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[MIRROR] 40 fps example config (#10291)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: C.L. <killer65311@gmail.com>
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@@ -195,7 +195,7 @@
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sync_validate = TRUE
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sync_validate = TRUE
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var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag]
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var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag]
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if(!TL.sync_validate)
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if(!TL.sync_validate)
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TL.ValidateAndSet(10 / config_entry_value)
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TL.ValidateAndSet("[10 / config_entry_value]")
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sync_validate = FALSE
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sync_validate = FALSE
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/datum/config_entry/number/ticklag
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/datum/config_entry/number/ticklag
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@@ -213,7 +213,7 @@
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sync_validate = TRUE
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sync_validate = TRUE
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var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps]
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var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps]
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if(!FPS.sync_validate)
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if(!FPS.sync_validate)
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FPS.ValidateAndSet(10 / config_entry_value)
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FPS.ValidateAndSet("[10 / config_entry_value]")
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sync_validate = FALSE
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sync_validate = FALSE
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/// SSinitialization throttling
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/// SSinitialization throttling
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@@ -38,7 +38,7 @@
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}
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}
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var ltd = tr.getElementsByTagName("td");
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var ltd = tr.getElementsByTagName("td");
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var td = ltd\[0\];
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var td = ltd\[0\];
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var lsearch = td.getElementsByTagName("b");
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var lsearch = td.getElementsByClassName("bold");
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var search = lsearch\[0\];
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var search = lsearch\[0\];
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//var inner_span = li.getElementsByTagName("span")\[1\] //Should only ever contain one element.
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//var inner_span = li.getElementsByTagName("span")\[1\] //Should only ever contain one element.
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//document.write("<p>"+search.innerText+"<br>"+filter+"<br>"+search.innerText.indexOf(filter))
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//document.write("<p>"+search.innerText+"<br>"+filter+"<br>"+search.innerText.indexOf(filter))
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@@ -97,6 +97,8 @@
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var span = spans\[i\];
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var span = spans\[i\];
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var id = span.getAttribute("id");
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var id = span.getAttribute("id");
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if(!id)
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continue;
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if(!(id.indexOf("item")==0))
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if(!(id.indexOf("item")==0))
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continue;
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continue;
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@@ -267,7 +267,7 @@ MINUTE_CLICK_LIMIT 400
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TICKLAG 0.25
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TICKLAG 0.25
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##Can also be set as per-second value, the following value is identical to the above.
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##Can also be set as per-second value, the following value is identical to the above.
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#FPS 20
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#FPS 40
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## Defines if Tick Compensation is used. It results in a minor slowdown of movement of all mobs, but attempts to result in a level movement speed across all ticks. Recommended if tickrate is lowered.
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## Defines if Tick Compensation is used. It results in a minor slowdown of movement of all mobs, but attempts to result in a level movement speed across all ticks. Recommended if tickrate is lowered.
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## FIXME: Unused config. Only uncomment if changed in code.
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## FIXME: Unused config. Only uncomment if changed in code.
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@@ -19,11 +19,11 @@ em {font-style: normal;font-weight: bold;}
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.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover
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.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover
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{color: #638500;}
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{color: #638500;}
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.italics { font-style: italic;}
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.italics {font-style: italic;}
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.bold { font-weight: bold;}
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.bold {font-weight: bold;}
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.underline { text-decoration: underline;}
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.underline {text-decoration: underline;}
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.prefix {font-weight: bold;}
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.prefix {font-weight: bold;}
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.log_message {color: #386AFF; font-weight: bold;}
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.log_message {color: #386AFF; font-weight: bold;}
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