Unity Hound Parts

This commit is contained in:
LunarFleet
2020-07-22 23:10:51 -04:00
parent 5efc531f7f
commit 5daabf8c0c
9 changed files with 498 additions and 3 deletions

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// Contains the supply vouchers for taskmanager.dm
/obj/item/surplus_voucher
icon = 'icons/obj/items.dmi'
icon_state = "pizza_voucher"
throwforce = 0
throw_speed = 5
throw_range = 4
force = 0
/obj/item/surplus_voucher/com
name = "Reward Surplus Voucher"
desc = "A surplus voucher! This one is meant to reward valued employees! Activate it for your surplus delivery!"
/obj/item/surplus_voucher/com/attack_self(mob/user as mob)
spawn_item(get_turf(src))
/obj/item/surplus_voucher/com/proc/spawn_item(var/turf/T)
var/path = pick(prob(6);/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/specialwhiskey,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/tequilla,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/rum,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac,
prob(3);/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,
prob(3);/obj/item/weapon/spacecash/c50,
prob(3);/obj/item/weapon/spacecash/c100,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/cheeseburger,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/fries,
prob(2);/obj/item/pizzabox/meat,
prob(2);/obj/item/pizzabox/vegetable,
prob(1);/obj/item/pizzabox/pineapple,
prob(2);/obj/item/pizzabox/margherita,
prob(2);/obj/item/pizzabox/mushroom,
prob(3);/obj/item/toy/bouquet,
prob(5);/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer,
prob(3);/obj/item/weapon/storage/box/snappops,
prob(2);/obj/item/clothing/under/syndicate/tacticool,
prob(3);/obj/item/clothing/head/cowboy_hat/small,
prob(3);/obj/item/toy/sword,
prob(3);/obj/item/toy/cultsword,
prob(1);/obj/structure/plushie/ian)
playsound(T, 'sound/effects/phasein.ogg', 25, 1)
new path(T)
del(src)
/obj/item/surplus_voucher/eng
name = "Engineering Surplus Voucher"
desc = "A surplus voucher! This one is meant to resupply engineering with tools! Activate it for your surplus delivery!"
/obj/item/surplus_voucher/eng/attack_self(mob/user as mob)
spawn_item(get_turf(src))
/obj/item/surplus_voucher/eng/proc/spawn_item(var/turf/T)
var/path = pick(prob(2);/datum/design/item/powercell/high,
prob(2);/obj/item/weapon/storage/briefcase/inflatable,
prob(2);/obj/item/clamp,
prob(3);/obj/item/weapon/extinguisher,
prob(3);/obj/item/weapon/weldingtool/largetank,
prob(2);/obj/item/weapon/tool/wirecutters,
prob(3);/obj/item/weapon/tool/wrench,
prob(3);/obj/item/weapon/tool/screwdriver,
prob(3);/obj/item/device/analyzer,
prob(3);/obj/item/device/t_scanner,
prob(1);/obj/item/weapon/rms,
prob(1);/obj/item/weapon/rcd,
prob(3);/obj/item/weapon/rcd_ammo,
prob(2);/obj/item/weapon/grenade/chem_grenade/metalfoam,
prob(1);/obj/item/toy/figure/engineer)
playsound(T, 'sound/effects/phasein.ogg', 25, 1)
new path(T)
del(src)
/obj/item/surplus_voucher/med
name = "Medical Surplus Voucher"
desc = "A surplus voucher! This one is meant to resupply medical with chemicals and kits! Activate it for your surplus delivery!"
