fixes stair pulling (#7988)

This commit is contained in:
Kashargul
2024-03-17 08:56:18 +01:00
committed by GitHub
parent 84dd206932
commit 5a02c882a9
+12 -4
View File
@@ -214,11 +214,15 @@
if(L.buckled)
L.buckled.forceMove(get_turf(top))
var/atom/movable/P = null
if(L.pulling && !L.pulling.anchored)
P = L.pulling
P.forceMove(get_turf(L))
L.forceMove(get_turf(top))
// If the object is pulling or grabbing anything, we'll want to move those too. A grab chain may be disrupted in doing so.
if(L.pulling && !L.pulling.anchored)
var/atom/movable/P = L.pulling
if(P)
P.forceMove(get_turf(top))
L.continue_pulling(P)
@@ -469,11 +473,15 @@
if(L.buckled)
L.buckled.forceMove(get_turf(bottom))
var/atom/movable/P = null
if(L.pulling && !L.pulling.anchored)
P = L.pulling
P.forceMove(get_turf(L))
L.forceMove(get_turf(bottom))
// If the object is pulling or grabbing anything, we'll want to move those too. A grab chain may be disrupted in doing so.
if(L.pulling && !L.pulling.anchored)
var/atom/movable/P = L.pulling
if(P)
P.forceMove(get_turf(bottom))
L.continue_pulling(P)