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Automatic changelog compile [ci skip]
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@@ -1,8 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- rscadd: "Adds two negative traits: Unlucky and Unlucky Major"
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- rscadd: "Unlucky (-2 trait points) is a trait that has a plethora of effects, ranging from dice being worse to slipping into a washing machine!"
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- rscadd: "Unlucky Major (-5 trait points) makes the game a movie and you're the main character. The downside: The movie is Final Destination."
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- code_imp: "Removes bluespace crackers list and replaces it with the effect being decided upon during init"
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- code_imp: "Swaps some strings in the bluespace cracker to defines"
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@@ -1,4 +0,0 @@
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author: "FluffMedic"
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delete-after: True
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changes:
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- bugfix: "Tyr items weapons have proper materials now"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "Added operating tables to the crafting menu. You'll need 12 silver, 10 metal rods, and one leather!"
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@@ -36,3 +36,18 @@
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- rscadd: Some more details for Tyr related things
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- maptweak: Tyr caverns increased, Precursor base remapped, first boss can be fought
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solo
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2025-10-05:
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CHOMPStation2StaffMirrorBot:
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- rscadd: Added operating tables to the crafting menu. You'll need 12 silver, 10
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metal rods, and one leather!
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Diana:
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- rscadd: 'Adds two negative traits: Unlucky and Unlucky Major'
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- rscadd: Unlucky (-2 trait points) is a trait that has a plethora of effects, ranging
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from dice being worse to slipping into a washing machine!
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- rscadd: 'Unlucky Major (-5 trait points) makes the game a movie and you''re the
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main character. The downside: The movie is Final Destination.'
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- code_imp: Removes bluespace crackers list and replaces it with the effect being
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decided upon during init
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- code_imp: Swaps some strings in the bluespace cracker to defines
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FluffMedic:
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- bugfix: Tyr items weapons have proper materials now
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