mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-27 07:08:55 +01:00
Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,12 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- admin: "admins now have an in-game log explorer (sorted by log category and searchable)"
|
||||
- refactor: "replaced persistent_ckey variable to persistent_client datum for more advanced usage"
|
||||
- refactor: "logs are now being saved in json"
|
||||
- refactor: "to_world([...]) has been converted to to_chat(world, [...]) to avoid confusion between multiple procs that all do the same thing in the end"
|
||||
- refactor: "num2hex and hex2num are now defines"
|
||||
- rscdel: "removed unused/deprecated procs"
|
||||
- rscadd: "implemented sendmaps profiler (exporting to csv)"
|
||||
- config: "added new config to also save the logs in the (old) human readable format (txt)"
|
||||
- config: "added config variables to configure error handling"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Willburd"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Chomp specific disposal clong cooldown restored"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "Diana"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Mops can clean multiple tiles at once more"
|
||||
- code_imp: "Gets rid of some typecasted throwforce"
|
||||
- bugfix: "Immovable rod destroys walls again in an even better way"
|
||||
@@ -1,7 +0,0 @@
|
||||
author: "Zizzi"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "added circuits for boolean handling"
|
||||
- bugfix: "fixed pathfinding circuit seeing targets out of sight range."
|
||||
- balance: "improved pathfinding circuit"
|
||||
- balance: "changed many circuit complexities"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed holo-collars not rendering correctly on mobs when worn in the suit slot."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "cleans up all 0 and null flags to use NONE"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Will"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "rotatable element, gives atoms the rotation verbs in a safe and clean way"
|
||||
- refactor: "removed all defunct rotation verbs to use the rotatable element instead"
|
||||
@@ -1,12 +0,0 @@
|
||||
author: "Will"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "COMSIG_ITEM_DROPPED signal implemented"
|
||||
- code_imp: "dropcode uses DROPDEL item_flag instead of a var"
|
||||
- refactor: "unified item drop code somewhat"
|
||||
- bugfix: "combat grabs can no longer be pickedup by swapping hands, resulting in a broken grab object you can drop"
|
||||
- bugfix: "various objects that would be dropped and then vanish a frame later now vanish instantly on drop"
|
||||
- bugfix: "player grabs can no longer be removed using the stripping menu"
|
||||
- bugfix: "changeling items can no longer be removed with the stripping menu"
|
||||
- bugfix: "protean rigs can no longer be removed with the stripping menu"
|
||||
- bugfix: "TK grabs can no longer be removed with the stripping menu"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- spellcheck: "removed a duplicate instance of \"Odyssey\" from the universal ship name list"
|
||||
- code_imp: "added some new ship names to the general list and some specific factions"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Will"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Netgun and shrinking netgun science entries swapped around to give the proper item when printed"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added a new type of Xenomorph Tail, now with vwag!"
|
||||
- image: "added xenotail_fullcolour_vwag to tails.dmi"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- qol: "Added a description to the paperwork dispenser."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "instruments can now be synced together to play the same song at the same time"
|
||||
- qol: "updated instrument code"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Ryumi"
|
||||
delete-after: True
|
||||
changes:
|
||||
- qol: "Added A verb to all card decks that allows you to search for and retrieve any number of specific cards from it. Now dealers who hate jokers can much more quickly and easily remove them from their decks. Note that this is a very visible action, so don't try to be sneaky with this!"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "Will"
|
||||
delete-after: True
|
||||
changes:
|
||||
- refactor: "Medical sleepers use forceMove instead of loc"
|
||||
- bugfix: "locked screen after being put in a sleeper"
|
||||
- bugfix: "hearing radios around a sleeper once you leave it"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "missing stops in processing in xenoarch destroy"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- image: "Reshades the merc modular armor to more accurately match each piece."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CHOMPStation2StaffMirrorBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- sound: "Added cawing sounds for the birds enjoyers"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Will"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Active jetpacks worn in zeroG count as using crutchs for leg damage or lumbar impairment"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Diana"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "Grep compliance"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Guti"
|
||||
delete-after: True
|
||||
changes:
|
||||
- qol: "Internal organs will heal themselves now, at a slow rate."