/obj/item/surplus_voucher/med/attack_self(mob/user as mob)
spawn_item(get_turf(src))
/obj/item/surplus_voucher/med/proc/spawn_item(var/turf/T)
var/path = pick(prob(6);/obj/item/weapon/storage/firstaid/regular,
prob(6);/obj/item/weapon/storage/firstaid/fire,
prob(6);/obj/item/weapon/storage/firstaid/toxin,
prob(6);/obj/item/weapon/storage/firstaid/o2,
prob(6);/obj/item/weapon/storage/firstaid/adv,
prob(2);/obj/item/weapon/storage/firstaid/surgery,
prob(1);/obj/item/weapon/storage/firstaid/combat,
prob(3);/obj/item/weapon/storage/pill_bottle/antitox,
prob(3);/obj/item/weapon/storage/pill_bottle/bicaridine,
prob(2);/obj/item/weapon/storage/pill_bottle/dexalin_plus,
prob(3);/obj/item/weapon/storage/pill_bottle/dylovene,
prob(3);/obj/item/weapon/storage/pill_bottle/inaprovaline,
prob(3);/obj/item/weapon/storage/pill_bottle/kelotane,
prob(3);/obj/item/weapon/storage/pill_bottle/dermaline,
prob(3);/obj/item/weapon/storage/pill_bottle/spaceacillin,
prob(3);/obj/item/weapon/storage/pill_bottle/tramadol,
prob(3);/obj/item/weapon/storage/pill_bottle/carbon,
prob(3);/obj/item/weapon/storage/pill_bottle/iron,
prob(4);/obj/item/weapon/storage/pill_bottle/assorted,
prob(1);/obj/item/weapon/storage/pill_bottle/combat,
prob(4);/obj/item/weapon/backup_implanter,
prob(2);/obj/item/toy/plushie/borgplushie/medihound)
playsound(T, 'sound/effects/phasein.ogg', 25, 1)
new path(T)
del(src)
/obj/item/surplus_voucher/sci
name = "Science Surplus Voucher"
desc = "A surplus voucher! This one is meant to supply science with a variety of miscellaneous items! Activate it for your surplus delivery!"
/obj/item/surplus_voucher/sci/attack_self(mob/user as mob)
spawn_item(get_turf(src))
/obj/item/surplus_voucher/sci/proc/spawn_item(var/turf/T)
var/path = pick(prob(1);/obj/item/device/kit/paint/ripley,
prob(1);/obj/item/device/kit/paint/ripley/death,
prob(1);/obj/item/device/kit/paint/ripley/flames_red,
prob(1);/obj/item/device/kit/paint/ripley/flames_blue,
prob(1);/obj/item/device/kit/paint/durand,
prob(1);/obj/item/device/kit/paint/gygax/darkgygax,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/monkeycube,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/monkeycube/sobakacube,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/monkeycube/sarucube,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/monkeycube/sparracube,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wolpincube,
prob(2);/obj/item/weapon/storage/part_replacer,
prob(2);/obj/item/device/integrated_circuit_printer,
prob(1);/obj/item/weapon/disk/integrated_circuit/upgrade/advanced,
prob(3);/obj/item/stack/nanopaste,
prob(3);/obj/item/weapon/melee/baton/slime,
prob(3);/obj/item/weapon/gun/energy/taser/xeno,
prob(3);/obj/item/weapon/storage/box/monkeycubes,
prob(1);/obj/item/toy/figure/borg)
playsound(T, 'sound/effects/phasein.ogg', 25, 1)
new path(T)
del(src)
/obj/item/surplus_voucher/sec
name = "Security Surplus Voucher"
desc = "A surplus voucher! This one is meant to resupply security with gear... and donuts! Activate it for your surplus delivery!"
