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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge pull request #5284 from CHOMPStation2/upstream-merge-14103
[MIRROR] Gives teshari missing hat + mask sprites.
This commit is contained in:
@@ -0,0 +1,4 @@
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/obj/item/clothing/head/cone
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/head/mob_vr_teshari.dmi'
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)
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@@ -129,3 +129,8 @@
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icon_override = 'icons/inventory/head/mob_vr.dmi'
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icon_state = "beret_talon_officer"
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item_state = "baret_talon_command"
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/obj/item/clothing/head/cowboy
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/head/mob_vr_teshari.dmi'
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)
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@@ -17,4 +17,9 @@
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icon = 'icons/inventory/face/item_vr.dmi'
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icon_override = 'icons/inventory/face/mob_vr.dmi'
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body_parts_covered = FACE|EYES
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
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/obj/item/clothing/mask/gas/plaguedoctor
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/face/mob_vr_teshari.dmi'
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)
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@@ -0,0 +1,4 @@
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/obj/item/clothing/mask/emotions
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/face/mob_vr_teshari.dmi'
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)
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@@ -28,6 +28,9 @@
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/obj/item/clothing/head/wizard/fake/realistic/colorable
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desc = "A cool-looking 'magic' hat."
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icon_state = "wizard-white"
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/head/mob_vr_teshari.dmi'
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)
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/obj/item/clothing/head/wizard/marisa
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name = "Witch Hat"
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Binary file not shown.
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 16 KiB |
Binary file not shown.
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Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 12 KiB |
@@ -1,15 +0,0 @@
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/obj/item/clothing/mask/gas/plaguedoctor/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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/obj/item/clothing/mask/gas/plaguedoctor/gold/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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@@ -1,7 +0,0 @@
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/obj/item/clothing/mask/emotions/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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@@ -1,97 +0,0 @@
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//PLEASE give me a better way to do this
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/obj/item/clothing/head/cone/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/wizard/fake/realistic/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/wizard/fake/realistic/colorable/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/rattan/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/dark/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/ranger/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/black/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/fancy/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/rustler/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/bandit/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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/obj/item/clothing/head/cowboy/wide/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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+2
-3
@@ -2108,6 +2108,7 @@
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#include "code\modules\clothing\head\misc.dm"
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#include "code\modules\clothing\head\misc_ch.dm"
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#include "code\modules\clothing\head\misc_special.dm"
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#include "code\modules\clothing\head\misc_special_vr.dm"
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#include "code\modules\clothing\head\misc_vr.dm"
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#include "code\modules\clothing\head\pilot_helmet.dm"
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#include "code\modules\clothing\head\pilot_helmet_vr.dm"
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@@ -2121,6 +2122,7 @@
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#include "code\modules\clothing\masks\gasmask_vr.dm"
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#include "code\modules\clothing\masks\hailer.dm"
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#include "code\modules\clothing\masks\miscellaneous.dm"
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#include "code\modules\clothing\masks\miscellaneous_vr.dm"
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#include "code\modules\clothing\masks\shiny_vr.dm"
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#include "code\modules\clothing\masks\tesh_synth_facemask.dm"
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#include "code\modules\clothing\masks\voice.dm"
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@@ -4516,9 +4518,6 @@
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#include "modular_chomp\code\modules\client\preferences_spawnpoints.dm"
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#include "modular_chomp\code\modules\client\preference_setup\global\setting_datums.dm"
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#include "modular_chomp\code\modules\clothing\clothing.dm"
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#include "modular_chomp\code\modules\clothing\face\gasmask.dm"
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#include "modular_chomp\code\modules\clothing\face\miscellaneous.dm"
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#include "modular_chomp\code\modules\clothing\head\misc.dm"
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#include "modular_chomp\code\modules\clothing\spacesuits\rig\clockwork_ch.dm"
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#include "modular_chomp\code\modules\clothing\spacesuits\rig\rig.dm"
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#include "modular_chomp\code\modules\datums\supplypacks\contraband.dm"
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