|
||||
@@ -202,3 +202,73 @@
|
||||
- maptweak: Removed the nPISS from Southern Cross' R&D area
|
||||
Will:
|
||||
- code_imp: Chomp clothing uses define based pockets
|
||||
2025-09-15:
|
||||
CHOMPStation2StaffMirrorBot:
|
||||
- spellcheck: removed a duplicate instance of "Odyssey" from the universal ship
|
||||
name list
|
||||
- code_imp: added some new ship names to the general list and some specific factions
|
||||
- image: Reshades the merc modular armor to more accurately match each piece.
|
||||
- sound: Added cawing sounds for the birds enjoyers
|
||||
- rscadd: instruments can now be synced together to play the same song at the same
|
||||
time
|
||||
- qol: updated instrument code
|
||||
- code_imp: cleans up all 0 and null flags to use NONE
|
||||
- qol: Added a description to the paperwork dispenser.
|
||||
- admin: admins now have an in-game log explorer (sorted by log category and searchable)
|
||||
- refactor: replaced persistent_ckey variable to persistent_client datum for more
|
||||
advanced usage
|
||||
- refactor: logs are now being saved in json
|
||||
- refactor: to_world([...]) has been converted to to_chat(world, [...]) to avoid
|
||||
confusion between multiple procs that all do the same thing in the end
|
||||
- refactor: num2hex and hex2num are now defines
|
||||
- rscdel: removed unused/deprecated procs
|
||||
- rscadd: implemented sendmaps profiler (exporting to csv)
|
||||
- config: added new config to also save the logs in the (old) human readable format
|
||||
(txt)
|
||||
- config: added config variables to configure error handling
|
||||
- bugfix: Fixed holo-collars not rendering correctly on mobs when worn in the suit
|
||||
slot.
|
||||
- rscadd: Added a new type of Xenomorph Tail, now with vwag!
|
||||
- image: added xenotail_fullcolour_vwag to tails.dmi
|
||||
- bugfix: missing stops in processing in xenoarch destroy
|
||||
Diana:
|
||||
- code_imp: Grep compliance
|
||||
- bugfix: Mops can clean multiple tiles at once more
|
||||
- code_imp: Gets rid of some typecasted throwforce
|
||||
- bugfix: Immovable rod destroys walls again in an even better way
|
||||
Guti:
|
||||
- qol: Internal organs will heal themselves now, at a slow rate.
|
||||
Ryumi:
|
||||
- qol: Added A verb to all card decks that allows you to search for and retrieve
|
||||
any number of specific cards from it. Now dealers who hate jokers can much more
|
||||
quickly and easily remove them from their decks. Note that this is a very visible
|
||||
action, so don't try to be sneaky with this!
|
||||
Will:
|
||||
- refactor: Medical sleepers use forceMove instead of loc
|
||||
- bugfix: locked screen after being put in a sleeper
|
||||
- bugfix: hearing radios around a sleeper once you leave it
|
||||
- bugfix: Netgun and shrinking netgun science entries swapped around to give the
|
||||
proper item when printed
|
||||
- code_imp: COMSIG_ITEM_DROPPED signal implemented
|
||||
- code_imp: dropcode uses DROPDEL item_flag instead of a var
|
||||
- refactor: unified item drop code somewhat
|
||||
- bugfix: combat grabs can no longer be pickedup by swapping hands, resulting in
|
||||
a broken grab object you can drop
|
||||
- bugfix: various objects that would be dropped and then vanish a frame later now
|
||||
vanish instantly on drop
|
||||
- bugfix: player grabs can no longer be removed using the stripping menu
|
||||
- bugfix: changeling items can no longer be removed with the stripping menu
|
||||
- bugfix: protean rigs can no longer be removed with the stripping menu
|
||||
- bugfix: TK grabs can no longer be removed with the stripping menu
|
||||
- rscadd: Active jetpacks worn in zeroG count as using crutchs for leg damage or
|
||||
lumbar impairment
|
||||
- code_imp: rotatable element, gives atoms the rotation verbs in a safe and clean
|
||||
way
|
||||
- refactor: removed all defunct rotation verbs to use the rotatable element instead
|
||||
Willburd:
|
||||
- bugfix: Chomp specific disposal clong cooldown restored
|
||||
Zizzi:
|
||||
- rscadd: added circuits for boolean handling
|
||||
- bugfix: fixed pathfinding circuit seeing targets out of sight range.
|
||||
- balance: improved pathfinding circuit
|
||||
- balance: changed many circuit complexities
|
||||
|
||||
Reference in New Issue
Block a user