/obj/item/surplus_voucher/sec/attack_self(mob/user as mob)
spawn_item(get_turf(src))
/obj/item/surplus_voucher/sec/proc/spawn_item(var/turf/T)
var/path = pick(prob(2);/obj/item/weapon/storage/box/flashbangs,
prob(1);/obj/item/weapon/storage/box/empslite,
prob(3);/obj/item/weapon/storage/box/smokes,
prob(2);/obj/item/weapon/storage/box/teargas,
prob(4);/obj/item/weapon/storage/box/flare,
prob(5);/obj/item/weapon/storage/box/donut,
prob(4);/obj/item/weapon/storage/box/handcuffs,
prob(3);/obj/item/weapon/reagent_containers/spray/pepper,
prob(2);/obj/item/weapon/gun/energy/taser,
prob(2);/obj/item/weapon/gun/energy/stunrevolver,
prob(3);/obj/item/weapon/melee/baton/loaded,
prob(2);/obj/item/weapon/storage/box/beanbags,
prob(2);/obj/item/weapon/storage/box/stunshells,
prob(2);/obj/item/ammo_magazine/m45/rubber,
prob(2);/obj/item/ammo_magazine/m9mmt/rubber,
prob(1);/obj/item/weapon/gun/projectile/colt/detective,
prob(1);/obj/item/weapon/gun/projectile/shotgun/pump,
prob(1);/obj/item/toy/plushie/borgplushie)
playsound(T, 'sound/effects/phasein.ogg', 25, 1)
new path(T)
del(src)
/obj/item/surplus_voucher/ser
name = "Service Surplus Voucher"
desc = "A surplus voucher! This one is meant to generally resupply service employees! Activate it for your surplus delivery!"
/obj/item/surplus_voucher/ser/attack_self(mob/user as mob)
spawn_item(get_turf(src))
/obj/item/surplus_voucher/ser/proc/spawn_item(var/turf/T)
var/path = pick(prob(4);/obj/item/weapon/reagent_containers/food/drinks/milk,
prob(4);/obj/item/weapon/reagent_containers/food/condiment/flour,
prob(4);/obj/item/weapon/reagent_containers/food/drinks/soymilk,
prob(4);/obj/item/weapon/storage/fancy/egg_box,
prob(3);/obj/item/weapon/reagent_containers/food/snacks/meat,
prob(3);/obj/item/weapon/reagent_containers/spray/cleaner,
prob(2);/obj/item/weapon/grenade/chem_grenade/cleaner,
prob(1);/obj/item/weapon/storage/box/monkeycubes,
prob(3);/obj/item/weapon/reagent_containers/spray/plantbgone,
prob(2);/obj/item/seeds/sunflowerseed,
prob(2);/obj/item/seeds/cornseed,
prob(2);/obj/item/seeds/berryseed,
prob(2);/obj/item/seeds/wheatseed,
prob(2);/obj/item/seeds/orangeseed,
prob(1);/obj/item/toy/figure/bartender)
playsound(T, 'sound/effects/phasein.ogg', 25, 1)
new path(T)
del(src)

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@@ -0,0 +1,191 @@
/obj/item/weapon/taskmanager
name = "Task Manager"
desc = "A high-tech tool used to pull surplus items from offsite storage. Select a department to begin! Has a five minute cooldown between successful uses"
icon = 'icons/mob/dogborg_vr.dmi'
icon_state = "taskmanager"
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_vr.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_vr.dmi',
)
force = 5
throwforce = 7
throw_speed = 1
throw_range = 3
w_class = ITEMSIZE_NORMAL
origin_tech = list(TECH_ENGINEERING = 3, TECH_MATERIAL = 3)
matter = list(DEFAULT_WALL_MATERIAL = 5000)
preserve_item = FALSE
var/scancount = 0
var/scanreq = 3
var/mode = 0
var/formatx1 = 0
var/formatx2 = 0
var/formatx3 = 0
var/format = ""
var/ready = 1
var/list/scannables = list()
var/list/scanned = list()
var/static/image/radial_image_bridge = image(icon = 'icons/mob/radial_ch.dmi', icon_state = "bridge")
var/static/image/radial_image_engineering = image(icon= 'icons/mob/radial_ch.dmi', icon_state = "eng")
var/static/image/radial_image_medical = image(icon = 'icons/mob/radial_ch.dmi', icon_state = "medbay")
