
||||
/datum/access/alien
|
||||
id = access_alien
|
||||
desc = "#%_^&*@!"
|
||||
access_type = ACCESS_TYPE_PRIVATE
|
||||
access_type = ACCESS_TYPE_PRIVATE
|
||||
5
code/game/jobs/access_datum_yw.dm
Normal file
5
code/game/jobs/access_datum_yw.dm
Normal file
@@ -0,0 +1,5 @@
|
||||
/var/const/access_blueshield = 52
|
||||
/datum/access/blueshield
|
||||
id = access_blueshield
|
||||
desc = "Blueshield Special Access"
|
||||
region = ACCESS_REGION_COMMAND
|
||||
@@ -17,8 +17,8 @@
|
||||
access = list(access_security, access_sec_doors, access_brig,
|
||||
access_medical, access_eva, access_heads, access_teleporter,
|
||||
access_maint_tunnels, access_morgue,
|
||||
access_crematorium, access_research, access_hop, access_RC_announce, access_keycard_auth, access_gateway)
|
||||
minimal_access = list(access_forensics_lockers, access_sec_doors, access_medical, access_maint_tunnels, access_RC_announce, access_keycard_auth, access_heads)
|
||||
access_crematorium, access_research, access_hop, access_RC_announce, access_keycard_auth, access_gateway, access_blueshield)
|
||||
minimal_access = list(access_forensics_lockers, access_sec_doors, access_medical, access_maint_tunnels, access_RC_announce, access_keycard_auth, access_heads, access_blueshield)
|
||||
|
||||
outfit_type = /decl/hierarchy/outfit/job/blueshield
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/structure/closet/secure_closet/blueshield
|
||||
name = "blueshield's locker"
|
||||
req_access = list(access_teleporter)
|
||||
req_access = list(access_blueshield)
|
||||
icon = 'icons/obj/closet_yw.dmi'
|
||||
icon_state = "bssecure1"
|
||||
icon_closed = "bssecure"
|
||||
|
||||
@@ -712,6 +712,7 @@
|
||||
#include "code\game\jobs\access.dm"
|
||||
#include "code\game\jobs\access_datum.dm"
|
||||
#include "code\game\jobs\access_datum_vr.dm"
|
||||
#include "code\game\jobs\access_datum_yw.dm"
|
||||
#include "code\game\jobs\job_controller.dm"
|
||||
#include "code\game\jobs\jobs.dm"
|
||||
#include "code\game\jobs\whitelist.dm"
|
||||
|
||||
Reference in New Issue
Block a user