Medical Tweaks

- Ointment now treats 3 burn damage per application
- Advanced Trauma Kits treat 6 damage per application, and have 20 uses
- Advanced Burn Kits treat 12 damage per application
- Medical Rescue Suit injector now has 20 units per chem, and uses Inaprovaline, Dylovene, Paracematol, and Dexalin
- Kelotane effectiveness reduced from 6 damage per tick to 4 damage per tick
- Dermaline effectiveness reduced from 12 damage per tick, to 8 damage per tick
- Dexalin metabolizes at 20% of the rate of Dexalin Plus, stats adjusted accordingly (Natje's suggestion)
- Dexalin is now twice as effective (still pales in comparison to Dex Plus)
- Reduced brain healing of Alkysine from 30 to 8
- Vermicetol now works like super tricordazine, healing all damage types at a moderate rate, while metabolizing slowly. Overdose threshold increased from 10u to 15u.
- All pre-filled syringes start capped.
- There is now a 20-second grace period for infection to start ticking up (Note: Using syringes on multiple people renders grace period null and void)
This commit is contained in:
Unknown
2018-06-27 15:10:02 -04:00
committed by Novacat
parent 8a7ae6bde6
commit 528f231f41
6 changed files with 40 additions and 28 deletions

View File

@@ -130,7 +130,7 @@
gender = PLURAL
singular_name = "ointment"
icon_state = "ointment"
heal_burn = 1
heal_burn = 3
origin_tech = list(TECH_BIO = 1)
no_variants = FALSE
apply_sounds = list('sound/effects/ointment.ogg')
@@ -170,7 +170,9 @@
singular_name = "advanced trauma kit"
desc = "An advanced trauma kit for severe injuries."
icon_state = "traumakit"
heal_brute = 3
heal_brute = 6 //VOREStation Edit
amount = 20 //VOREStation Edit
max_amount = 20 //VOREStation Edit
origin_tech = list(TECH_BIO = 1)
apply_sounds = list('sound/effects/rip1.ogg','sound/effects/rip2.ogg','sound/effects/tape.ogg')
@@ -233,7 +235,7 @@
singular_name = "advanced burn kit"
desc = "An advanced treatment kit for severe burns."
icon_state = "burnkit"
heal_burn = 3
heal_burn = 12 //VOREStation Edit
origin_tech = list(TECH_BIO = 1)
apply_sounds = list('sound/effects/ointment.ogg')