var/static/image/radial_image_science = image(icon = 'icons/mob/radial_ch.dmi', icon_state = "sci")
var/static/image/radial_image_service = image(icon = 'icons/mob/radial_ch.dmi', icon_state = "bar")
var/static/image/radial_image_security = image(icon = 'icons/mob/radial_ch.dmi', icon_state = "armory")
/obj/item/weapon/taskmanager/proc/check_menu(mob/living/user)
if(!istype(user))
return FALSE
if(user.incapacitated() || !user.Adjacent(src))
return FALSE
return TRUE
/obj/item/weapon/taskmanager/attack_self(mob/user)
var/list/choices = list(
"Bridge" = radial_image_bridge,
"Engineering" = radial_image_engineering,
"Medical" = radial_image_medical,
"Science" = radial_image_science,
"Service" = radial_image_service,
"Security" = radial_image_security
)
var/choice = show_radial_menu(user, src, choices, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
if(!check_menu(user))
return
switch(choice)
if("Bridge")
mode = 1
scancount = 0
scanned = list()
scannables = list(/mob/living/simple_mob/animal/passive/dog/corgi/Ian,/obj/machinery/photocopier,/obj/machinery/papershredder,/obj/item/weapon/pen/multi,
/obj/structure/filingcabinet/chestdrawer,/obj/item/weapon/folder/blue,/obj/item/weapon/folder/red,/obj/machinery/computer/communications,
/obj/machinery/photocopier/faxmachine,/obj/item/weapon/hand_labeler,/obj/item/device/megaphone,/obj/item/device/taperecorder,/obj/item/weapon/melee/chainofcommand,
/obj/item/weapon/hand_tele,/obj/item/weapon/stamp/captain,/obj/item/weapon/stamp/denied)
if("Engineering")
mode = 2
scancount = 0
scanned = list()
scannables = list(/obj/item/weapon/book/manual/supermatter_engine,/obj/machinery/computer/security/engineering,/obj/item/weapon/rcd,/obj/item/weapon/stamp/ce,
/obj/item/weapon/folder/yellow_ce,/obj/item/clothing/glasses/meson,/obj/item/weapon/tape_roll,/obj/machinery/computer/power_monitor,/obj/machinery/computer/rcon,
/obj/machinery/computer/atmos_alert,/obj/machinery/pipedispenser,/obj/machinery/pipedispenser/disposal,/obj/item/clothing/head/welding,/obj/item/clothing/glasses/welding,
/obj/machinery/vending/tool,/obj/machinery/vending/engivend,/obj/structure/reagent_dispensers/fueltank,/obj/structure/reagent_dispensers/watertank)
if("Medical")
mode = 3
scancount = 0
scanned = list()
scannables = list(/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/device/sleevemate,/obj/item/device/defib_kit/loaded,/obj/item/organ/internal/lungs/erikLungs,
/obj/machinery/reagentgrinder,/obj/machinery/chem_master,/obj/machinery/chemical_dispenser/full,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker,
/obj/item/device/mass_spectrometer/adv,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/toxin,
/obj/item/weapon/storage/firstaid/fire,/obj/machinery/vending/medical,/obj/item/roller,/obj/machinery/vending/blood,/obj/machinery/atmospherics/unary/cryo_cell,
/obj/machinery/clonepod/transhuman/full,/obj/machinery/body_scanconsole,/obj/machinery/sleep_console)
if("Science")
mode = 4
scancount = 0
scanned = list()
scannables = list(/obj/machinery/pros_fabricator,/obj/machinery/mecha_part_fabricator,/obj/machinery/autolathe,/obj/machinery/computer/rdconsole/robotics,
/obj/machinery/r_n_d/circuit_imprinter,/obj/machinery/r_n_d/destructive_analyzer,/obj/machinery/computer/rdconsole/core,/obj/machinery/r_n_d/protolathe,
/mob/living/simple_mob/slime/xenobio/rainbow/kendrick,/obj/machinery/computer/rdservercontrol,/obj/machinery/r_n_d/server/core,/obj/machinery/r_n_d/server/robotics,
