Update synx.dm

This commit is contained in:
loburd
2020-08-26 17:43:23 -04:00
parent 96e6340b2a
commit 55ad397fef
@@ -292,11 +292,7 @@
//////////////////////////////////////////////////////////////////////////////////////
///////////////////////////// PASSIVE POWERS!!!! /////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////
// We should have this. Close contact with synxes causes their fur to shed off, melting into an adhesive. Though, let's mess with this. It should be mostly for flavor.
//I AM A LITTLE CONFUSED ON WHAT THIS DOES.I gotta test it. It should maybe make the person who hit stop for 1 second.
//DoPunch is undefined. Gotta figure this out.
// nevermind. I added any roleplay flavor weird fur mechanics to happen when you touch or attack the synx.
/* /mob/living/simple_mob/retaliate/synx/DoPunch(var/atom/A)
. = ..()
@@ -308,7 +304,6 @@
L.Weaken(2)
update_icon()
if(L.reagents)
var/target_zone = pick(BP_TORSO,BP_TORSO,BP_TORSO,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_HEAD)
if(L.can_inject(src, null, target_zone))
@@ -716,9 +711,10 @@
name = "This is synxes"
/obj/random/mob/synx/item_to_spawn()
return pick(prob(666);/mob/living/simple_mob/retaliate/synx/pet/greed,
return pick(prob(66);/mob/living/simple_mob/retaliate/synx/pet/greed,
//prob(50);/mob/living/simple_mob/retaliate/synx/pet/asteri,//He's crew so let's remove this
prob(333);/mob/living/simple_mob/retaliate/synx/pet/holo,)
prob(33);/mob/living/simple_mob/retaliate/synx/pet/holo,)
prob(50);/mob/living/simple_mob/retaliate/synx,) //normal eel boyo.
////////////////////////////////////////////////////////////////////////////
//////////////////////////NOT A SYNX///////but looks kinda like one/////////