Merge branch 'master' of https://github.com/PolarisSS13/Polaris into microsync

This commit is contained in:
Arokha Sieyes
2017-12-28 18:21:06 -05:00
6 changed files with 5 additions and 5 deletions
+1 -1
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@@ -26,7 +26,7 @@
var/frame_size = 5 // Sheets of metal required to build.
var/frame_class // Determines construction method. "machine", "computer", "alarm", or "display"
var/circuit // Type path of the circuit board that comes built in with this frame. Null to require adding a circuit.
var/frame_style = FRAME_STYLE_WALL // "floor" or "wall"
var/frame_style = FRAME_STYLE_FLOOR // "floor" or "wall"
var/x_offset // For wall frames: pixel_x
var/y_offset // For wall frames: pixel_y
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@@ -17,13 +17,13 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
id_type = /obj/item/weapon/card/id/civilian/explorer
id_pda_assignment = "Explorer"
/decl/hierarchy/outfit/job/explorer/technician
/decl/hierarchy/outfit/job/explorer2/technician
name = OUTFIT_JOB_NAME("Explorer Technician")
belt = /obj/item/weapon/storage/belt/utility/full
pda_slot = slot_l_store
id_pda_assignment = "Explorer Technician"
/decl/hierarchy/outfit/job/explorer/medic
/decl/hierarchy/outfit/job/explorer2/medic
name = OUTFIT_JOB_NAME("Explorer Medic")
l_hand = /obj/item/weapon/storage/firstaid/regular
pda_slot = slot_l_store
+2 -2
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@@ -100,8 +100,8 @@ var/const/access_explorer = 43
minimal_access = list(access_pilot, access_explorer)
outfit_type = /decl/hierarchy/outfit/job/explorer2
alt_titles = list(
"Explorer Technician" = /decl/hierarchy/outfit/job/explorer/technician,
"Explorer Medic" = /decl/hierarchy/outfit/job/explorer/medic)
"Explorer Technician" = /decl/hierarchy/outfit/job/explorer2/technician,
"Explorer Medic" = /decl/hierarchy/outfit/job/explorer2/medic)
/datum/job/sar
title = "Search and Rescue"