/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/gun/energy/taser/xeno,/obj/item/weapon/melee/baton/slime/loaded,/obj/item/device/slime_scanner,
/obj/machinery/processor)
if("Service")
mode = 5
scancount = 0
scanned = list()
scannables = list(/obj/machinery/holosign/bar,/obj/item/weapon/material/kitchen/utensil/spoon,/obj/item/weapon/material/kitchen/utensil/fork,
/mob/living/carbon/human/monkey/punpun,/obj/machinery/chemical_dispenser/bar_alc/full,/obj/machinery/chemical_dispenser/bar_soft/full,/obj/machinery/smartfridge/drinks,
/obj/machinery/vending/boozeomat,/obj/machinery/media/jukebox,/obj/machinery/chem_master/condimaster,/obj/machinery/microwave,/obj/machinery/cooker/cereal,
/obj/machinery/cooker/candy,/obj/machinery/vending/dinnerware,/obj/structure/closet/secure_closet/freezer/meat,/obj/structure/closet/secure_closet/freezer/fridge,
/obj/machinery/cooker/fryer,/obj/machinery/cooker/grill,/obj/machinery/cooker/oven,/obj/machinery/icecream_vat,/obj/machinery/gibber,/obj/structure/kitchenspike,
/obj/machinery/portable_atmospherics/hydroponics,/obj/machinery/vending/hydronutrients,/obj/machinery/seed_storage/garden,/obj/machinery/honey_extractor,
/obj/machinery/biogenerator,/obj/machinery/seed_extractor)
if("Security")
mode = 6
scancount = 0
scanned = list()
scannables = list(/obj/machinery/deployable/barrier,/obj/machinery/flasher/portable,/obj/item/weapon/storage/box/flashbangs,/obj/item/device/taperecorder,
/mob/living/simple_mob/animal/passive/snake/noodle,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/reagent_containers/spray/pepper,
/obj/item/weapon/storage/box/handcuffs,/obj/item/clothing/glasses/sunglasses/sechud/aviator,/obj/machinery/computer/secure_data,/obj/machinery/computer/security,
/obj/item/weapon/storage/briefcase/crimekit,/obj/machinery/microscope,/obj/machinery/dnaforensics,/obj/machinery/flasher,/obj/structure/closet/secure_closet/brig,
/obj/structure/closet/secure_closet/warden,/obj/machinery/vending/security,/obj/structure/closet/secure_closet/hos2,/obj/structure/closet/secure_closet/hos,
/obj/item/weapon/stamp/hos,/obj/structure/closet/secure_closet/security)
else
return
scanreq = rand(3,9)
to_chat(user, span("notice", "Changed mode to '[choice]'."))
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
return ..()
/obj/item/weapon/taskmanager/afterattack(atom/target, mob/user, proximity)
if(!proximity)
return
if(!ready)
to_chat(user, "<span class='notice'>The Task Manager is still recharging!</span>")
return
if(mode == 0)
to_chat(user, "<span class='notice'>You must choose a department first!</span>")
return
if((target.type in scannables) && scancount < scanreq && !(target.type in scanned))
scancount = scancount + 1
scanned.Add(target.type)
var/scansleft = scanreq - scancount
playsound(src, 'sound/machines/beep.ogg', 50)
to_chat(user, "<span class='notice'>You must scan [scansleft] more department objects!</span>")
if (scancount == scanreq)
formatx1 = rand(1,5)
formatx2 = rand(0,80)
formatx3 = rand(1,6)
format = "Greetings supervisors,<BR> I have detected [formatx1] infractions in this department alone.<BR> Scans indicate that this department is functioning at [formatx2]% capacity.<BR> Additional supplies are requested, priority level [formatx3]<BR> I await your delivery"
to_chat(user, "<span class='notice'>Scans complete! [formatx1] infractions detected, department at [formatx2]% capacity, alert level [formatx3]</span>")
