Merge pull request #4377 from Anewbe/roller_chairs

Can no longer run around while in a roller chair
This commit is contained in:
Mechoid
2017-12-02 16:11:20 -08:00
committed by GitHub
+2 -2
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@@ -661,9 +661,9 @@ default behaviour is:
/mob/living/Move(a, b, flag)
if (buckled && buckled.loc != a) //not updating position
if (!buckled.anchored)
if(istype(buckled, /mob)) //If you're buckled to a mob, a la slime things, keep on rolling.
return buckled.Move(a, b)
else
else //Otherwise, no running around for you.
return 0
if (restrained())