to_chat(user, "<span class='notice'>Please write down the following form on a paper, and replace all X's with the appopriate number. Do NOT change anything but the X's</span>")
to_chat(user, "<span class='notice'>Greetings supervisors,<BR> I have detected X infractions in this department alone.<BR> Scans indicate that this department is functioning at X% capacity.<BR> Additional supplies are requested, priority level X<BR> I await your delivery</span>")
return
if(istype(target,/obj/item/weapon/paper) && scancount == scanreq)
scan_paper(user,target)
return
else
to_chat(user, "<span class='notice'>The Task Manager can't scan this!</span>")
return
/obj/item/weapon/taskmanager/proc/scan_paper(user,paper)
var/obj/item/weapon/paper/P = paper
if(findtext(P.info,format))
deploy_voucher(get_turf(src))
scancount = 0
scanned = list()
del(P)
to_chat(user, "<span class='notice'>Format accepted, printing voucher!</span>")
ready = 0
spawn(30 SECONDS)
ready = 1
return
if(!findtext(P.info,format))
to_chat(user, "<span class='notice'>Incorrect format!</span>")
return
else
to_chat(user, "<span class='notice'>If you are reading this, something has gone horribly wrong!</span>")
return
/obj/item/weapon/taskmanager/proc/deploy_voucher(var/turf/T)
switch(mode)
if (1)
new /obj/item/surplus_voucher/com(T)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
if (2)
new /obj/item/surplus_voucher/eng(T)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
if (3)
new /obj/item/surplus_voucher/med(T)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
if (4)
new /obj/item/surplus_voucher/sci(T)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
if (5)
new /obj/item/surplus_voucher/ser(T)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
if (6)
new /obj/item/surplus_voucher/sec(T)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)

View File

@@ -7,6 +7,7 @@
robot_module_types += "Service-Hound"
robot_module_types += "KMine"
robot_module_types += "BoozeHound" //YW changes
robot_module_types += "UnityHound" // CH changes
return 1
/* //ChompStation Removal
var/list/shell_module_types = list(

View File

@@ -698,12 +698,20 @@
icon_state = "brewer"
injection_chems = null
max_item_count = 1
/obj/item/device/dogborg/sleeper/compactor/supply //Miner borg belly
name = "Supply Satchel"
desc = "A mounted survival unit with fuel processor."
icon_state = "sleeperc"
injection_chems = list("glucose","inaprovaline","tricordrazine")
max_item_count = 1
/obj/item/device/dogborg/sleeper/command //Command borg belly // CH addition
name = "Bluespace Filing Belly"
desc = "A mounted bluespace storage unit for carrying paperwork"
icon_state = "sleeperd"
injection_chems = null
compactor = TRUE
recycles = FALSE
max_item_count = 25
#undef SLEEPER_INJECT_COST

View File

@@ -37,6 +37,26 @@
LANGUAGE_ENOCHIAN = 1
)
/obj/item/weapon/robot_module/robot/chound
languages = list(
LANGUAGE_SOL_COMMON = 1,
LANGUAGE_TRADEBAND = 1,
LANGUAGE_UNATHI = 1,
LANGUAGE_SIIK = 1,
LANGUAGE_SKRELLIAN = 1,
LANGUAGE_ROOTLOCAL = 0,
LANGUAGE_GUTTER = 1,
LANGUAGE_SCHECHI = 1,
LANGUAGE_EAL = 1,
LANGUAGE_SIGN = 0,
LANGUAGE_BIRDSONG = 1,
LANGUAGE_SAGARU = 1,
LANGUAGE_CANILUNZT = 1,
LANGUAGE_ECUREUILIAN= 1,
LANGUAGE_DAEMON = 1,
LANGUAGE_ENOCHIAN = 1
)
/hook/startup/proc/robot_modules_vr()
robot_modules["Medihound"] = /obj/item/weapon/robot_module/robot/medihound
robot_modules["K9"] = /obj/item/weapon/robot_module/robot/knine
@@ -48,6 +68,7 @@
robot_modules["Service-Hound"] = /obj/item/weapon/robot_module/robot/clerical/brodog
robot_modules["KMine"] = /obj/item/weapon/robot_module/robot/kmine
robot_modules["BoozeHound"] = /obj/item/weapon/robot_module/robot/booze //YW Addition booze
robot_modules["UnityHound"] = /obj/item/weapon/robot_module/robot/chound //CH Addition Unity
return 1
//Just add a new proc with the robot_module type if you wish to run some other vore code
@@ -262,7 +283,7 @@
var/datum/matter_synth/medicine = new /datum/matter_synth/medicine(2000)
synths += medicine
var/obj/item/stack/medical/advanced/clotting/C = new (src)
C.uses_charge = 1
C.charge_costs = list(1000)
@@ -987,3 +1008,81 @@
B.reagents.add_reagent("beer2", 2 * amount)
// YW Changes - Boozeborg end
// CH Changes - Unity Hound begin
/obj/item/weapon/robot_module/robot/chound
name = "Unity Hound Module"
sprites = list(
"Kcom" = "kcom"
)
channels = list(
"Medical" = 1,
"Engineering" = 1,
"Security" = 1,
"Service" = 1,
"Supply" = 0,
"Science" = 1,
"Command" = 1,
"Explorer" = 0
)
pto_type = PTO_CIVILIAN
can_be_pushed = 0
/obj/item/weapon/robot_module/robot/chound/New(var/mob/living/silicon/robot/R)
src.modules += new /obj/item/weapon/pen/robopen(src)
src.modules += new /obj/item/weapon/form_printer(src)
src.modules += new /obj/item/weapon/gripper/paperwork(src)
src.modules += new /obj/item/weapon/hand_labeler(src)
src.modules += new /obj/item/weapon/stamp(src)
src.modules += new /obj/item/weapon/stamp/denied(src)
src.modules += new /obj/item/weapon/taskmanager(src)
src.emag = new /obj/item/weapon/stamp/chameleon(src)
src.emag = new /obj/item/weapon/pen/chameleon(src)
var/datum/matter_synth/water = new /datum/matter_synth(500)
water.name = "Water reserves"
water.recharge_rate = 0
R.water_res = water
synths += water
var/obj/item/device/dogborg/tongue/T = new /obj/item/device/dogborg/tongue(src)
T.water = water
src.modules += T
var/obj/item/device/dogborg/sleeper/B = new /obj/item/device/dogborg/sleeper/command(src)
B.water = water
src.modules += B
R.icon = 'icons/mob/widerobot_ch.dmi'
R.hands.icon = 'icons/mob/screen1_robot_vr.dmi'
R.ui_style_vr = TRUE
R.pixel_x = -16
R.old_x = -16
R.default_pixel_x = -16
R.dogborg = TRUE
R.wideborg = TRUE
R.verbs |= /mob/living/silicon/robot/proc/ex_reserve_refill
R.verbs |= /mob/living/silicon/robot/proc/robot_mount
R.verbs |= /mob/living/proc/toggle_rider_reins
R.verbs |= /mob/living/proc/shred_limb
R.verbs |= /mob/living/silicon/robot/proc/rest_style
..()
/obj/item/weapon/robot_module/Reset(var/mob/living/silicon/robot/R)
R.pixel_x = initial(pixel_x)
R.pixel_y = initial(pixel_y)
R.icon = initial(R.icon)
R.dogborg = FALSE
R.wideborg = FALSE
R.ui_style_vr = FALSE
R.default_pixel_x = initial(pixel_x)
R.scrubbing = FALSE
R.verbs -= /mob/living/silicon/robot/proc/ex_reserve_refill
R.verbs -= /mob/living/silicon/robot/proc/robot_mount
R.verbs -= /mob/living/proc/toggle_rider_reins
R.verbs -= /mob/living/proc/shred_limb
R.verbs -= /mob/living/silicon/robot/proc/rest_style
..()
// CH changes - Unity Hound end

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@@ -33,7 +33,11 @@ var/list/adminfaxes = list() //cache for faxes that have been sent to admins
/obj/machinery/photocopier/faxmachine/attack_hand(mob/user as mob)
user.set_machine(src)
ui_interact(user)
if(issilicon(usr))
authenticated = 1
ui_interact(user)
else
ui_interact(user)
/**
* Display the NanoUI window for the fax machine.

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